PLEASE NOTE: The PDF of this product is IDENTICAL to The System Reference Document for 3.5 Game Mechanics (Volume One). In order to make a print version of this product available, the document had to be split into two volumes.The following information applies to the PRINT VERSION of this product: This is Volume TWO of our compilation of the System Reference Document... [click here for more]
It doesn't take a lot of skill to recognize that a gold statue or a gem encrusted vest has value. But to the keen eye, that pile of bones and pottery in the corner may be worth even more. Unseen Treasures offers you twenty mundane items to add to treasure collections or launch adventures. This non-system specific product will provide plenty of ideas and story seeds for your game.
Each... [click here for more]
A face like a raccoon. A tail like a squirrel. The body of a monkey. And a legacy of evil superstitions that strikes fear in the hearts of hapless villagers. The Aye-Aye makes the perfect familiar for wizards and sorcerers that want to intimidate their enemies. Weird Familiars: Aye-Aye gives you everything you need to know to make this real world primate a familiar in your game.... [click here for more]
It is time to go back to College. But these colleges aren't like anything you've ever attended. Witchology 101 is a sourcebook for Modern d20 games that adds a little spice and fun to your magically-inclined campaign. Witchology 101 provides you with a secret world within the modern world where witches juggle their magical studies with their daily lives. Includes 30 new feats, 20 new spells and rituals,... [click here for more]
Originally designed for a seminar conducted by author and game designer Julie Ann Dawson at Suny College, World Building 101 provides both writers and RPG designers with an easy-to-follow process through which to create a functional and believable setting. Whether you are creating a small town for your cozy murder mystery or an entire galaxy for your science fiction epic, you'll find the methodology... [click here for more]