The 2D10 Roleplaying Game is a fast, free, action-packed game system that comes in a single, stunning page of rules.
All you need to play are these rules, some ten-sided dice, and your imagination.
Here is why 2D10 is so cool:
The rules can be learned and mastered in minutes.
Heroes can be created in even less time.
Hooks make it easy for GMs and players to get right into the thick of adventure.
Feats... [click here for more]
"With your trusty battle axe in hand, you leave behind your devastated village and begin to explore the surrounding woods. You call out for your puppy. There is no response. You are just about to give up when you notice an old, strange cave near a canyon wall. The entrance to the cave is muddy. In the mud, you can make out what look like tracks leading into the darkness. What would you like... [click here for more]
Just in time for Teach Your Kids to Game Week, welcome to Mt. Barker High, a typical and not-at-all typical high school where ordinary folks and budding young spellcasters rub elbows on their way to adulthood.
Players create and play teenage sorcerers with developing skills and desperate social situations. Use different magical powers to solve mysteries and make high school bearable. Roll back time.... [click here for more]
For the new 2D10 RPG, Planet Nine is a chilling science fiction setting that pits Awakened heroes against an alien menace known as the Entity. Introducing a simple new attribute, the short, jam-packed setting provides a basic foundation for battles by outnumbered, overwhelmed heroes against aliens whose purposes are unclear. Can they reach Planet Nine? Can they unravel the mystery... [click here for more]
For the new 2D10 RPG, Extra Rules are simply that - a slew of potential mechanics and fun ideas to enhance your 2D10 game. In this one page, free pdf, find out how to spice up combat with some simple but helpful options. Or include magic points or will for stories filled with spellcasters and horrors beyond time and space. Use momentum to reward heroes who succeed wildly in their battle... [click here for more]
You’re a robotic bellboy in a gigantic, chaotic, mega-hotel.
The hotel you serve is built upon (and in) a massive asteroid hurtling through space. You assist a diverse client of space-faring humans, time-traveling wayfarers, undiscovered alien entities, and unhappy tourists. You must serve them well. You were built for this job, and you are a piece of the hotel-brain. If you do not function... [click here for more]
Kris Kringle is revered across the world as a bringer of good luck and merry tidings to people, young and old. December 25th -- Christmas -- is his throne, a day filled with dizzying displays of deeds resulting in the distribution of billions of presents beneath Christmas trees around the globe. The truth is that Santa Claus uses no old world magic, no sleight-of- hand, no rocket-powered sleigh (although... [click here for more]