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Building Characters

Building Characters


At the heart of all great stories are strong characters. It doesn’t matter whether you’re reading a short story, writing a novel, or watching a play. The characters found in TV series, comic books, and games are more alike on a creative level than they are different. The symbiotic relationship between character and story is universal across media. In this book, we’ll explore what...   [Klicken Sie hier für weiteres]
Dancing Lights Press  $7.00

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Character Design: Caregiver, Aggressor, Voice of Reason

Character Design: Caregiver, Aggressor, Voice of Reason


A RESOURCE FOR BETTER ROLEPLAYING There are scores of sourcebooks providing classes, templates, and models for characters based on the categories of powers and abilities they possess. But what about personalities? This booklet provides archetypes for three common sets of character motivations, values, and interactions. They are broad and adaptable, and intended to help guide you in determining...   [Klicken Sie hier für weiteres]
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Character Design: Innocent, Drifter, Hindrance

Character Design: Innocent, Drifter, Hindrance


A RESOURCE FOR BETTER ROLEPLAYING There are scores of sourcebooks providing classes, templates, and models for characters based on the categories of powers and abilities they possess. But what about personalities? This booklet provides archetypes for three common sets of character motivations, values, and interactions. They are broad and adaptable, and intended to help guide you in determining...   [Klicken Sie hier für weiteres]
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Character Design: Leader, Mastermind, Mentor

Character Design: Leader, Mastermind, Mentor


A RESOURCE FOR BETTER ROLEPLAYING There are scores of sourcebooks providing classes, templates, and models for characters based on the categories of powers and abilities they possess. But what about personalities? This booklet provides archetypes for three common sets of character motivations, values, and interactions. They are broad and adaptable, and intended to help guide you in determining...   [Klicken Sie hier für weiteres]
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Character Design: Loner, Schemer, Resource

Character Design: Loner, Schemer, Resource


A RESOURCE FOR BETTER ROLEPLAYING There are scores of sourcebooks providing classes, templates, and models for characters based on the categories of powers and abilities they possess. But what about personalities? This booklet provides archetypes for three common sets of character motivations, values, and interactions. They are broad and adaptable, and intended to help guide you in determining...   [Klicken Sie hier für weiteres]
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Character Design: Monarch, Tyrant, Voice of Reason

Character Design: Monarch, Tyrant, Voice of Reason


A RESOURCE FOR BETTER ROLEPLAYING There are scores of sourcebooks providing classes, templates, and models for characters based on the categories of powers and abilities they possess. But what about personalities? This booklet provides archetypes for three common sets of character motivations, values, and interactions. They are broad and adaptable, and intended to help guide you in determining...   [Klicken Sie hier für weiteres]
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Character Design: Sage, Judge, Skeptic

Character Design: Sage, Judge, Skeptic


A RESOURCE FOR BETTER ROLEPLAYING There are scores of sourcebooks providing classes, templates, and models for characters based on the categories of powers and abilities they possess. But what about personalities? This booklet provides archetypes for three common sets of character motivations, values, and interactions. They are broad and adaptable, and intended to help guide you in determining...   [Klicken Sie hier für weiteres]
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Character Design: Warrior, Destroyer, Cavalry

Character Design: Warrior, Destroyer, Cavalry


A RESOURCE FOR BETTER ROLEPLAYING There are scores of sourcebooks providing classes, templates, and models for characters based on the categories of powers and abilities they possess. But what about personalities? This booklet provides archetypes for three common sets of character motivations, values, and interactions. They are broad and adaptable, and intended to help guide you in determining...   [Klicken Sie hier für weiteres]
Dancing Lights Press   FREE 

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Group Dynamics

Group Dynamics


You have a game. You have people willing to play that game. Now what? There are several good resources on how to plan and run an adventure. Finding other players is as easy as conducting an internet search or dropping in at your friendly local game store. What’s missing is a comprehensive guide to organizing a group, dealing with disparate personalities, and handling the various issues that are...   [Klicken Sie hier für weiteres]
Dancing Lights Press  $5.00

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Kaiju Patrol (Powered by Fate Accelerated)

Kaiju Patrol (Powered by Fate Accelerated)


When the Futurons from Golden Planet 713 invade the Earth, they use giant monsters under their control to bring chaos and destruction to cities all over the world! Only fearless members of the Patrol can save the day! Berin Kinsman's Kaiju Patrol is inspired by Japanese tokusatsu programs, live-action special effects films and television shows. If you love...   [Klicken Sie hier für weiteres]
Dancing Lights Press  $7.00 $5.25

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Santa Claus Conquers the Martians (Powered by Fate Accelerated)

Santa Claus Conquers the Martians (Powered by Fate Accelerated)


50 years ago the classic holiday film Santa Claus Conquers the Martians premiered on the big screen! In an alternate universe somewhere, it was wildly successful and spun off into a television series the following year. It took its place among other popular and beloved shows of the day that combined fantasy, reality, and campy theatrics. Shows like My Favorite Martian,...   [Klicken Sie hier für weiteres]
Dancing Lights Press  $7.00 $5.25

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Setting Design

Setting Design


The term worldbuilding gets thrown around a lot by both writers and roleplayers. It’s most frequently used in reference to the construction of a fantasy realm or an entire fictional universe. There are maps, and histories, and complex back stories, and all sorts of engaging little details. While these worlds are allegedly being created as the grand stage for a work of fiction, which...   [Klicken Sie hier für weiteres]
Dancing Lights Press  $7.00

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Starship Tyche (Powered By Fate Accelerated)

Starship Tyche (Powered By Fate Accelerated)


Starship Tyche, Powered by Fate Accelerated Edition, lets you assume the role of a starship crew member. Be a dashing captain, a most rational scientific officer, a humanist medical officer, or a brilliant engineer. Be any sort of alien race you please. Explore the far reaches of outer space! Meet interesting aliens, godlike beings, mad computers, and battle the forces of...   [Klicken Sie hier für weiteres]
Dancing Lights Press  $7.00 $5.25

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Story Design: The Journey

Story Design: The Journey


Have you ever wanted more story in your roleplaying game stories? What you're about to read isn't a story unto itself. It's not a finely polished tabletop roleplaying game adventure. It's a template for a particular kind of story. It goes over the three-act structure for that plot type, and covers what has to happen in the beginning, the middle, and the end. It...   [Klicken Sie hier für weiteres]
Dancing Lights Press  $1.00

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Story Design: The Search

Story Design: The Search


Have you ever wanted more story in your roleplaying game stories? What you're about to read isn't a story unto itself. It's not a finely polished tabletop roleplaying game adventure. It's a template for a particular kind of story. It goes over the three-act structure for that plot type, and covers what has to happen in the beginning, the middle, and the end. It...   [Klicken Sie hier für weiteres]
Dancing Lights Press  $1.00

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Story Structure

Story Structure


Tell better stories using your favorite tabletop roleplaying game! We all know that stories need a beginning, a middle, and an end. Hero goes on quest, hero faces obstacles, hero completes quest. Lovers fall in love, antagonist keeps lovers apart, lovers end up together. Things beyond the protagonist’s control change, the protagonist faces adversity, the protagonist...   [Klicken Sie hier für weiteres]
Dancing Lights Press  $7.00

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Understanding Alignment

Understanding Alignment


Alignment is possibly the most hotly debated element in traditional roleplaying games. Many people find it to be a useful way to get a handle on character motivation. Others find it far too vague to be an effective tool. It is literally two-dimensional and absolute; a person is either good or evil, lawful or chaotic, or a perfect balance. There is no room for subtlety or nuance in the rules as written....   [Klicken Sie hier für weiteres]
Dancing Lights Press  $5.00

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