Tavern Tables is a short ebook full of dice tables for rolling up taverns. A list of 100 adjectives and 100 nouns gives you names like "The Greedy Zombie Tavern" or "The Brassy Wench Inn," and further tables provide for food and drink price and quality, the bartender's disposition, and any interesting patrons that you might find.
There are also tables for brawling and drunken shenanigans - does... [click here for more]
When did magic stop being magical? If you're like most DMs, about the seventieth time you had to come up with a list of components for a spell, design a dark ritual for insane cultists, or describe an ominous portal to planes unknown. Magic is supposed to have that little something extra. That spark of arcane luminescence that makes your spell component list look different from your grocery list.... [click here for more]
Faerie tales seldom have happily ever afters, no matter what you learned as a child. So what happens to a city caught in a perpetual faerie tale, unable to escape to the mortal world, or to fully become a part of Faerie itself? Cailleath is the Feyveiled City, a place that shifts constantly between the world and Faerie. Every rock, brick and tree in the city is bursting with magic, but that's... [click here for more]
Evil bards. Do I really have to say more? Bards are jovial jesters, the butt of everyone's jokes, barely mechanically competent and certainly not personally imposing. But what if all that charisma were turned to a less friendly purpose? What if that power over others, the ability to influence moods with music and magic, was used to enslave rather than entertain? And just what would happen to the... [click here for more]
Know any two real life followers of the game god who believe in the exact same things? Neither do I. Why should your game world be any different? Go beyond Lawful Stupid and "no lying or torturing ever" with Paladin restrictions for different domains.
The Goddess of Travel doesn't care if you lie, but she does care if you strand a traveler in the wilderness, or fail to map your explorations.... [click here for more]
Need to deal with one player's questions, settling an argument, or a split party, while making sure the rest of the group doesn't resort to dice towers or random destruction? We've all been there, on one side of the screen or the other. That's what 5 Minute Mini-Games is for.
5 Minute Mini-Games contains thirteen games for characters in any d20 system, easily portable to other systems. Challenge... [click here for more]