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 Hottest Cards, Props, & Visual Aids, Any system / system-agnostic from Tangent Games
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Commodity Cards I: Food and Drink

Commodity Cards I: Food and Drink


As parties of adventurers roam the globe in search of treasure, not everything they find will be gold, silver, or precious gems. Sometimes the party will come across more mundane, yet still valuable, commodities that are bought and sold every day and help keep the world economies going. How do you determine what the value of a bushel of wheat, or a barrel of wine should be? If a party should ?liberate?...   [click here for more]
Tangent Games  $2.50

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Commodity Cards II: Raw Materials

Commodity Cards II: Raw Materials


As parties of adventurers roam the globe in search of treasure, not everything they find will be gold, silver, or precious gems. Sometimes the party will come across more mundane, yet still valuable, commodities that are bought and sold every day and help keep the world economies going. How do you determine what the value of a bundle of animal hides, or a box of ore should be? If a party should 'liberate'...   [click here for more]
Tangent Games  $2.50

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Commodity Cards III: Finished Goods - Swords to Plowshares

Commodity Cards III: Finished Goods - Swords to Plowshares


As parties of adventurers roam the globe in search of treasure, not everything they find will be gold, silver, or precious gems. Sometimes the party will come across more mundane, yet still valuable, commodities that are bought and sold every day and help keep the world economies going. How do you determine what the value of a surrey, or a set of builder's tools should be? If a party should defeat...   [click here for more]
Tangent Games  $2.50

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Commodity Cards IV: Finished Goods - The Adventurer's Kit

Commodity Cards IV: Finished Goods - The Adventurer's Kit


As parties of adventurers roam the globe in search of treasure, not everything they find will be gold, silver, or precious gems. Sometimes the party will come across more mundane, yet still valuable, commodities that are bought and sold every day and help keep the world economies going. How do you determine what the value of a pan flute, or a silver mirror should be? If a party should liberate a cart...   [click here for more]
Tangent Games  $2.50

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Commodity Cards V: Finished Goods - Hearth and Home

Commodity Cards V: Finished Goods - Hearth and Home


As parties of adventurers roam the globe in search of treasure, not everything they find will be gold, silver, or precious gems. Sometimes the party will come across more mundane, yet still valuable, commodities that are bought and sold every day and help keep the world economies going. How do you determine what the value of a copper kettle, or a silver candelabra should be? If a party should liberate...   [click here for more]
Tangent Games  $2.50

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Arsenal Cards Volume 7: Swords - Part 2

Arsenal Cards Volume 7: Swords - Part 2


The next installment of the Arsenal Cards series is the second volume to feature the iconic sword. Famous swords can be found in fiction and real life and this set provides you with 80 new blades to add to your arsenal! From the unique – kampilan or pata, to the common – saber, longsword, or broadsword. Each weapon has a color image of the sword and a complete description, including blade...   [click here for more]
Tangent Games  $3.50

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Gem Cards 2

Gem Cards 2


Treasure you can hold in your hand. No dice rolling required! Gem Cards 2 can be used with any RPG, in any campaign setting. The set includes 50 unique gems with recommended base values that can be given to players when they find treasure. Now you can speed up your game play and give your players a treasure they can hold. No more forgetting what gems you gave out three sessions ago, or what forgetting...   [click here for more]
Tangent Games  $10.06

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Gem Cards Set One

Gem Cards Set One


Everybody loves getting gems as treasure. They are easy to carry, are generally worth more than their weight in gold (or Dollars, Euros, Interstellar Credits, etc.), and are pretty to look at. But that's the problem. In most RPGs, gems are treated as an additional type of treasure, but the "details" provided barely scratch the surface of what is needed to actually visualize them properly. Sure, you...   [click here for more]
Tangent Games  $5.00

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Gem Cards Set Three

Gem Cards Set Three


Treasure! Everybody likes getting it, but randomly rolling dice on tables to tell a player that their character found a 25 gp garnet lacks panache and deflates the excitement faster than you can say percentile. But what if you could hand them the gem they just found? Well, unless you are willing to fork over several hundred dollars for a pack of real gems, the next best thing is Gem Cards!<o:p>...   [click here for more]
Tangent Games  $5.00

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Gem Cards Set Two

Gem Cards Set Two


Treasure! Everybody likes getting it, but randomly rolling dice on tables to tell a player that their character found a 25 gp garnet lacks panache and deflates the excitement faster than you can say percentile. But what if you could hand them the gem they just found? Gem Cards were created for use with any RPG, in any setting. Gem Cards Set Two contains 96 different gems that you can print...   [click here for more]
Tangent Games  $5.00

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Weather Cards: Plains - Spring

Weather Cards: Plains - Spring


"So what's the weather outside?" Maybe you've heard this in a game, or just thought about it yourself as your party finished clearing the dungeon and was heading to town to spend their loot. What is the weather outside at this moment? Is it sunny? Cloudy? Is there a chance of rain, or a thunderstorm in the area? Sure, you can make something up on the fly, but then you need to remember what...   [click here for more]
Tangent Games  $3.50

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  Chronicles of Darkness: Dark Eras