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Legendary I: Legendary Blades [PFRPG]

Legendary I: Legendary Blades [PFRPG]


We have all heard tales of the heroic young adventurer who picks up a magical sword from a time long forgotten and grows in power and acclaim alongside the weapon until both reach their true potential. Within this product you will find 16 legendary blades that will grow in power alongside your Pathfinder Roleplaying Game character. Each blade is featured on two pages to allow all the related...   [click here for more]
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Monsters of Porphyra

Monsters of Porphyra


Challenges beyond Measure... On a planet divided by faith in the Gods and devotion to the Elements, all must pick sides, or be caught between unstoppable forces. In these splendidly illustrated pages are dozens of creatures both fell and benign for use by Game Masters—and players, too—for the Pathfinder Roleplaying Game. You’ll find the righteously destructive power...   [click here for more]
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Fehr's Ethnology: Dragonblood [PFRPG]

Fehr's Ethnology: Dragonblood [PFRPG]


Fehr's Ehtnology: Dragonblood profiles the dragonblood race for the Pathfinder Roleplaying Game. Dragonbloods are humanoids of mostly elven or human stock that have manifested a dominant taint of their ancestor dragon’s blood. Less than a half-dragon, and far more able to blend in with typical society, the dragonblood are a race unto themselves, surfacing an unknown number...   [click here for more]
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Heroes of the Siwathi Desert

Heroes of the Siwathi Desert


Come to the Deserts of Siwath Play as anpur, gnolls, zendiqi and a myriad of elemental-kin Visit the mysterious City of Tombs, and explore the markets of the Tent City of the Grand Wazir Study martial arts under a five spirits master (PRC), learn to bind genies (summoner), walk upon the guardian's path (psychic warrior), enter into the zendiqi traditions of mahdi or muhartik...   [click here for more]
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Lands of Porphyra Campaign Setting (PFRPG)

Lands of Porphyra Campaign Setting (PFRPG)


The Patchwork Planet… For You to Explore! Fresh from the wondermen at PurpleDuck Games- Lands of Porphyra, the culmination of years of work by many talented artists and writers, whose vision has come together to create a campaign world of dazzling complexity and awesome potential for your Pathfinder campaigns. Porphyra is a world that grew up without gods, dominated...   [click here for more]
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Monstrous Races [PFRPG]

Monstrous Races [PFRPG]


The Advanced Player's Guide presented alternate racial traits for all core player races, as well as new benefits for taking a level in a PC's favored class. Monstrous Races takes the opportunity to stand on the shoulders of giants by expanding this material to cover the non-traditional player races. Inside you will find at least eight alternate racial traits each for aasimar,...   [click here for more]
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Assassins of Porphyra

Assassins of Porphyra


Assassins are devoted killers, professionals or zealots with lifelong training in the art of murder. Unlike warriors, who face foes as they come, an assassin has a very specific goal in mind, and any violence except against the target is a distraction. The perfect assassination is never noticed—not even by the victim. Nor are they thieves—assassins might be skilled in infiltration, but...   [click here for more]
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Celurian's Magical Miscellany [PFRPG]

Celurian's Magical Miscellany [PFRPG]


"Step right up there is no need to wait, I'm sure I have just what you are looking for in my cart. Some of these magical treasure come from lands only whispered of." Celurian's Magical Miscellany is a collection of Weapons, Rings, Rods, and Wondrous Items created and illustrated by Carlos "Celurian" Torreblanca himself. Within its pages you will find over...   [click here for more]
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Elementals Lords of Porphyra [PFRPG]

Elementals Lords of Porphyra [PFRPG]


The return of Elemental Evil. As detailed in Gods of Porphyra, before The Calling the Patchwork World of Porphyra was governed by the divine power of the Elemental Lords. Until now, the Elemental Lords have never been detailed. Within this tome you will find information on: The twelve elemental lords of evil worshipped by the zendiqi and other non-deist factions of Porphyra...   [click here for more]
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Fehr's Ethnology: Qit'ar [PFRPG]

Fehr's Ethnology: Qit'ar [PFRPG]


Fehr's Ehtnology: Qit'ar profiles the qit'ar race for the Pathfinder Roleplaying Game. Qit’ar, known by such nicknames as tiger-mutes, bladecats and even the Dark Enemy, are a race more alien than most, as their presence is an accident, a fluke of war and the powerful magic that brought them to the world they find themselves on. The name, ‘qit’ar’, is in the...   [click here for more]
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Forgotten Encounters: Urban [PFRPG]

Forgotten Encounters: Urban [PFRPG]


Forgotten Encounters: Urban is the third release in the Forgotten Encounters line that provides gamemasters with five encounters or side-quests featuring the monstes from the extremely popular Forgotten Foes. In this issue we feature encounters with devil dolls, ravids, junk elementals, grigs and hydrodaemons with cameos from kamadans, greed dragons, and fiendish giant dire frogs....   [click here for more]
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Legendary IX: Legends of Antiquity

Legendary IX: Legends of Antiquity


We have all heard tales of the heroic young adventurer who picks up a magical sword from a time long forgotten and grows in power and acclaim alongside the weapon until both reach their full potential. At my table we have used legendary treasures for a number of years. Within this final volume of the series James Lewis provides us with 17 new magical treasures that increase in power alongside your...   [click here for more]
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Legendary VI: Legendary Armor

Legendary VI: Legendary Armor


We have all heard tales of the heroic young adventurer who dons magical armor from times long forgotten. That adventurer grows in power and acclaim alongside the magical armor until both reach their true potention. Within this product you will find 15 legendary armors that will grow in power alongside your Pathfinder Roleplaying Game character. The time for disposable magic items is over. ...   [click here for more]
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Monstrous Races: The Third Party [PFRPG]

Monstrous Races: The Third Party [PFRPG]


Monstrous Races: The Third Party by Sam Hing continues our series dedicated to giving players more options when it comes to their fantasy races. Within its pages you will find alternate racial features, favored class options and roleplaying advice for thirteen additional races. With information to make all the races playable at first level, Monstrous Races: The Third Party gives you access...   [click here for more]
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More Random Encounters Remastered

More Random Encounters Remastered


More Random Encounters Remastered is intended to provide GMs a detailed, comprehensive source for randomly generating unique encounters with a variety of interesting terrain features, NPCs and site-specific monsters. More than simply a bunch of tables, Random Encounters Remastered also presents rules, guidelines and advice for quickly creating interesting roleplaying and combat situations....   [click here for more]
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Purple Duck Storeroom: Spell Components (Core)

Purple Duck Storeroom: Spell Components (Core)


Purple Duck Storerooms are short pdfs of experimental material. Spell components have lost of their luster over the years. They are a forgotten piece of non-equipment due to one culprit--the spell component pouch. Within these pages you will find a complete list of material spell components and spell focuses organized by spell level. This list is designed for players to...   [click here for more]
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Purple Mountain VI: The Well of Stars

Purple Mountain VI: The Well of Stars


Cloakers creep. Skum skulk. Crystals sparkle in the dark Purple Mountain Six    Purple Mountain - Level Six: The Well of Stars is a Pathfinder Compatible Module designed for four 6th level characters and uses the medium XP advancement track. This module is designed to be player in any campaign setting with a mountain containing a megadungeon...   [click here for more]
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Samurai of Porphyra

Samurai of Porphyra


Samurai: Blademasters of the North! The transplanted Lung people of the northern Lotus Blossom Steppes brought to Porphyra their idea of the pinnacle of martial prowess, the masters of blade, bow and horse, the honor-bound samurai- and discovered that the secretive saurians of nearby Jengu-na had similar traditions…Samurai of Porphyra explores these...   [click here for more]
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The Gods of Porphyra [PFRPG]

The Gods of Porphyra [PFRPG]


In April of this year, I launched a search for writers to contribute to an open Pantheon. This tome is the result of the hard work of over a dozen writers who stepped up to help us create a twenty-seven god pantheon that can be used as open game content in our products and the products of any other publisher that wishes to use them without restriction. This tome features: Two new domains...   [click here for more]
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[PFRPG] Luven Lightfinger's Gear and Treasure Shop

[PFRPG] Luven Lightfinger's Gear and Treasure Shop


COME ON IN AND LOOK AROUND! I'LL BE IN THE BACK IF YOU NEED ANYTHING... In his years traveling the lands with the Company of the Sunset, Luven Lightfinger learned a thing or two about what equipment an adventurer really needs. The average general store can provide a lot of the basics, but Luven and his companions quickly realized that there are many other items that can make life...   [click here for more]
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[PFRPG] Phantasia Zoologica Volume I: Cats, Dogs & Horses

[PFRPG] Phantasia Zoologica Volume I: Cats, Dogs & Horses


Cats and Dogs and Horses, Oh My! When faced with the wide assortment of magical and wondrous creatures fantasy settings present, it's easy to forget about the animals so similar to the ones we know in real life. The mundane critters we know so well seemingly have no role to play in a game full of the beasts of dreams of nightmares. But how far can your adventuring party get without horses?...   [click here for more]
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[PFRPG] Player's Aid IV: Character Record Portfolio

[PFRPG] Player's Aid IV: Character Record Portfolio


Your character is important, and so is your character record sheet... Now, with Player's Aid IV: Character Record Portfolio, you can keep track of every bit of important information about your character. This 12-page sheet - designed by Talon Dunning - is fully compatible with the core base classes as well as with the base classes from Paths of Power and Strategists & Tacticians....   [click here for more]
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[PFRPG] Player's Options: Half-Orcs

[PFRPG] Player's Options: Half-Orcs


Half-orcs have been dealt a rough hand, both in-character and out. Though present in the first edition of Advanced Dungeons and Dragons, they have flickered in and out of playability for the past thirty-odd years. Still, a half-orc is damnably hard to kill. If you are holding this book, you are probably one of the half-orc’s stalwart fans. There is a charm in the monster, a charm in the brute,...   [click here for more]
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Covenant Magic: Further Covenants

Covenant Magic: Further Covenants


Julian Neale returns to covenant magic again to provide readers with: Dark Hedonism, Elysian Blessing, Faith Slayer, Kyton Enlightenment, Qlippothic Redeemer, and Sacred Duty Influences. The Technophobe medium archetype. 12 new covenants to support the new influences. Seven new medium NPCs and some errata for Legendary Classes: More Covenant Magic. This product expands on the work...   [click here for more]
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Fehr's Ethnology: Erkunae [PFRPG]

Fehr's Ethnology: Erkunae [PFRPG]


Fehr's Ehtnology: Erkunae profiles the erkunae race for the Pathfinder Roleplaying Game. The erkunae are a race of people similar in many ways to humans, but they have allowed sorcerous pacts with outsiders to alter their race substanially. They hail from the mist-covered island of Erkusaa. They spend much of their time plotting against each other instead of enslaving nearby nations...   [click here for more]
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Fehr's Ethnology: Xesa [PFRPG]

Fehr's Ethnology: Xesa [PFRPG]


Fehr's Ehtnology: Xesa profiles the xesa race for the Pathfinder Roleplaying Game. The xesa (singular and plural) are a curious race from the deepest parts of the unexplored jungle. Their origin harkens back to a human jungle tribe that increasingly fell prey to a species of man-eating jungle plant; the plant developed strong pheromones that, unfortunately, the humans became addicted...   [click here for more]
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Fehr's Ethnology: Zendiqi [PFRPG]

Fehr's Ethnology: Zendiqi [PFRPG]


Fehr's Ehtnology: Zendiqi profiles the zendiqi race for the Pathfinder Roleplaying Game. The zendiqi are pureblooded descendants of aboriginal Porphyrans, who were the human norm on Porphyra at the time of The Calling. They venerated elemental lords and opposed the coming of the gods, fighting against them and their devotees in the NewGod Wars. Utterly defeated, the zendiqi retreated...   [click here for more]
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Heroes of the Hinterlands of Kesh

Heroes of the Hinterlands of Kesh


Drums on the Sea of Grass- best get out your shootin’ irons… The Sea of Grass dominates the Hinterlands of Kesh, a wild frontier land where the scattered humans and polkan face off against the once-savage half-cyclops and the ambitious Landed hobgoblins of Valshol! Once part of a proud, kingdom, the intrepid settlers in their beleaguered towns are advised by the mysterious,...   [click here for more]
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Legendary Classes: Covenant Magic

Legendary Classes: Covenant Magic


A medium is willingly possessed by a raging ghost to lure it into a magical trap. An occultist bribes a satyr lord into granting him mastery over stormy skies and hardened hearts. A queen makes bloody sacrifices to fiendish masters for perpetual life. All use covenant magic. Legendary Classes: Covenant Magic from David Nicholas Ross introduces covenants, secretive bargains allowing characters...   [click here for more]
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Legendary Classes: More Covenant Magic

Legendary Classes: More Covenant Magic


A medium is willingly possessed by a raging ghost to lure it into a magical trap. An occultist bribes a satyr lord into granting him mastery over stormy skies and hardened hearts. A queen makes bloody sacrifices to fiendish masters for perpetual life. All use covenant magic. Legendary Classes: More Covenant Magic by Julian Neale expands on the work of David Nicholas Ross's Legendary...   [click here for more]
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Legendary Classes: Quartermaster

Legendary Classes: Quartermaster


This book contains the quartermaster base class. The quartermaster is a mundane class based on skills, but plays more like a wizard than a rogue, constantly staying one step ahead of the enemy. With unparalleled flexibility, they always have just the item needed, and alter each situation to their own benefit. A quartermaster improvises new uses for gear, and fakes advanced materials and alchemical...   [click here for more]
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Legendary Races: Harpy (PFRPG)

Legendary Races: Harpy (PFRPG)


Purple Duck Games is pleased to present… Legendary Races: Harpy is the fourth volume in the Legendary Race series. Focusing on monstrous harpy. Their names have come to be synonymous with wanton destruction, filth, and greed. What the harpy cannot hoard, they destroy. What they can hoard, they sully. Are there any monsters less lovely and less loved than the harpy? Josh provides...   [click here for more]
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Legendary VII: More Legendary Items

Legendary VII: More Legendary Items


We have all heard tales of the heroic young adventurer who dons magical armor from times long forgotten. That adventurer grows in power and acclaim alongside the magical armor until both reach their true potential. Within this product you will find 15 legendary items that will grow in power alongside your Pathfinder Roleplaying Game character. Traditionally legendary wondrous items have only have...   [click here for more]
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Monster Advancement: Enhanced Aberrations

Monster Advancement: Enhanced Aberrations


From the Pen of Julian Neale When I think of aberrations, I think of weird, unnatural monsters, which are sometimes horrors from outer space. They make for great encounters, and can be really creepy. There are few good-aligned aberrations (azruverda, flumph, and guardian naga); the rest being neutral or nasty, but not all want to destroy souls or extract brains for unspeakable purposes…...   [click here for more]
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Monster Advancement: Enhanced Undead

Monster Advancement: Enhanced Undead


From the Pen of Julian Neale With this project I wanted to develop a template for skeletal champions and zombie lords that would enable them to have very different special qualities from skeletons and zombies, but thought that calling it “Enhanced Skeletal Champions and Zombie Lords” might have been a bit niche. The concept of the template is broad enough to apply to...   [click here for more]
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Monsters of Porphyra 2

Monsters of Porphyra 2


Challenges beyond Measure... On a planet divided by faith in the Gods and devotion to the Elemental Lords, all must pick sides. In these pages are a multitude of creatures both fell and benign for use by Game Masters—and players, too—for the Lands of Porphyra Campaign Setting. With Monsters of Porphyra 2 you will be able to hunt the skywhales of the Reversed...   [click here for more]
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Paladins of Porphyra

Paladins of Porphyra


"By the Right of Law and Good and this blessed sword!" In a world sharply divided by religious and elemental belief, where the origin of entire nations can be another world, who can be counted on, every time, to do what is right? Paladins. Shining examples of goodness and law, they can be depended upon to stand fast in the face of darkness and evil. And on the Patchwork Planet...   [click here for more]
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Prestige Archetype: Blood Mystic

Prestige Archetype: Blood Mystic


Blood Mystic Blood mystic are doubly gifted - their blood carries a connection to both the arcane and divine. This allows them to delve into a breadth of power unavailable to almost anyone else. Blood mystics feel that the distinction between arcane and divine is largely meaningless, for tasks impossible to a mighty cleric or wizard comes naturally to them. Prestige Class:...   [click here for more]
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Prestige Archetype: The Assassin

Prestige Archetype: The Assassin


The Assassin A mercenary undertaking his task with cold, professional detachment, the assassin is equally adept at espionage, bounty hunting, and terrorism. At his core, an assassin is an artisan, and his medium is death. Trained in a variety of killing techniques, assassins are among the most feared classes. Prestige Class: Assassin. Build Class:...   [click here for more]
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Prestige Archetype: The Mystic Theurge

Prestige Archetype: The Mystic Theurge


Mystic Theurge Mystic theurges place no boundaries on their magical abilities and find no irreconcilable paradox in devotion to the arcane as well as the divine. They seek magic in all of its forms, finding no reason or logic in denying themselves instruction by limiting their knowledge to one stifling paradigm, though many are simply hungry for limitless power. No matter what their...   [click here for more]
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Purple Duck Storeroom: Arbakampsi (PWYW)

Purple Duck Storeroom: Arbakampsi (PWYW)


“In a nondescript dwelling, down a dusty hallway, past rooms of unclear purpose, there is a door... a door that looks like many others, except for the ancient maroon tint of the aged wood, and, of course, the glowing runes emblazoned on the stones that make up the door-frame. Should you know its purpose, should you know the correct sequence to touch those runes, you might gain entry to a...   [click here for more]
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Purple Duck Storeroom: Craft Points - Redux

Purple Duck Storeroom: Craft Points - Redux


Purple Duck Storerooms are short pdfs of experimental material. This volume includes: Updated Craft Point rules. Downtime should be enjoyed by retired adventurers not active ones. We hope you enjoy them. ...   [click here for more]
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Purple Duck Storeroom: Domain Phylacteries

Purple Duck Storeroom: Domain Phylacteries


No cleric should be without a phylactery, inquisitors and druids too! Phylacteries are sacred items containing essential words of a religion’s scripture that are bound in a small box and worn on the head, to make sure that the supplicant’s mind is constantly on their deity’s words. All religious domains of the Patchwork Planet of Porphyra can be incorporated into a magical...   [click here for more]
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Purple Duck Storeroom: Monster Treasure Hoard

Purple Duck Storeroom: Monster Treasure Hoard


Too often, “standard treasure” gets eliminated because the ‘final room’ contains all the goodies, and the other monsters get none! Hoarded treasure consists of valuable goods that a monster possesses that is not necessarily used by them as legal tender, that is, for the purposes of commerce. Within this tome you will find 10 sets of hoard treasure for CR 1/4 to CR 20. ...   [click here for more]
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Purple Duck Storeroom: More Magic Pants!

Purple Duck Storeroom: More Magic Pants!


Purple Duck Storerooms are short pdfs of experimental material. This book is a follow-up to the Purple Duck Storeroom: Magic Pants!. This volume includes: 27 more magic pants such as the black widow garter, caber kilt, hot pants, loincloth of the jungle and many, many more. 6 more cursed pants We hope you enjoy them. ...   [click here for more]
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Purple Duck Storeroom: The Legend of the Melusine Wife

Purple Duck Storeroom: The Legend of the Melusine Wife


LEGENDS OF BEAUTY AND TRAGEDY Stories have always been told of beautiful wives of powerful lords, with secrets deep that must be kept at all costs. Lesser stories also tell of wandering drunks and wastrels that fell into rivers, off docks and bridges, to their barely-mourned deaths. The Legend of the Melusine Wife, a short 'n' sweet Purple Duck Storeroom publication gives insight...   [click here for more]
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Purple Duck Storeroom: Tiny Monstrous Humanoids

Purple Duck Storeroom: Tiny Monstrous Humanoids


“In a nondescript dwelling, down a dusty hallway, past rooms of unclear purpose, there is a door... a door that looks like many others, except for the ancient maroon tint of the aged wood, and, of course, the glowing runes emblazoned on the stones that make up the door-frame. Should you know its purpose, should you know the correct sequence to touch those runes, you might gain entry to a...   [click here for more]
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Purple Mountain III: The Feasting

Purple Mountain III: The Feasting


Purple Mountain III: The Feasting is a Pathfinder Roleplaying Game compatible module designed for four 3rd-level characters that uses the medium XP advancement track. Play it in any campaign setting with a mountain-based megadungeon, or as a stand-alone dungeon with a mega-dungeon feel. Purple Mountain III: The Feasting Purple Mountain III: The Feasting combines...   [click here for more]
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Purple Mountain IV: The Magmadome

Purple Mountain IV: The Magmadome


Purple Mountain IV: The Magmadome is a Pathfinder Roleplaying Game compatible module designed for four 4th-level characters that uses the medium XP advancement track. Play it in any campaign setting with a mountain-based megadungeon, or as a stand-alone dungeon with a mega-dungeon feel. Purple Mountain IV: The Magmadome Things are about to get hotter for the players...   [click here for more]
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Purple Mountain V: The Descent

Purple Mountain V: The Descent


Bradigant, Jadus, Salfir, Alora, Faro. Noble heroes all, lauded in song and story. Rescuers of villages and slayers of trolls. Happily ever after, right? Wrong. This time the heroes plundered the wrong troll pit, and they paid the price... Can your intrepid adventurers find the secret of- The Descent? The next fascinating level in the Purple Mountain megadungeon, The Descent...   [click here for more]
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