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 Hottest Horror from Newstand Press
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Abort Retry Fail

Abort Retry Fail


Los Angeles, 1984. A creature, neither fully man or machine, arrives from a war-torn future. It's mission: To change the present. Assassinate a future leader of the resistance. Destroy vital infastructure. Protect and safeguard our only hope. Steal motorcycles, trucks, and sunglasses. Tell people to chill out, dickwad. Go on a vacation. It cannot be bargined with, it cannot be stopped, and it cannot...   [click here for more]
Newstand Press  Pay What You Want

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Abort Retry Fail 1000

Abort Retry Fail 1000


Los Angeles, 1991. A machine, formed from liquid metal capable of taking any shape, arrives from a war-torn future. Its mission: To destroy a malfunctioning killing machine gone rogue, undo the damage done to the timeline, and prevent it from changing the future, using any means nessesary. The new machine is sleek, powerful, and impossibly advanced. It can form its limbs into weapons, survive any amount...   [click here for more]
Newstand Press  Pay What You Want

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BLACKOUT - A Game of Civil Defence

BLACKOUT - A Game of Civil Defence


It’s 1940! The Continent has fallen, Hitler’s army seems unstoppable, and London has fallen into the crosshairs of the evil Luftwaffe. Their bombers come in the night and leave our great city blasted and burning in their wake... But it’ll take more than that! While the boys are fighting them on the beaches, us girls have a job to do! Air wardens, fire guards, rescue workers;...   [click here for more]
Newstand Press  $10.00 $7.50

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Flying Circus - Horrors of the Heights

Flying Circus - Horrors of the Heights


Himmilgard is a land of a great many dangers, few which are well understood. Some are simple for humans to comprehend: a Grand Eagle will swoop in and tear apart your plane because it is hungry. Others are strange, but their boundaries are known: if you wish to avoid the Fae, don’t stray into the Wild. But in the darkest forests, the deepest caves, and the open ocean are a myriad of dangerous...   [click here for more]
Newstand Press  $20.00

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Must be Tuesday

Must be Tuesday


Must Be Tuesday is a light RPG that recreates the tone and plots of high school "Monster of the Week" television, particularly early Buffy the Vampire Slayer. Players take the role of high school students facing off against the forces of darkness besieging their school. The catch, however, is that the players themselves are also monsters, with their supernatural half constantly vying for control. Players...   [click here for more]
Newstand Press  Pay What You Want

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Must be Tuesday d66 Tables

Must be Tuesday d66 Tables


Must be Tuesday has a lot of word association for players and GMs to do. It's not always the most intuitive thing for players coming from games where skills are picked from a list or defined with numbers to do, especially for GMs who need to quickly come up with groups of villains, monsters, fellow students and other NPCs to do. Hence, random generator tables! This book is really rather monsterous...   [click here for more]
Newstand Press  Pay What You Want

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One Ugly Motherfucker

One Ugly Motherfucker


You're ghostin' us, motherfucker. I don't care who you are back in the world, you give away our position one more time, I'll bleed ya, real quiet. Leave ya here. Got that? A team of highly trained special forces badasses enter a hostile situation. Success in their mission is beyond doubt; they have the gear, the skills, the muscle and the one-liners to put an army into the ground without...   [click here for more]
Newstand Press  Pay What You Want

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The Way Home

The Way Home


There's a place, or a non-place, perhaps, where time stands still. Every face is familiar, every place a hazy recollection, and the road goes ever onward, on towards home. You don't belong here, you know you don't, so you have to keep moving. Find your meals where you can, rest where its safe, and keep walking that well-worn trail. You'll get there eventually. But the road isn't easy. The people often...   [click here for more]
Newstand Press  $5.00

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  The Striker (5e)