A Sword and Sorcery Savage Worlds Heroic Tale for Beasts & Barbarians, set in Jalizar, City of Thieves. For a party of 2-6 Seasoned heroes. Famine is spreading in the City of Thieves and grain is worth its weight in gold. Even adventurers like you must take whatever work they can find to full the belly. “I’ll be back tomorrow morning, and I want to find every single grain of wheat at its place!”... [click here for more]
Andre Ching, a young Barizian noble, defied his family and escaped to Cor, where he served in the military, showing his worth in the war with Horde. After two years of service Andre was assigned to an elite squad of scouts, where he regularly delivered reports on monster activity. He was reckless and daring, and enjoyed taking risks, but a month ago the army lost contact with him and declared him Missing... [click here for more]
This is the third in a series of short adventures for Toy Troopers — a “living toy soldiers” setting from Gramel. In Toy Trooper Tales you'll find brief encounters, new enemies, or dangerous situations for your Green soldiers. Strange things are going on in the Real World. The Boy set up a toy train line from his room to Sister’s room, allowing the Toy Troopers to spy on each other and mingle... [click here for more]
This is the second in a series of one-shot adventures for Toy Troopers – a "living toy soldiers" setting from Gramel. In Toy Trooper Tales you'll find brief encounters, new enemies, or dangerous situations for your Green soldiers. This encounter is a cosmic horror styled clash with a mysterious cult and a strange being that has no right to live in a toy world! ... [click here for more]
This is the first in a series of one-shot adventures for Toy Troopers – a "living toy soldiers" setting from Gramel. In Toy Trooper Tales you'll find brief encounters, new enemies, or dangerous situations for your Green soldiers.
Toy Troopers plays out toy war stories for comedic effect: Rise of the Toy Mafia introduces a brand new threat to the toy world. The Green soldiers have to answer whether... [click here for more]