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 Hottest Military, PDF from Arc Dream Publishing
 
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Delta Green: Agent's Handbook

Delta Green: Agent's Handbook


Silver Ennie Award winner for Best Supplement, 2016. WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  $39.99 $19.99

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Delta Green: Briefing Documents

Delta Green: Briefing Documents


WELCOME TO THE APOCALYPSE This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. Find an expanded quickstart guide in Delta Green: Need to Know, and the complete rules in Delta Green: Agent's Handbook. ...   [click here for more]
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Delta Green: Extremophilia

Delta Green: Extremophilia


Do You Want to Live Forever? A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it. Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It’s something far...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 1

Delta Green: Future/Perfect, Part 1


"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green. Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those...   [click here for more]
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Delta Green: Handler's Guide

Delta Green: Handler's Guide


This massive, full-color volume is filled with deep resources just for the Delta Green game master. THE PAST: details on the world and history of Delta Green. THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats. THE SCHISM: deep details on the Delta...   [click here for more]
Arc Dream Publishing  $29.99

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Delta Green: Kali Ghati

Delta Green: Kali Ghati


WHEN FIREPOWER FAILS. "Kali Ghati" is a scenario for DELTA GREEN: THE ROLE-PLAYING GAME. The Agents are soldiers, intelligence officers, federal agents or civilian contractors among the U.S. forces in Afghanistan. Thanks to Delta Green's machinations, all have been in Afghanistan longer than they ever planned. They expect to be sent home soon. But now, they have...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Lover in the Ice

Delta Green: Lover in the Ice


LOATHSOME SECRETS AWAKEN. An apocolyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that gruesomely invades and mutilates its victims. What is preying on the citizens of Lafontaine besides the weather? Can the Agents overcome the threat with decisive action,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Need to Know

Delta Green: Need to Know


Gold Ennie Award winner for Best Free Game, 2016 WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Delta Green: Observer Effect

Delta Green: Observer Effect


If we look too deeply into the roiling chaos of reality, chaos may look back. The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military. A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline...   [click here for more]
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Delta Green: Reverberations

Delta Green: Reverberations


A Nineties rave drug called Reverb is back on the streets, better and stronger than ever. Now, its users and dealers have started vanishing. The Agents must identify and stop the source of the unnatural drug before anyone else falls prey to it. This scenario is meant to introduce new players and new Agents to Delta Green. It focuses on concepts that may be familiar to old...   [click here for more]
Arc Dream Publishing  $2.99

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Delta Green: The Star Chamber

Delta Green: The Star Chamber


Judges and jury. Delta Green's Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escaped -- perhaps with the aid of an agent from the task force. Now they're the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.i.,...   [click here for more]
Arc Dream Publishing  $4.99 $3.74

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GODLIKE: Black Devils Brigade

GODLIKE: Black Devils Brigade


Black Devils Brigade is the first full-length adventure campaign for GODLIKE: Superhero Roleplaying in a World on Fire, the critically acclaimed game of deadly action and superheroic courage in World War 2. It lets your players become the Americans and Canadians who made up one of the deadliest outfits in the Allied armies, the First Special Service Force -- the Black Devils Brigade....   [click here for more]
Arc Dream Publishing  $39.95 $19.99

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GODLIKE: Game Moderator's Screen

GODLIKE: Game Moderator's Screen


With a beautiful painting by Samuel Araya (Wild Talents, Unknown Armies), the GODLIKE GM Screen is the perfect centerpiece to any game table. The three-panel interior has every rule and chart a GM needs to run a fast, thrilling GODLIKE adventure. Powers: Hyperstats Hyperskills Custom Miracles "Cafeteria" Miracles Using Powers Defensively Combat:...   [click here for more]
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GODLIKE: Superhero Roleplaying in a World on Fire, 1936-1946

GODLIKE: Superhero Roleplaying in a World on Fire, 1936-1946


“Godlike in their abilities, let us hope this new breed of man will carry the burden of a suffering world to our ultimate and unwavering goal — freedom for all the people of the Earth.” Franklin D. Roosevelt November 10, 1941   At the dawn of World War II, a handful of people called "Talents" manifested strange powers that set them...   [click here for more]
Arc Dream Publishing  $39.95 $19.99

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GODLIKE: The Courtyard of Hell

GODLIKE: The Courtyard of Hell


"It wasn't hell. It was the courtyard of hell. It was a maelstrom of noise and hot, splitting steel... the rattling of machine guns never stops... wounded men refuse to leave, and the men don't want to be relieved after seven days and seven nights... the battlefield is still an appalling thing to see, in its mud, ruin, dead, and its blight and desolation."   --Matthew...   [click here for more]
Arc Dream Publishing  $29.95 $14.95

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GODLIKE: The Invasion of Jericho Bay

GODLIKE: The Invasion of Jericho Bay


In 1942, the Japanese launched an ineffective attack against the Aleutian Islands off Alaska in the hopes of drawing American forces from the conflict in the Pacific. This poorly planned and executed invasion did not last. Time, weather, lack of supplies and an American counter-invasion all spelled doom for the operation. Many believe this was the only physical invasion of the United States...   [click here for more]
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GODLIKE: Will to Power

GODLIKE: Will to Power


“Give me five years and you will not recognize the Germany I will show you...” - Adolf Hitler, November 30, 1940 PIERCE THE DARKNESS SURROUNDING THE NAZI SUPER-MEN! Will to Power: The Nazi Parahuman Program 1936-1945, details the machinations of RuSHA SA—Rasse-und Siedlungshauptamt Sonderabteilung A (“Race and Settlement Office Special Department A”)—the Nazi...   [click here for more]
Arc Dream Publishing  $20.99 $9.99

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GODLIKE: Operation Rascal

GODLIKE: Operation Rascal


June 1944: As the Allies prepare to invade the beaches of Normandy, Talent commandos are teleported team by team into the French countryside to wreak havoc. Your mission is the destruction of a munitions factory. Sounds simple -- but nothing's simple when the superhuman Ubermenschen of the SS are around. And they're out in force tonight. "Operation Rascal" is a complete adventure for the...   [click here for more]
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Cthulhulike

Cthulhulike


Call of Cthulhu is a classic game of horror, combining nihilistic despair with gruesome violence and slimy monster-gods big enough to drain the meaning out of any mortal life. Godlike is a game of wartime superhero action with an innovative, lightning-fast game engine. This conversion aims to take some of the most popular facets of each game—the background and visceral fear of Cthulhu, the fast-paced...   [click here for more]
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GODLIKE: A Stutzepunkte Doubled

GODLIKE: A Stutzepunkte Doubled


Winner of "Fortress Europa," the GODLIKE D-Day scenario contest! A TOG team faces a variety of opponents as they assault a heavily defended gun emplacement overlooking Normandy — twice. A complete GODLIKE adventure by Matthew Pook. ...   [click here for more]
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GODLIKE: Alternate Combat Rules

GODLIKE: Alternate Combat Rules


A fan-created alterate way of handling attack roles in GODLIKE. ...   [click here for more]
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GODLIKE: For King and Country

GODLIKE: For King and Country


Runner up in "Fortress Europa," the D-Day scenario contest! A Talent reconnaisance squad sets out to learn what opposition the British at Sword Beach can expect from a German panzer division gathering at Caen. A complete GODLIKE adventure by Chris Hall. ...   [click here for more]
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GODLIKE: High-Realism Combat Options

GODLIKE: High-Realism Combat Options


A collection of gritty options for the high-realism GODLIKE game mode. Includes: Killing Disposition, modeling the fight-or-flight effect and the non-firer rate. Battle Fatigue, modeling combat exhaustion. Trauma!, detailed hit location and flesh wound options. These rules were collected in the sourcebook WILL TO POWER. ...   [click here for more]
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GODLIKE: Night of the Pegasus

GODLIKE: Night of the Pegasus


Runner up in "Fortress Europa," the D-Day scenario contest! Talents land with the first Allied troops to hit ground in the invasion — the British paratroopers assigned to capture the bridges at Benouville off Sword Beach. But a strong German garrison and powerful ubermenschen may not be the worst threat that they face.... A complete GODLIKE adventure by Jordi Diest. ...   [click here for more]
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