Horror Never Dies.
“A Night at the Opera” collects six Delta Green operations, or “nights at the opera” as agents sometimes call them. Each scenario stands on its own as a moment of terror. Combined, they expose agents to the edges of the horrors of the world of Delta Green, then suck them into abysses of fear and desperation from which the world itself may never emerge.
REVERBERATIONS:... [click here for more]
The Handler's Screen for Delta Green: The Role-Playing Game provides the Handler (game moderator) tons of useful tools for running the game. This downloadable version includes:
Full-size exterior with chilling art by Dennis Detwiller (8.5" high by 44" wide)
Full-size interior with four panels of tables and information (8.5" high by 44" wide)
Panel 1 exterior... [click here for more]
PLACES, LIKE PEOPLE, GO WRONG
They turn off the path and head into the shadows, becoming something other than normal. Black places filled with blank rooms, closed doors, and empty hallways lined with dust. In these places your voice catches in your throat, the air seems to hum, and bad things happen. People get hurt. Objects vanish. Misery flows like the water from the loose faucet in the bathroom.... [click here for more]
A killing spree is horrifying enough. When all eight members of the Ridgeway family are gunned down by a math student who then kills himself, Delta Green sees hints that make it more terrifying still. Your Agents have to stop the madness before it spreads. The Last Equation is a full-color scenario of personal apocalypse and lethal mystery. It is playable with Delta Green: Need to Know... [click here for more]
Even Death Has a Half-Life
Two days ago, a newspaper delivery driver found retired geneticist Tibalt Grieves dead outside his suburban home. Police found Grieves’ girlfriend dead in the house. A detective discovered a hidden lab, outfitted with bio-hazard scrubbers. A CDC specialist found unidentifiable samples—samples that indicated that something had gotten loose.... [click here for more]
Starting with Richie Havens and ending with Jimi Hendrix, the Woodstock music festival of 1969 is considered a watershed cultural moment. In the setting of the Wild Talents sourcebook Progenitor, it is as well. But where the real Woodstock was seen as a triumph of the counter-culture, in Progenitor its legacy lies with the player characters.
Woodstock is... [click here for more]
Can you dig this much action?
"White Knights, Black Hearts" is a WILD TALENTS adventure about street-level superheroes in world-class danger. It's the sweaty summer of 1975, and you play the Talents who keep an eye on the troubled neighborhoods where the big city's official superheroes, the White Knights, can't be bothered to stick their noses. But that all changes when a little girl gets... [click here for more]
ENNIE AWARD NOMINEE FOR BEST SETTING!
This is a tale of sorrow and woe, waiting only for you to tell it. The Dreadful Secrets of Candlewick Manor sees doleful foundlings with murky pasts in a great, dreary orphanage filled with dangerous truths. Players together face the monstrous dangers of their new home and uncover their own forgotten secrets. Can you learn the truth of your own sad history?... [click here for more]
Unspeakable! is the podcast of The Unspeakable Oath.
Arc Dream Publishing recently announced the upcoming Kickstarter for Delta Green: The Role-Playing Game. At Gen Con 2015 we held a Q&A panel about the game with Adam Scott Glancy, Shane Ivey, and Greg Stolze. Audio produced by Ross Payton.
In the panel we talk about a “cheat sheet” of rules from Delta... [click here for more]