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"Born of the U.S. government's 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green's leaders made a secret pact: to continue their work without authority, without support, and without... [click here for more] |
Arc Dream Publishing |
$9.99
|
The Bernier family of Tampa, Florida, has been terrorized by a fire and weird graffiti. Police suspect a hate crime. The mark on the door, carved with a horn or a claw and smeared with blood and effluvia, makes Delta Green think otherwise. One of their experts says it’s the symbol of Kore, queen of the underworld, goddess of an ancient mystery cult.
The sign has been seen in old tomes that had deadly... [click here for more] |
Arc Dream Publishing |
$4.08
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Delta Green: Tales from Failed Anatomies is a collection of stories by award-winning author and game designer Dennis Detwiller.
These tales of cosmic terror and personal horror span the life of Delta Green, the desperate organization that Detwiller helped create: a group of men and women who have seen the awful truths of reality and struggle to keep those realities at bay as long as they can.... [click here for more] |
Arc Dream Publishing |
$9.99
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FROM BIG DATA TO BELTWAY BANDITS
Cosmic terror infects the U.S. government and the companies that profit from it.
Delta Green: The Complex offers 21 new dossiers for federal agencies and important contractors to enhance your Delta Green campaign. Each dossier describes the entity’s budget, operatives, organizational structure and history, mandate, areas of friction with... [click here for more] |
Arc Dream Publishing |
$9.99
|
It’s been twenty-four years, a month, and two days since the bastards brought us down.
In that time we’ve come back strong, doing things they couldn’t conceive of. They think they understand us, those who know we’re still around. They think we’re cowboys, meddlers.... They think we’re just too pig-headed and selfish and old to let go... [click here for more] |
Arc Dream Publishing |
$24.99
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Winner of the Gold ENnie Award for Best Supplement, 2020
Mystery Attracts Mystery
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal cost.... [click here for more] |
Arc Dream Publishing |
$19.99
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A killing spree is horrifying enough. When all eight members of the Ridgeway family are gunned down by a math student who then kills himself, Delta Green sees hints that make it more terrifying still. Your Agents have to stop the madness before it spreads. The Last Equation is a full-color scenario of personal apocalypse and lethal mystery. It is playable with Delta Green: Need to Know... [click here for more] |
Arc Dream Publishing |
$4.99
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ENnie Award Winner for 2018: Best Game (silver), Best Production Values (gold), Best Rules (gold), and Product of the Year (silver)!
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often... [click here for more] |
Arc Dream Publishing |
$49.98
|
Judges and jury.
Delta Green's Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escaped -- perhaps with the aid of an agent from the task force.
Now they're the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.i.,... [click here for more] |
Arc Dream Publishing |
$3.74
|
ENnie Award Nominee for 2018: Best Writing
Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse.
The Key
The Junk Shop
Into the West
Inside
At the Shore
In the Back Seat
Kay’s Voice
The Witness
Dear Cind
The Phone Man and I
The Lady of the Rock
Between Here and Forever
It Was Not Her
Words
End of the World of the End
What the Voice Said
Water... [click here for more] |
Arc Dream Publishing |
$2.99
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Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse.
Bringing Work Home
Baptism
Go and Sleep No More
The Sea and Time
Farming
Last (and/or) Only
Lost and Found
Escape
Change Is Like a Season
In the Shuffle
Dad
On the Strange Events at Prentice Farms
Single Vehicle Fatality
Family
A Kindness
4W0HERE6-8AMI175
Trust Falls
Charlie Is Lost
Involuntary
That... [click here for more] |
Arc Dream Publishing |
$3.99
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Even Death Has a Half-Life
Two days ago, a newspaper delivery driver found retired geneticist Tibalt Grieves dead outside his suburban home. Police found Grieves’ girlfriend dead in the house. A detective discovered a hidden lab, outfitted with bio-hazard scrubbers. A CDC specialist found unidentifiable samples—samples that indicated that something had gotten loose. When the... [click here for more] |
Arc Dream Publishing |
$4.99
|
Black Devils Brigade is the first full-length adventure campaign for GODLIKE: Superhero Roleplaying in a World on Fire, the critically acclaimed game of deadly action and superheroic courage in World War 2. It lets your players become the Americans and Canadians who made up one of the deadliest outfits in the Allied armies, the First Special Service Force -- the Black Devils Brigade.... [click here for more] |
Arc Dream Publishing |
$19.99
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It is July 1943, and the greatest naval armada the world has ever seen is driving through the night toward Sicily. Before it gets there, a small team of American Talents and veteran British soldiers has a critical mission to accomplish behind enemy lines -- find and neutralize Mjollnir, a superhuman German Ubermensch capable of sinking the mightiest Allied ships with a glance. Donar's Hammer... [click here for more] |
Arc Dream Publishing |
$4.99
|
With a beautiful painting by Samuel Araya (Wild Talents, Unknown Armies), the GODLIKE GM Screen is the perfect centerpiece to any game table. The three-panel interior has every rule and chart a GM needs to run a fast, thrilling GODLIKE adventure.
Powers:
Hyperstats
Hyperskills
Custom Miracles
"Cafeteria" Miracles
Using Powers Defensively
Combat:
The Dice-Pool "Bell... [click here for more] |
Arc Dream Publishing |
Pay What You Want
|
“Godlike in their abilities, let us hope this new breed of man will carry the burden of a suffering world to our ultimate and unwavering goal — freedom for all the people of the Earth.”
Franklin D. Roosevelt November 10, 1941
At the dawn of World War II, a handful of people called "Talents" manifested strange powers that set them apart from the rest of... [click here for more] |
Arc Dream Publishing |
$19.99
|
"It wasn't hell. It was the courtyard of hell. It was a maelstrom of noise and hot, splitting steel... the rattling of machine guns never stops... wounded men refuse to leave, and the men don't want to be relieved after seven days and seven nights... the battlefield is still an appalling thing to see, in its mud, ruin, dead, and its blight and desolation."
--Matthew Halton,... [click here for more] |
Arc Dream Publishing |
$14.95
|
In 1942, the Japanese launched an ineffective attack against the Aleutian Islands off Alaska in the hopes of drawing American forces from the conflict in the Pacific. This poorly planned and executed invasion did not last. Time, weather, lack of supplies and an American counter-invasion all spelled doom for the operation.
Many believe this was the only physical invasion of the United States... [click here for more] |
Arc Dream Publishing |
FREE
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“Give me five years and you will not recognize the Germany I will show you...” - Adolf Hitler, November 30, 1940
PIERCE THE DARKNESS SURROUNDING THE NAZI SUPER-MEN!
Will to Power: The Nazi Parahuman Program 1936-1945, details the machinations of RuSHA SA—Rasse-und Siedlungshauptamt Sonderabteilung A (“Race and Settlement Office Special Department A”)—the Nazi program to exploit its super-human... [click here for more] |
Arc Dream Publishing |
$9.99
|
The Unspeakable Oath launched with a centerpiece article by John Tynes (now John Scott Tynes) about the “Hastur Mythos” of Robert W. Chambers. Tynes was affected deeply by Chambers’ stories of otherworldly Carcosa and the dreaded King in Yellow. He thought that in Call of Cthulhu they could be something deeper than what the game had envisioned before. He began to think the... [click here for more] |
Arc Dream Publishing |
$0.99
|
An unsettlingly introductory adventure for The Dreadful Secrets of Candlewick Manor. Orphans beware! Read no further if you expect to be a player rather than the Game Moderator. ... [click here for more] |
Arc Dream Publishing |
Pay What You Want
|
A collection of fun and frightful monsters ready to play in Monsters and Other Childish Things.
Spookster, by Connor Ivey (age 8)
Gnarlytoes, by Shane Ivey
Cho Leng, by Benjamin Baugh
Mr. Cuddles, by Becca Ivey (age 10)
Grimhook the Ravager, by Jon Ivey (age 12)
Socrates, by Rachel Ivey
Claydough, by Connor Ivey
Ice-olator, by Connor Ivey
Visher, by Shane Ivey
Nanny Nightmares, by Shane Ivey
The... [click here for more] |
Arc Dream Publishing |
Pay What You Want
|
Monsters are real. You know because you have one. He's more fun and way tougher than all the other kids' monsters. Try not to let him eat your friends. Monsters and Other Childish Things is a distressingly fun and funny roleplaying game about kids and the relationship-devouring horrors from beyond time and space who love them. Players take the roles of kids and the vicious monsters... [click here for more] |
Arc Dream Publishing |
$14.99
|
The Best Summer Vacation Ever
. . . and maybe the last!
A crazy cult plans to destroy the world -- not just a school or the boring grown-up shops at the mall, but the WHOLE WORLD -- and it’s up to you to stop them.
Now you and your friends, and your horrible friendly monsters, are taking on the Cult of the Ur-Monster from one end of the United States to the other. You'll... [click here for more] |
Arc Dream Publishing |
$12.99
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Cosmic terrors for every table!
OLD ONES RISING compiles issues 18 through 21 of The Unspeakable Oath, the Ennie Award-winning magazine of Cthulhu Mythos role-playing games. It includes:
Eight ready-to-play scenarios:
For Call of Cthulhu, “Dog Will Hunt,” “Suited and Booted,” “She Just Couldn’t Stay Away (No, No),” and “The Man With a Thousand Faces.”... [click here for more] |
Arc Dream Publishing |
$19.99
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THE SKIES ARE DIM ALWAYS SINCE THE MAKER DIED
In one golden hour, you and your friends shall weave a tale none will soon forget: a tale of good-hearted puppets in a bad-hearted world. You shall rise up against the savagery of Punch the Maker-Killer with his army of Nutcrackers and his terrible Boys, sewn from the flesh of the Maker of all puppets. You shall be steadfast and true. You shall likely... [click here for more] |
Arc Dream Publishing |
$19.99
|
The REIGN Enchiridion contains the essential rules for Greg Stolze’s fantasy roleplaying game “REIGN: A Game of Lords and Leaders.”
REIGN expands the frontiers of fantasy gaming by elevating the action to an international stage. Monarchs, mercenaries and merchant princes gamble armies and fortunes to win nations in a rich and vibrant fantasy setting. REIGN’s simple but complete rules model... [click here for more] |
Arc Dream Publishing |
$9.99
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ENNIE AWARD NOMINEE: Best Writing, Best Setting, and Product of the Year!
Play the heroes and villains of a Strange century! Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee . . . "Stony" Joe Smithson, the honest London boxer, transformed into living rock . . . Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie . . . the Lady... [click here for more] |
Arc Dream Publishing |
$19.99
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The Kerberos Club (Savage Worlds Edition) is a massive Savage Worlds sourcebook for pulpy superheroic roleplaying in Victorian London. The Quick-Start Guide gives you a taste of it, with an introduction to the Club, a summary of the timeline, and four sample characters, ready for play, that each highlight different aspects of the setting and its culture. ... [click here for more] |
Arc Dream Publishing |
FREE
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The Heart of the Haunted Sea
The adventurers are on a storm-wracked ship, seeking the island of a long-forgotten, abandoned temple to the Sea Demon. An extinct people sacrificed wealth and their own criminals and rulers there to quell the demon’s wrath. Untold treasure is said to just be lying there. Are your heroes bold or ruthless enough to claim it?
Written by Shane Ivey and illustrated by Kurt... [click here for more] |
Arc Dream Publishing |
$4.99
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Welcome to the Land of Dreams
From a squalid New York drug den to the spectral ruins of Sarkomand . . .
From the horrors of the Underworld to the zoog-haunted Enchanted Wood . . .
From the twilight city of Inquanok to the endless sunset of Ilek-Vad . . .
All the wonders of dream await—and all the terrors of nightmare, too.
The Sense of the Sleight-of-Hand Man is a full-length Call... [click here for more] |
Arc Dream Publishing |
$19.99
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A Hunt, a Feast, and an Undying Evil
The adventurers have journeyed uncounted miles to the vast plains of the Sunlands. A merchant in a faraway city told them that a great treasure rests in an ancient, cursed ruin called Juakufa. Where can the ruin be found? What is the nature of the supposed curse? What dangers lurk along the way? What are the Hyena Giants? And what were the mysterious Not Heres?... [click here for more] |
Arc Dream Publishing |
$4.99
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Riches Beyond Counting…or the Storm God’s Revenge
The adventurers have come to the Rahaman oasis, in the dry land of Kahlar, at the edge of the great Mahjur Desert. They seek the Tomb of Fire, a ruined temple to a god long forgotten. The people of the desert say that the Tomb of Fire is filled with fantastic riches, but they warn it is guarded by spirits too deadly for any mortal to defeat. Yet... [click here for more] |
Arc Dream Publishing |
$4.99
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The infamous magazine of Cthulhu Mythos gaming returns!
The Unspeakable Oath is a quarterly magazine dedicated to tabletop roleplaying games that are based on the Cthulhu Mythos -- the creations of horror author H.P. Lovecraft, the writers who inspired him, and the writers who followed him.
Created and published by game designers, writers and artists who love Cthulhu Mythos gaming, every... [click here for more] |
Arc Dream Publishing |
$5.99
|
The Unspeakable Oath is a quarterly magazine dedicated to tabletop roleplaying games that are based on the Cthulhu Mythos -- the creations of horror author H.P. Lovecraft, the writers who inspired him, and the writers who followed him.
Created and published by game designers, writers and artists who love Cthulhu Mythos gaming, every issue provides ideas, inspiration, tools and techniques to make your... [click here for more] |
Arc Dream Publishing |
$5.99
|
UPDATE -- 16 JULY 2011: We've uploaded a revised PDF with several typos and errors corrected. Please download with our compliments.
The Unspeakable Oath is an award-nominated quarterly magazine dedicated to tabletop roleplaying games that are based on the Cthulhu Mythos -- the creations of horror author H.P. Lovecraft, the writers who inspired him, and the writers who followed... [click here for more] |
Arc Dream Publishing |
$5.99
|
Arc Dream Publishing is proud to present The Unspeakable Oath 21, the latest long-awaited installment in our more-or-less quarterly digest of tools, scenarios, and reviews to make your Cthulhu Mythos games more terrifying than ever.
The Unspeakable Oath 21 includes:
“The Dread Page of Azathoth,” an editor’s column by Shane Ivey.
“The Mock Auction,” a Tale of Terror by Adam... [click here for more] |
Arc Dream Publishing |
$4.99
|
Arc Dream Publishing is proud to present The Unspeakable Oath, a more-or-less quarterly digest of tools, scenarios, and reviews to make your Cthulhu Mythos games more terrifying than ever.
The Unspeakable Oath 22 includes:
“The Dread Page of Azathoth,” an editor’s column. Guest columnist Kenneth Hite pays tribute to Lynn Willis.
"The Saffron Book,"... [click here for more] |
Arc Dream Publishing |
$9.99 $5.99
|
The Unspeakable Oath 23 is here! This latest issue of our magazine of Cthulhu Mythos roleplaying features a mammoth modern-era adventure and a gibbering clutch of terrors for every era.
TUO 23 includes:
The Dread Page of Azathoth, an editor’s column by Shane Ivey
The Eye of Light and Darkness, with reviews by Chase Beck, Matthew Pook, and Brian Sammons
Code... [click here for more] |
Arc Dream Publishing |
$9.99 $5.99
|
The Unspeakable Oath issue 24 presents tons of new resources for Call of Cthulhu and Delta Green.
TUO 24 includes:
The Dread Page of Azathoth, an editor’s column by Shane Ivey
The Eye of Light and Darkness, with reviews by Scott Carter ("Welcome to Night Vale"), Bobby Derie ("Astonishing Swordsmen & Sorcerers of Hyperborea," "No... [click here for more] |
Arc Dream Publishing |
$5.99
|
Not Dead—Lurking
With strange aeons, even death may die. But The Unspeakable Oath never will. This 25th issue brings you artifacts, tomes, and scenario seeds for Call of Cthulhu...four Delta Green scenarios (three short and sharp, one sprawling and lurid)...Delta Green features on privacy (or the lack thereof) and tactics for agents...and gripping explorations... [click here for more] |
Arc Dream Publishing |
$5.99
|
Starting with Richie Havens and ending with Jimi Hendrix, the Woodstock music festival of 1969 is considered a watershed cultural moment. In the setting of the Wild Talents sourcebook Progenitor, it is as well. But where the real Woodstock was seen as a triumph of the counter-culture, in Progenitor its legacy lies with the player characters.
Woodstock is a groovy... [click here for more] |
Arc Dream Publishing |
Pay What You Want
|
Spring, 1862. The War Between the States rages on. It's humid and tense on the streets and docks of Union-occupied New Orleans, where the oppression of Union general "Beast" Butler outrages the proud sons and daughters of the Confederacy. For a handful of secretive New Orleanians with "The Gift" of strange, supernatural powers it's about to get worse. Two Union officers have turned up dead, apparently... [click here for more] |
Arc Dream Publishing |
Pay What You Want
|
Blood of the Gods is a Wild Talents setting for heroic roleplaying in the ancient Greece of myth and legend.
Blending well-researched history with the power and savagery of Greek mythology, it lets players take the role of heroes and heroines who are descended from the gods themselves, gifted with powers from their divine forebears and from the gods they have chosen as patrons. But... [click here for more] |
Arc Dream Publishing |
Pay What You Want
|
The Kerberos Club is a massive sourcebook for superheroic roleplaying in Victorian London. The 28-page Quick-Start Guide gives you a taste of it, with an introduction to the Club, a summary of the timeline, and four sample characters, ready for play, that each highlight different aspects of the setting and its culture. ... [click here for more] |
Arc Dream Publishing |
Pay What You Want
|
Can you dig this much action?
"White Knights, Black Hearts" is a WILD TALENTS adventure about street-level superheroes in world-class danger. It's the sweaty summer of 1975, and you play the Talents who keep an eye on the troubled neighborhoods where the big city's official superheroes, the White Knights, can't be bothered to stick their noses. But that all changes when a little girl gets killed... [click here for more] |
Arc Dream Publishing |
Pay What You Want
|
June 1944: As the Allies prepare to invade the beaches of Normandy, Talent commandos are teleported team by team into the French countryside to wreak havoc. Your mission is the destruction of a munitions factory. Sounds simple -- but nothing's simple when the superhuman Ubermenschen of the SS are around. And they're out in force tonight. "Operation Rascal" is a complete adventure for the acclaimed... [click here for more] |
Arc Dream Publishing |
Pay What You Want
|
Bigger Bads is a new sourcebook for the roleplaying game Monsters and Other Childish Things.
Bigger Bads is written by Monsters creator Benjamin Baugh—multiple Ennie Award nominee for Monsters and Other Childish Things and the Monsters sourcebook The Dreadful Secrets of Candlewick Manor—and illustrated by Monsters artist... [click here for more] |
Arc Dream Publishing |
$11.99
|
ENNIE AWARD NOMINEE FOR BEST SETTING!
This is a tale of sorrow and woe, waiting only for you to tell it. The Dreadful Secrets of Candlewick Manor sees doleful foundlings with murky pasts in a great, dreary orphanage filled with dangerous truths. Players together face the monstrous dangers of their new home and uncover their own forgotten secrets. Can you learn the truth of your own sad history?... [click here for more] |
Arc Dream Publishing |
$14.99
|
NEMESIS: Roleplaying in Worlds of Horror is a free game using the One Roll Engine (also seen in Godlike, Wild Talents, Monsters and Other Childish Things, Reign, and A Dirty World) for modern-day horror, particularly the Lovecraftian horror of the Cthulhu Mythos.
Nemesis features the "Madness Meter" first seen in Unknown Armies, adapted perfectly for the ORE and for Cthulhu Mythos horror.
This is... [click here for more] |
Arc Dream Publishing |
FREE
|