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 Hottest Fantasy, 3.x/d20/OGL, Spanish (and English) from Judges Guild

 
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City State of the Invincible Overlord - Revised

City State of the Invincible Overlord - Revised


City State of the Invincible Overlord - Revised Edition!!! by Bob Bledsaw and Bill Owen. A legend in gaming history, the revised booklet covers the many various shops, taverns, inns, temples, and barracks of the classic city state. Long a favorite of Judges all over the world, and our best selling item since it was printed in 1977, it includes maps for boths players and judges of the areas and five...   [click here for more]
Judges Guild  $9.99

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Wilderlands of High Adventure: Rhadamanthia Continental Map

Wilderlands of High Adventure: Rhadamanthia Continental Map


This 17" by 22" map depicts the continent of Rhadamanthia, upon which the Wilderlands of High Fantasy are found. The Wilderlands is merely one of 15 large districts of Rhadamanthia, each District divided into 18 Campaign Regions. The 15 Districts of Rhadamanthia are: Northern: The Great Lakes, the Frozen Lands, Valonaria, Vanaraya, and the Tempest Lands. Central:...   [click here for more]
Judges Guild  $5.00

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Tarantis (1983)

Tarantis (1983)


Now for only $9.00! This is the 3rd City State from Judges Guild. Two big 96 books detail the City State of Tarantis and the surrounding campaign area with the history, government, customs, religions, and military of Tarantis. They also cover the shops and courts of Tarantis, The Tarantine Palace, Bard or Fighter Citadel, Ho Chi's Castle, The Azurerain Pirates and their stronghold. This scanned 1983...   [click here for more]
Judges Guild  $14.98 $8.99

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Wraith Overlord (1981)

Wraith Overlord (1981)


Beneath the City State of the Invincible Overlord lies a maze of tunnels and sewers populated by criminals, fugitives, and a host of strange creatures. Terror lurks below! This, one of the biggest products from Judges Guild, includes many NPCs, massive multiple underground areas to be explored, and several new monsters. This module is a 112-page book with maps and text figured down to the last detail....   [click here for more]
Judges Guild  $12.00 $6.99

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Thieves of Fortress Badabaskor (1981)

Thieves of Fortress Badabaskor (1981)


Thieves of Fortress Badabaskor A 32-page booklet based on an adventure in the wilderness stronghold of a band of brigands. This includes the background and statistics of an evil local diety, plus history, maps, and keyed room descriptions of a five-level dungeon carved out of the side of a mountain. The first three levels are fairly easy and suitable for breaking in new and inexperienced players;...   [click here for more]
Judges Guild  $3.99

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Wilderlands of High Adventure Map 9: Western Karak

Wilderlands of High Adventure Map 9: Western Karak


Wilderlands of High Adventure Rhadamanthia District Map 9: Western Karak is the first in a series of maps that expand the original Wilderlands. This 13" x 19" map details the lands directly east of the Wilderlands proper, lands dominated by the Kingdom of Karak, an empire whose history stretches back millennia. The haunted, empty wilds of the Wilderlands contrast with the...   [click here for more]
Judges Guild  $5.00

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Druids of Doom (1982)

Druids of Doom (1982)


The House of Euklidies, a temple to Astokph the Diety of Travel and Transporter of the Dead, is asking for a group of adventurers to recover three lost magical items of the temple. Adventures must pass through the portal and enter the Druid's Keep to recover them. Contains 6 maps, 5 new monsters, and over 60 NPCs. A Judges Guild Universal Fantasy Supplement by Bill Pixley and Diane Mortimer. Cover...   [click here for more]
Judges Guild  $4.98 $3.75

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Portals of Twilight (1981)

Portals of Twilight (1981)


Journeys of wonder and magic will be experienced when the Portals are traveled again in this newest release in the Portals series. Portals of Twilight is set on the planet, Halfworld; it is a world similar to our moon, half light and half shadow, with only a narrow strip of land that is habitable. This twilight region has evolved varied types of creatures which are accustomed to the climate. North...   [click here for more]
Judges Guild  $4.98 $2.99

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Wilderlands of High Fantasy (new)

Wilderlands of High Fantasy (new)


ENnie Nominee Best Cartography Best Campaign Setting/Setting Supplement Best Product EPIC HIGH FANTASY! Home to the City State of the Invincible Overlord and other classic Judges Guild products, the Wilderlands of Fantasy is the ultimate epic high fantasy setting. The Wilderlands of High Fantasy was the first campaign setting ever fleshed out in print for fantasy roleplaying and now...   [click here for more]
Judges Guild  $69.99 $48.00

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Complete Wilderlands [BUNDLE]

Complete Wilderlands [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Caverns Of Thracia Regular price: $17.00 Bundle price: $8.00 A Lost Civilization Beneath the lost ruins of Thracia are the vast caverns of a once great civilization. While a death cult rules the surface, the Minotaur...   [click here for more]
Judges Guild  $107.50 $58.00

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The Book of Treasure Maps II (1980)

The Book of Treasure Maps II (1980)


A 48-page package of five versatile dungeon scenarios or "mini-dungeons". Each one is a complete adventure, including separate maps for Player and Judge, full Backgronds and accompanying Rumors. Dragonspate Geyser, Castle Potunda, Demon Temple of Thoth, Temple of the Lizardmen, and Circle of the Shifting Stones awaits the stalwart players. JG 0320 Note: These Judges Guild PDFs...   [click here for more]
Judges Guild  $3.99

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Pegasus Magazine IV (Oct-Nov 1981)

Pegasus Magazine IV (Oct-Nov 1981)


The Full 96 page Pegasus Volume IV (Oct-Nov 1981). Features Include: "A Trip to the Underworld No. 5" by Bill Paley, "Making the Most of a Fighter Character" by Mark Schumann, "Crime in D&D" by Adam Griffith, "Monotheism in Fantasy Games" by Joseph R. Ravitts, "Questing" by Aaron Arocho, two contributions from Michael S. Quisenberry, and "Curse...   [click here for more]
Judges Guild  $3.00 $2.75

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Pegasus Magazine VI (Feb-Mar 1982)

Pegasus Magazine VI (Feb-Mar 1982)


Issue 6, Feb/Mar 1982 - JG 0870 A 96-page magazine featuring a front cover by Staff Artist, Rick Houser. This issue features David F.Naile's Ysgarth adventure, "Blood Tribute" and fine artwork by Russ Steffens and Mel White. "From the Horse's Mouth" returns with three computer game reviews by Rob Greenberg. The regular columns continue with "Hanging...   [click here for more]
Judges Guild  $3.00 $2.75

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Portals of Torsh (1980)

Portals of Torsh (1980)


A 48-page book detailing an area reachable only through the use of Teleportation devices called "Portals" by the wizard of fantasy, Rudy Kraft. It includes considerable History and Economic description of the area, one town of Lizardmen and another of Humans, and several adventures including a Lizard Wizard's Tower. Also included are Monster Lairs, Wilderness descriptions, Wandering Monster...   [click here for more]
Judges Guild  $3.95 $2.99

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Temple of Ra Accursed by Set (1979)

Temple of Ra Accursed by Set (1979)


Temple of Ra Accursed by Set By Thomas and Edward McCloud A grand adventure through an Egyptian-style temple, desecrated long ago by evil forces. Adventuring parties now wander it, searching for loot, and the forces of good have also entered to protect the ancient relics and restore the balance. Several new monsters are prominently featured in this 16-page booklet. The temple was originally set up...   [click here for more]
Judges Guild  $4.00 $2.99

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Pegasus Magazine III (Aug-Sep 1981)

Pegasus Magazine III (Aug-Sep 1981)


Pegasus Magazine Issue 3 (Aug-Sep 1981) Contents: Dave Sering Interview, Duck Tower Expansion Module, Introduction to Judges Guild's Universal Game System, City State Rallu Map, Famed Isle of the Blest, and more. This is a scanned copy of the original product - 96 pages with black/white cover by Rick Houser. ...   [click here for more]
Judges Guild  $3.00 $2.75

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Pegasus Magazine V (Dec-Jan 1982)

Pegasus Magazine V (Dec-Jan 1982)


The Full 96 page Pegasus Volume V (Dec-Jan 1982). Features Include: "Origin of the Black Arts" by William Hamblin, "A Trip to the Underworld" by Bill Paley, "Potions Perilous" by Roy Cram, a Christmas Romp titled "The Saving of Kris Kringle" by Bart Hughes, "Adventure of the Devil's Luck" by Gerald Seypura, and more from Edward M. Vaughn and Diane...   [click here for more]
Judges Guild  $3.00 $2.75

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Broken Tree Inn

Broken Tree Inn


This 48-page booklet contains three great Runequest scenarios with background information, concerning the struggle between the Aldryami Elves and Dryads of Tall Seed Forest and encrouching Men from the adjacent Empire of the City of Whorn. It includes highly detailed histories and legends of the forest, the Inn, and nearby Troll Country, and one of the Empire's frontier forts. Characters ranging in...   [click here for more]
Judges Guild  $4.00 $2.99

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Spies of Lightelf

Spies of Lightelf


Spies of Lightelf By Bryan Hinnen The second book in the "Wilderness Series", this 48-page work details the villages of Lightelf and Palewood, plus twenty-two five-mile hexes in the area of the Wood of the Gnomes, with maps of the villages. All maps are designed for easy removal. Includes histories tables, inhabitants, plus much more. An Official Campaign Aid. JG0270 Note: These...   [click here for more]
Judges Guild  $5.00 $2.99

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Zienteck (1981)

Zienteck (1981)


This is an AD&D adventure involving a wilderness trek to gain a forgotten Wizard's treature. All previous expeditions have disappeared and only wild rumors have reached the outside world. Featured are new monsters, created by the Wizard, that could still be lurking around the ruins in search of prey. Included also are Maps of the surrounding area and the ruins, monster descriptions and encounter...   [click here for more]
Judges Guild  $3.50 $2.99

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Book of Ruins (1981)

Book of Ruins (1981)


This is a set of ten mini-dungeons designed to be used to spice up an existing campaign, or to be run alone as short open dungeons. Most can be run in one to four hours, so they can fill a void in a normal overland campaign without converting it into a long dungeon adventure. When used like this, the Judge can either prelocate them on a map, or they can appear as encounters in the wildeness. They are...   [click here for more]
Judges Guild  $2.99

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Player's Guide to the Wilderlands

Player's Guide to the Wilderlands


Welcome to the Wilderlands of High Fantasy! Whether a veteran Judges Guild fan or a new player just-now discovering the Wilderlands, you'll find plenty of adventure in this landmark fantasy setting. The Wilderlands of High Fantasy: Players Guide provides you with everything you need to begin a campaign in the epic Wilderlands, including the classic City State of the Invincible Overlord! ...   [click here for more]
Judges Guild  $23.95 $14.00

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Pegasus Magazine X (Oct-Nov 1982)

Pegasus Magazine X (Oct-Nov 1982)


The Full 96 page Pegasus Volume X (Oct-Nov 1982). Features Include: "The Legion Strikes" by Anthony Pryor, "Call Him Lucky" by Perry Cooper, "The Tower of Cailif" by Paul A. Denisowski, and contributions from JG veteran writers Mark S. Holmer and Bryan Hinnen. City State Installment "Revenge of the Ant God" by Bob Bledsaw. Collumns by Roy Cram and Robert C. Kirk....   [click here for more]
Judges Guild  $3.00 $2.75

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Dark Tower (1979)

Dark Tower (1979)


The classic Judges Guild dungeon module Dark Tower in its original form! A 72-page scenario, including four detailed dungeon levels, a village, and other items: new monsters and artifacts, the history of the area, and more! An ancient evil has overtaken a once holy shrine; thus, a sleepy mountain hamlet becomes the focal point for strange disappearances and even stranger legends. Dark Tower was...   [click here for more]
Judges Guild  $6.99

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Hellpits of Nightfang (1979)

Hellpits of Nightfang (1979)


The HellPits are a series of limestone "karst" sinkholes, and there are various inhabitants: one is the ancient tomb of a great hero, while another is the lair of a vampire, Nightfang, and his motley followers. NightFang has a taste for rats and player-characters. While intended for characters of fairly low expertise, experience as a player is called for. Inhabited by rock lizards and dragon...   [click here for more]
Judges Guild  $2.99

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Pegasus Magazine VIII (Jun-Jul 1982)

Pegasus Magazine VIII (Jun-Jul 1982)


The Full 96 page Pegasus Volume VIII (Jun-Jul 1982). Features Include: "Treasures of RuneQuest" by Rudy Kraft, "Accurate Critical Hits" by Paul Andrew Denisowski, "Crimson Swords" by Wes Crum and Jack Cascio, "Murder at the Ruptured Troll" by Ken St. Andre, with contributions from JG veteran writers Dave Sering and Bill Pixley. City State Installment "Threat...   [click here for more]
Judges Guild  $3.00 $2.75

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Wilderlands of High Fantasy

Wilderlands of High Fantasy


Wilderlands of High Fantasy By Bill Owen and Bob Bledsaw Details the wilderness areas of the City State. Valley of the Ancients, Valon, Tarantis, and the Barbarian Altanis. This playing aid includes s 32-page booklet on the villages, populations, leaders, technological levels, citadels and castles, and wilderness monster lairs of these areas. The first of our wilderlands series, this covers the settlements...   [click here for more]
Judges Guild  $3.99

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Wilderlands of the Fantastic Reaches

Wilderlands of the Fantastic Reaches


Wilderlands of the Fantastic Reaches Details the wilderness areas of Isles of the Dawn, Southern Reaches, Silver Skein Isles, and Ghinor Highlands. The 32-page guidebook describes in the detail the areas resources, civilizations, wilderness monster lairs, villages, castles and ruins, and relics. The fourth of our wilderness series, Fantastic Reaches completes the initial 18 map set of the Judges...   [click here for more]
Judges Guild  $8.50 $3.99

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Pegasus Magazine IX (Aug-Sep 1982)

Pegasus Magazine IX (Aug-Sep 1982)


The Full 96 page Pegasus Volume IX (Aug-Sep 1982). Features Include: "Empires in Space" by Edward Kuns, "Traveller Tips" by Paul A. Denisowski, "General Purpose Machine Gun" by Paul Aoki, "Pawn" by Roy Cram on Chess, and "Face Turned Blue" by Richard Tucholka & Ree Morehead Pruehs. Contributions from JG veteran writers Bill Pixley, Mark S. Holmer...   [click here for more]
Judges Guild  $3.00 $2.75

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Caverns Of Thracia

Caverns Of Thracia


A Lost Civilization Beneath the lost ruins of Thracia are the vast caverns of a once great civilization. While a death cult rules the surface, the Minotaur King and his beast men lurk far below. Descend even deeper into the darkness and discover a lost and arcane world that waits for those brave enough to enter! A Classic Reimagined Necromancer Games and Judges Guild have teamed up...   [click here for more]
Judges Guild  $23.95 $17.00

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Castle Book I (1978)

Castle Book I (1978)


A Collection of Castles! A 64-page booklet with 50 pages of maps of various fortifications, every type from solitary spires and wooden stockades to massive fortress and walled cities. These are excellent for siege, intrigue, and other adventures by the players. Included are six pages of tables for generating wall thickness, height, composition and features, towers, moat creatures, garrisons, trebuchets...   [click here for more]
Judges Guild  $4.99

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Pegasus Magazine II (Jun-Jul 1981)

Pegasus Magazine II (Jun-Jul 1981)


Pegasus II (June-July 1981) The full 96 page booklet scanned in black & white for compression. Features include: Interview with Founder Bob Bledsaw, "You Find a Vial of Green Chunky Liquid" by Mike Callihan, "Quest Beneath Roglaroon" by P. K. Work, "Gemstones and their Powers" by Alfred Donovan,"Mithril Monkey" by Jeff Clements, and the Guildmember Campaign...   [click here for more]
Judges Guild  $3.00 $2.75

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Shield Maidens of Sea Rune

Shield Maidens of Sea Rune


Shield Maidens of Sea Rune By Bryan Hinnem & Dan Hauffe The third book in the "Wilderness Series". 22 wilderness hexes of Campaign Map 1 are detailed in these 80-pages along with description and maps of the major points of interest. Warrior Women plot to regain their home lost to the barbarous Skandiks, fearsome sea reavers all. Torn between their Gods of the North and the Druidic worship...   [click here for more]
Judges Guild  $4.95 $3.99

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Under the Storm Giant's Castle (1979)

Under the Storm Giant's Castle (1979)


A truly unique dungeon adventure set inside a magic cloud: a Storm Giant has built his stronghold on it, but his son was kidnapped by a worm-creature that vanished into the cloud, and the players are offered great rewards to rescue him. The 32-page booklet, lavishly illustrated and mapped, contains six levels and ten unique new monsters. Intelligent monsters are given names and certain characteristics,...   [click here for more]
Judges Guild  $2.99

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Witches Court Marshes (1982)

Witches Court Marshes (1982)


Witches Court Marshes The fifth book in the "Wilderness Series". Danger awaits on all Hallow's Eve, Witches of the world are gathering en masse, the peasants of the area are going to leave, unless you can stop the wicked Black Mass. 26-pages of maps detail the area around the Witches Court Marshes and the village of Grita Heath. Complete description of the Witch character class. Many witch...   [click here for more]
Judges Guild  $4.95 $3.99

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Island Book I

Island Book I


Idyllic Isles! A 64-page booklet which includes 48 pages of small island groups and atolls for adventuring: passing ships, damaged by storms, may drop anchor here for repairs or be breached on the rocks, marooning their crewman; or it may be the stronghold of pirates, the sanctuary of a secret religion, or a coven of witches. Included are three pages of charts for generating island terrain, natives...   [click here for more]
Judges Guild  $3.99

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City State of the Invincible Overlord

City State of the Invincible Overlord


Return to the City State Scour the slave markets of the Invincible Overlord, solve the mystery behind the temple tempters or delve into the intrigues of the Black Lotus. Crawl through the catacombs beneath the city, and encounter the minions of the Wraith Overlord! The First And Best Fantasy City of All Time Judges Guild’s City State of the Invincible Overlord has been updated...   [click here for more]
Judges Guild  $34.99 $28.50

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Ready Ref Sheets (1978)

Ready Ref Sheets (1978)


Ready Ref Sheets The very first DM Aid ever produced is now available! A 56-page treasure trove of reference charts and tables from data supplied in the first six Judges Guild installments of the Guildmember subscription. Includes tables for character social levels, street encounters in the City State, poison types, metal and gem types, civilization and technological levels, non-player character...   [click here for more]
Judges Guild  $4.99

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Fantastic Wilderlands Beyonde (1978)

Fantastic Wilderlands Beyonde (1978)


Fantastic Wilderlands Beyonde By Bob Bledsaw and Mark Holmer This product is a 32-page booklet on the villages, populations, leaders, technological levels, citadels and castles, wilderness monster lairs, and resources of the area. The second of our wilderness series, this covers the settlements of Lenap, Tlan and the six Holy Cities of the Shifting Dunes. This playing aid extends the areas already...   [click here for more]
Judges Guild  $8.00 $3.99

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Glory Hole Dwarven Mine (1981)

Glory Hole Dwarven Mine (1981)


Glory Hole Dwarven Mine By Edward R.G. Mortimer This 48-page Universal Playaid details the rich Dwarven Mine which lies just outside the walls of the City State of the Invincible Overlord. The City-State is alive with rumors of the strange happenings deep within the Glory Hole. Something is going on down there - is it the deiscovery of ancient catacombs filled with the artifacts of a long-dead civilization?...   [click here for more]
Judges Guild  $6.50 $3.99

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Pegasus Magazine VII (Apr-May 1982)

Pegasus Magazine VII (Apr-May 1982)


The Full 96 page Pegasus Volume VII (Apr-May 1982). Features Include: "Standardization in FRP" by Bob Bledsaw, "Notes on Henchmen" by Andrew Rutenberg, "Enemies of Justice" by Paul O' Connor, and "Old Dwarf Mine" by Roy Cram. Works by JG veteran writers Dave Sering and Bill Pixley. A City State Installment of Four Mini-Adventures by Charles Farnum, Bill Prouty,...   [click here for more]
Judges Guild  $3.00 $2.75

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Pegasus Magazine XII (Feb-Mar 1983)

Pegasus Magazine XII (Feb-Mar 1983)


The Full 96 page Pegasus Volume XII (Feb-Mar 1983). Features Include: "Realm of Savagery Part II" by Jan Bee Landman, "Deathwatch" by Mike West, "Operation Psychopath" by Gary Watkins, "Mask of the Faceless Sorcerer" by Paul O'Connor, and "The Tower of Babel" by Graeme Davis. Also two features by Paul Andrew Denisowski. Contributions from JG veteran...   [click here for more]
Judges Guild  $3.00 $2.75

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Pirates of Hagrost (1982)

Pirates of Hagrost (1982)


Pirates of Hagrost The fourth book in the "Wilderness Series". This exciting, fun-packed module brings to life part of JG's Campaign Map 1. Numerous wilderness, village, and dungeon maps, complete with fascinating descriptions are crammed into this 48-page fantasy adventure! Beware the ancient sewers beneath the conflict-torn village; the Undead and their master lurk there! What makes the...   [click here for more]
Judges Guild  $4.95 $2.99

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Temple Book I (1981)

Temple Book I (1981)


Temple Book I This 64-page booklet contains 48 pages of interior layouts of various Temples. These are excellent for use with scenarios where you have players encountering religious groups in their own Temples or for use as the main theme of you scenario. The Temples are mapped on light grey square grids, suitable for changes by the Judge with felt-tipped markers. A Judges Guild Campaign Hexagon...   [click here for more]
Judges Guild  $3.99

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Monsters & Treasure of the Wilderlands 1

Monsters & Treasure of the Wilderlands 1


Over time players become complacent, sure in the knowledge that they have encountered every creature in the book and catalogued all treasures to be found. They won’t be so certain when the judge pulls out a new book of 32 pages of monsters and treasures that they’ve never seen before! Monsters & Treasures of the Wilderlands 1 includes 27 new monsters designed for use with Castles...   [click here for more]
Judges Guild  $10.95

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Wilderlands of High Adventure: 100 Street Vendors of the City State

Wilderlands of High Adventure: 100 Street Vendors of the City State


This 64-page booklet is the first expansion for the City State of the Invincible Overlord since the release of the Wraith Overlord: Terror Beneath the City State adventure in 1981. It includes 100 street vendors selling everything from rat-on-a-stick and pastries to used weapons and second-hand slaves. Each description includes the stats for the vendor, NPC details, descripton of the...   [click here for more]
Judges Guild  $12.00

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Modron (Second Edition)

Modron (Second Edition)


Modron By Bob Bledsaw and Gary Adams. A classic Judges Guild supplement featuring two Judges and two Players' maps, detailing the walled town of Modron, city of the River Goddess, on the perilous Estuary of the Roglaroon! Includes city maps and maps of the underwater region near the city. Set in the Judges Guild Wilderlands campaign setting near the City State of the Invincible Overlord but easily...   [click here for more]
Judges Guild  $3.50 $2.99

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Citadel of Fire (1980)

Citadel of Fire (1980)


Enter the Stronghold of Yrammag! This is a the ancient stronghold of Yrammag with six tower levels and five dungeon levels. A 32-page booklet of a very tough D&D scenario. It is designed for very advanced characters, and includes encounters with everything from giant rats to a minotaur and a demon. Tables have been provided for the random location and activity of the great Trammag, so that it...   [click here for more]
Judges Guild  $4.99

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The Book of Treasure Maps I (1979)

The Book of Treasure Maps I (1979)


By Paul Jaquays One of the best Judges Guild products of all time, by legendary author and artist Paul Jaquays is back! A 48-page package of five small, versatile dungeon scenarios, or "mini-dungeons". All are set in the Judges Guild Wilderlans campaign setting, though they can easily be used in any campaign. Each one is a complete adventure and include separate maps for players and Judge,...   [click here for more]
Judges Guild  $3.99

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The Mines of Custalcon (1979)

The Mines of Custalcon (1979)


The First of the Wilderness Book Series A 48-page booklet with full-color cover, the first of a new "Wilderness Series" of playing aids that maps in great detail the Judges Guild's City State wilderness area, using the Campaign Hexagon System. Twenty-two five-mile hexes, covering over 476 square miles of wilderness, are mapped out, as are the two villages in this area, Byrny and Trollslore....   [click here for more]
Judges Guild  $3.99

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