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 Hottest Non-Core Books from Mystic Ages Publishing
 
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Debate Night in America

Debate Night in America


DEBATE NIGHT IN AMERICA is a chilling, mythos-inspired adventure for your favorite horror game, although the story was initially run and playtested using Paul Baldowski's excellent Cthulhu Hack. The great state of Maryland is undergoing a tight Senate race with the winner helping continue to shape the national political landscape in Washington DC. Senator Gold, a long tenured politician,...   [click here for more]
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The Bandit Wizard

The Bandit Wizard


The Bandit Wizard is an action-packed, whimsical adventure for any fantasy roleplaying game. You'll find the adventure has plenty of opportunity for roleplaying and courageous battle. Conversion into your favorite game system or setting is a snap. Darek Flugthorn, a notorious troublemaker wizard, has been banished from his home, Coluris. Now, in the dry dusty Southlands, he is intent...   [click here for more]
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2D10 Hero Sheet

2D10 Hero Sheet


For the new 2D10 RPG, grab a download of this one page Hero Sheet to record, store, and modify your amazing hero. Bonus features include: Lots of space to write attributes, feats, and more! A quick cheat sheet when you need to figure out an action! A place to draw or doodle or paint a picture of your hero! An old school blank to write down your name! YEAH! A dice lounge for your dice to hang...   [click here for more]
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2D10 Beasties & Bandits

2D10 Beasties & Bandits


For the new 2D10 RPG, Beasties & Bandits is a one page guide to creating awesome villains, companions, and creatures for your 2D10 game. Inside, you'll get instruction for keeping things simple or making it a little more complex, as well as a host of ready to go creatures which can serve as a starting point for your own diabolical creations. Villains include: Alien Goblin Hired Thug Malfunctioning...   [click here for more]
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Planet Nine 2D10 Setting

Planet Nine 2D10 Setting


For the new 2D10 RPG, Planet Nine is a chilling science fiction setting that pits Awakened heroes against an alien menace known as the Entity. Introducing a simple new attribute, the short, jam-packed setting provides a basic foundation for battles by outnumbered, overwhelmed heroes against aliens whose purposes are unclear. Can they reach Planet Nine? Can they unravel the mystery...   [click here for more]
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Extra Rules 2D10

Extra Rules 2D10


For the new 2D10 RPG, Extra Rules are simply that - a slew of potential mechanics and fun ideas to enhance your 2D10 game. In this one page, free pdf, find out how to spice up combat with some simple but helpful options. Or include magic points or will for stories filled with spellcasters and horrors beyond time and space. Use momentum to reward heroes who succeed wildly in their battle...   [click here for more]
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The Trail 2D10

The Trail 2D10


For the new 2D10 RPG, the Trail is a free fantasy adventure centered in a frontier village called Jegyr's Creek, following upon events presented in the first part of the trilogy, the Truce. After maintaing a valued truce between centaurs and local settlers, the heroes must respond to the disturbing assault on one of their community's peacekeepers. Who ambushed her in the woods? Can...   [click here for more]
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The Trial 2D10

The Trial 2D10


For the new 2D10 RPG, the Trial is a free fantasy adventure centered in a frontier village called Jegyr's Creek, following upon events presented in the first and second parts of the trilogy, the Truce & the Trail. The heroes have discovered a grave threat in the woods, a horde massing to destroy civilization. Aided by centaurs and local townsfolk, the adventurers must explore an...   [click here for more]
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The Truce 2D10

The Truce 2D10


For the new 2D10 RPG, the Truce is a free fantasy adventure centered in a frontier village called Jegyr's Creek. Heroes arrive in the town to discover conflict between local centaurs and settlers and have the opportunity to confront a growing evil in the nearby woods. The adventure includes a good mix of both battle and problem solving. Best of all, it's one page. And free. The Truce is the first...   [click here for more]
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