The year is 1876, but the history is not our own. The long Civil War rages on. California is shattered by the Great Quake Quake of '68, a superfuel called ghost rock revealed in the new channels and cliff faces. Powerful Rail Barons strive to complete a transcontinental railroad, and the Great Rail Wars exact a bloody toll in the Union, the Confederacy, the Sioux Nation, the Mormon state of Deseret,... [click here for more]
This is the first 40 pages of the Evernight game book for Savage Worlds, a 144-page hardback from Pinnacle Entertainment Group (www.peginc.com).
Purchasing this Player's Guide grants you, the Game Master, with a site license to print these pages for your entire group. No electronic distribution is authorized or implied.
Players may also purchase their own copy, of course, and we certainly appreciate... [click here for more]
All hands on deck!
In the waters of the Caribbean there are fortunes to be made and lost…or stolen. In these times it takes courage and daring to carve out a niche and forge a new legend. Will you sail the high seas in search of fame and fortune, lead a band of buccaneers in search of booty, or captain a ship of the line in the service of King and country?
Pirates of the Spanish Main is... [click here for more]
Rippers ? Horror Roleplaying in the Victorian Age
This Player's Guide for the new Rippers roleplaying game contains the first 28 pages of the book, including all the rules for character creation, Edges and Hindrances, complete equipment lists, the setting rules, and of course the gruesome Rippertech rules!
Our Player's Guides also feature a site license that allows the GM to print and hand... [click here for more]
This Player's Guide for Weird Wars: Tour of Darkness contains the first 35 pages of the book, including all the Edges and Hindrances, rules for character creation, complete equipment lists for America, French, and Vietnamese forces, and the setting rules (including resupply and the all-important fire support).
Our Player's Guides also feature a site license that allows the GM to print and hand out... [click here for more]