A stand-alone GUMSHOE game of contemporary super powers
Ten years ago, 1% of the population gained mutant powers.
1% of the citizens means 1% of the criminals!
...and you're the cops who clean up the mess.
EVER SINCE the Sudden Mutation Event, people have been able to fly. Phase through walls. Read minds. Shoot bolts of energy from their fingertips. Walk into dreams.
Police work will never... [click here for more]
Night's Black Agents has been nominated for five ENnie awards for Best Rules, Best Interior Art, Best Rules, Best Writing and Product of the Year. Find out why!
The Cold War is over. Bush’s War is winding down.
You were a shadowy soldier in those fights, trained to move through the secret world: deniable and deadly.
Then you got out, or you got shut out, or you got burned out. You didn’t... [click here for more]
A stand-alone roleplaying game by Robin D Laws
You are elite investigators combating the plots of the Esoterrorists, a loose affiliation of occult terrorists intent on tearing the fabric of the world. The Esoterrorists introduces the GUMSHOE rules system, which revolutionizes investigative scenarios by ensuring that players are never deprived of the crucial clues they need to move... [click here for more]
The Tearing of the Veil Is Nigh
An Appalling Summoning…
Demons of the Depths, Awakened…
Slaughter on Your Mapping App…
…and, of Course, Murder Clowns
For decades, the Ordo Veritatis has fought the Esoterrorists: occult operatives bent on ripping apart the membrane between our reality and the demonic vortex of the Outer Dark.
Today, that threat... [click here for more]