This one is quite different...starting with a bump in the night and then things only go downhill from there! You can play whoever and whatever you like, just not expect things to stay the way they started...still, where there's a will there's normally a way (just that it's a bit creepy).
Nice guys won't prosper if they act nice!
You'll find a twist to the rules and something that you can play over... [click here for more]
Can you follow orders unquestioningly? Unquestionably not! This is the story of the Hurricane, the man the authorites came to blame. If you like your merchants rich then Davor Pisk is worth risking terminal brain damage for, just as his mincetaur bodygaurds would do without question. Watch out for Wizard Control - they shoot to kill.
54 paragraphs of headlong fun you hardly need shake a rulebook... [click here for more]
It's tough surviving in the big city when you've run out of money and can't find a job you really want to do (it's not much fun cleaning out stables) so when an admittedly strange person comes up to you offering the chance to earn serious coin who would turn it down? Especially when the job calls for a hero and you're sure you fit the bill.
Breaking into the Khaboom City Dungeons might be possible,... [click here for more]
The WIzards' Guild in Khaboom has recently overhauled its spell books. All Level One spells are taught to wizards who graduate from WIzards' School. Spells above Level Six are taught by negotiation; lower levels are available to be taught without appointment. Strictly no credit given. ... [click here for more]
Six Pack Special - Five solos and 1 GM adventure.
Going deep inside in Pressure Drop, relive childhood with Fairyland, understand Gericault's masterpiece with Adrift on the Ocean, get a grip on the Trollworld political scene with Rotten Borough with its all-new Dirty Tricks options, see if a specialist can ever go wrong in Ranger Than Fiction and then get some friends and give evelotion a helping... [click here for more]
Gathered here for your delight and confusion are house rules, stories, dungeons, rules comparisons, maps and (frankly I've forgotten exactly what or simply do not have the attention span at my advanced age) many other oddities from my adventures in Trollworld these last few years. Many dedications too.
109 pages of bewildering balderdash - good luck, you'll need it! ... [click here for more]