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Hottest Campaigns & Megamodules, Print from Purple Duck Games
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Newest Titles in This Section
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Level One: Temple of the Locust Cult is a DCC-Compatible module designed for 1st level heroes. This module is designed to be played in any campaign setting with a mountain containing a megadungeon.
Original module by Mark Gedak, DCC conversion/update by Daniel J. Bishop.
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The first level of Purple Mountain is the current home to a cult of the Locust Lord, a demonic entity dedicated to... [click here for more] |
Purple Duck Games |
$9.99
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Destiny calls, Adventurers!
Forgotten tombs, ancient laboratories, the decadent palace of the God of Dreams, plundered and dusty dwarven holdfasts, and the ferociously defended territories of the Herders and Hounds of the Stars themselves!
There are mysteries to be solved within these pages, crafty and horrific enemies to defeat, and treasures both monetary and magical to claim... [click here for more] |
Purple Duck Games |
$19.99
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"THE GAME SHALL NOW, TRULY, BEGIN..." What dirty peasant hasn't wanted to turn his grubby copper into a shiny gold coin? The oddly-dressed stranger offered a friendly game, a tempting wager, what was the harm? But harm is definitely in the air when a pack of rubes stumble upon an extradimensional test of elemental loyalty! Can you make it through the tests of skill, arms... [click here for more] |
Purple Duck Games |
$7.99
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Campaign Element - 1 - The Falcate Idol
The Cult of the Harrower is ancient, and each of the eight eyes of its spider-idol is rumored to be a moonstone gem the size of a pigeon's egg. Moreover, somewhere within the cult's sanctuary, a pool flows from the Egg of Creation. Will your Thief seek to make a legendary score? Will your Wizard pursue the shards of the Egg? Will your... [click here for more] |
Purple Duck Games |
$5.98
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Campaign Element - 2 - The Black Goat
Not all mountain passes are lonely.
Come meet the Mahmat Troth and the One they adore. Only in the high pass will you discover what the Black Goat truly is.
The Campaign Elements series is designed to help judges create persistent campaign worlds, as well as deal with patron quests, divine requests, and the sudden need to... [click here for more] |
Purple Duck Games |
$5.98
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Campaign Element - 3 - The Folk of Osmon
A mighty civilization once thrived where now only lonely Osmon Mire stretches across the land. The crumbled and vine-laden ruins of ages-old buildings arise here and there from the reedy mud and water. The remains of statues and derelict temples adorn low hills rising from the muck. Fell beasts roam the mire at night and man-like shapes... [click here for more] |
Purple Duck Games |
$5.99
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Campaign Element - 4 - The Seven Deadly Skills of Sir Amoral the Misbegotten
In years long past, Gryffon Keep was a border fortification guarding a somewhat well-used roadway. In that day, the keep was placed in the trust of Sir Harold Amoral, one of the greatest warriors available to the then Lord Duke. Time has changed the land, and brought the keep low, and Sir Amoral has become... [click here for more] |
Purple Duck Games |
$5.99
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Introduction
There are often periods of greater or lesser magical influence in the world. Millennia ago, during a period of reduced magical activity, there was a nuclear power station at this location. When magical influences began to spread once more, the nuclear core became unstable, and began to develop a form of malevolent sentience. The ancients placed the core in a shaft three... [click here for more] |
Purple Duck Games |
$8.48
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Introduction
Any role-playing game session can take a left turn at Albuquerque, leaving the poor Game Master wondering what to do next. This is even more true for the dedicated Dungeon Crawl Classics judge, who discovers that patron quests, divine disapproval, and the requests of gods to pay back divine favor can make the game take incredible new turns with the roll of a few dice.... [click here for more] |
Purple Duck Games |
$8.98
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Introduction
Any role-playing game session can take a left turn at Albuquerque, leaving the poor Game Master wondering what to do next. This is even more true for the dedicated Dungeon Crawl Classics judge, who discovers that patron quests, divine disapproval, and the requests of gods to pay back divine favor can make the game take incredible new turns with the roll of a few dice.... [click here for more] |
Purple Duck Games |
$9.98
|
Introduction
Any role-playing game session can take a left turn at Albuquerque, leaving the poor Game Master wondering what to do next. This is even more true for the dedicated Dungeon Crawl Classics judge, who discovers that patron quests, divine disapproval, and the requests of gods to pay back divine favor can make the game take incredible new turns with the roll of a few dice.... [click here for more] |
Purple Duck Games |
$9.98
|
A 0th-level funnel for DCC by Daniel J. Bishop
Prince Hubert Charming, son of the Baron of Westlake, and heir to Westlake Manor, is well known as a cold man, whose watery blue eyes seem to betray no emotion at all. Yet he is a great lover of beauty, as all his wives have proven. The first he found working in the cinders of a woodsman’s cottage. Some say that the girl’s... [click here for more] |
Purple Duck Games |
$9.99
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