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Spheres of Power

Spheres of Power


Note: The Hero Lab Files for Spheres of Power are located here: /product/173572/Spheres-of-Power-Hero-Lab-Files The bundle for both can be found here: /product/178827/Spheres-of-Power-PDF-Hero-Lab-BUNDLE Spheres of Power is a completely new magic system for the Pathfinder RPG and other D20 systems, built from the ground up to provide an easy and intuitive approach to concept-based magic. Spheres...   [click here for more]
Drop Dead Studios  $19.99

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Spheres of Power: Hero Lab Files

Spheres of Power: Hero Lab Files


*These Files require the Ultimate Magic and Advanced Player's Guide packages to function correctly. This product is for the Hero Lab files alone. The PDF can be found here: /product/129448/Spheres-of-Power There is also a bundle for both located here: /product/178827/Spheres-of-Power-PDF-Hero-Lab-BUNDLE Spheres of Power is a completely new magic system for the Pathfinder RPG and other D20...   [click here for more]
Drop Dead Studios  $19.99

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Rogue Glory

Rogue Glory


As one of the “Core 4,” the rogue is a mainstay of any roleplaying fantasy adventure. Sadly, the Pathfinder rogue, while the best incarnation yet, has begun to be eclipsed by other, more expansive classes. This book revitalizes the rogue by providing expanded options, revised rules, and suggestions for rogue-centric games. This volume includes: 13 new Archetypes including, Chemist,...   [click here for more]
Drop Dead Studios  $9.99

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Spheres of Power: Expanded Options

Spheres of Power: Expanded Options


Spheres of Power: Expanded Options is the first supplemental product in the Spheres of Power line, giving players and GMs even more toys to play with for the Spheres magic system. Inside this 29-page supplement, you'll find: Favored Class Options for all Spheres of Power classes for both the core and several expanded races! Conversion Archetypes...   [click here for more]
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Spheres of Power: Expanded Options Hero Lab Files

Spheres of Power: Expanded Options Hero Lab Files


Note: These Hero Lab files require the Spheres of Power Hero Lab files to function correctly. Spheres of Power: Expanded Options is the first supplemental product in the Spheres of Power line, giving players and GMs even more toys to play with for the Spheres magic system. With these Hero Lab files, you'll find: Favored Class...   [click here for more]
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The Telekinetic's Handbook

The Telekinetic's Handbook


The Telekinetic’s Handbook is an expansion to the Telekinesis sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new feats, new magic items, expansions and explanations of telekinetic mechanics, new rituals and incantations, and more to help make the most out of this great branch of magic. The Telekinetic’s Handbook is book 2 in a multi-part...   [click here for more]
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The Telekinetic's Handbook Hero Lab Files

The Telekinetic's Handbook Hero Lab Files


Note: This product is for Hero Lab files only. The PDF can be found here: /product/167879/The-Telekinetics-Handbook A Bundle for both can be found here: /product/200024/The-Telekinetics-Handbook-PDF-Hero-Lab-Combo-BUNDLE This is the Hero Lab files for the Telekinetic’s Handbook, an expansion to the Telekinesis sphere from the Spheres of Power magic system...   [click here for more]
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The Geomancer's Handbook

The Geomancer's Handbook


The Geomancer’s Handbook is an expansion to the Nature sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new packages, new magic items, new rituals and incantations, and even nature-themed monsters transposed to using the Spheres of Power system. The Geomancer’s Handbook is book 1 in a multi-part series, funded via Patreon. ...   [click here for more]
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The Geomancer's Handbook Hero Lab Files

The Geomancer's Handbook Hero Lab Files


Note: This product is for Hero Lab files only. The PDF can be found here: /product/165487/The-Geomancers-Handbook A Bundle for both can be found here: /product/200183/The-Geomancers-Handbook-PDF-Hero-Lab-Files-BUNDLE This is the Hero Lab files for the Geomancer’s Handbook, an expansion to the Nature sphere from the Spheres of Power magic system, and includes...   [click here for more]
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Wizard's Academy

Wizard's Academy


NOTE: This volume includes FANTASTICAL CREATURES AND HOW TO SURVIVE THEM, which is necessary for running this adventure! Windfell Academy is an enigmatic place. Alongside their traditional studies, students can gain personalized summoning advice from a reformed succubus, delve the library’s many tomes with the aid of the library troll, or simply pass the time visiting...   [click here for more]
Drop Dead Studios  $49.99 $19.99

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Worlds of Power

Worlds of Power


Drawn from the entries of the 2015 Spheres of Power Worldbuilding Contest, this 45 page PDF features three entire worlds for your campaigning pleasure! Along with setting info, story hooks, and adventuring guidelines, each world comes with its own set of custom mechanics that can easily be adapted to a variety of worlds, including new magic talents, alternate classes and class features, custom XP...   [click here for more]
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The Channeler

The Channeler


Sometimes magic isn't about finesse or manipulation. Sometimes it's about power. Raw, unadulterated power. The channeler is a spellcaster who channels his power through his own body, trading hit points for spells. On one hand, he can achieve heights of arcane prowess his fellows can rarely glimpse; on the other hand, every spell saps a bit of his strength, leaving him even more vulnerable to the...   [click here for more]
Drop Dead Studios  $3.99

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The Spiritualist

The Spiritualist


Gods are for wimps. The spiritualist is a divine caster who summons and manipulates their own spirit, rather than call down power from on-high. Through monk-like training, inherent second-sight, and great meditation, these combatants learn to enact rituals that delve the future, raise the dead, transform their bodies, and enact blasts of pure energy to shatter the mountains themselves. The 5th...   [click here for more]
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The Aspect

The Aspect


Empowered by the spark of divinity, Aspects serve as the mortal voice and embodiment of a divine being. Greater than a Cleric, an aspect is a living piece of their god, walking the line between mortal and deity like never before. This 20-level base class takes the powers of Pathfinder deities and puts them into the hands of the players, allowing them to command divine servants, possess a portfolio,...   [click here for more]
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The Dilettante

The Dilettante


Need a fighter? A wizard? A cleric? A rogue? Why not someone who can be all 4? The dilettante is an adventurer who studies everything she can, from odd bits of arcane theory, to new fighting styles, to outlandish gods and religions. True jacks of all trade, dilettantes can shift easily between party roles to fill whatever's missing, or simply combine feats, techniques, and bits of magic into a fearsome...   [click here for more]
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The Enhancer's Handbook

The Enhancer's Handbook


The Enhancer's Handbook is an expansion to the Enhancement sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new archetypes, new magic items, new incantations, and more to help a caster bring out the best in himself and his allies. The Enhancer's Handbook is book 5 in a multi-part series.   ...   [click here for more]
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The Enhancer's Handbook Hero lab Files

The Enhancer's Handbook Hero lab Files


Note: This product is for Hero Lab files only. The PDF can be found here: /product/184708/The-Enhancers-Handbook A Bundle for both can be found here: /product/217117/The-Enhancers-Handbook-PDF-Hero-Lab-Bundle-BUNDLE These are the Hero Lab files for the Enhancer's Handbook. The Enhancer's Handbook is an expansion to the Enhancement sphere from the Spheres...   [click here for more]
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The War Dancer

The War Dancer


Mystic warriors hailing from the primal lands, war dancers are powerful manipulators of the battlefield. These men and women read the signs and omens of combat, feel the flows of his enemy's energy, and manipulate it to their own advantage. The war dancer is a martial controller, manipulating opponents just like a wizard, but doing it from the front lines. He may not be as physically powerful as...   [click here for more]
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The Artisan

The Artisan


The Artisan is a versatile class, and can either dabble in all forms of item creation or focus on only a few, honing his efficiency with them over time. The Artisan can also be built to charge enemies at the front, blast enemies from the back, or find inventive solutions to obstacles by creating anything from backpacks to stone bridges in the blink of an eye. 67 pages long, this PDF not only lays...   [click here for more]
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The Vauntguard

The Vauntguard


Drop Dead Studios is proud to announce their latest Pathfinder Roleplaying Game class, the Vauntguard! Located at the intersection of soldier and spy, the vauntguard is the first line of defense for a government or society; he is the troubleshooter and undercover agent, who must seek out information and neutralize deadly threats. Whether he serves a King, a secret society, or is simply a renegade...   [click here for more]
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Andrus: The City of Men

Andrus: The City of Men


The Old World has ended. What survivors there were needed a place to survive. That place was Andrus. Designed for the Skybourne campaign setting, Andrus is a world in miniature; with nowhere to go and a hostile world beating at the walls, Andrus houses hundreds of races and thousands of cultures, each one vying for survival in a city filled to the brim with ancient enemies, world-moving powers,...   [click here for more]
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Andrus: The City of Men MAP

Andrus: The City of Men MAP


Andrus is a world in miniature; with nowhere to go and a hostile world beating at the walls, Andrus houses hundreds of races and thousands of cultures, each one vying for survival in a city filled to the brim with ancient enemies, world-moving powers, and a metropolis full of factions struggling for dominance in this strange, new world. Designed for the Skybourn campaign setting, in Andrus gnolls break...   [click here for more]
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Archetypes of Power

Archetypes of Power


Archetypes of Power is a book all about character options; with content for both the Spheres of Might and Spheres of Power systems, Archetypes of Power is sure to give something new to your gaming table. Within this volume you’ll find feats, class options, and 20 different archetypes for a wide range of classes, including the Growling Marauder (skald archetype), the Grand Purifier (paladin/antipaladin...   [click here for more]
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Champions of the Spheres

Champions of the Spheres


Spheres of Power changed the way casters worked. Spheres of Might did the same for martial combatants. In Champions of the Spheres, both of the ‘Spheres’ systems are married together into a unified whole to provide players with a plethora of options to craft a multitude of characters to fit whatever concept they want to roll! Within Champions of the Spheres you’ll find: ...   [click here for more]
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Diviner's Handbook

Diviner's Handbook


The Diviner’s Handbook is an expansion to the Divination sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new magic items, new rules, new racial abilities, new rituals and incantations, and even divination-themed monsters for use in your games. The Diviner’s Handbook is book 4 in a multi-part series.   ...   [click here for more]
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Diviner's Handbook PDF/Hero lab Combo [BUNDLE]

Diviner's Handbook PDF/Hero lab Combo [BUNDLE]


This special bundle product contains the following titles. Diviner's Handbook Regular price: $4.99 Bundle price: $2.00 Format: Watermarked PDF The Diviner’s Handbook is an expansion to the Divination sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new magic items, new rules, new racial abilities, new rituals...   [click here for more]
Drop Dead Studios  $9.98 $6.99

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Diviner's Handbook, Hero Lab Files

Diviner's Handbook, Hero Lab Files


Note: This product is for Hero Lab files only. The PDF can be found here: /product/178419/Diviners-Handbook A Bundle for both can be found here: /product/208584/Diviners-Handbook-PDF-Hero-lab-Combo-BUNDLE This product is the Hero Lab files for the Diviner’s Handbook, an expansion to the Divination sphere from the Spheres of Power magic systemincluding...   [click here for more]
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Expanded Options PDF/Hero Lab Combo [BUNDLE]

Expanded Options PDF/Hero Lab Combo [BUNDLE]


This special bundle product contains the following titles. Spheres of Power: Expanded Options Regular price: $4.99 Bundle price: $2.00 Format: Watermarked PDF Spheres of Power: Expanded Options is the first supplemental product in the Spheres of Power line, giving players and GMs even more toys to play with for the Spheres magic system. Inside this 29-page supplement,...   [click here for more]
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Fantastical Creatures & How to Survive Them: A Student's Guide for Adventure and Study

Fantastical Creatures & How to Survive Them: A Student's Guide for Adventure and Study


NOTE: This book contains information already present in the volume Wizard's Academy, and is presented here separately for players and others who wish to gain the bestiary without buying the full Wizard's Academy adventure. Within these pages, famed Windfell graduate Winterlynn Graysun reveals her secrets and tactics for dealing with the many magical creatures that inhabit...   [click here for more]
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Jaws of the Jhambizaur

Jaws of the Jhambizaur


The heroes are caught between a halfling merchant and a town of Cherufe, all under attack by an ancient evil and its horde of undead dinosaurs. Designed for a party of PCs of 7th-8th level, for use with the Skybourne campaign setting. ...   [click here for more]
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Metafeats

Metafeats


There are two sides to every game; that which happens in the world, and that which happens around the table. Now you can mess with both with Metafeats! Want to reward a player for good behavior? Want to incentize someone to get into character or run a one-shot session? Want a justification for messing with the GM and throwing his perfectly good plans out the window? Now you can!...   [click here for more]
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Ships of Skybourne

Ships of Skybourne


Ships of Skybourne is a comprehensive vehicle guide for the Skybourne campaign setting, detailing methods, options, and mechanics for land, air, and sea vehicles of mundane, mechanical, and magical construction, but bending mostly to the airships an adventurer will use in their pursuit of fame and fortune. While Ships of Skybourne is bent toward the Skybourne campaign setting and is intended for...   [click here for more]
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Spheres Apocrypha: Dark Talents

Spheres Apocrypha: Dark Talents


This PDF features 10 new Dark talents, designed to give you new ways ot enjoying the Spheres of Power system for your Pathfinder games. Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Destruction Talents

Spheres Apocrypha: Destruction Talents


This PDF features 10 new Destruction talents, designed to give you new ways ot enjoying the Spheres of Power system for your Pathfinder games. Use destructive blasts for demolition, brand your enemies with deadly tattoos that limit their actions, or even make destructive blasts as attacks of opportunity! Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Light Talents

Spheres Apocrypha: Light Talents


This PDF features 7 new Light talents and 3 new feats, designed to give you new ways to wield the Light sphere and enjoy the Spheres of Power system for your Pathfinder games. Create weapons of light, fold your effects into halos, and more with these new expanded options! Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Martial Talents: Ranged

Spheres Apocrypha: Martial Talents: Ranged


This PDF features 8 new talents and 1 new feat, all for use with the Spheres of Might system. These talents grant new ranged options for different spheres, including Athletics, Barroom, Boxing, Berzerker, Dual Wielding, Equipment, and Fencing. Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Nature Package: Air

Spheres Apocrypha: Nature Package: Air


Designed for the Pathfinder Roleplaying Game and the Spheres of Power system, this PDF features an entirely new Nature package: Air! With a full base package, 11 new talents and 1 Advanced Talent, this new package brings a whole new dimension to the Nature sphere. Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Nature Talents, Earth

Spheres Apocrypha: Nature Talents, Earth


This PDF features 5 new Nature talents and 5 new spellcraftings, all focused around the Earth package of the Nature sphere of the Spheres of Power system. Designed for use with the Pathfinder Roleplaying Game. Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Nature Talents, Fire

Spheres Apocrypha: Nature Talents, Fire


This PDF features 7 new Nature talents, 2 new advanced talents, and 3 feats, all focused around the Fire package of the Nature sphere of the Spheres of Power system. Designed for use with the Pathfinder Roleplaying Game. Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Nature Talents, Metal, Plant, Water

Spheres Apocrypha: Nature Talents, Metal, Plant, Water


This PDF features 5 new Nature talents, 2 new spellcraftings, 3 new feats, and a new Nature sphere drawback, all focused around the Plant, Water, and Metal packages of the Nature sphere from the Spheres of Power system. Designed for use with the Pathfinder Roleplaying Game. Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Nature Talents, Spirit

Spheres Apocrypha: Nature Talents, Spirit


This PDF features 3 new Nature talents, 4 new feats, and a new general drawback, all focused around expanding the spirit options of the Nature sphere of the Spheres of Power system. Designed for use with the Pathfinder Roleplaying Game. Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
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Spheres of Might

Spheres of Might


2018 Ennie Nominated! Starfinder Compatible!! There's so much more to martial combat than swinging a sword, and so much more to martial characters than waiting for the next fight. Spheres of Might is a brand new approach to building martial characters in the Pathfinder Roleplaying Game. From the makers of Spheres of Power, Spheres of Might changes combat into a cinematic experience,...   [click here for more]
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Spheres of Power PDF/Hero Lab [BUNDLE]

Spheres of Power PDF/Hero Lab [BUNDLE]


This special bundle product contains the following titles. Spheres of Power Regular price: $19.99 Bundle price: $10.00 Format: Watermarked PDF Spheres of Power is a completely new magic system for the Pathfinder RPG and other D20 systems, built from the ground up to provide an easy and intuitive approach to concept-based magic. Spheres of Power lets you adapt...   [click here for more]
Drop Dead Studios  $39.98 $29.99

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Summer Class Blitz! [BUNDLE]

Summer Class Blitz! [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... ...   [click here for more]
Drop Dead Studios  $17.94 $12.00

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The Abjurer's Handbook

The Abjurer's Handbook


The Abjurer’s Handbook is an expansion to the Protection sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new feats, new archetypes, and more for making the most of protection magic in your games. The Abjurer’s Handbook is book 15 in a multi-part series.   ...   [click here for more]
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The Auspician's Handbook

The Auspician's Handbook


The Auspician’s Handbook is an expansion to the Fate sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new feats, new archetypes, and GM advice for making the most out of the Fate sphere and the magic of alignment and other metaphysical aspects in your games. The Auspician’s Handbook is book 14 in a multi-part series ...   [click here for more]
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The Battlemage's Handbook

The Battlemage's Handbook


The Battlemage’s Handbook is an expansion to the War sphere from the Spheres of Power magic system. Inside these pages you’ll fi nd new talents, new magic items, new incantations, and new archetypes for making the most of War magic in your games. The Battlemage’s Handbook is book 8 in a multi-part series. ...   [click here for more]
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The Battlemage's Handbook Hero Lab Files

The Battlemage's Handbook Hero Lab Files


NOTE: This is the Hero Lab file for the Battlemage's Handbook. The PDF is sold separately, and can be found here: product/204473/The-Battlemages-Handbook The Battlemage’s Handbook is an expansion to the War sphere from the Spheres of Power magic system. Inside these pages you’ll fi nd new talents, new magic items, new incantations, and new archetypes for making the...   [click here for more]
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The Battlemage's Handbook PDF/Hero Lab Bundle [BUNDLE]

The Battlemage's Handbook PDF/Hero Lab Bundle [BUNDLE]


This special bundle product contains the following titles. The Battlemage's Handbook Regular price: $4.99 Bundle price: $2.00 Format: Watermarked PDF The Battlemage’s Handbook is an expansion to the War sphere from the Spheres of Power magic system. Inside these pages you’ll fi nd new talents, new magic items, new incantations, and new archetypes for...   [click here for more]
Drop Dead Studios  $9.98 $6.99

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The Chronomancer's Handbook

The Chronomancer's Handbook


The Chronomancer's Handbook is an expansion to the Time sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new feats, new archetypes, and more for making the most of Time magic in your games. The Chronomancer's Handbook is book 17 in a multi-part series.   ...   [click here for more]
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