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Dawnforge: Core Rulebook

Dawnforge: Core Rulebook


Welcome to an age of legend! The world of DAWNFORGE is a mythic land rich in magic and wonder where great empires clash, intrepid explorers journey beyond wild frontiers, and mighty heroes brave epic dangers. It is a land where familiar and beloved races and archetypes are reaching the pinnacle of their glory and wonder. It is a vast and rich realm where newborn...   [click here for more]
Fantasy Flight Games  $34.95 $9.95

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Midnight: 2nd Edition Core Rulebook

Midnight: 2nd Edition Core Rulebook


The classic setting returns! FFG reprints and re-envisions the lands under the Shadow in this 2nd Edition of the award-winning world of Midnight. Midnight is an original d20 setting that pits the players against overwhelming forces of evil in a desperate fight for survival and freedom. There is only one god in Midnight, and it is the dark lord Izrador, the Shadow in the North. For centuries his...   [click here for more]
Fantasy Flight Games  $49.95 $9.95

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Midnight: Hand of Shadow

Midnight: Hand of Shadow


Embrace the darkness of Midnight with this supplement for the award-winning campaign world. Midnight usually puts the players in the role of desperate freedom fighters waging war against overwhelming forces of evil. Hand of Shadow at last gives them the power to become that which their characters have hated and feared for so long…minions of the dark god! Whether they play devoted legates,...   [click here for more]
Fantasy Flight Games  $14.95 $6.95

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Midnight: Crown of Shadow

Midnight: Crown of Shadow


No one race or culture has the might to stand against Izrador and his foul legates. The dwarves are valiant, but caged in their mountains. The elves are skilled, but have neither the numbers nor the resources to fight off the orc hordes forever. Yet there are some few who would join their knowledge and skills, the better to fight the Shadow that has fallen over both peoples. And those few are hunted....   [click here for more]
Fantasy Flight Games  $14.95 $6.95

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Midnight: Minions of the Shadow

Midnight: Minions of the Shadow


In the Aruun Jungle, children turn against their parents and the plants and bodiless spirits haunt ancient ruins. In the havens of the Miransil and the clanholds of the dwarves, not all are as they seem. In the barren Northlands, the earth and sky alike hunger for human blood. And in the strongholds of the Shadow, new and terrible foes are bred from foul rituals and dark magics. Welcome to...   [click here for more]
Fantasy Flight Games  $14.95 $6.95

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Midnight: City of Shadow

Midnight: City of Shadow


As the Third Age came to a bloody close, one of the first victims of the brutal march of the Shadow's armies across Eredane was the city of Highwall. Since the First Age, the city and its Scholar's Academy stood as a beacon of hope and enlightenment in a darkening world. That shining beacon was shattered seemingly overnight as the fury of the Shadow in the North descended on the world. Now, a hundred...   [click here for more]
Fantasy Flight Games  $14.95 $6.95

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Midnight: Sorcery and Shadow

Midnight: Sorcery and Shadow


The dark lord Izrador has conquered Eredane, retaining his power by outlawing all weapons except those in the hands of his servants. And the most powerful weapon of all is magic. As wise spellcasters or brave warriors with ancestral weapons of power, the heroes of MIDNIGHT all rely on magic to survive. This sourcebook is appropriate for players looking for new spells, magic items, power nexuses,...   [click here for more]
Fantasy Flight Games  $14.95 $6.95

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Midnight: Under the Shadow

Midnight: Under the Shadow


Sanctuary in the World of Shadow! In the midst of Izrador's tyranny and death, one rough-and-tumble port city beats the dark lord at his own game: Baden’s Bluff, the center of an underground resistance for all foes of evil. In Midnight more than in any other world, a place of sanctuary is needed to continue the fight. This sourcebook for Baden’s Bluff is appropriate...   [click here for more]
Fantasy Flight Games  $14.95 $6.95

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Midnight: Forge of Shadow

Midnight: Forge of Shadow


A sourcebook for Steel Hill, the dark lord’s foundry and armory. The dark lord Izrador has conquered the free lands of Eredane with merciless magic and savage steel. At the heart of his army is a dark forge where slaves and sorcerers labor day and night to equip the orcish hordes with weapons, armor and equipment. It is called Steel Hill, and it is the Forge of Shadow. Despite...   [click here for more]
Fantasy Flight Games  $14.95 $6.95

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Rokugan

Rokugan


ROKUGAN (The Legend Of The Five Rings RPG d20 System Companion): The award-winning Legend of the Five Rings setting in the enormously-popular d20 System! This 224-page hardcover supplement picks up where Oriental Adventures leaves off, going ever deeper into the world of the Emerald Empire. Rokugan is completely compatible with the Dungeons and Dragons, 3rd Edition, and the d20 System, including...   [click here for more]
Fantasy Flight Games  $14.95

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Midnight: Star and Shadow

Midnight: Star and Shadow


The South under the Shadow The Sarcosans united the humans of Eredane into a single great nation that befriended all the fey, but their way was rife with intrigue. Their culture became fertile ground in which the Shadow planted seeds of corruption and dissent. While the other races fought against the coming of the Last Age, most Sarcosan towns simply surrendered to the dark god’s...   [click here for more]
Fantasy Flight Games  $14.95 $6.95

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Midnight: Hammer and Shadow

Midnight: Hammer and Shadow


The dwarves of Eredane were once a proud and prosperous race, trading freely among the fey and men of the lowlands and delving ever deeper in their mountain holdfasts for ore, gems, and the most coveted material of all, mithral. They were Aryth’s first and foremost craftsmen. Now their only craft is war. The dwarves have fought more valiantly than any other race against the Shadow, and they...   [click here for more]
Fantasy Flight Games  $14.95 $6.95

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Creatures of Rokugan

Creatures of Rokugan


Shape-shifting tricksters. Foul name-bound demons from the depths of Jigoku. Blood-drinking ghosts. Faceless spirit armies driven only by vengeance. These are only a few of the creatures that stalk the Jade Empire. Creatures of Rokugan is a great resource for Legend of the Five Rings fans or Dungeons and Dragons® players looking for something new and unexpected. Fans of Asian fantasy will love...   [click here for more]
Fantasy Flight Games  $9.99

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Dawnforge: Age of Legend

Dawnforge: Age of Legend


The DAWNFORGE campaign setting offers you an opportunity to explore and shape a mythic age, and this player’s companion gives you the tools to do so. Take advantage of the heritage and knowledge of your race with cultural feats like the Mark of Mordrin, Dance of Blades, and Vision of Glory. Learn new racial talents and transformations that give minotaurs the eye of the maze, teach night...   [click here for more]
Fantasy Flight Games  $21.95 $4.95

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Dawnforge: Path of Legend

Dawnforge: Path of Legend


The DAWNFORGE campaign setting offers players and DMs an opportunity to explore a mythic age of magic and wonder. In this full-length adventure campaign, your fledgling heroes take their first steps on the path of legend. From Saranor to Ebernath, from the dawn elf city of Ersevor to the night elf outposts of the Morningstar Mountains, the heroes must uncover clues to an ancient mystery—a...   [click here for more]
Fantasy Flight Games  $14.95 $4.95

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Dragonstar: Galactic Races

Dragonstar: Galactic Races


The Dragon Empire just got a lot more crowded. Expanding on Dragonstar, the exciting spacefantasy setting from Fantasy Flight Games, Galactic Races introduces 16 new player character races with which to populate the Dragon Empire. Besides reintroducing old favorites such as the noble centaurs and the scavenging kobolds, Galactic Races also adds...   [click here for more]
Fantasy Flight Games  $14.95 $4.95

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Dragonstar: Smuggler's Run

Dragonstar: Smuggler's Run


Welcome to the Smuggler’s Run At the edge of civilized space or in the shadow of the Dragon Empire itself, the citizens of the galaxy need foodstuffs, technology, clothing, and contraband. This is the role of the interstellar free trader, delivering important, secret, or illegal cargo to the richest spires of the Empire and the deepest pits of the Outlands. This book has...   [click here for more]
Fantasy Flight Games  $14.95 $4.95

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Dragonstar: Starfarer's Handbook

Dragonstar: Starfarer's Handbook


Take your adventure to the stars! Welcome to Dragonstar, a boundless universe of magic and machine, science and sorcery. Intrepid adventurers explore the Outlands in starships powered by fusion fire and arcane rituals. Dwarven prospectors work veins of pure adamantine in remote asteroid belts, and elven loremasters conduct secret experiments in living space stations....   [click here for more]
Fantasy Flight Games  $27.95 $9.95

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Fortunes and Winds

Fortunes and Winds


Fortunes and Winds opens up new worlds for players already familiar with Legend of the Five Rings - ten worlds to be precise. The Spirit Realms vaguely hinted at in previous supplements are illustrated here in detail. The Realm of the Hungry Dead, the Realm of Tricksters, even foul Jigoku, home of the demonic oni; all are presented in this volume along with their bizarre inhabitants. How do you get...   [click here for more]
Fantasy Flight Games  $9.99

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Legends & Lairs: Draconic Lore

Legends & Lairs: Draconic Lore


A compendium of awesome and terrifying dragons of sky, land, and sea. This book contains more than thirty new species of dragon with which to torment, tempt, and delight your players. Will they face the awe-inspiring might of the dire dragon or cower before the minddestroying horror of the chthonian dragon? Perhaps one of them will be lucky enough to acquire the...   [click here for more]
Fantasy Flight Games  $14.95 $4.95

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Legends & Lairs: Dungeoncraft

Legends & Lairs: Dungeoncraft


The definitive d20 System resource for dungeon design and survival. New rules for characters adventuring in dungeons, including prestige classes, feats, equipment, and dungeon tactics and survival tips. Detailed guidelines on the role of magic in dungeon adventures, along with a host of new spells and magic items. Comprehensive rules for environmental hazards and random encounters. A...   [click here for more]
Fantasy Flight Games  $24.95 $4.95

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Legends & Lairs: Giant Lore

Legends & Lairs: Giant Lore


They’re more than just big, dumb, and strong. Of all the monster types, giants are some of the most feared and interesting. They’re like the PCs in many ways: they’re intelligent, they use weapons and armor, they pursue many of the same goals of wealth, power, romance, and knowledge, and they can take character class levels to specialize their skills and abilities....   [click here for more]
Fantasy Flight Games  $14.95 $4.95

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Legends & Lairs: Necromantic Lore

Legends & Lairs: Necromantic Lore


A compendium of horrifying new undead from your darkest nightmares. Following in the footsteps of Draconic Lore, this book contains more than thirty new undead, with half a dozen templates among them. These ghastly creations will haunt your players’ dreams for years to come. They can cower before the soul-destroying power of the necromentals, or flee before the mind-shattering...   [click here for more]
Fantasy Flight Games  $14.95 $4.95

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Legends & Lairs: School of Evocation

Legends & Lairs: School of Evocation


Beyond fireball. Continuing a new series of books from Fantasy Flight Games, School of Evocation contains everything you need to give evocation magic the diversity it deserves. Featuring more than 60 new spells including the city-leveling power of tempest, School of Evocation gives evokers their own domains to study in the form of “disciplines.”...   [click here for more]
Fantasy Flight Games  $14.95 $4.95

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Legends & Lairs: School of Illusion

Legends & Lairs: School of Illusion


Alter your reality. Kicking off a new series of books from Fantasy Flight Games, School of Illusion contains everything you need to make illusion magic a key component of your game. Featuring more than 60 new spells including the mind-twisting might of apocalypse, School of Illusion brings the concept of divine domains to arcane spellcasters in the form of...   [click here for more]
Fantasy Flight Games  $14.95 $4.95

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Legends & Lairs: Sorcery & Steam

Legends & Lairs: Sorcery & Steam


The definitive d20 System resource for steampunk fantasy settings and adventures. A comprehensive discussion of what steampunk is, what it looks and feels like, and how to introduce it into your fantasy game. Detailed guidelines on incorporating the existing core classes into a steampunk game, along with three new classes and more than a dozen prestige classes. A handful of...   [click here for more]
Fantasy Flight Games  $24.95 $4.95

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Legends & Lairs: Spells & Spellcraft

Legends & Lairs: Spells & Spellcraft


The definitive d20 System resource for spellcasters. More than 100 new spells for all classes, allowing characters and DMs to add power and variety to their games. Detailed guidelines on construct design that take the mystery out of creating powerful golems and animated objects of all kinds. Rituals and ceremonies that grant divine spellcasters extraordinary abilities. Expanded...   [click here for more]
Fantasy Flight Games  $24.95 $4.95

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Legends & Lairs: Traps & Treachery

Legends & Lairs: Traps & Treachery


Traps & Treachery is the definitive resource for traps, puzzles, mazes, and other tricks for d20 System fantasy games. Along with complete descriptions and beautiful illustrations of dozens of traps and puzzles, Traps & Treachery includes: Complete d20 System rules for designing new traps Guidelines for creating memorable puzzles customized to your campaign New rogue skills, feats, and...   [click here for more]
Fantasy Flight Games  $24.95 $4.95

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Magic of Rokugan

Magic of Rokugan


The magic of Rokugan is unlike that of other campaign worlds - each spell, each magic item has a life of its own. Each bit of magic contains a spirit with its own will and desires. Magic of Rokugan not only introduces a great number of new magic items and spells usable with any d20 System™ campaign, but also contains many new optional rules for "awakened" magic items. New item creation...   [click here for more]
Fantasy Flight Games  $9.99

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Midnight Second Edition [BUNDLE]

Midnight Second Edition [BUNDLE]


This special bundle product contains the following titles. Midnight: Destiny and Shadow Regular price: $6.95 Bundle price: $6.95 Format: Watermarked PDF The Erenlanders. Their land is conquered, their kingdom shattered. They are the defeated, serving the Shadow with backs bent and weary. But those backs are not yet broken. They carry more than just the burden...   [click here for more]
Fantasy Flight Games  $58.60

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Secrets of the Crab

Secrets of the Crab


Secrets of the Crab is a highly detailed sourcebook containing a wealth of information for campaigns involving the Crab Clan. Provinces, customs, history, and important individuals will be explored in greater depth than in past books. This book not only serves as a player's guide to being a Crab, but also as a GM's guide for creating adventures set in Crab territories. Includes a special Secrets chapter...   [click here for more]
Fantasy Flight Games  $9.99

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Secrets of the Crane

Secrets of the Crane


"In all things, there must be excellence." - Doji Yasuyo, Crane Clan Heroine. Secrets of the Crane is an intricately detailed sourcebook containing a wealth of information for campaigns involving the Crane Clan. Provinces, customs, history, and important individuals are aptly explored in greater depth than in the past. This book not only serves as a player\\\'s guide to being...   [click here for more]
Fantasy Flight Games  $9.99

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Secrets of the Dragon

Secrets of the Dragon


"Enlightenment cannot be found by searching for it, and yet it cannot be found by doing nothing." – Togashi Satsu, Dragon Clan Champion Secrets of the Dragon explores that most mysterious of clans, the Dragon. Though they avoid politics and shun entangling alliances, the Way of the Dragon always affects the Empire profoundly whenever the clan’s strange tattooed mystics,...   [click here for more]
Fantasy Flight Games  $9.99

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Secrets of the Lion

Secrets of the Lion


Legend of the Five Rings: Secrets of the Lion "Ha. What secrets could the Lion have that I need to learn?" - Crane Champion Doji Kuwanan, shortly before the Ancestral Sword of the Lion was stolen from him by Kitsu Osen Secrets of the Lion takes you deep within the lands of the Lion Clan, exposing their history, culture, organization, and secrets for...   [click here for more]
Fantasy Flight Games  $9.99

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Secrets of the Mantis

Secrets of the Mantis


"The Great Clans were born to their station. The Mantis seized it through strength and determination. None shall stand against us." - Yoritomo Kumiko, Daughter of Storms. Secrets of the Mantis is an incredible sourcebook containing a treasure trove of information specific to Mantis Clan campaigns. Provinces, customs, history, and important individuals are explored with depth not...   [click here for more]
Fantasy Flight Games  $9.99

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Secrets of the Phoenix

Secrets of the Phoenix


"Wisdom without knowledge is like power without understanding. Impossible." - Shiba Ningen, Master of the Void. Secrets of the Phoenix is a highly detailed sourcebook containing a wealth of information for campaigns involving the Phoenix Clan. Provinces, customs, history, and important individuals are discussed in greater depth than in past books. This book not only serves as...   [click here for more]
Fantasy Flight Games  $9.99

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Secrets of the Scorpion

Secrets of the Scorpion


"Secrets? There are no secrets." -- Bayushi Yojiro, Master of Secrets Secrets of the Scorpion is a detailed sourcebook containing a wealth of information for campaigns involving the Scorpion Clan. Provinces, customs, history, and important figures will be explored in greater depth than in past editions. This book not only serves as a player's guide for being a Scorpion, but...   [click here for more]
Fantasy Flight Games  $9.99

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Secrets of the Shadowlands

Secrets of the Shadowlands


"Turn away, foolish samurai, lest you find what you see in the shadows to your liking." – Daigotsu, Dark Lord of the Shadowlands Secrets of the Shadowlands explores the eternal enemy of the Empire, the Shadowlands. Shrouded and mysterious, the only thing known for certain to lie beyond the Great Wall is inevitable corruption. But what happens after a samurai’s soul...   [click here for more]
Fantasy Flight Games  $9.99

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Secrets of the Unicorn

Secrets of the Unicorn


"All who oppose me die." - Moto Chagatai, the Khan. Secrets of the Unicorn is a carefully designed sourcebook cataloguing a matrix of information for campaigns concerning the Unicorn Clan. Provinces, customs, history, and heroes will be explored in greater depth than in past publications. This book not only serves as a player's guide to being a Unicorn, but also as a GM's guide...   [click here for more]
Fantasy Flight Games  $9.99

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The Complete Exotic Arms Guide

The Complete Exotic Arms Guide


A samurai is defined by the daisho - katana and wakizashi, these weapons are the soul of a true warrior. Yet these are not the only weapons one will find in the Empire of Rokugan. A thousand years of cunning generals, expert warriors, and master weaponsmiths have brought about a vast arsenal, ready to be drawn upon by a clever samurai. Now that arsenal is yours. Within, you will find: New...   [click here for more]
Fantasy Flight Games  $9.99

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The Hidden Emperor

The Hidden Emperor


One man will save his master. The other will kill him. Just when hope burned most brightly in the Empire or Rokugan, a sinister shadow has fallen across the Jade Throne. Emperor Toturi I has been kidnapped, and the villainous Scorpion Clan have been unjustly accused of the crime. With only an inexperienced Imperial Chancellor to restore peace, the Great Clans fall into war among themselves....   [click here for more]
Fantasy Flight Games  $9.99

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Way of the Open Hand

Way of the Open Hand


Martial arts are a way of life in Rokugan. Though the samurai and his art of the sword are the most obvious example of this, many other styles of combat co-exist, many relying on no weapon whatsoever. In countless dojos across the Empire, sensei instruct their students in ancient forms of martial arts. A true master can defeat any foe without use of a sword - but mastery is a long, difficult path....   [click here for more]
Fantasy Flight Games  $9.99

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Way of the Samurai

Way of the Samurai


Discover the "powerups" and "finishing moves" of Rokugan! This book introduces new skills, feats, and prestige classes for the samurai of the Great Clans. Way of the Samurai also brings "samurai paths" and kata introduced in Time of the Void,™ making non-linear samurai advancement available in the d20 System.™ This invaluable resource details each Clan Bushido...   [click here for more]
Fantasy Flight Games  $9.99

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Way of the Shugenja

Way of the Shugenja


More than just a book of spells, Way of the Shugenja offers inside looks on the shugenja class. Magical secrets, items, and kiho are just a fraction of what you'll find in this immersive tome. New prestige classes, ranks and feats help to customize your shugenja to your tastes. Surround your shugenja with history by enrolling them in one of dozens of newly detailed shugenja schools. ...   [click here for more]
Fantasy Flight Games  $9.99

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Way of the Thief

Way of the Thief


There are those in Rokugan who do not care for politics, war, or honor. They care only for wealth and power, the kind that cannot be gained through honorable means. From the secret opium dens that lie hidden in the hearts of major cities to the bandit outposts that dot the countryside, explore the seedy underbelly of Rokugan that most samurai deny exists. Way of the Yakuza explores the heretofore...   [click here for more]
Fantasy Flight Games  $9.99

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