The Marshal's Handbook is the gamemaster's guide to the world of Deadlands: The Weird West. It tells you how to rope your amigos into your adventures and keep 'em on the run from the insidious horrors of the Weird West.
It's also got a whole passel o' nasty critters to throw at those do-gooders, all in glorious full-color. The Weird West Player's Guide is also required for those who plan on being... [click here for more]
Take your Rippers on adventures around the world, into the far corners of the Empire, exotic locales beyond, and the shadowy corners best left forgotten!
Frightful Expeditions features more info on all seven continents, and new creatures and Savage Tales to go with them!
Requires the Rippers Resurrected Player’s Guide, Rippers ResurrectedGame Master’s... [click here for more]
AFTER THE CABAL, A NEW EVIL RISES...
Three years ago, Johann Van Helsing led the Rippers—an ancient organization dedicated to fighting evil—against the forces of the diabolical Cabal. At great cost to life, limb, and reason...they won. But in 1895 a new evil stirs in the dark of night, straining at the walls of its eternal prison. Its fiendish servants comb the globe, seeking... [click here for more]
Everybody knows there are no such things as monsters…
…You know better.
You are a Ripper—one of a secret band of monster hunters dedicated to saving humanity—and the horrors that stalk the night are your prey. To aid in this struggle, Rippers extract the essence of these monsters’ powers and use them to enhance their own abilities. But be warned,... [click here for more]
The Savage Rifts® GM Screen Inserts contain full-color landscape format pages for the Customizable GM Screen (available at the Pinnacle website) and features art from the core books for Savage Rifts®. This has all the tables and handy reference items a GM needs to play!
This product requires the Savage Worlds core rules and the Rifts®: The Tomorrow... [click here for more]
WELL, THAT ESCALATED QUICKLY!
Running Savage Rifts® is unlike any game you've ever run before: everything is bigger, faster, and over-the-top, with more adventure and threats thanks to the gaping holes in space-time that define the setting. The heroes of the setting are powered up and equipped with the kind of gear you need to fight inter-dimensional wars.
WE'VE GOT YOUR BACK
The Rifts®... [click here for more]
THINGS NOT OF THIS EARTH…
…crawl and slither through the corpse-choked mud. Shapes beyond imagining move in dirty white chlorine clouds. Dark waters stir as the long-dead claw their way toward a sun they haven’t glimpsed in a thousand years.
War blazes across the world, drawing in millions and threatening an end to humanity itself. Men and women fight and die in the deserts of... [click here for more]