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 Hottest Pathfinder, German (and English) from AAW Games

 
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A00: Crow's Rest Island

A00: Crow's Rest Island


A Pathfinder/3.5 Compatible Adventure for 4 Level 1 PCs Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. Shrouded in whispered rumors, Crow’s Rest Island has been avoided as long as any can remember. Nothing but death, and the memories of those long gone, greet any who take...   [click here for more]
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A01: Crypt of the Sun Lord

A01: Crypt of the Sun Lord


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 1 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. The adventurers travel across Serpent Lake with a group of Rybalkan soldiers. The group camps for the night adjacent to the ruins of Ka'Teek. As they sleep a goblin steals a precious...   [click here for more]
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A02: Devil of Dark Wood

A02: Devil of Dark Wood


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 2-3. Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. Bakinqa is not your typical devil. Influenced by human society at a young age he took it upon himself to learn as much as he could about the “pink skins”. When his...   [click here for more]
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A03: Champion's Rest

A03: Champion's Rest


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of Levels 2-3. Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. The Loi’Tok burial mound of the Vikmordere was abandoned long ago. The party is hired by the mayor of the local town to locate some soldiers who went missing after entering...   [click here for more]
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A04: Forest for the Trees

A04: Forest for the Trees


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of Levels 2-3. Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system and Bestiary 1. The loggers of the West Wood have been logging these lands for over five years without a problem. Now, an eerie entity demands that they cease their logging activities...   [click here for more]
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A05: Winterflower

A05: Winterflower


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of Levels 4-5. Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. The annual Winterflower Festival & Dance is just around the corner! What originally started as a festival to honor the rare Winterflower has grown into an annual gathering...   [click here for more]
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A06: Bear Trouble

A06: Bear Trouble


A Pathfinder/3.5 Compatible Adventure of 56 pages, designed with both good and evil adventuring groups in mind; for 4-6 PCs of levels 5-7 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. It's said that "Two's company, three's a crowd", but what happens to those who make their living...   [click here for more]
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A07: Alchemist's Errand

A07: Alchemist's Errand


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 6-8 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. Sometimes it is the simplest of tasks which end up taking much more of time and energy than they should. When the party is asked by the local sage to collect some rare flora, it...   [click here for more]
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A08: Search for the Tri-Stone

A08: Search for the Tri-Stone


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 6-9 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. When you are successful , your reputation will spread farther and more widely than you might imagine. And when that reputation reaches those who believe that “the enemy of...   [click here for more]
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A09: Rogue Wizard

A09: Rogue Wizard


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 9-12 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. The party have a straightforward charge; bring in a rogue wizard! This adventure takes the PCs into a wizard tower crowned by a strange alien life form. A blob of flesh...   [click here for more]
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A10: Icecrag Monastery

A10: Icecrag Monastery


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 5-7 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. Icecrag Monastery is located atop a towering mountain peak and has long been a haven for those that choose a peaceful and meditative way of life. After receiving a dire plea for...   [click here for more]
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A11: Wild Thing

A11: Wild Thing


A Pathfinder/3.5 Compatible Adventure for 4 PCs of levels 5-7 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. The PCs are hired by the Black Gold Consortium to track down passengers of the Wasp, a ship which has wrecked somewhere in the Vast Swamp. One passenger in particular interests the...   [click here for more]
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A12: When the Ship Goes Down

A12: When the Ship Goes Down


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 8-11 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. The PCs are asked by a friend, Captain Erfaran Honamatros, to find out what has casued the death of one of her fellow captains. After weeks of storms and bad weather,...   [click here for more]
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A16: Midwinter's Chill, Saatman's Empire (1 of 4)

A16: Midwinter's Chill, Saatman's Empire (1 of 4)


by Michael McCarthy A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 10 A snowstorm ravages the Klavek Kingdom, betraying the forces of nature and blanketing the land in snow and ice, leaving the skeletons of towns in it’s wake. The PCs delve into the snow, only to find omens of worse things to come – a powerful white dragon is manipulating events to bring...   [click here for more]
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A17: Haunting at Rybalka Lodge

A17: Haunting at Rybalka Lodge


by Jonathan Nelson, Stephen Yeardley & Will Myers A 3.5/Pathfinder compatible adventure for 4-6 PCs of Levels 7-9 With royalty coming to town, the reopening of the new Rybalka Lodge couldn’t be timelier. Although the place is warm and inviting during the day, it becomes a different place at night. Locals refuse to approach Rybalka Lodge and the owner is fire-fighting...   [click here for more]
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A18: Storm's Wake, Saatman's Empire (2 of 4)

A18: Storm's Wake, Saatman's Empire (2 of 4)


by Michael McCarthy A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 12 For centuries, the dragon Storm has ‘peacefully’ lived off the eastern coast of the Klavek Kingdom, sinking or collecting any ship that ventured into her territory and eating sailors and sea-creatures alike. Now, however, she has moved inland and invited a host of problems, devastating...   [click here for more]
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A19: Incandium's Eruption, Saatman's Empire (3 of 4)

A19: Incandium's Eruption, Saatman's Empire (3 of 4)


by Michael McCarthy Incandium’s youth was fairly typical, at least for a half-dragon raised amongst dragons, filled with years of endless physical and mental abuse. It was always clear he was different than his clutch-mates, though his mother only claimed it was because he was ‘special’, never explaining what latent power his elemental blood held. And so, after studying...   [click here for more]
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A20: Snow White part 1

A20: Snow White part 1


An adventurous fairy tale in two parts. 3.5/Pathfinder compatible adventure for 4-6 PCs of Levels 6-8 Written by Stephen Yeardley, Jonathan G. Nelson, and Will Myers Cartography by Dan Roy, Todd Gamble, and Jonathan G. Nelson Love is firmly in the northern air of Klavek, as what started as a marriage of political practicality has turned into the real thing....   [click here for more]
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A21: Snow White part 2

A21: Snow White part 2


Inspired by the old Hessian folk tale with ideas from the fairy tale by the Brothers Grimm   Part Two of an adventure for 4-6 characters of levels 6-8 by Stephen Yeardley, Jonathan Nelson, & Will Myers In Snow White part 2 the party is responsible for tracking down Lumi and returning her to Castle Morsain. Their quest won’t be easy as they must first...   [click here for more]
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A22: Saatman's Throne, Saatman's Empire (4 of 4)

A22: Saatman's Throne, Saatman's Empire (4 of 4)


Nearly two thousand years ago, in the land which now holds the Klavek Kingdom, a different power ruled the land. The Saatman Empire was a land unlike any seen before or since: it was a place where dragons ruled as gods, each in their own kingdom keeping lesser races as cattle. And above all of these god kings stood and watched the Saatman, an emperor among god-kings. Eventually, the humans rose up,...   [click here for more]
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A23: Twin Crossings

A23: Twin Crossings


A mercantile endeavor for four to five 4th level PCs. Embroiled in a struggle between two rival merchant houses, the party races to assemble and escort a valuable load of cargo to a commerce-starved city. The loss of the yearly supply ship to a late winter storm places an isolated town in peril. A lone survivor, clinging to a hatch cover and blown hundreds of miles by the tempest, brings...   [click here for more]
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AaWBlog Presents—Wonders of NaeraCull Brochure #1: Sunny Southern Shores

AaWBlog Presents—Wonders of NaeraCull Brochure #1: Sunny Southern Shores


AaWBlog Presents gathers together the great daily content posted on the AdventureAWeek.com blog; the Wonders of NaeraCull series of PDFs are built as travel brochures that highlight the dangerous Hungering Jungle of Aventyr, making a convenient FREE product that promises to be a great resource for GMs of all kinds. Included in the Wonders of NaeraCull Brochure #1: Sunny Southern Shores you'll...   [click here for more]
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AaWBlog Presents—Wonders of NaeraCull Brochure #2: The Mist Shrouded Vale

AaWBlog Presents—Wonders of NaeraCull Brochure #2: The Mist Shrouded Vale


AaWBlog Presents gathers together the great daily content posted on the AdventureAWeek.com blog; the Wonders of NaeraCull series of PDFs are built as travel brochures that highlight the dangerous Hungering Jungle of Aventyr, making a convenient FREE product that promises to be a great resource for GMs of all kinds. Included in the Wonders of NaeraCull Brochure #2: The Mist Shrouded...   [click here for more]
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AaWBlog Presents—Wonders of NaeraCull Brochure #3: The Fire Lit Mountain

AaWBlog Presents—Wonders of NaeraCull Brochure #3: The Fire Lit Mountain


AaWBlog Presents gathers together the great daily content posted on the AdventureAWeek.com blog; the Wonders of NaeraCull series of PDFs are built as travel brochures that highlight the dangerous Hungering Jungle of Aventyr, making a convenient FREE product that promises to be a great resource for GMs of all kinds. In AaWBlog Presents: Wonders of NaeraCull Brochure #3 (The Fire-lit...   [click here for more]
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AaWBlog Presents—Wonders of NaeraCull, Brochure #4: The Stone Sentinels

AaWBlog Presents—Wonders of NaeraCull, Brochure #4: The Stone Sentinels


AaWBlog Presents gathers together the great daily content posted on the AdventureAWeek.com blog; the Wonders of NaeraCull series of PDFs are built as travel brochures that highlight the dangerous Hungering Jungle of Aventyr, making a convenient FREE product that promises to be a great resource for GMs of all kinds. In AaWBlog Presents: Wonders of NaeraCull Brochure #4 (The Stone...   [click here for more]
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Adventure Composition Tutorial (ACT 2.2)

Adventure Composition Tutorial (ACT 2.2)


The ACT 2.2 is the premiere guide for proper composition of professional RPG adventures. This guide contains: Written by Jonathan G. Nelson (Owner/Publisher of AdventureAWeek.com) and Mike Myler (AaWBlogmaster, Veranthea Codex) Proper formatting techniques Legal procedure and proper referencing of materials Adventure planning Cartography requests Art requests Layout and...   [click here for more]
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B01: Under His Skin

B01: Under His Skin


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 1-2 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. Saben Behi is lauded amongst his peers for his study of the very nature of magic has touched lives across the world. But he remains secluded, and has suddenly...   [click here for more]
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B02: Happiness in Slavery

B02: Happiness in Slavery


A Pathfinder/3.5 Compatible Adventure for 6-8 PCs of levels 4-6 The PCs are just bedding down for the night when the village is attacked by raiders. What at first appear to be simple bandits turns out to be more frightening when they discover the ‘raiders’ are not mere brigands, but foul Orcs. Worse, they have taken captives. With the help of several locals, the PCs must...   [click here for more]
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B03: It All Falls Down

B03: It All Falls Down


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 6 The Saatman emerald is an artifact, a relic of a long lost civilization that has been safely hidden in the Iroth family vault for years. But now, it, along with thousands of other precious gems have been stolen! A secretive group of duergar, long since driven insane from a curse, have broken into the family home and stolen...   [click here for more]
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B04: The Cave Beast's Hoard

B04: The Cave Beast's Hoard


A Pathfinder/3.5 Compatible Adventure for 3-5 PCs of level 3 by Paizo 2012 RPG Superstar contestant Jacob Kellogg The town of Woodwall is a small but thriving forest village. Originating as a simple wilderness trade outpost, it has grown into a modest city and bustling center of commerce that feeds, houses and supplies forest travelers of every sort. But that’s...   [click here for more]
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B05: To Catch a Serpent

B05: To Catch a Serpent


A Pathfinder/3.5 Compatible Adventure for 4-6 level 10 PCs The portside city of Tawwa is under attack from within! The PCs find themselves waylaid in the harbor of the busy port city as the government has begun to fall into chaos – a dozen city officials have been murdered over the last month, and the attacks show no sign of stopping. The mayor is panicking, and the harbor...   [click here for more]
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B06: Cry of Ill Omen

B06: Cry of Ill Omen


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 8-10 The quaint fairytale village of Prince’s Folly is stuck in a recurring nightmare. The brooks no longer bubble, the children no longer frolic, and the giant daisies have all withered and died. Every there years the banshee comes to Prince’s Folly to portend the death of a member of the McDonagal...   [click here for more]
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B07: Beauty & Blood

B07: Beauty & Blood


A Pathfinder/3.5 compatible adventure for 4-6 PCs of 4th level The small town of Iversdam is threatened by an insane nymph! Accompanied by vicious mites and deadly mountain wolves, the townsfolk have little to defend themselves should an attack come to them. Three villagers have died trying to enter the nearby Silwood, and now an adventuring party has also vanished within. The party...   [click here for more]
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B08: Thief in the Night

B08: Thief in the Night


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs Levels 4-6 The city of Bridgefort needs your help! A series of robberies have begun to cause panic and distrust within the city. Witnesses are reporting seeing vampires lurking in the shadows. The Guards are unable to solve the mystery. Even worse, the citizens are blaming these events on the party. Can Bridgefort be saved? Explore...   [click here for more]
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B09: Curse of the Full Moon

B09: Curse of the Full Moon


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs Levels 4-5 “Have you ever been jostled awake by the shrill howl of a terrible beast? Felt the hairs on the back of your neck rise up, and goosebumps wash over your body like death’s cold caress? I have. For the past two weeks, every single night, a big wolf-like beast, covered in thick fur has invaded our normally quaint...   [click here for more]
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B10: White Worm of Weston

B10: White Worm of Weston


by Lance Kepner A 3.5/Pathfinder compatible adventure for 4-6 PCs of Level 12. In the idyllic country town of Weston a call has gone out for adventurers to slay a mighty white worm. Are you brave enough to face down a mythical beast and save the town? Or will you and your friends be worm food? The country town of Weston is besieged by a mythical white worm. The townsfolk...   [click here for more]
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B11: Fall of House Rodow

B11: Fall of House Rodow


by Haakon Sullivan A Pathfinder/3.5 Compatible Adventure for 4 PCs of Level 1 The family of Rodow are no more. When the PCs arrive at the Rodow manor they find the manor to be a burned out husk with corpses of guards and family members strewn about. It is up to the the newly joined party to discover who could commit such an atrocity but traps, monsters, and brigands threaten to...   [click here for more]
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B12: The Right to Arm Bugbears

B12: The Right to Arm Bugbears


A Pathinder/3.5 Compatible Adventure for 4-6 heroes level 5-7 After a series of robberies nearly brought Bridgefort to its knees, the stolen goods have not been found. Now humanoids are gathering in the nearby Forest of Mists and have been exploring ancient ruins using maps stolen during the robberies. Can the party stop these creatures before they are able to raise an army of...   [click here for more]
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B13: Frozen Nightmares

B13: Frozen Nightmares


A Pathfinder/3.5 Compatible Adventure for 4 level 10 PCs When the mithral rush began in the northern region centuries ago, people from all over the world rushed to the area to find riches and glory. Thus the town of Domandro was born to give the prospectors supplies, entertainment, and a warm bed in the frozen northern plains. However, the town mysteriously disappeared and forgotten even in...   [click here for more]
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B14: The Battle for Bridgefort

B14: The Battle for Bridgefort


A Pathfinder/3.5 Compatible Adventure for 4-6 heroes level 6-8 The city of Bridgefort is under siege! Hordes of humanoids are assaulting the city in an organized army. Only the party stands between the enemy and the defenseless civilians of the Western Province. Can they defeat the numerous foe and confont their leader determined to bring about the destruction or enslavement of...   [click here for more]
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B15: Rito della Successione

B15: Rito della Successione


A Pathfinder/3.5 adventure for 4-6 PCs of Levels 13-15 City of Freeport One hundred years ago, Donadrien died shortly after creating her final opera. Her ghost reappears after each subsequent performance, and always kills one of more of the cast or crew. Now, fresh off of a remodel of the Freeport Opera House, a previously unknown opera from Donadrien is ready...   [click here for more]
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B16: The Damned Souls of Fenleist

B16: The Damned Souls of Fenleist


A Pathfinder/3.5 Compatible Adventure for 4-5 PCs of Levels 6-7. The isolated village of Fenleist has been plagued by odd phenomena for years and now the spirits of their dead are clawing through the veil between this world and the afterlife! Doroi Tavskern, hunter of the undead, has held these scourges at bay but Constable Vandersmythe has placed a substantial bounty to entice other adventurers...   [click here for more]
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B17: Death & Taxes

B17: Death & Taxes


A Pathfinder/3.5 Compatible Adventure for 4-5 level 6 PCs It’s tax season in Hordenheim, and the free city is about to boil over. A rash of thefts has left the citizenry unable to pay, and a desperate burgomaster has turned to the PCs for help. The party will find themselves hired on as Tax Inspectors, tasked to keep order on the streets and bring gold back to the treasury....   [click here for more]
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B18: Three Faces of the Muse

B18: Three Faces of the Muse


A renaissance for four to five 7th level characters One of the greatest artisans of the age dies in a tragic construction accident while completing work on the cathedral dedicated to the goddess of beauty, art, love, and music. Undaunted, the high priest beseeches the goddess to return the great master’s soul to complete the task. Though the blessing is surely granted, the...   [click here for more]
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B19: Tower of Screaming Sands

B19: Tower of Screaming Sands


A Pathfinder/3.5 Compatible Adventure for 4 level 7 PCs Deep within the blasted desert wastes a mysterious black tower has been sighted. The structure is not marked on any known map and has not been seen in this location by travellers in the region, yet there it stands. The adventurers set out to explore this ancient, isolated tower that appears ripe for the plundering. Within they face...   [click here for more]
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B20: For Rent, Lease, or Conquest

B20: For Rent, Lease, or Conquest


A Pathfinder/3.5 Compatible Adventure for 4-5 level 7 PCs There comes a point in every adventuring career when a guildhall becomes a necessity. After all, where is the fighter going to hang his trophies? Where is the wizard going to perform his arcane experiments? Fortunately for the PCs, Edgewaith Manor is free for the taking. Unfortunately, it’s a bit of a fixer-upper. There’s...   [click here for more]
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B21: Shadows of the Deep

B21: Shadows of the Deep


A Pathfinder Roleplaying Game compatible adventure for four to six PCs of 5th to 7th level The sun rises on a beautiful morning to find the farming families of Pindleton already out in the fields, tending their crops and collecting their harvests. Their fields cover many acres, and have always yielded a great enough bounty to not only feed the village, but provide enough for sale...   [click here for more]
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B22: Serpents of Fickle Fortune

B22: Serpents of Fickle Fortune


A Pathfinder compatible adventure for four 9th level PCs. It was supposed to be an easy job; find the knucklebone of fickle fortune, kill the thespian gangsters, get paid. Instead the fabric of reality has been torn a new one, and the agents of pure chaos are pouring into Arefast! A protean raid has come to the Material Plane on a scale never before seen. Now the city is...   [click here for more]
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BASIC-series Iconics for Standard Pathfinder

BASIC-series Iconics for Standard Pathfinder


Behold the Adventureaweek.com BASIC-Series Iconics standardized for regular Core Rules play! Download this supplement to use in your own games or the AaW BASIC adventure path. This supplemental material is designed for those wishing to play the BASIC (Pathfinder Beginner) series with STANDARD Pathfinder statistics. For those wishing to use the Pathfinder Beginner stats: they have already been included...   [click here for more]
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BASIC01: A Learning Time

BASIC01: A Learning Time


CALLING ALL BEGINNER PATHFINDER GMS AND PLAYERS! A Pathfinder adventure for beginner players and game masters, 4 PCs of levels 1-2 Prepare to be schooled! Exallizar Preparatory Academy is a place that, for generations, has trained the best and brightest heroes in the land. All of the students are the children of famous heroes, and as one of the fortunate attendees, it...   [click here for more]
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