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DCS Magic

DCS Magic


Over 50 pages of information with 16 Fields of Magic and over 150 Spells for the DCS Fantasy System. All spells have write-ups like: MAGIC ABSORBING WEB Casting Time: n/a Duration: n/a Difficulty : 10 Area: 2 Paces Range: 10 Paces Stackable: No Save: Special Works the same way as Web Strands. The web is impervious to magical energy. Here are the spell Fields: BASIC MAGIC AIR MAGIC CLASSICAL...   [click here for more]
DCS  $1.50

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DCS Space Skills

DCS Space Skills


Never before released DCS Book, covers the skills all spacers need. 13 pages with over 36 skills and the Special: "Order of Healers" powers and abilities. You must have either DCS (almost free) core rules (Kindle Edition) or DCS Book Core Rules (available here) in order to get full use from them. ...   [click here for more]
DCS  $0.90

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20 Encounters (Creepy Children)

20 Encounters (Creepy Children)


20 Encounters (Creepy Children) In this edition we have all kinds of creepy children, we have exploding children, Children in rabbit costumes as well as the favorite killer children. Don't let the adults have all of the fun.... ...   [click here for more]
DCS  $0.95

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20 Encounters (Oracles)

20 Encounters (Oracles)


20 Encounters (Oracles) In this edition we have all kinds of Oracles. Oracles should be scary so we have some stuff in here to help you freak your characters out. We have a chart that gives you random strange things to happen around where the oracle lives, to get your characters in the spirit. Then we have 20 examples of oracles, from demon oracles to fake oracles, your characters won't know if it's...   [click here for more]
DCS  $0.95

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20 Encounters (The City Watch)

20 Encounters (The City Watch)


20 encounters (The City Watch) In the town the City Watch is the law, they catch and convict innocent and guilty alike. Put your characters at their mercy. This book comes with 20 City Watch encounters as well as an encounter chart to determins what the city watch wants from the characters that incorporates the 20 encounters in it. ...   [click here for more]
DCS  $0.95

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20 Road Encounters (Mobs of People)

20 Road Encounters (Mobs of People)


20 Road encounters (Mobs of People) is an encounter with mobs of people spun 20 ways. Mobs are scary, you never know what they want and what their real motivations are. Here are 20 versions of mobs that will make your characters run and hide in the nearest dungeon.....where they can be alone. ...   [click here for more]
DCS  $0.95

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20 Road Encounters (The Old Tower)

20 Road Encounters (The Old Tower)


20 Road encounters (The Old Tower) In fantasy worlds places of mystery seem to dot the countryside. In this case the place is a tower. In this book you will expose your characters to a tower that releases their evil versions or a tower that is the gateway to the Land of the Dead. ...   [click here for more]
DCS  $1.00

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25 Modern Encounters for the Zombie Apocalypse: Cars

25 Modern Encounters for the Zombie Apocalypse: Cars


25 Modern Encounters for the Zombie Apocalypse: Cars Zombie games are all about suprises, don't let every abandoned car the characters find be the same. In this book you get 25 versions of an abandoned car. Give your characters somthing to worry about next time they find an abandoned car. ...   [click here for more]
DCS  $0.99

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29 Encounters (Small Villages)

29 Encounters (Small Villages)


29 Encounters (Small Villages) This book contains 29 small village descriptions. Ever need a quick description of a small village? This list gives you the basic reason why the village is here, number of taverns as well as the size of the city watch if any. Example: Size 4 Village. Crop is constantly ripening, a sorghum like product that is primarily used in animal feed.   There...   [click here for more]
DCS  $1.00

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Avalyn/Mper Adventure 15

Avalyn/Mper Adventure 15


The story continues as the characters have strange adventures. Kaden and Brom visit heaven, the party encounters True Men and goes back in time in an attempt to stop the "Voice From the East" before she is even born. This volume contains the following episodes: "Flash", "The Ancient Weapon", "It s not my body and I ll cry if I want to.", "Wrong Window." "Wrong Door.", "Storm before the Storm" and...   [click here for more]
DCS   FREE 

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Avalyn/Mper Adventure 16

Avalyn/Mper Adventure 16


The story continues as the characters continue to have an adventure in the past. The issue of Violets body is decided and the King gets married and a "dead" characters officiates at the wedding. Kimi finds Ulia or is it the other way around and everyone finds that undead have taken over the town. Episodes in this series are: "What Have We Won?" "The Last Room" "Home", "Relations" and "The Weapon Broken."...   [click here for more]
DCS   FREE 

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Avalyn/Mper Adventure 17

Avalyn/Mper Adventure 17


The story continues with the characters returning back to the present. The fate of Southern Deserata is threatened. Episodes in this series are: "Junico is Dead", "Lament, Can You Hold? "Meeting the Forces of the Chair" and "Ice and Snow" ...   [click here for more]
DCS   FREE 

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Dead Things: 100 Encounters for the  Zombie Apocalypse [BUNDLE]

Dead Things: 100 Encounters for the Zombie Apocalypse [BUNDLE]


This special bundle product contains the following titles. 20 Modern Encounters for the Zombie Apocalypse: Aircraft Regular price: $0.95 Bundle price: $0.74 Format: Watermarked PDF Flight is a sure way to survive the ravages of the Zombie Apocalypse, but even the sky above will not be totally free from strife of the zombie horde....   [click here for more]
DCS  $4.84 $3.75

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Dead Things: 20 Modern Encounters for the Zombie Apocalypse: Tents

Dead Things: 20 Modern Encounters for the Zombie Apocalypse: Tents


20 Modern Encounters for the Zombie Apocalypse: Tents. When the Zombie Apocalypse happens many people will be uprooted from their homes and in some cases forced to live in camp grounds. Although easy to move the lack of walls make them hard to defend once the zombies breach the main defenses. The characters will be there to pick up the pieces, but who will pick up the pieces of them? 3 pages...   [click here for more]
DCS  $1.00

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Dead Things: 35 Modern Encounters for the Zombie Apocalypse: Houses

Dead Things: 35 Modern Encounters for the Zombie Apocalypse: Houses


So you need a random house? Maybe random plot hooks about what was in the house? This booklet has 4 houses that your characters can encounter, everything from a bachelors pad to a couple of two story houses. Also included are 35 plot hooks that can go along with the houses. Some are scary, others poignant and others just there just to confuse your players. Perfect for a "sand box" style zombie...   [click here for more]
DCS  $0.99

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FUDGE Mper Adventure Book 1

FUDGE Mper Adventure Book 1


Visit one of the longest continiously running RPG campaigns. FUDGE: Mper Book 1 begins the adventure and sets the stage for playing in a FUDGE fantasy world. Included in the module: 1. Background of the struggle between Northern and Southern Deserata 2. Mission details as well as background of the Saint Menthal of the Chaldite church. Don't forget to pick up Book 2!!! ...   [click here for more]
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FUDGE Mper Adventure Book 3

FUDGE Mper Adventure Book 3


Visit one of the longest continiously running RPG campaigns. Picking up from where Part 2 left off. The caravan and the party enters the mountains and encounters brigands, blocked bridges and squids? 10 pages of adventure 3 FUDGE Monsters: Mountain Land Squid, Hungry Ghost and Brigand 3 Maps Random Bridge Encounter chart and Road Encounter chart ...   [click here for more]
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Fudge: Mper Adventure Book 2

Fudge: Mper Adventure Book 2


The adventure detailed in part one continues. The caravan is being gathered so the characters sneak off for a night at the inn......nothing bad can happen there..... Included in this issue is a map of the large Trade Inn as well as local songs to add color to the adventure. Also Tattoo Magic is detailed. The caravan is leaving soon, don't get left behind. ...   [click here for more]
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Mper Adventure Book 1 The Gold Road (Pathfinder Edition)

Mper Adventure Book 1 The Gold Road (Pathfinder Edition)


Visit one of the longest continiously running RPG campaigns. FUDGE: Mper Book 1 begins the adventure and sets the stage for playing using the Pathfinder system on the world of Mper. Included in the module: 1. Background of the struggle between Northern and Southern Deserata 2. Mission details as well as background of the Saint Daniel Myrhone of the Chaldite church.   (Note this is the Pathfinder...   [click here for more]
DCS   FREE 

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Mper Adventure Book 2 The Gold Road (Pathfinder Edition)

Mper Adventure Book 2 The Gold Road (Pathfinder Edition)


Visit one of the longest continiously running RPG campaigns. The adventure detailed in part 1 continues. The caravan is being gathered so the characters sneak off for a night at the inn......nothing bad can happen there..... Included in this issue is a map of the large Trade Inn as well as local songs to add color to the adventure. Also Tattoo Magic is detailed. The caravan is leaving soon, don't...   [click here for more]
DCS  $1.00

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Mper Adventure Book 3 The Gold Road (Pathfinder Edition)

Mper Adventure Book 3 The Gold Road (Pathfinder Edition)


Visit one of the longest continiously running RPG campaigns. The adventure detailed in part 1 continues. The characters must help the guards fight off bandits and then help the caravan get to the Gold Road in order to be safe. Included in this issue is a map of Sadakadish (the continent) as well as encounter charts for road hazards and minor encounters. 9 pages of information (not counting cover...   [click here for more]
DCS  $1.00

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Mper Adventure Book 4 The Gold Road (Pathfinder Edition)

Mper Adventure Book 4 The Gold Road (Pathfinder Edition)


Visit one of the longest continiously running RPG campaigns. The adventure detailed in TheMper Adventure Book 1 The Gold Road ( Pathfinder Edition) continues as the characters move ahead of the caravan looking for trouble...they find it. Two mini advantures are included "Spit" where the characters encounter a dragon that may not be everything he seems to be. Also "The God Stone"...   [click here for more]
DCS  $1.00

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Mper Adventure Book 5 The Gold Road (Pathfinder Edition)

Mper Adventure Book 5 The Gold Road (Pathfinder Edition)


Visit one of the longest continiously running RPG campaigns. In this episode; Lord of the Root, Ransom and South Point. In Lord of the Root the characters are forced to meet with "friendly" undead. Ransom deals with what happens when a member of the caravan is kidnapped by a thieves guild...or were they? And South Point the characters enter "civilized lands" which may be the least...   [click here for more]
DCS  $1.00

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Mper Adventure Book 6 The Gold Road (Pathfinder Edition)

Mper Adventure Book 6 The Gold Road (Pathfinder Edition)


Visit one of the longest continuously running RPG campaigns.<o:p></o:p> The attack on South Point is underway and the characters get to help or hinder it. The characters also learn why it might not be a good idea to upset a demon imp and we find out Agloria's secret or at least part of it. 6 pages not counting ads<o:p></o:p> ...   [click here for more]
DCS  $1.00

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Mper Adventure Book 7 The Gold Road (Pathfinder Edition)

Mper Adventure Book 7 The Gold Road (Pathfinder Edition)


Visit one of the longest continuously running RPG campaigns. The is the end of the adventure and there are two seperate endings as well as stats for seven of the main NPC's. Also a brief synopsis on what happends to the NPC's after the adventure 20 pages not counting ads ...   [click here for more]
DCS  $1.00

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The Battle at Two Roads Village

The Battle at Two Roads Village


The Battle of Two Roads Village Well we knew that there would be a battle between the forces of the North and South Deserata but we didn't know that it would start at Two Roads of all places. What is in the book 1. The reason for why the Northeners are attacking Two Roads 2. The types of units that are attacking and how they fit into the overall battle. 3. The battle plans of the north and how...   [click here for more]
DCS  $1.99

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The Demon of Desire at Two Roads Village

The Demon of Desire at Two Roads Village


The Demon of Desire isn't really a demon at all; it is multiple demons whose powers are harnessed for a Great work of some kind. Mages of the current era are unable to duplicate the feat of making a Demon of Desire. This is a perfect item to serve as a focal point of an adventure. It can fit into any campaign. ...   [click here for more]
DCS  $0.95

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The Inn at Two Roads Village

The Inn at Two Roads Village


The Inn is a staple of any village. The inn at Two Roads village sits astride the Hard Pass in the high mountains. The inn is a place of intrigue and hidden agenda's Contains: Descriptions of Two Roads as well as the political situation around the village. Descriptions of neighboring villages and how they fit into the political climate. Descriptions of the 18 Women of the Eve that work the...   [click here for more]
DCS  $1.99

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The Village of Two (NPC Index)

The Village of Two (NPC Index)


This is the third book in the Village of Two Roads series. This is a living index. This means that as more books come out I will put that data into this index and you will get it and not have to pay additional money. However the price for new purchasers will go up as I add information. Currently 3 more books are planned for this series, Betrayal at the Village of Two Roads, The Demon of Desire at...   [click here for more]
DCS  $1.25

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  Carbon 2185 | A Cyberpunk RPG Core Rulebook