The Call to Arms series brings exciting new classes and other character options to your Fantasy Craft table. This installment presents the Martial Artist, who wages a beautiful, bloody dance across the battlefield, keeping tempo with a dazzling array of graceful maneuvers and crushing assaults. He marries inner peace with intense personal discipline, achieving a level of physical perfection... [click here for more]
The Call to Arms series brings exciting new classes and other character options to your Fantasy Craft table. This installment presents the Monk, who champions his beliefs through mastery and commitment to a core set of ideals. In a world of compromise and pragmatism, the Monk is a paragon of virtue - and his fidelity is rewarded with supernatural powers well beyond his mortal ken. Depending... [click here for more]
The Call to Arms series brings exciting new classes and other character options to your Fantasy Craft table. This installment presents the Monster Slayer, a brave (and perhaps foolhardy) adventurer taking up arms against terrifying creatures subjugating the weak and defenseless.
Depending on your campaign, a Monster Slayer could be...
A blessed knight defending his realm against ancient... [click here for more]
The most terrifying horrors aren’t born – they’re made.
A few days outside of Valespire, there exists an isolated Croatalorn manor, home to Lord Dr. Magnus Croatalorn, reputed alchemist and scholar. Stories of dark deeds have long hung over the estate – of strange creatures and weird experiments, of magic and madness. But these rumors are only the beginning... [click here for more]
Your fantasy is our reality!Origins of the Species is your destination for non-human races in Spycraft. Each installment in this series of toolkit products contains everything you need to incorporate a collection of fantasy or futuristic, mutant, or mythological races into your Spycraft games. These character options are timeless and setting-free, allowing... [click here for more]
Fifty years ago, Black Spur Keep was overrun. Though none survived, something dwells there still...
All roads may lead to Valespire but none visit Black Spur. Indeed, all but one were built miles around it, isolating the area by High Church decree. The tellers speak of the Spur's evil but never its history, which was scoured from the great scrolls and forbidden to the people of... [click here for more]
Three full-size adventures bring the excitement of Fantasy Craft to your gaming table: protect the crossroads of Fels Cut from a new undead menace in The Darkest Hour; put to rest ancient horrors in The Cleansing of Black Spur; and face the ultimate dungeon challenge in The Vault. Sliding DCs and adversaries scale to challenge any level, allowing you to run all three adventures... [click here for more]