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 Hottest Adventures & Modules from Mongoose
 
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Traveller: The Tktk Convergence

Traveller: The Tktk Convergence


The travellers are summoned to the seemingly insignificant world of Tktk in Trojan Reach sector to investigate a possible Ancients site. They engage with the academic community at the site, participate in an archaeological dig, and become acquainted with the planet's variant chirper species, the tktks. But something terrible is happening on Tktk and by the time the travellers realize what it is, it...   [click here for more]
Mongoose  $3.00

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Prelude to War: Player's Guide

Prelude to War: Player's Guide


Heroes Wanted Chaos and dissent spread through the Foreven Sector like wildfire. Innocent (and sometimes not-so-innocent) lives are swept up in the wake of the conflict, and only your Travellers can protect them. But who is sowing these seeds of rebellion and violence? Someone must cut the strings before the puppet masters succeed at whatever dark machinations they are plotting. Are...   [click here for more]
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Prelude to War: The Rose of Death

Prelude to War: The Rose of Death


A Plague of Roses When bacterial geneticist Dr. Rose is captured by a rebel group with murderous intent, it falls to your travellers to infiltrate their secret base and rescue her. Along the way, they must also intercept a weapons shipment bound for the rebels and deceive their contact within the organization. All the while, millions of lives hang in the balance. Can the travellers...   [click here for more]
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Prelude to War: State of Chaos

Prelude to War: State of Chaos


Long Live the Monarchy Ms. Klein assigns the travellers to extract seven people from the Torres Monarchy, a region of Alespron Subsector engulfed in a bloody civil war. Here the characters can see for themselves what kind of havoc SORAG can cause if left unchecked. To make matters worse, Zhodani warships are attempting to pacify the more rebellious worlds, only serving to make the...   [click here for more]
Mongoose  $10.00

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100 Plots

100 Plots


You have been preparing for this gaming session for weeks and now the PCs have decided that they aren’t going near anything that you have prepared. Nooo. They have taken everything in a different direction. But don’t get mad. Get glad. Because you have access to 100 Plots. Instead of them jerking you around, it’s time to get even. Here are 100 Plots, with Patrons, Job Advertisements, Red Herrings,...   [click here for more]
Mongoose  $7.00

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100 Rendezvous

100 Rendezvous


This supplement is designed for use by the referee when they need to add a little flavor to the game, need some ideas to link NPC’s or the Player Characters (PCs for short) have decided to go in a different direction than was intended. I ‘ve divided it up into sections for greater ease of use. This was originally designed for use with Traveller but can easily be adapted to most Science Fiction...   [click here for more]
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100 Underworld Rendezvous

100 Underworld Rendezvous


This supplement is designed for use by the referee when they need to add a little flavor to the game, to link NPC’s or when the Player Characters (PCs for short) have decided to go in a different direction than was intended, and they’ve turned down that dark alley and bit off more than they can chew. Where do the PCs go once they land at the Starport, arrive by shuttle or conveyance? Why did they...   [click here for more]
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2300AD: Terror's Lair

2300AD: Terror's Lair


You, American Marshal Obadiah Thomas, have been assigned to capture Felix Berthold. When the Ann Arbor arrived at Earth’s orbital station, all passengers going on to Tirane transferred to the New Orleans, another passenger liner. You have joined them undercover as a nanoelectronics parts salesman. The New Orleans will be in Earth orbit for only another six hours, finishing the...   [click here for more]
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2300AD: The Tricolore's Shadow

2300AD: The Tricolore's Shadow


The players are hired to perform a simple survey mission; however, the presence of a downed French satellite, trigger-happy militia, and the machinations of governments at the highest level will ensure this mission turns out to be anything but simple. Fleeing for safety, the players will have to avoid the governments of Beta Canum-4 as they try to get off-world. ...   [click here for more]
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3rd Anniversary Traveller Bundle [BUNDLE]

3rd Anniversary Traveller Bundle [BUNDLE]


This special bundle product contains the following titles. Manticore Regular price: $4.00 Bundle price: $0.40 Format: PDF MANTICORE The discovery of a runaway brings the adventurers to the attention of Imperial agents. A trip to a world of zealots follows, alongside investigating rumors of activities of an illegal military project. Can the adventurers save the...   [click here for more]
Mongoose  $20.00 $2.00

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Adventure 2: Prison Planet

Adventure 2: Prison Planet


At some point in time, every Games Master will need this adventure - after all, it is the lot of players to constantly get into trouble with the law, and one day they will cross the line. . . Featuring an entire planetary prison, Prison Planet will integrate new arrivals into a life behind bars, working dangerous mines, surviving feuding factions and, possibly, allow an escape. With two different...   [click here for more]
Mongoose  $14.99

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Alpha Complex Nights

Alpha Complex Nights


Alpha Complex Nights are three adventures set in the world of Paranoia. The first, Spin Control, features the deadly world of sporks, public relations management and the plots of deranged and evil secret societies. The really dangerous part of all this is the public relations part, of course. The brain eating zombies are nothing to worry about at all. In My First Treason five pregenerated young...   [click here for more]
Mongoose  $4.99

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Another day in the force

Another day in the force


This adventure can be played on its own or integrated into a campaign. It is highly customizable Players will have to face a Solomani insurgent group that wants to end the Imperial occupation of the planet. ...   [click here for more]
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Ashfall II: Under the Dome

Ashfall II: Under the Dome


Six top Darrian university scientists on an expedition to Spume have taken refuge in the only town on the desolate world. A mining town full of rough and ready types trying to eke a living from the hellish environment. While they wait for the next ship offworld, there are people to get to know, rumours to titillate and intrigue, and things going on that maybe some would rather weren’t investigated....   [click here for more]
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Ashfall III: Into the Crust

Ashfall III: Into the Crust


Old rumours, questionable theories, hare-brained ideas – even the occasional miner going walkabout on the inhospitable surface of a hellish planet. Spume has them all. Well, there’s not much else to do between shifts. There’s hardly anyone who doesn’t have some thoughts on just what might be out there; but does anyone have any actual hard data? Six Darrian scientists, waiting for evacuation...   [click here for more]
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Bu and Embla Visit Vrirhlanz

Bu and Embla Visit Vrirhlanz


A free Christmas present for all Travellers! Join Bu and Embla, Travellers of Charted Space, as they visit the world of Vrirhlanz in the Vargr Extents, to take a break with Embla’s family. The homeworld of the Hlanssai, who have made their way throughout Charted Space on ships of the Vargr, Vrirhlanz is as chaotic as the Hlanssai themselves. On a world technically ruled by Vargr, learn how the Hlanssai...   [click here for more]
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Cities of Fantasy - Skraag

Cities of Fantasy - Skraag


Home to over twenty-five thousand rampaging orcs, Skraag is a city of pure brutality, a place of nightmare that even the bravest adventurer will fear to tread. Built from the ruins of an ancient dwarven stronghold the orcs themselves destroyed, the hordes of Skraag range for miles in every direction, bringing slaughter and misery to any community unfortunate enough to be within range of their predations....   [click here for more]
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Cities of Fantasy - Stonebridge

Cities of Fantasy - Stonebridge


If there were a place where the written word was priceless, where a painting or a sculpture was worth more than diamonds and where a song could inspire a love that lasts for centuries, would you go there? If there existed a city where genius and beauty were one and the same, where invention and ambition were prized above martial skill and where dragons and mortals lived together in eternal harmony,...   [click here for more]
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Cities of Fantasy - Stormhaven

Cities of Fantasy - Stormhaven


Among the mysteries of the sea, Stormhaven stands proud and defiant, a city built upon the relic of an unknown civilisation. Four great pillars support a disk of preternatural stone, its architects an enigma as great as the means of its construction. The new inhabitants settled centuries ago, giving the city its current name because the solidity and endurance it offers against the surrounding ocean...   [click here for more]
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Core Adventure 1: Invasive Species

Core Adventure 1: Invasive Species


The Core is the seat of empire for the Third Imperium, a highly populated and industrialised region of space civilised for thousands of years. It is also home to several reserve worlds, some of which are places where the Imperial feudal nobility go to rest and play. Tinea-Fabre is a candidate to become the fourth reserve world in the sector, hosting a lush ecosphere with dozens of imported alien animals....   [click here for more]
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Core Adventure 2: Last Call at Eneri's Cantina

Core Adventure 2: Last Call at Eneri's Cantina


Eneri’s Cantina at Affinity Highport is the quintessential starport bar where adventures begin, patrons are met, rumours are heard and weary Travellers wind down after weeks in jumpspace. It is a place to get a good stiff drink and have the chance to rub elbows with the movers and shakers of the Sylean Main. The winds of change are blowing in the region, and the high-tech industrial world of Ase...   [click here for more]
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Core Adventure 3: Errant Lightning

Core Adventure 3: Errant Lightning


The Core sector is the heart of the Third Imperium, the seat of empire and an economic powerhouse, but even the Core has its backwater worlds. One such place is Adan, a dry, almost desert world with a unique ecosphere and a secret that few know. Adan’s small hydrosphere is entirely located in a single deep sea called the Cleft. From that sea grows the Clench, a writhing mass of plant life that extends...   [click here for more]
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Crash Priority

Crash Priority


OXYGEN REMOVAL IN 5 SECONDS. 4... 3... UNDER PRESSURE? Ever since you started Gamemastering the PARANOIA XP roleplaying game, you’ve struggled to keep up with your players. Right? They always want new Troubleshooter missions in Alpha Complex -- new ways to compel fear and ignorance -- new reasons to loathe and suspect their fellow Troubleshooters—new methods of dying repeatedly in...   [click here for more]
Mongoose  $4.99

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Crime without punishment.

Crime without punishment.


Crime Without Punishment is an adventure for Traveller, ideal to be played as the first session. Likewise, although it is an individual adventure, it is also the beginning of a great campaign that runs through the most important events of the Third Imperium, in the interlude of the fourth and fifth Frontier wars, where players have the opportunity to be the protagonists. ...   [click here for more]
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Criminal Histories

Criminal Histories


Criminal Histories is a character creation system for ambitious PARANOIA players. This mighty 64-page book replaces and vastly expands the wimpy dozen or so pages of character creation rules in Chapter 3 of the PARANOIA rulebook. With this book you can give your brand-new Troubleshooter player character (PC) a lengthy rap sheet of past accomplishments, scandals, allies, enemies, skill and...   [click here for more]
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Death Station

Death Station


A free Christmas present for all Travellers! Death Station is a remastering of a classic Traveller adventure, reimagined by Seth Skorkowsky.  High above a backwater world, the laboratory ship Calendula has gone silent. Believing it nothing more than a downed transmitter, the Travellers are sent to investigate. Inside they discover a grisly scene of corporate espionage, illegal medical experiments,...   [click here for more]
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Deneb Adventure 1: The Lost Duke

Deneb Adventure 1: The Lost Duke


The planet of Brufort has always managed to remain under the radar of Charted Space at large. The mining companies support their workers as they bring up bountiful hauls of precious Zuchai crystals and, despite the presence of dangerous fauna, the people were happy. That happiness would not last. A missing ship brings the Travellers to this backwater. What seems like a simple recovery mission puts...   [click here for more]
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El Dorado

El Dorado


The town of El Dorado is suffering from drought, cattle rustling, and a land baron out to save his ranch by any means. Can the Travellers win the election to sheriff and help the town? ...   [click here for more]
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Escape the London

Escape the London


Awakening to the piercing sound of alarms in a pitch-black cargo bay, you realize the starship's jump drive has catastrophically malfunctioned. You and your fellow prisoners, bound for Rytary – a notorious penal colony from which few return and those who do are never the same – find yourselves unexpectedly thawing from cryo-sleep. This is your one chance: escape or face the horrors of Rytary. With...   [click here for more]
Mongoose  $2.00

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Eve of Rebellion

Eve of Rebellion


Imperial Intrigue! Play Emperor Strephon, his heir and daughter Grand Princess Ciencia Iphigenia, decadent nephews Princes Lucan and Varian, or his advisors Duke Norris and Archduke, in this high(est) level adventure as intrigue and politics bring the Third Imperium to the edge of the Rebellion era. But watch your backs! You’ll never quite be sure who’s about to make their move for power. A ...   [click here for more]
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EVENT HORIZON

EVENT HORIZON


The Travellers agree to a rescue mission of a ship, and discover that they are in grave danger. The adventure is an adaptation of the famous movie Event Horizon to be played as a Traveller adventure. I hope you enjoy it! Spanish translation included. ...   [click here for more]
Mongoose  $2.50

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Fire Beyond the Border

Fire Beyond the Border


The Outrim Void. The Trojan Reach. The Graveyard of Empires. This area just beyond the Imperial border saw the rise and fall of countless warlords and would-be god-kings. It's a treasure trove for archeologists, but is regarded as infested with pirates and Aslan raiders. Betino hault-Aldaya is the heir to billions in shares of the Tobia Commerce Guild. For a year and a half he has been indulging in...   [click here for more]
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Flashbacks

Flashbacks


PARANOIA's greatest hits, back in print! Mongoose Publishing's PARANOIA roleplaying game has earned an Official Commendation from your friend The Computer. Now Mongoose gains the illustrious status of Hero of Alpha Complex for PARANOIA Flashbacks, eight classic missions collected in one 256-page volume, updated for the new edition. These riotously funny works...   [click here for more]
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Flashbacks II

Flashbacks II


Wizards? Lizardmen? A dungeon? In PARANOIA? Sure. Not only can your players get blown up, back-stabbed, betrayed, hosed, incinerated, crushed and repeatedly executed, but in this mission they can also get turned into a collie, devoured by a dragon, munched by a tiger, chopped in half by a gargoyle, soul-sucked by a spectre, drowned, then ripped apart by killer penguins. PARANOIA is a reincarnation...   [click here for more]
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FORBOLDN PROJECT

FORBOLDN PROJECT


The Travellers, on their way through the planet Forboldn, discover a plot orchestrated by a Megacorporation to stop the colonization process of the planet.  Spanish translation included. ...   [click here for more]
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Forerunner

Forerunner


This adventure works best with characters that have a science or scholar background as well as a scout background. The Travellers are hired by a pharmaceutical company whose research team has gone missing. While searching in a wilderness zone of the planet the Travellers will discover more than just the missing scientists. ...   [click here for more]
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Frontier Days

Frontier Days


The module offers a way to introduce new players to an existing group, introduce players to each other for a new campaign, or give the players a portside adventure with the possibility to make a little money.   Frontier Days is the planetary celebration of the trials that the early settlers had to overcome. It offers a unique three day entertainment for the population and visitors. But what's a...   [click here for more]
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Generation X

Generation X


Feeling cooped up, locked down, shut in? Experiencing limited horizons? Seeing the same old faces? Facing an uncertain future? Generation X contains adventure set on and around a generation starship.  The core adventure allows the Referee to either explore the departure of such a ship, events along the way or at the destination, and perhaps the standard trope of regression along the way. ...   [click here for more]
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Great Rift Adventure 1: Islands in the Rift

Great Rift Adventure 1: Islands in the Rift


In Great Rift Adventure 1: Islands in the Rift, the Travellers are sent to Amondiage in the Old Islands subsector to pick up a starship. Their mission is to take it to Zuflucht for transfer into Imperial space ‘behind the claw’ in Deneb or the Trojan Reach. However, the task is not simple; the ship is not sitting on a berthing pad at Amondiage - it is in fact on an entirely different...   [click here for more]
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Great Rift Adventure 2: Deepnight Endeavour

Great Rift Adventure 2: Deepnight Endeavour


A terrifying struggle against a truly alien force in the depths of the Great Rift… Great Rift Adventure 2: Deepnight Endeavour takes place aboard a derelict exploration vessel which the Travellers must enter to locate fuel. With no way to get home, they discover there are survivors, and that the ship has taken aboard a malevolent entity seeking to reach an inhabited planet....   [click here for more]
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Great Rift Adventure 3: Flatlined

Great Rift Adventure 3: Flatlined


The term ‘flatlined’ is a common figure of speech in Charted Space. It typically refers to electronic equipment that has been disabled or broken. A person can also jokingly be referred to as flatlined if they are extremely tired or drunk, or just committed some serious social gaffe. Less pleasantly, the term is also used for a medical patient whose vital signs have ceased to register. Someone...   [click here for more]
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High Guard: Aslan

High Guard: Aslan


High Guard: Aslan is a supplement for High Guard, bringing the mighty ships of the Aslan to your campaign. Despite outward appearances, Aslan ships use much the same technology as human vessels, and either race can readily utilise ships belonging to the other with a minimum of difficulty. However, Aslan do display a slightly different approach towards ships and this is reflected in their design....   [click here for more]
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High Guard: Deployment Shuttle

High Guard: Deployment Shuttle


High Guard: Deployment Shuttle is a supplement for High Guard, introducing a new class of ship and exploring its construction, specifications and roles undertaken through Charted Space. As well as presenting full High Guard rules for the deployment shuttle, the use of Marine Assault Forces, often carried on board, are studied, as well as the use of this vessel in boarding actions and customs...   [click here for more]
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Hivers Campaign [BUNDLE]

Hivers Campaign [BUNDLE]


This special bundle product contains the following titles. Hivers I Regular price: $2.99 Bundle price: $2.25 Format: PDF A global fanmine has plunged a world into crisis. A relief convoy bringing much needed food suppliers is then attacked and drstroyed, and in the middle of all this are your player characters. Can they rescue the last surviving food freighter...   [click here for more]
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Hivers II

Hivers II


Hivers II If this adventure follows on from Hivers I then you will be familiar with the Hivers and how their ship exploded in the upper atmosphere at the end of the previous episode. If you have not played Hivers I, here is a synopsis. What the average person understands is this: The world upon which you stand has been suffering a global famine. When things got desperate a massive food convoy was...   [click here for more]
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Hivers IV

Hivers IV


This is the final part of the Hivers series. This adventure leaves enough open to allow a GM to continue a Hivers based campaign but it also gives an opportunity to put an end to the Hiver threat. This is an intense, combat-heavy final installment. ...   [click here for more]
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Ice-Kori Prison

Ice-Kori Prison


You’ve been hired to pick-up a prisoner, Aduan Petrenko, from the infamous Ice-Kori Prison and bring them to stand trial. While the job is usually performed by Law Enforcement agents, budget reform prevents their use which means that you were hired.  It’s an easy gig and the pay is decent; there is nothing that can go wrong. The is a short scenario that can be dropped into a larger campaign;...   [click here for more]
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Iron Spine

Iron Spine


The travellers have been asked to do the unthinkable: Jump into the hostile space of the Glorious Empire and rescue a team of kidnapped scientists. The Empire is an extremist branch of the alien Aslan who practice slavery and are in dire need of technically skilled people. It will be extremely difficult for the travellers to get into the Empire to perform this daring job, but once they're in, will...   [click here for more]
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Locked, Loaded & Lost

Locked, Loaded & Lost


Locked, Loaded & Lost One Page Adventure This short adventure is intended to act as a ‘side quest’ and takes two or three sessions to play. The setting is any space station, but a Law Level of 6 or greater makes the adventure more interesting, as it should restrict the weapons the Travellers are carrying. Materials You will need to find some simple floorplans. There are scenes in wide...   [click here for more]
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Lost Ships #1: Laboratory Ship Salvage

Lost Ships #1: Laboratory Ship Salvage


In this Traveller 2nd Edition adventure, the Travellers stumble upon the mysterious Van Ghent Harkness, a modified Laboratory Ship abandoned in the dark rings of an isolated gas giant. The adventure presents various hooks for encountering the ship, involving scavengers, rival Noble families, solo Scouts, and even the Van Ghents themselves hiring the Travellers.  The Travellers encounter mystery and...   [click here for more]
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