Sea Law contains the ship combat system and naval campaign guidelines for the Rolemaster system. With Sea Law a GM can set up and resolve naval battles involving a wide variety of ships from early oared galleys to great sailing ships. In fact, the combat system doesn't require a GM-it is a fully functional boardgame. Sea Law has everything you need to handle action on the... [click here for more]
True adventure awaits those willing to risk everything for fame, fortune, and honor. If you enjoy intrigue among the world's most powerful people, climactic battles with arch villains, and swooping in to save the day at the very last minute, then you, my friend, were born to be a swashbuckling hero!
At Rapier's Point presents a whole new facet to your role playing campaign - that... [click here for more]
Welcome to the Timestream!
Got a bag full of fresh dinosaur eggs to sell? Or Dead Sea Scroll originals? How about analog masters of the Beatles' first platinum album? That's a good day's work for an ambitious Freetimer. Too bad there is a crack team of Timekeeper agents hot on your trail and looking to put an end to your lucrative "antique" trade. And here they come! It's time to hop aboard... [click here for more]