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 Hottest Dark Fantasy from Pelgrane Press
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The Dying Earth Revivification Folio

The Dying Earth Revivification Folio


What, Pray Tell, Is a Revivification Folio? This book presents a new, streamlined way to introduce and play the Dying Earth Roleplaying Game. It presents a slightly tuned version of the Skulduggery rules system, as also seen in the standalone rulebook of the same name. You do not need the Skulduggery book to play the game. All the rules you need to...   [click here for more]
Pelgrane Press  $15.95

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The Dying Earth RPG

The Dying Earth RPG


A future, unimaginably distant… The sun, now in its dotage, is a swollen maroon orb. It stutters and blinks. At any moment it may finally go out. Earth, immensely old… Dig anywhere and find a buried city or the shore of a vanished sea. Deodand-haunted woods stretch from decadent Kaiin to the Land of the Falling Wall. Erbs and grue hunt in the wilds. Isolated villages embrace...   [click here for more]
Pelgrane Press  $19.95

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All's Fair at Azenomei (FoF:1.1)

All's Fair at Azenomei (FoF:1.1)


A new adventure for the Dying Earth RPG! Part of the Footsteps of Fools (FoF) series. This pdf-exclusive adventure is set in the bustling town of Azenomei during the annual Great Fair. At this time of year the town is packed to bursting, and opportunities for the wily entrepreneur are almost innumerable. It is the first episode (1.1) in the huge Cugelesque adventure-arc: The Footsteps of Fools....   [click here for more]
Pelgrane Press  $4.95

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Cugel's Compendium of Indispensable Advantages

Cugel's Compendium of Indispensable Advantages


The first supplement for the The Dying Earth RPG, and full of useful advice for non-Dying Earth swindlers and ne'er-do-wells. For sound commerical reasons, we have made this supplement indispensable to both players and Game Moderators alike. A mere sample of this supplements contents offers proof: A new power, the Tweak: Procure advantage in specific situations....   [click here for more]
Pelgrane Press  $8.95

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Demons of the Dying Earth

Demons of the Dying Earth


Dare you download the Demons the Demons of the Dying Earth? Sucked up from unspeakable subworlds, demon are fearsome and worthy opponents for Turjan-level magicians. Even Turjan's mentor Pandelume was given pause by such an otherworldy abomination. With witches, demonists, Valdaran's Green Legion and horrific magic in equal measure, the Demons of the Dying Earth will put your most blase character...   [click here for more]
Pelgrane Press  $9.95

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Fields of Silver

Fields of Silver


An epic campaign for the Dying Earth RPG in the tradition of Jack Vance’s early Dying Earth Tales. The Dying Earth isn’t all rapier wits and dry humor. Fields of Silver gives somber warriors and potent magicians a chance to show their capabilities. Written for powerful, driven characters in the style of Turjan of Miir, you can solve mysteries, uncover secrets and deal with ancient...   [click here for more]
Pelgrane Press  $9.95

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Gomoshan's Tomb

Gomoshan's Tomb


Strap on your rapiers, snatch up your spell-books and hold onto your wide-brimmed hats! A renowned collector of antiquities has uncovered the location of an ancient tomb, and has hired a band of resourceful individuals to accompany him on a journey of plunder into Kaiin’s Old Town ruins. Fiendish traps, demons, and arcane magics will undoubtedly guard priceless magical relics and mountains of loot,...   [click here for more]
Pelgrane Press  $4.95

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Strangers in Saskervoy (FoF:1.2/1.3)

Strangers in Saskervoy (FoF:1.2/1.3)


Strangers in Saskervoy (FoF: 1.2/1.3) follows on from All's Fair At Azenomei. A bumper adventure pack advancing Cugel-Level adventuring in new directions. Ten or more gaming sessions - across five interlinked episodes - covering the PCs' experiences in the realm of Saskervoy after being rudely deposited on Shanglestone Strand.. Will they conquer unhappy circumstance and make a name for themselves...   [click here for more]
Pelgrane Press  $4.95

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The Creep of Inaccuracy

The Creep of Inaccuracy


An introductory Rhialto-Level adventure - wherein new arch-magicians pit their wits against a terrible curse and a worthy and mysterious foe, in an effort to impress Ildefonse's Conclave sufficiently to gain Auxiliary Membership. Not just a chance to explore the new rules, but a full and dangerous escapade in its own right. ...   [click here for more]
Pelgrane Press  $4.95

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The Day of the Quelo

The Day of the Quelo


A new, exclusive PDF adventure for the Dying Earth RPG By Ian Thomson A Cugel-Level adventure of mid-range difficulty, easily adaptable for novices. Originally created as a tournament scenario then lovingly redesigned, The Day of Quelo is an easy-to-run, well organized scenario. The noble Twegg, merchant of Kaiin and breeder of fine (if somewhat freakish) beasts, has an urgent delivery to...   [click here for more]
Pelgrane Press  $4.95

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The Excellent Prismatic Spray 6

The Excellent Prismatic Spray 6


This issue features an article on Vancean magic by Arcana Unearthed author Monte Cook; a d20 conversion of Dying Earth rules by Keith Baker, creator of the Eberron campaign setting. XPS 6 also includes adventures, new weapons, cults of the Dying Earth and much more. We present a vision of fantasy, doom-laden and beautiful, violent, alien and treacherous. At this level the essential elements are an...   [click here for more]
Pelgrane Press  $4.95

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The Kaiin Player's Guide

The Kaiin Player's Guide


This is a city book with a difference for the Dying Earth RPG. PCs are assumed to be knowledgeable veterans of the White-Walled City, not ignorant mooncalves. No longer will the GM be the sole arbiter of adventures; players are encouraged to choose from hundreds of plot hooks and contacts to create sublime gaming sessions. Written by Robin D Laws, it's the ideal supplement...   [click here for more]
Pelgrane Press  $19.95

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The Lords of Cil (FoF:1.4/1.5)

The Lords of Cil (FoF:1.4/1.5)


A superb adventure for the Dying Earth RPG. Parts 1.4 & 1.5 of Ian Thomson's excellent Footsteps of Fools series (others in the series include All's Fair at Azenomei and Strangers in Saskervoy). Also possible to use in a stand-alone capacity if you don't want to run the whole series. Lords of Cil has our dashing adventurers advancing out of Saskervoy and into the the ancient Empire of...   [click here for more]
Pelgrane Press  $4.95

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The Primer of Practical Magic

The Primer of Practical Magic


Give your d20 magician a taste of the Dying Earth The Primer of Practical Magic is filled with extraordinary spells, items and new powers for the magicians in your campaign. Whether you wish to spin your enemies to death with Phandaal's Gyrator, or control them like a puppet with Clambard's Rein of the Long Nerves, this is the libram for the discerning wizard's library. The Primer...   [click here for more]
Pelgrane Press  $9.95

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The Scaum Valley Gazetteer

The Scaum Valley Gazetteer


Exotic Vistas... Outlandish inhabitants... Limitless adventure! Welcome to the finest river valley in gaming. From the Maurenron Mountains to Sanreale Bay, the Scaum valley is thick with ancient forests, picturesque ruins and somber tombs. It is alive with vibrant towns and glittering palaces. It teems with eerie creatures, exhilarating predators and...   [click here for more]
Pelgrane Press  $19.95

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Turjan's Tome of Beauty and Horror

Turjan's Tome of Beauty and Horror


"The palace loomed before him, every window and balcony aglow with light. Among the lords of the city, there was feasting and revelry. If Kandive were flushed with drink and unwary, reflected Turjan, the task should not be too difficult. Yet, entering boldly, he might be recognized for he was known to many in Kaiin. So, uttering Phandaal’s Mantle of Stealth, he faded from the sight of all men…"...   [click here for more]
Pelgrane Press  $16.95

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