Format: PDF, 32 pages, Colour covers, B/W interior.
Another resource for Horror GM... Autopsies in your games: You can use the whole or part of these props in your games, a partial report lost on purpose with some scribbled notes? A secret dossier with strange conclusions? A bunch of deaths due to the same causes in the same spot during fifty years...? We give you the prop, you... [click here for more]
Plan in 2D and 3D. 1 page. Eras: 1918-Today
You can buy the whole collection of 15 plans with game hooks and seeds at 6.01 USD. Check "Plans from the XXth century". Go there also to view a full size preview.
The plans can be copied-pasted into your own documents!
It includes the total measures in meters and feet (length, width, area).
WARNING: 3D means it is REPRESENTED in... [click here for more]
Plan in 2D and 3D. 2 pages. Eras: 1890-1980 / 1980-Today You can buy the whole collection of 15 plans with game hooks and seeds at 6.01 USD. Check "Plans from the XXth century". Go there also to view a full size preview. The plans can be copied-pasted into your own documents! It includes the total measures in meters and feet (length, width, area). WARNING: 3D means it is REPRESENTED in 3D perspective... [click here for more]
Plans from the XXth century: From 1850 till today is a gaming aid aimed to make the GM's life easier, presenting a collection of places usually visited during an investigation, action or horror scenario. From the simple hotel room where to look for clues, to the unavoidable end at the local Police Station, this book covers fifteen locations where, sooner or later, your PCs will find themselves.... [click here for more]
Una Guía con Documentación Real para incluir Autopsias en tus Partidas. Autopsia es un libro de 32 páginas que incluye el formulario completo que se utiliza en España para el registro de autopsias (26 pp). También incluye un resumen del proceso para que puedas ofrecer todo el color y realismo necesario a tus jugadores. CONTENIDOS: Resumen del proceso de autopsia (externa e interna).... [click here for more]
Planos del siglo XX (Desde 1850 hasta la Actualidad) es una ayuda de juego que pretende simplificar la vida del GM, ofreciendo lugares por los que habitualmente se pasa en una partida de investigación, acción o terror. Desde la sencilla habitación de hotel en la que buscar pistas hasta el inevitable paso por la comisaría local, este libro cubre quince lugares a los que, antes o después, tus jugadores... [click here for more]