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Darwin's World: Metal Gods (revised)

Darwin's World: Metal Gods (revised)


Final update before going to print! (10/01/2004). Look for the Foundationists / Metal God print edition in Dec. Metal Gods is a sourcebook dedicated to incorporating robots, androids, and other forms of artificially intelligent life into campaigns on the Twisted Earth. Pages: 63 Format: Landscape (screen viewing), Portrait (for printing)*. So, what will you find in...   [click here for more]
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Blood and Fists: Modern Martial Arts

Blood and Fists: Modern Martial Arts


Blood and Fists brings the action of the Martial Arts genre into your Modern d20 System game. With new advanced classes like the Martial Arts Master, the Contemplative Master, and the Badass Barroom Brawler, Martial Arts Styles from around the world, and over 100 new feats, rules for Ki, Pressure Points, Zen Mastery, and other mystical abilities, Martial Arts Modern gives you everything you need to...   [click here for more]
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Legends of Sorcery

Legends of Sorcery


Welcome to Legends of Sorcery, the magical companion sourcebook to RPGObjects' Legends line of historical fantasy supplements. Past products in the Legends line have walked a fine line with magic, either incorporating a limited magical presence into the rules themselves (as was done in Legends of Excalibur) or publishing magic rules for each setting in a separate book for the Gamemaster...   [click here for more]
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Blood and Fists: Hong Kong Knights

Blood and Fists: Hong Kong Knights


Pages: 50 Format: Landscape (screen viewing), Portrait (for printing)*. RPGObjects' Blood and Fists greatly expanded the range of martial arts options for d20 Modern campaigns. Blood and Fists: Hong Kong Knights does it again with new Advanced Classes (Ninja, Totem Warrior, Weapon Master, Yakuza), new Prestige Classes (Sensei, Warrior Monk,...   [click here for more]
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Darwin's World: The Broken and The Lost

Darwin's World: The Broken and The Lost


The Brethren And Other Primitive Groups of The Twisted Earth Welcome to The Broken and The Lost, a collection of source materials for Darwin's World 2nd Edition that offer a more detailed look at the "Tribal" background presented in the basic rules, bringing to life one of the most integral aspects of the post-apocalyptic genre: the barbarism of the post-Fall world. In...   [click here for more]
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Legendary Tools: Nobility

Legendary Tools: Nobility


Legendary Tools: Nobility provides an alternative mechanic to alignment involving nobility points that track a character's behavior and a system of codes allowing individual players to emphasize their personal ethics. This system was first seen in Legends of Excalibur, but is presented here as an add-on to traditional d20 fantasy classes. This product also includes two new core classes (from LOE):...   [click here for more]
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Legends of Excalibur: Arthurian Adventures HC

Legends of Excalibur: Arthurian Adventures HC


​​​​Travel to a world of magic, nobility, and danger in RPGObjects? first ever d20 fantasy series, Legends of Excalibur: Arthurian Adventures. Checkout out the Legends of Excalibur homepage for more details on this sourcebook. This HARDCOVER print edition comprises the material in the Knights Handbook and Arthurian Campaign Guide. 2004 Ennie Nomination (Best Campaign...   [click here for more]
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Legends of Excalibur: Knight?s Handbook

Legends of Excalibur: Knight?s Handbook


Print Note: The print version of this book is a Hardcover and includes the Arthurian Campaign Guide. Travel to a world of magic, nobility, and danger in RPGObjects? first ever d20 fantasy series, Legends of Excalibur: Arthurian Adventures. Checkout out the Legends of Excalibur homepage for more details on this series of supplements. The Knight's Handbook is the first book in this exciting...   [click here for more]
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Legends of the Samurai: The Mystic Arts

Legends of the Samurai: The Mystic Arts


Travel to a world of blood, loyalty, and honor with the second installment of RPGObjects’ Legends line of d20 fantasy supplements. This d20 sourcebook features new classes and mechanics to bring the world of medieval Japan to life in your game and blends our popular spell point, nobility, fate, and martial rules to create an Oriental game experience like no other. The second book in this exciting...   [click here for more]
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Post-Apocalyptic Dispatch (#19): The Slaver Advanced

Post-Apocalyptic Dispatch (#19): The Slaver Advanced


The second of two non-Darwin's World advanced classes. When civilization died, so did the concept of equality and of the rule of law. In the cities and tech centers, police and military survivors attempted to piece society back together, but other places were not so lucky. Out in the wilderness, in radioactive, diseased or polluted deathzones, small bands of scavengers and nomads followed the...   [click here for more]
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Dragon Drop: Wizards 16-20

Dragon Drop: Wizards 16-20


Hey GMs! Ever been short on time or inspiration and needed fully-realized NPCs to drag-and-drop into your campaign? Bring your world to life with memorable Dragon Drop characters! Each NPC entry from the Dragon Dropcollection includes: Snapshot Statblockthat shows the character in their current situation GM Read-AloudDescription to read to your players Backgroundthat...   [click here for more]
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DW: Halidom: Adventure Appendix

DW: Halidom: Adventure Appendix


This supplement has been assembled to provide the GM all the necessary information for the new items, feats, monsters, and advanced classes featured in the Halidom campaign series. Most of these were introduced in separate Darwin's World sourcebooks or adventures, while a handful are new to this campaign. About The Halidom Campaign Halidom is a high-level series of adventures that send...   [click here for more]
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Legends of the Samurai: The Bushido Handbook

Legends of the Samurai: The Bushido Handbook


Travel to a world of blood, loyalty, and honor with the second installment of RPGObjects’ Legends line of d20 fantasy supplements. This d20 sourcebook features new classes and mechanics to bring the world of medieval Japan to life in your game and blends our popular spell point, nobility, fate, and martial rules to create an Oriental game experience like no other. The Bushido Handbook is the...   [click here for more]
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Modern Dispatch (#124): The Crown Guard<sup>20</sup>

Modern Dispatch (#124): The Crown Guard<sup>20</sup>


The Crown Guard: His Majesty's Heroes of WWII for Supers20. Britain's answer to the Eugenics Brigade! On the eve of the Battle of Britain, it was time for Churchill to pay the price for his defiance of Hitler. For the glory of the Thousand Year Reich, Hitler had decreed that his enemy, the British "warmonger" must die at the hands of his "children of the Aesir". Once...   [click here for more]
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Modern Dispatch (#47): New Tortuga

Modern Dispatch (#47): New Tortuga


Tortuga is an island in the Caribbean that was home to pirates in the 1600s. As mankind set sail to the stars, pirates followed. In honor of Isla Tortuga, New Tortuga was named and founded as a port of call for those who walk the seamier side of life. New Tortuga utilizes Blood and Space 2: Merchants, Pirates and Smugglers and Prometheus Rising, but can be used standalone with a little modification. New...   [click here for more]
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Modern System: Characters

Modern System: Characters


RPGObject's Modern System is a series1 of ebooks that provides a definitive source for all of our general, non-FX modern rules. It is essentially an alternate modern core rulebook and serves as RPGObjects' Modern System Reference Document. Characters is the first book in the series and encompasses basic Characters, Skills, and Feats. In this supplement, you will find: Expanded...   [click here for more]
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Blood and Spooks: ICECC

Blood and Spooks: ICECC


International Center for Ethereal Containment and Control (ICECC) has the first and only professional parapsychological investigation team of its kind, worldwide. The ICECC team is comprised of the world's most recognized experts in paranormal field research (including entities, ghosts, hauntings, poltergeist activities, and psychic abilities), combining both scientific, and psionic abilities....   [click here for more]
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Legends of the Samurai: Campaign Guide

Legends of the Samurai: Campaign Guide


Travel to a world of blood, loyalty, and honor with the second installment of RPGObjects’ Legends line of d20 fantasy supplements. This d20 sourcebook features new classes and mechanics to bring the world of medieval Japan to life in your game and blends our popular spell point, nobility, fate, and martial rules to create an Oriental game experience like no other. The Samurai Campaign Guide...   [click here for more]
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Legends of the Samurai: Mystic Prestige Classes

Legends of the Samurai: Mystic Prestige Classes


Only four mystic classes are provided in the Legends of the Samurai core book. To supplement those core classes, we have converted some prestige classes from other third-party d20 supplements for use in a Legends of the Samurai campaign. See Section 15 of the OGL at the back of this book for a complete list of our sources. Pages: 9 Format: Landscape...   [click here for more]
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Modern Dispatch (#27): Sea Rescue

Modern Dispatch (#27): Sea Rescue


Sea Rescue is an adventure for Modern d20 system games. Sea Rescue pits the PCs in a race against time to save a damaged ocean liner filled with college students and requires that the PCs have access to a boat fast enough to intercept the foundering ocean liner. This adventure is designed to best suit PCs of between 6th and 9th levels though by adjusting the level of the combatants found in the adventure's...   [click here for more]
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Blood and Fists: Fantastic Styles

Blood and Fists: Fantastic Styles


Blood and Fists introduced an in-depth martial arts system to modern d20 games, translating dozens of real-world styles - and maneuvers realistic, cinematic and mystical - into playable form. Blood and Fists: Fantastic Styles brings that system to the world of fantasy. Of course, fantasy worlds don't have the incredible richness of human history to draw their martial arts...   [click here for more]
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Blood and Fists: Master Edition

Blood and Fists: Master Edition


From Aikido to Zen! The premier modern d20 martial arts sourcebook is back in print. Blood and Fists: Master Edition is a reprinting of the original critically acclaimed supplement plus additional material previously only available in PDF. This new supplement contains over 100 real world martial arts styles and maneuvers as well as science fiction styles for space and post-apocalyptic settings....   [click here for more]
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Blood and Secrets

Blood and Secrets


Welcome to Blood and Secrets, a superagent sourcebook for Modern d20 games. The superagency is a staple of modern fiction, from spy movies and TV shows, to comics (where the agencies almost always have those cool acronym names) and have even begun to branch out into the science fiction and horror genres (where the agency represents the government’s attempt to combat the forces of darkness). ...   [click here for more]
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Blood and Spooks: The Ghost Hunter's Guide

Blood and Spooks: The Ghost Hunter's Guide


Do you want to make more money hunting ghosts? Sure, we all do! With our easy to read Ghost Hunter's Guide, you too can become a Ghost Hunter in just under one hour. That's right, one hour! Armed with the Ghost Hunter's Guide, you can learn such professions as antiques dealer, circus performer, escape artist, fortuneteller, ghost hunter driver, ghost hunter president, ghost hunter secretary,...   [click here for more]
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Clash of Stone

Clash of Stone


Welcome to Clash of Stone, a supplement to let you take your d20 fantasy game out of the middle ages and into the Stone Age. Class modifications, skill advice and a complete Stone Age weapons and armor list give you everything you need to take your game back to primordial pre-history....   [click here for more]
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Dragon Drop: Wizards 1-5

Dragon Drop: Wizards 1-5


Hey GMs! Ever been short on time or inspiration and needed fully-realized NPCs to drag-and-drop into your campaign? Bring your world to life with memorable Dragon Drop characters! Each NPC entry from the Dragon Dropcollection includes: Snapshot Statblockthat shows the character in their current situation GM Read-AloudDescription to read to your players Backgroundthat...   [click here for more]
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Legends of Sorcery: Gems

Legends of Sorcery: Gems


Legends of Sorcery: Gems brings the mystical power of gems into your d20 fantasy games. Many console and computer RPGs have used gems to enhance magic items and now you can add this feature to your home game. Includes: Two new core classes: Jeweler and Geomancer 5 New Spells 2 New Craft skills Rules for determine the quality, value, and size of gems. A selection of gems...   [click here for more]
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Modern Dispatch (#116): Hunters 20

Modern Dispatch (#116): Hunters 20


"No one would have believed in the last years of the nineteenth century that this world was being watched keenly and closely by intelligences greater than man's and yet as mortal as his own; that as men busied themselves about their various concerns they were scrutinized and studied, perhaps almost as narrowly as a man with a microscope might scrutinise the transient creatures that swarm...   [click here for more]
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Modern Dispatch (#119): Modern<sup>20</sup>: Supplement #1

Modern Dispatch (#119): Modern<sup>20</sup>: Supplement #1


Welcome to Modern20 Supplement #1. This is a selection of rules and options that, if I were writing Modern20 today, would be in the core rules. In time, the material in this supplement might actually be folded into the core rules, suitable for any modern campaign. This is why the optional Psionics and Ki skills from The Hunters and Martial Arts20 are included...   [click here for more]
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Modern Dispatch (#123): The Eugenics Brigade<sup>20</sup>

Modern Dispatch (#123): The Eugenics Brigade<sup>20</sup>


The Eugenics Brigade: Villains of WWII for Supers20. In 1938, Germany had the world's first team of meta-humans at their disposal, aiding the fascist regime in its rapid climb to dominance over Western Europe. Capable of teleporting anywhere in the world, they could assassinate the head of foreign governments who failed to capitulate to Nazi demands and often killed enemy generals on the eve of...   [click here for more]
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Modern Dispatch (#6): Snow Hawks

Modern Dispatch (#6): Snow Hawks


Welcome to the first installment of a Blood and Guts dispatch. This time out we present one of the most unique and potent units in the entire United States Army: the 172nd Infantry Brigade (Separate) nicknamed the ?Snow Hawks?. Following the breakdown of the unit's component brigades and battalions and a history of the unit itself you will find several new elite unit feats to allow characters to take...   [click here for more]
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Modern Dispatch (#63): Superhero Goodies

Modern Dispatch (#63): Superhero Goodies


Hello and welcome to a SUPER edition of the modern dispatch! Why do we call it super you ask? Because this week Charles Baize has served up a bevy of new goodies for the Blood and Vigilance modern superhero game. So have a gander at the new origins, powers, feats and organizations, then go save the world already!...   [click here for more]
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Modern Dispatch (#83): Dramatis Personae: Roaring 20?s

Modern Dispatch (#83): Dramatis Personae: Roaring 20?s


Welcome to Dramatis Personae: Roaring 20's, the companion to Timeline: Roaring 20's. This short work gives you a range of historical NPCs suitable for a 20's campaign, along with backgrounds and adventure hooks for each. It also includes some new crunch drawn from our Blood and Relics sourcebook for gothic horror that brings the shadowy world of seers and fortunetellers to your 20's games. Dramatis...   [click here for more]
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Modern System: Advanced Classes

Modern System: Advanced Classes


RPGObject's Modern System is a series* of ebooks that provides a definitive source for all of our general, non-FX modern rules. It is essentially an alternate modern core rulebook and serves as RPGObjects' Modern System Reference Document. Advanced Classes is the second book in the series. Advanced classes include: Airman, Banger, Bad-Ass Barroom Brawler, Bodyguard, Daredevil,...   [click here for more]
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Modern20

Modern20


Modern Mayhem and Mystery to the 20th Power! Welcome to Modern20 RPGObjects' new modern RPG of action and adventure. As a company, RPGObjects has always been a strong supporter of modern and science-fiction gaming. It's in our blood. So you might be asking, why a new modern system? The truth is there are a lot of things that the modern core rules do very well. But other things could be improved....   [click here for more]
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Wasteland Fury: Post Apocalyptic Martial Arts

Wasteland Fury: Post Apocalyptic Martial Arts


Wasteland Fury combines two of RPGObjects' most successful and critically acclaimed products: Darwin’s World and Blood and Fists. Grim, determined pit gladiators fight for money and fame, Brethren assassins stalk the night, and seekers into the past discover fighting styles ancient at the time of the Fall. Wasteland Fury brings all this to your Darwin’s World game! Here’s what...   [click here for more]
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Blood and Space: d20 Starship Adventure Toolkit

Blood and Space: d20 Starship Adventure Toolkit


Now in print! Order from RPGShop.com here. Pages: 117 A comprehensive starship adventure sourcebook designed to supplement or extend any of the popular d20 space based role-playing games. Blood and Space contains extensive rules for starship construction, combat, and crews as well as new classes, feats, and skills for space based adventures. Download Some Previews: The Introduction...   [click here for more]
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Darwin's World Conversions: Modern Arcana

Darwin's World Conversions: Modern Arcana


In an effort to provide gaming groups with additional post apocalyptic class options, we have converted magical classes from the Modern Arcana SRD. While there is no magic in the Twisted Earth setting of Darwin’s World, there is certainly an element of the supernatural in regards to the wide variety of mutant and psionic abilities, and thus a conversion is often possible (and can result in an...   [click here for more]
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Darwin's World: Beastmen

Darwin's World: Beastmen


Welcome to Beastmen, a book bringing the wild to your Darwin’s World game. Beastmen introduces a new type of PC race, the Bestial Genotype. A Bestial Genotype is a race that strongly resembles an animal species from before the Fall. Whether Beastmen are animals that have gained sentience, or humans who have taken on the traits of animals in the struggle to survive or even the result of some bizarre...   [click here for more]
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Modern Dispatch (#18): Superhero Arcana

Modern Dispatch (#18): Superhero Arcana


Chuck here, this article is by NPC guru Paul (who has been a contributor in such works as Legends of Excalibur, Inside Vossburgh and the second edition of Prometheus Rising). Dispatch subscribers should also be familiar with Paul's work from the Oddballs issue. This supplement expands Blood and Vigilance into the realm of the magical, providing new powers and feats for those wishing to create a master...   [click here for more]
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Modern System: Gangland

Modern System: Gangland


(Updated 5/22/2006) Welcome to Modern System: Gangland, a product designed to bring new character options to your d20 Modern games. This compilation looks at the seedy inhabitants of the wrong side of town: the hunters and those who hunt them. From novels, to movies and now videogames this environment has fascinated us since the days of the dime novels about the exploits of the outlaws of the...   [click here for more]
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Darwin's World (1st Edition)

Darwin's World (1st Edition)


Important Note: This the 1st Edition based on the d20 Fantasy rules. The first book of Darwin's World 2nd Edition using the d20 Modern rules is on sale now. Darwin's Worldis a d20 role-playing game set in the wild inhospitable world of mankind's ruin, decades after a series of devastating wars that brought the human race to the brink of extinction. In a world where radiation...   [click here for more]
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Modern Dispatch (#75): U.S.H.E.R. Dossiers #1

Modern Dispatch (#75): U.S.H.E.R. Dossiers #1


Welcome to the U.S.H.E.R. Dossiers, agent. Here you will receive advanced training, information on next-generation weaponry and armor and read briefings of agencies around the world. Some of these agencies are our allies and some are bent on worldwide domination and destruction. And of course, today's ally could be tomorrow's enemy, so make sure you familiarize yourself with these groups and their...   [click here for more]
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Modern System: Character Disadvantages

Modern System: Character Disadvantages


Characters are not just a collection of abilities for attack and defense. Their flaws add to their appeal just as much (if not more) than their heroic deeds. A character with a newspaper editor hounding him, a sickly aunt, no love life, and the worst luck imaginable is possibly the most recognized character in the history of literature. Why? Because while we can?t identify with being able to fly...   [click here for more]
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Post-Apocalyptic Dispatch (#12): Old Timers

Post-Apocalyptic Dispatch (#12): Old Timers


Age Feats for Darwin's World Having playtested Darwin's World for five years now, this author has seen a number of trends in character creation - like a large number of characters who use the same weapon, or mutants with specific mutation combinations. Although a lot of "trends" can be attributed to the playing styles of individual players, some things just seem to come up more frequently...   [click here for more]
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Wizards and Wiseguys

Wizards and Wiseguys


In this alternate history setting for D20 Modern, magic is introduced into the early 20th century and dramatically changes the flow of events for the rest of the century. Magic Awakens "Underneath the reality in which we live and have our being, another altogether different reality lies concealed. " ~ Friedrich Wilhelm Nietzsche On June 30, 1908, near Tunguska, Siberia a mysterious...   [click here for more]
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Blood and Relics: Demonic Heroes

Blood and Relics: Demonic Heroes


Throughout history, demons have walked among the people of this world in a shroud of humanity. They rub elbows with the rich and powerful, using their abilities to corrupt the hearts of men and women, all in service of powerful Caeder. But there are some who choose to use the abilities bestowed upon them by their demonic heritage for good, fighting back the darkness. Blood and Relics: Demonic heroes...   [click here for more]
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Blood and Vigilance: Mystic Arts

Blood and Vigilance: Mystic Arts


Welcome to Blood and Vigilance: Mystic Arts, the magical companion to RPG Objects? modern line of modern superhero supplements. Until now those wishing to have a magical presence in their superhero games could either treat them as powers, using magic as a special effect for the hero's psychic blast or teleport or what have you or they could use the magic system already present in the modern...   [click here for more]
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Darwin's World: Journey to Newhome

Darwin's World: Journey to Newhome


Download the first adventure and rules appendix FREE here.   Journey to Newhome is a series of short adventures designed for the Darwin’s World post-apocalyptic role-playing game. The adventures in this book are based around characters first introduced in the novel, Burning Lands. Journey to Newhome continues the story of several of those characters, but in a format usable...   [click here for more]
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Darwin's World: Journey to Newhome Preview

Darwin's World: Journey to Newhome Preview


This is a preview of the Journey to Newhome adventure path. It contains the Introduction, the first adventure (To Kill a King), and the rules appendix. Can be used as a standalone modern d20 post apocalyptic adventure. Does not require buying the larger eight part adventure. Enjoy! ...   [click here for more]
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