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 Hottest Classic D&D/AD&D from Judges Guild
 
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Wilderlands of High Adventure: Rhadamanthia Continental Map

Wilderlands of High Adventure: Rhadamanthia Continental Map


This 17" by 22" map depicts the continent of Rhadamanthia, upon which the Wilderlands of High Fantasy are found. The Wilderlands is merely one of 15 large districts of Rhadamanthia, each District divided into 18 Campaign Regions. The 15 Districts of Rhadamanthia are: Northern: The Great Lakes, the Frozen Lands, Valonaria, Vanaraya, and the Tempest Lands. Central:...   [click here for more]
Judges Guild  $5.00

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Guide to the City State (1976)

Guide to the City State (1976)


From our glorious first year, 1976, this is the original Guide to the City State. All 54 pages have here been scanned from Bob Bledsaw's own in-house copy (some cleaning of minor coffee-stains was required) but she is good as gold! Out of print for over 30 years, this was the foundation of what later became a benchmark of fantasy role-playing, and our best-seller, City State of the Invincible Overlord!...   [click here for more]
Judges Guild  $3.99

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Wilderlands of High Adventure Map 9: Western Karak

Wilderlands of High Adventure Map 9: Western Karak


Wilderlands of High Adventure Rhadamanthia District Map 9: Western Karak is the first in a series of maps that expand the original Wilderlands. This 13" x 19" map details the lands directly east of the Wilderlands proper, lands dominated by the Kingdom of Karak, an empire whose history stretches back millennia. The haunted, empty wilds of the Wilderlands contrast with the...   [click here for more]
Judges Guild  $5.00

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Portals of Twilight (1981)

Portals of Twilight (1981)


Journeys of wonder and magic will be experienced when the Portals are traveled again in this newest release in the Portals series. Portals of Twilight is set on the planet, Halfworld; it is a world similar to our moon, half light and half shadow, with only a narrow strip of land that is habitable. This twilight region has evolved varied types of creatures which are accustomed to the climate. North...   [click here for more]
Judges Guild  $4.98 $2.99

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Portals of Torsh (1980)

Portals of Torsh (1980)


A 48-page book detailing an area reachable only through the use of Teleportation devices called "Portals" by the wizard of fantasy, Rudy Kraft. It includes considerable History and Economic description of the area, one town of Lizardmen and another of Humans, and several adventures including a Lizard Wizard's Tower. Also included are Monster Lairs, Wilderness descriptions, Wandering Monster...   [click here for more]
Judges Guild  $3.95 $2.99

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Four Dungeon Level Maps (1976)

Four Dungeon Level Maps (1976)


These four dungeon level maps are from the 1976 Judges Guildmember Installment J - Thunderhold. They were hand-drawn and inked by Bob Bledsaws I & II in the fall of 1976. They were the second set of such maps produced by Judges Guild. They depict and describe four linked levels with waterways. Original product number JG17. Thank You and Happy Gaming! ...   [click here for more]
Judges Guild  $1.99 $1.00

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Lara's Tower (1981)

Lara's Tower (1981)


The Tower once owned by a beautiful magic-user, is presently inhabited by a foul hoard of evil creatures, monsters, and wonderous treasures. Are you brave and strong enogh to regain Lara's Tower, or will you succumb to the evil lurking there? It contains 7 pages of tower maps. Enjoy this color-scanned 16-page booklet as it was originally published in 1981. More of our titles can be found here: http://judgesguild.org/product/...   [click here for more]
Judges Guild  $2.99

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Wilderlands Rhadamanthia Bundle [BUNDLE]

Wilderlands Rhadamanthia Bundle [BUNDLE]


This special bundle product contains the following titles. Wilderlands of High Adventure: World of the Wilderlands of High Adventure Guidebook Regular price: $6.00 Bundle price: $3.82 Format: Watermarked PDF This booklet is the sister-product of the Wilderlands of High Adventure Rhadamanthia Continental Map. The material presented herein originally appeared...   [click here for more]
Judges Guild  $11.00 $7.00

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Pegasus Magazine I (Apr-May 1981)

Pegasus Magazine I (Apr-May 1981)


The Premier Issue - April/May 1981 is a 96-page magazine scanned in black & white for compression. It includes a 36-page City State installment titled "The Black Ring" by Dan Hauffe. An interview with the game pioneer Dave Arneson, who talks about his involvement in gaming and his start in role-playing. Lewis Pulsipher offers guidelines to Hearing, using ESP, and Pets that NPCs may have in...   [click here for more]
Judges Guild  $3.00 $2.75

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Initial Guidelines Booklet K (1977)

Initial Guidelines Booklet K (1977)


Judges Guild's Initial Guidelines Booklet K, twelve pages scanned from the original 1977 release. Contains notes on Non-Played Character Cutups (NPC's), Civilizations, and Technological Levels, Population Densities, Baronies and Incomes. Introduces the Malevolent Character Module and Guidelines to Huberic of Haghill with the area map covering 2 pages. Castle created and drawn by Bill Owen. ...   [click here for more]
Judges Guild  $1.99

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Pegasus Magazine XII (Feb-Mar 1983)

Pegasus Magazine XII (Feb-Mar 1983)


The Full 96 page Pegasus Volume XII (Feb-Mar 1983). Features Include: "Realm of Savagery Part II" by Jan Bee Landman, "Deathwatch" by Mike West, "Operation Psychopath" by Gary Watkins, "Mask of the Faceless Sorcerer" by Paul O'Connor, and "The Tower of Babel" by Graeme Davis. Also two features by Paul Andrew Denisowski. Contributions from JG veteran...   [click here for more]
Judges Guild  $3.00 $2.75

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Monsters & Treasure of the Wilderlands 1

Monsters & Treasure of the Wilderlands 1


Over time players become complacent, sure in the knowledge that they have encountered every creature in the book and catalogued all treasures to be found. They won’t be so certain when the judge pulls out a new book of 32 pages of monsters and treasures that they’ve never seen before! Monsters & Treasures of the Wilderlands 1 includes 27 new monsters designed for use with Castles...   [click here for more]
Judges Guild  $10.95

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Wilderlands of High Adventure: 100 Street Vendors of the City State

Wilderlands of High Adventure: 100 Street Vendors of the City State


This 64-page booklet is the first expansion for the City State of the Invincible Overlord since the release of the Wraith Overlord: Terror Beneath the City State adventure in 1981. It includes 100 street vendors selling everything from rat-on-a-stick and pastries to used weapons and second-hand slaves. Each description includes the stats for the vendor, NPC details, descripton of the...   [click here for more]
Judges Guild  $12.00

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Initial Guidelines Booklet I (1976)

Initial Guidelines Booklet I (1976)


JG0003 - The first printed descriptions of what would become the City State of the Invincible Overlord. These are scans from Bob Bledsaw's personal in-house reference copy of the "white cover" first print run edition which was only sent to the subscibers at Gen-Con '76. It covers Social Levels, City Encounters, Background Guidelines, Streets, Taverns, Temples, Inns, and Crime & Punishment...   [click here for more]
Judges Guild  $2.99

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Judges Guild Journal (Jun-Jul 1977)

Judges Guild Journal (Jun-Jul 1977)


The Judges Guild Journal (Installment M) as released in 1977. Eight pages of glorious game history. Jocular Judgements, Omniscient Opinions, Shrewd Slants from the Sagacious Sage, and contributions from the Makistakator, Demented Demography by Bob Bledsaw, the Quest of Klanker Wildfoot in Modron, and Tips from the Tower. ...   [click here for more]
Judges Guild  $1.99

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Pegasus Magazine XI (Dec-Jan 1983)

Pegasus Magazine XI (Dec-Jan 1983)


The Full 96 page Pegasus Volume XI (Dec-Jan 1983). Features Include: "Realm of Savagery" by Jon Bee Landman, "Kaissa the Game" by Jeffrey J. Shaffer, "Crypt of the Living Dead" by David Tibor, "Make Your Cities Come Alive!" by Daniel J. Henley, and "Kag's Joy" a Tunnels & Trolls mini-dungeon by Richard L. Staff. Contributions from JG veteran...   [click here for more]
Judges Guild  $3.00 $2.75

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Initial Guidelines Booklet M (1977)

Initial Guidelines Booklet M (1977)


The first peek at what would become the Legendary Sea-side City of Modron, as published in 1977. Authored by Bob Bledsaw with the help of Bill Owen, this is Guildmember Campaign Installment M, prior to the expansion made with Gary Adams. Contains descriptions for the various taverns, shops and open markets of the village, shark and sea monster tables, the Temple of Mitra, underwater...   [click here for more]
Judges Guild  $2.99

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Legendary Duck Tower and Other Tales (1980 Runequest)

Legendary Duck Tower and Other Tales (1980 Runequest)


Legendary Duck Tower and Other Tales by Paul Jaquays with Rudy Kraft is a classic Judges Guild product from 1980. The legends of the fallen citadel of Duck Tower have long haunted both Ducks and Humans. Recently, the location of the tower has been rediscovered and parties of brave adventurers have begun to seek it out in hopes of finding the great treasures rumored to be there. These treasure will...   [click here for more]
Judges Guild  $5.98 $3.99

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Adventure Games Journal #1

Adventure Games Journal #1


The first issue of Adventure Games Journal includes a 12-page introduction to the Wilderlands of High Adventure; a 5-page article detailing the family of the Invincible Overlord; a 5-page article covering the Knights of the City State and the infamous organization known as FEAR; a 4-page adventure "Maze of the Mad Mage," new monsters; complete details...   [click here for more]
Judges Guild  $12.00

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Castles & Crusades: Aendryth's Eldritch Compendium

Castles & Crusades: Aendryth's Eldritch Compendium


Aendryth's Eldritch Compendium is the title of a thick black tome of spells arcane, unusual formulae, and strange magic items developed and written by a mighty wizard known as Aendryth the Eldritch Wizard, or simply, “The Eldritch,” who knew great renown some decades ago. Hounded by his former arcane master, Aendryth has not been seen in civilized lands for nearly 20 years....   [click here for more]
Judges Guild  $2.50

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Castles & Crusades: Barbarians of the Wilderlands 1

Castles & Crusades: Barbarians of the Wilderlands 1


From beyond the Pale they stride. Grim, mighty-thewed, born on battlefields and raised amidst wolves and lions. A road of red ruin they wreak across the civilized lands. From the cold north, the burning wastes, the boundless plains, and the fetid jungles they come, finding civilization wanting, but wanting all that civilization can give... and whatever they can take.... Barbarians...   [click here for more]
Judges Guild  $4.00

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Pegasus - The Classic Twelve [BUNDLE]

Pegasus - The Classic Twelve [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Pegasus Magazine I (Apr-May 1981) Regular price: $2.75 Bundle price: $1.20 The Premier Issue - April/May 1981 is a 96-page magazine scanned in black & white for compression. It includes a 36-page City State installment titled "The Black Ring"...   [click here for more]
Judges Guild  $33.00 $14.40

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Wilderlands of High Adventure Player’s Guide #1: Tharbrian Horse-Lords

Wilderlands of High Adventure Player’s Guide #1: Tharbrian Horse-Lords


Adventure Games Publishing presents the first in a series of cultural sourcebooks for the Wilderlands of High Adventure. Each installment of the Wilderlands of High Adventure Player's Guides includes a fully-detailed culture for players and judges to fully flesh out their Castles & Crusades adventures in the Wilderlands. The...   [click here for more]
Judges Guild  $5.00

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Wilderlands of High Adventure: 2008 Wilderlands Jam

Wilderlands of High Adventure: 2008 Wilderlands Jam


This 48-page booklet released at Gen Con 2008 combined three (formerly) web-only offerings and one preview of an (as yet unreleased) upcoming product line: Warrior-Mages of the Wilderlands provides details on a multi-class of Fighter and Wizard for use with Castles & Crusades and the Wilderlands of High Adventure; Sorcerers of the Wilderlands provides details...   [click here for more]
Judges Guild  $12.00

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Wilderlands of High Adventure: Southern Reaches Judges Map

Wilderlands of High Adventure: Southern Reaches Judges Map


Wilderlands of High Adventure Judges Cartography: Campaign Map 18: Southern Reaches This is the first map released for the Wilderlands of High Adventure. With full-color cartography by Peter Bradley, it is as much a piece of art as a utilitarian map. Each numbered five-mile hex is filled with adventure and mystery! This map is designed to be used either alone to spur the judge's imagination...   [click here for more]
Judges Guild  $4.00

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Wilderlands of High Adventure: Southern Reaches Players Map

Wilderlands of High Adventure: Southern Reaches Players Map


Wilderlands of High Adventure Players Cartography: Campaign Map 18: Southern Reaches This is the first map released for the Wilderlands of High Adventure. It is designed to be filled in by the players as they explore the Southern Reaches. Each numbered five-mile hex is filled with adventure and mystery! This map is designed to be used either alone to spur the judge's imagination or in combination...   [click here for more]
Judges Guild  $1.00

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Wilderlands of High Adventure: World of the Wilderlands of High Adventure Guidebook

Wilderlands of High Adventure: World of the Wilderlands of High Adventure Guidebook


This booklet is the sister-product of the Wilderlands of High Adventure Rhadamanthia Continental Map. The material presented herein originally appeared in the "World of the Wilderlands of High Adventure" article in Adventure Games Journal #1. If you already have Adventure Games Journal #1, you do not need this product! This booklet includes information on: The...   [click here for more]
Judges Guild  $6.00

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Wilderlands: Faiths of the City State: Forn Sidthr

Wilderlands: Faiths of the City State: Forn Sidthr


Faiths of the City State — Forn Sidthr: The Old Custom is a 13-page PDF detailing the civilized religion of the City State of the Invincible Overlord dedicated to the Aesir, centered on the Temple of Odin on the Plaza of the Gods. The 12 pages of game text provide Judges with all the information needed to immerse players in the primary faith of the City State, including: •...   [click here for more]
Judges Guild  $3.00

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Wilderlands: Imperial Town of Tell Qa

Wilderlands: Imperial Town of Tell Qa


The Wilderlands of High Adventure: Imperial Town of Tell Qa PDF is a ready-to-play town setting designed and approved for use with Castles & Crusades. Found on the northern border of the Falling Empire of Viridistan (Wilderlands Campaign Map 4), Tell Qa includes 83 town locations complete with NPCs, ranging from taverns and inns to courtesans and...   [click here for more]
Judges Guild  $9.00

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