This is the plain text version of B/X Essentials: Core Rules, provided as an aid to others who wish to create their own house rules documents or retro-clones (please read the Open Game License, at the end of the document, carefully!).
Beautifully laid out and illustrated PDF and print editions of this book are available here. ... [click here for more]
A US Letter-formatted 12-month calendar for the Dolmenwood campaign setting, designed for use by the referee in tracking events and the passage of time in a campaign set in or around Dolmenwood. Full details on the calendar used in the region will be given in the sixth issue of Wormskin (coming in May).
Click here for more issues of Wormskin and other Dolmenwood-related ephemera. ... [click here for more]
54 pages of community-created, bio-sorcery weirdness.
One full adventure: The Submerged Spire of Sarpedon the Shaper, by Ben Laurence.
Two one-page adventures by Alex Schröder and Anders Hedenbjörk Lager.
25 new monsters.
7 new magic items.
6 new spells.
Much of the content can be dropped into any campaign without the need for further material, however reference is... [click here for more]
This is a free, no-art version of this book. If you enjoy what you read, please consider supporting the artists and the publisher by purchasing the full version, available in PDF, softcover, and hardcover. The full version of the book is beautifully illustrated by David Coppoletti, Cadanse D, Claytonian, and Russ Nicholson.Advanced Arcana for the Discerning Magic-User... [click here for more]
Dolmenwood is a weird folklore campaign setting — creepy, whimsical, and psychedelic in equal measure — for B/X and other vintage fantasy games. This document, formatted for ease of home-printing, is an introductory guide for players taking their first footsteps under the eaves of this mythic forest and discusses the major locales, the sentient races which inhabit them, and the... [click here for more]