Cold City: A game of hidden agendas, trust and monster hunting.
Berlin, 1950: While the Cold War rages, the secretive agents of the multi-national Reserve Police Agency creep through the shadows, hunting down the remnants of bizarre technologies and twisted wartime experiments.But the RPA is riven by paranoia, fear and suspicion. Everyone works to their own hidden... [click here for more]
In an America where prohibition never ended, the nation burns.
Since their heyday in the 'roaring twenties', the Mafia have ruled from on high. Lords of the underworld, they have cemented their position as the pre-eminent criminal organisation. But things are changing and cracks are beginning to show. From the ultra-patriotic 'Phoenix Society' attacking interests on the East Coast to the rampaging... [click here for more]
Double ENnie awards 2009 nominee: Best Writing & Best Setting
London. Winter. 1963. It is a year since the Cold War went hot. And this was not just a nuclear war. Far more sinister, darker weapons were deployed from the shadows. Survival and re-building are all that matter now. But human nature and tragic circumstances mean that everyone... [click here for more]
The Hot War Transmission is a new, full colour, quarterly mini-supplement for the Hot War game. Each themed issue offers material designed to help and inspire your games.
Issue 1 focuses on the work of the late, great Nigel Kneale, creator of the hugely influential Quatermass TV series and films. Inside the Transmission you'll find a guide to Quatermass,... [click here for more]
The Hot War Transmission is a new, full colour, quarterly mini-supplement for Hot War. Each issue offers a wealth of material designed to help and improve your Hot War games.
Issue 2 of the Hot War Transmission takes a look at the devious, and at times murky, world of politics. Articles in this issue include a look at UK politics prior to the war, scenario nuggets with a political... [click here for more]