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 Hottest 3.x/d20/OGL, French (and English) from Bards and Sages

 
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A Distressed Damsel

A Distressed Damsel


A distressed mother. A missing child. And the threat of a werewolf pack! A Distressed Damsel is a micro-adventure that can be run in 30 minutes or less. Ideal for those times when you need a side distraction from your main story, or need to fill time while waiting on a missing player. Includes suggested dialogue, all needed NPC stats, suggested treasure, and story hooks to weave this...   [click here for more]
Bards and Sages  $0.99

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Caelumancy

Caelumancy


For some, it is not enough to merely summon up a temporary storm. For some, sometimes it is necessary to completely defy the laws of nature on a far more permanent level. Caelumancy, the art of creating permanent weather and environmental effects in an area, is a mysterious form of magic that allows a spellcaster to bring rain to the desert, snow to the tropics, or unleash Armageddon on interlopers....   [click here for more]
Bards and Sages  $4.99

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Elemental Gemstones

Elemental Gemstones


Gemstones have long played an important role in the magical arts. Magic users believe each gem is imbued with its own distinct energies, and that it is possible to tap into those energies for personal gain and insight. Unfortunately, most roleplaying systems have simplified gemstones to the point of uselessness, serving little purpose in gameplay other than as a variable description for a piece of...   [click here for more]
Bards and Sages  $2.99

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Hearth Magic

Hearth Magic


Among the Neiyar, it is believed that all things are imbued with divine energy. The very waters of the land are the tears of Sophia Mater. From the footprints of Sophia Groa came all plant life. The blood of the god Roarth gave life to the animals of the land. Because of this, the Neiyar believe that, if you can simply find the right combination of materials and put them together in the right way,...   [click here for more]
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Mythos: The God of Sand and Storms

Mythos: The God of Sand and Storms


Has any real world mythological god appeared in more roleplaying game settings than Set? He’s stalked Africa in the RIFTS ™ universe, caused chaos among the clans of Vampire: The Masquerade™, and even found his way into Faerun™ and Ravenloft™ at various times. With the exception of the Devil himself, few mythical figures scream “evil” like Set. But evil is...   [click here for more]
Bards and Sages  $0.99

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Neiyar: Land of Heaven and the Abyss

Neiyar: Land of Heaven and the Abyss


An uncharted island guarded by an ancient beast. One civilization struggling against civil war. Another fighting to regain its lost glory. And a demon-god plotting to destroy them all. Welcome to Neiyar. Set on an isolated jungle island, Neiyar features five original playable races, ten prestige classes, 30 original magic items, and tons of original spells, feats, and monsters....   [click here for more]
Bards and Sages  $9.99

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Races of Neiyar: The Auronnes

Races of Neiyar: The Auronnes


Book three in the series, Races of Neiyar: The Auronnes explores the history and life of the swanlike race. This supplement answers many questions regarding the origins of the race...but raises many more. *Basic background information regarding using the Auronnes as a player class. *Information regarding their society and beliefs. *The truth behind the Swan Princess and her relationship with...   [click here for more]
Bards and Sages  $2.99

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Saikorojutsu! The Way of the Dice!

Saikorojutsu! The Way of the Dice!


Saikorojutsu! The Way of the Dice! takes the Karma Core Rules and pushes them into overdrive, with 36 pages of advanced rules that let you replicate the feel of your favorite comics or anime adventures. Featuring: Advanced Character Creation Rules: Create more powerful starting characters. Access Elemental Spirits to unlock unique powers in your characters. Advanced...   [click here for more]
Bards and Sages  $4.99

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Snakes!

Snakes!


Few creatures in the natural world can tap into our primal fears and fascinations like snakes. A vital part of mythology and cultures around the world, snakes have always generated strong emotions in humans. So why are they so wimped out in the SRD? SNAKES! offers revised rules for using snakes in your game. From snake-derived products like snake oil and antivenin to new rules for handling...   [click here for more]
Bards and Sages  $0.99

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The Book of Silvered Shadows

The Book of Silvered Shadows


Not everything is black and white. Sometimes, everything is a shade of gray. "Labels, nothing more. It is semantics, not morality, that distinguishes good from evil. A boy takes up his father's sword. He swears to fight his people's enemies and serve his god. We call this 'good' should he be a human follower of the Light. Should he be an orc following his gods then these same...   [click here for more]
Bards and Sages  $4.99

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The Lifebringer

The Lifebringer


The Lifebringer (LBR) is a vessel of Mother Earth Incarnate, channeling the life-giving energies of the world around her. Though death is a natural part of the life cycle, the Lifebringer's goal is to ensure that each sentient being is given their full measure of life. Each living creature has a purpose, and to cut short a life is to deny it the chance to fulfill that destiny. As such, Lifebringers...   [click here for more]
Bards and Sages  $0.99

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Trees of Fantasy

Trees of Fantasy


Your players attack the pirates, finding them in the cave at the end of their pirate cove. The pirates are defeated and of course there are buckets of gems and gold and… well… actually… most likely not. Pirates are also businessmen. The point of this is to make money, but you don't make money by just stealing money. You steal cargo. Chances are the cave is full of stolen...   [click here for more]
Bards and Sages  $2.99

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SPIDERS!

SPIDERS!


They're creepy. They're crawly. And sometimes they can make even the bravest tough guy scream like a little girl. We're talking about SPIDERS! This product gives you a new perspective on these amazing critters. Crammed into this 9 pg PDF you get: New rules for inflicting Arachnophobia on your hapless players. Make familiars out of the Goliath Birdeater, Greenbottle Blue Tarantula,...   [click here for more]
Bards and Sages  $0.99

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SHARK!

SHARK!


Make them afraid to go in the water. SHARK! explores the apex predator of the seas, offering GMs new insight into these incredible creatures. Revised stats present sharks as nature intended. With detailed explanations of the Bull Shark, Great White, Hammerhead, Oceanic Whitetip, Shortfin Mako, Thresher, Tiger Shark, Wobbegong, and Whale Shark. Ideal for both fantasy or modern...   [click here for more]
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The Festival of Blades

The Festival of Blades


A full module for the Neiyar: Land of Heaven and the Abyss Campaign setting. Designed for 8th-12th level characters, this high-powered game focuses on the annual Festival of Blades, a sacred gladitorial style combat held in the city of Delansha. Warriors from around the island travel to the city for the chance to compete for the grand prize, the title of Kalguardia and a power weapon known as the Blade...   [click here for more]
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Races of Neiyar: The Krakodons

Races of Neiyar: The Krakodons


Noble warriors. Barbaric savages. Nature's Champions. Misogynistic ruffians. It can be said that the Krakodons are all these things. Once the masters of a mighty empire, a seething hatred for the Neiyar lead to the destruction of their beloved capital, Dazu, and forced the race into a tribal lifestyle. But a Krakodon's memory is long, and now new champions rise up to restore the glory of the...   [click here for more]
Bards and Sages  $2.99

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Races of Neiyar: The Mahaultae

Races of Neiyar: The Mahaultae


The Races of Neiyar series continues with Races of Neiyar: The Mahaultae. The myths claim the enigmatic tiger-folk were born from the union of the warrior goddess Francisca Mahault and the Tiger Lord. Learn more about their world with this 23 page booklet that includes two new sub-races, three new prestige classes, and new feats and spells. Though designed for the Neiyar: Land of Heaven...   [click here for more]
Bards and Sages  $2.99

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Adventure Havens: Tavern Tales

Adventure Havens: Tavern Tales


You know what they say about the best laid plans... No matter how much planning you do, your players will always figure out a way to throw you off. Whether it is suddenly deciding they want to visit every tavern in town, or take a ship instead of the main road to the next city,at some point you'll be left making it up as you go along. The Adventure Havens Series is designed to help GMs...   [click here for more]
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Adventure Havens: Library Lore

Adventure Havens: Library Lore


The wizard decides to go to the nearest library to research a new spell, then asks you if there is anyone he can talk to. The bard wants to impress the local noble, and asks the librarian for information about the family. The party wants to see if there are any ruins in the vicinity, and decides to look for some old history books. You can handle these situations with a simple roll of the dice, or you...   [click here for more]
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Night of the Zombie Kobolds!

Night of the Zombie Kobolds!


As the Barcos (Big Folks) prepare for their annual harvest festival, the Quahali Kobolds prepare for an annual event of their own...the Annual Harvest Raid! And you are among the lucky kobolds chosen to participate this year. Bringing tons of grain and goodies back to the warren will earn you a lot of respect among your peers, not to mention the fun of raid! But something is amiss this year. The itii...   [click here for more]
Bards and Sages  $2.99

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Koboldnomicon

Koboldnomicon


Behold the Ultimate Tome of Koboldic Lore! Long have they been abused, misused, and underappreciated. Now, from the depths of the underdark, they come. They come with their weapons. Their magic. Their mastery. They come to take their rightful place among the races of the surface world. I have bore witness to their unholy wrath. Beware! You will not hear them coming. You will...   [click here for more]
Bards and Sages  $7.99

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Mythos: Blessed Ladies of Law

Mythos: Blessed Ladies of Law


In Blessed Ladies of Law, you will find a trinity of goddesses who concern themselves with upholding the law. All three believe themselves to be champions of those who have been harmed by wrongdoers. All three believe society is better off with laws than without them. But it is in their interpretation of how best to handle those that break the law that they differ. This 5 page product...   [click here for more]
Bards and Sages  $0.99

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Mythos: Gods of the Dead

Mythos: Gods of the Dead


Four new open game content gods of death and the undead for use in your campaign settings: Vagruth: The former Lord of the Dead. After the Great Reckoning, he was stripped of his power. Now the God of the Undead, he plots to turn all the world into an undead army. Nadru: Vaguth's eldest son and the new God of the Dead. The former Ferryman now has more to worry...   [click here for more]
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Mythos: The Principled Assassin

Mythos: The Principled Assassin


What this product is: While the assassin is a legitimate, playable prestige class, game masters trying to maintain some semblance of believability in their games often have a hard time justifying an assassin player character in the party. A game master might refuse to allow the class because he doesn't want to run an "evil" campaign, or out of fear that the class will...   [click here for more]
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Mythos: Gods of Nature

Mythos: Gods of Nature


The Mythos series continues with Gods of Nature. This 10 pg PDF introduces three new open game content gods that can be dropped into almost any d20-style fantasy setting. Alenadra Thousand Eyes: Known as The Weaver, Alenadra understands the intricate relationships of all living creatures. To mortals, her movements seem chaotic and capricious. But her followers know that...   [click here for more]
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Mythos: Gods of Wealth and Greed

Mythos: Gods of Wealth and Greed


In Mythos: Gods of Wealth and Greed, we introduce you to three all new open content gods concerned with the coins of the realms. The Benevolent Stranger, God of Philanthropy, seeks to encourage the wealthy to go out and do good. Bizen, God of Bankers, slowly transforms the commerce of major cities. Kariharra, Goddess of Gems, hordes...   [click here for more]
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Mythos: The Animae

Mythos: The Animae


The greater gods watch over their chosen, guiding their faithful to forward their own schemes and agendas. Even the most benevolent deities plot on a grand level beyond human comprehension. But while the gods mull over plans that take centuries to hatch, who tends to the mundane needs of the people? Mythos: The Animae explores the household gods, ancestral guardians,...   [click here for more]
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Nemesis I: Vampires

Nemesis I: Vampires


Every Hero Needs a Nemesis- Each installment of the Nemesis series will include 5 ready-to-use adversaries for your party to battle. Unravel their histories, plots, and agendas in order to keep them from their evil goals. Game Masters can use any of these adversaries to launch new adventures, or as an emergency action plan when the existing adventure doesn't go as planned....   [click here for more]
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Nemesis II: Serial Killers

Nemesis II: Serial Killers


Your heroes have faced supernatural beasts, cybernetic monstrosities, alien forces...and somehow survived. But what if the greatest threat to their lives wasn't some superhuman ninja, but the well-dressed gentleman on the bus that just asked for the time? Or that sweet country girl that offered them ride? In Nemesis II: Serial Killers, we present 5 ready-to-use NPCs complete with...   [click here for more]
Bards and Sages  $2.99

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Nemesis III: Corporate Villains

Nemesis III: Corporate Villains


When the corporate bottom line is written in blood, will your heroes be able to even the odds? In Nemesis III: Corporate Villains, meet 5 new NPCs who give new meaning to the phrase "cutthroat business." Each NPC comes complete with backgrounds, story seeds, and multiple stat sets to allow them to easily integrate into your game. This download includes both a full color version...   [click here for more]
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Nemesis IV: Nature's Avengers

Nemesis IV: Nature's Avengers


Not all of nature's defenders are benign. Some defend the land for their own ends, hoping to prevent the encroachment of civilization from destroying their own peace. Others seek to even the odds against their human kin that abuse the land. In Nemesis IV: Nature's Avengers, we introduce you to five defenders of the land with their own agendas. From a cannibalistic priest/sea captain to...   [click here for more]
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The Keep of Lord Mmorpgus

The Keep of Lord Mmorpgus


How many times can you award a +2 mace or sword to the party before it becomes boring? How many sets of +1 chainmail do they possibly need? Wouldn't they rather have a Dire Maul of the Jumbo Shrimp? Inspired by the often pecular naming conventions of your favorite MMORPGs, The Keep of Lord Mmorpgus offers you dozens of new weapons, armor, and magical items to add some...   [click here for more]
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The Encyclopedia of Skill Lore

The Encyclopedia of Skill Lore


Imagine a book so well written that it actually INCREASES your ability to use your skills. Now imagine an entire SET of such books! Well, now your players can experience them and more with this unique little PDF. This resource contains information on over two dozen non-magical books that grant competence bonuses to various skills and skills sets. Ideal for low-magic campaign settings, these books...   [click here for more]
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Challenges and Rewards

Challenges and Rewards


This expanded system allows GMs to calculate experience rewards for a wide range of non-combat activities. From exceptional skill checks that change the direction of the game to in-character performances and personal sacrifices, this PDF provides simple explanations of how to calculate the CR of the activity and reward players. Now with this PDF you can: *Calculate the CR of breaking...   [click here for more]
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The Manipulative Player's Guide to Sympathetic Magic

The Manipulative Player's Guide to Sympathetic Magic


Heal your friends! Curse your enemies! Exorcize demons! And never cast a single legitimate spell! ??? That's right. With the Manipulative Player's Guide to Sympathetic Magic, you can take the real world concept of "mind over matter" and turn it on its head. This 7 page PDF has the complete rules for using Sympathetic Magic for your own underhanded purposes. Learn what...   [click here for more]
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A Matter of Honor

A Matter of Honor


Does a ghost really walk the abandoned ruins of Castle Alcurna? The villagers certainly think so, which is why they avoid the ruins at night. But when two children vanish without a trace while playing near the ruins during the day, who will the villagers turn to for help? A Matter of Honor is a micro-adventure that can be ran in 30 minutes or less. Scaleable for use with characters from...   [click here for more]
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A Stealthy Thief

A Stealthy Thief


A thief that leaves no trail has been stealing Lord Fiax's livestock. Who better to track down something that can't be tracked than a group of ambitious young adventurers? A Stealthy Thief is a micro-adventure designed to take less than an hour to run. Perfect for a launch adventure for brand new campaigns or as a filler or side quest for an existing one, A Stealthy Thief is scaleable...   [click here for more]
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Adventure Havens:  Lords of the Manor

Adventure Havens: Lords of the Manor


You know what they say about the best laid plans... The Adventure Havens series continues with Lords of the Manor, a 30 page supplement packed full of locales and NPCs for use in your fantasy d20-style/3.5 games. Lords of the Manor presents 12 ready-to-use castles, keeps, and manor homes that can be dropped into almost any campaign. With NPCs ranging from CR 1 all the way up to CR 35, DM's will...   [click here for more]
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Adventure Havens:  Temples

Adventure Havens: Temples


You know what they say about the best laid plans. No matter how much you plan, your players will figure out a way to throw you off your game. Whether it is deciding to go tavern hopping instead of dungeon delving, or chosing to spend time shopping for gear upgrades instead of searching for bad guys, players have a tendency to create their own adventures. With Adventure Havens: Temples,...   [click here for more]
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Adventure Havens: Guild Houses

Adventure Havens: Guild Houses


Crafts and professions are useful skills for just about any player, but where exactly do players go to master their chosen fields of expertise? Adventure Havens: Guild Houses offers twelve ready-to-use guilds for your d20/OGL games. Each guild is fully developed with a detailed history, important NPCs, and story seeds that can be easily folded into your game. Do you have a player that...   [click here for more]
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Adventure Havens: Hammers, Anvils, and Tongs

Adventure Havens: Hammers, Anvils, and Tongs


Adventure turns up in the oddest places. In the exciting and unpredictable world of fantasy, even the simple act of getting one’s armor repaired can lead to danger. Adventure Havens: Hammers, Anvils, and Tongs presents twelve fantasy blacksmith and leathersmith shops that can be used in any campaign setting. Conplete with dozens of NPCs and story seeds, each issue of Adventure Havens...   [click here for more]
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Adventure Havens: Specialty Shops

Adventure Havens: Specialty Shops


Adventure Havens: Specialty Shops presents twelve unique trade opportunities for players. In fantasy settings, GMs often have to figure out ways to provide opportunities for players to spend their gold or trade loot without engaging in the “Magical Walmart” approach. Adventure Havens: Specialty Shops helps GMs overcome this problem while providing dozens of story seeds and...   [click here for more]
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Adventure Havens: Trading Posts

Adventure Havens: Trading Posts


Where civilization borders on the wild places, you will find a trading post. The trading post is more than a place to buy supplies. It is the glue that binds the cities to those resources they need to not only survive but also thrive. In Adventure Havens: Trading Posts, we present 12 ready-to-use trading posts that can be easily folded into almost any 3.5/OGL campaign setting. Each location features...   [click here for more]
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Champions of the Frozen Wastes

Champions of the Frozen Wastes


Champions of the Frozen Wastes details the world of the Xan. Dubbed barbarians by other cultures, the Xan (singular and plural) have a rich history and complex culture. The Xan reside in what is called the Frozen Wastes, a land far to the north covered in glaciers and separated from the rest of civilization by unforgiving mountains. Where others look out across the empty expanses of ice...   [click here for more]
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Dangerous Creatures:  Bullet Ant

Dangerous Creatures: Bullet Ant


Imagine being hit by a bullet. Now image being hit by a bullet and the pain of that moment lasting for 24 hours. Meet the bullet ant, a one inch long insect with the world's most painful sting. Dangerous Creatures: Bullet Ant brings you this real world bundle of pain for your 3.5 games. This product features the standard bullet ant (CR .5) and a monstrous variant (CR 1). You'll...   [click here for more]
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Dangerous Creatures:  Fossa

Dangerous Creatures: Fossa


It looks like a primative cat. It moves like a squirrel. It has the ferocity of a bobcat. It's the adorable but deadly Fossa. Dangerous Creatures: Fossa introduces you to this strange real world animal and gives you everything you need to introduce it to your game. This compact PDF presents the creature write up for both the Fossa and the Greater Fossa. You also get rules...   [click here for more]
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Dangerous Creatures:  Sea Wasp

Dangerous Creatures: Sea Wasp


A RPGNOW exclusive! It is perhaps the world's most venomous creature, able to kill 60 humans in under three minutes. But who would think a jellyfish could wipe out an entire party? Dangerous Creatures: Sea Wasp brings you another $1 Deal to stretch your gaming dollar while adding original content to your d20-style games. This compact PDF includes background information about the Sea Wasp, its...   [click here for more]
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Dangerous Creatures:  Solenodon

Dangerous Creatures: Solenodon


Bringing you more rare and dangerous critters to throw at your unsuspecting party, Bards and Sages presents Dangerous Creatures: Solenodon. This relative of the hedgehog is one of the few mammals on the planet with a venomous bite, as your players will painfully discover the first time they disturb the creature's nest! Besides the basic monster write up, you also get three variants...   [click here for more]
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Dangerous Creatures: Cassowary

Dangerous Creatures: Cassowary


Sometimes the most dangerous creatures are the ones you don't think about. This special $1 Deal is an RPGNOW exclusive, and presents the real world Cassowary as a unique creature to use against your unsuspecting party. Get the most bang for your buck with this compact product. Besides presenting a general overview of the Cassowary, you also get stats for the Dire Cassowary, a fiendish variant,...   [click here for more]
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Elemental Awakening

Elemental Awakening


Centuries ago, powerful entities from the elemental planes of The Flux visited the world. Taking an active interest in the affairs of mortals for their own alien reasons, these entities, known as the Noble Djinn, imbued certain people with a token of their elemental powers. These were the first Elemental Weavers. Legend says that it was their own hubris that led to their downfall. Mortals, unaccustomed...   [click here for more]
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