Good evening. You're about to enter the world of Chill. This is the world of horror-the world of the blood-thirsty vampire, the keening banshee, and the horror role-playing game of adventure into the Unknown, and your first adventure is about to begin.
This is the Introductory Insert that was included with the Chill Second Edition Corebook. ... [click here for more]
Chill 3rd Edition
A Horror Roleplaying GameEvery one of us is weak: mere ants against the stalking giants that have brought us to our knees. Even when we work together, the Unknown is bigger than us, better armed, and better prepared for what’s to come. We have no real advantage, and our greatest victories have been nothing but the monsters toying with us before they descend to... [click here for more]
Chill is a horror role-playing game for 2 to 9 palyers ages 12 and up, and includes:
16 full-color pages
Options for creating your own characters
Maps of the world of Chill
Step-by-step guidelines for running Chill campaigns and scenarios
A detailed history of SAVE and their fight against the Unknown
Things, featuring creatures and animals
Plus a 32-page introductory insert for old and new Chill players... [click here for more]
This 160-page reference work is a must for every fan of horror role-playing. The Chill Companion traces horror as a genre through fiction and film, covering everything from the Gothic novel to slasher and modern psychological horror films. Each medium is described in full, enabling game masters to design scenarios and campaigns based on each type.
The Chill rules are expanded with:
New skills, edges... [click here for more]
Meet RAX and all hs evil friends in this new roleplaying game that lets you play creatures of the Unknown.
The Beast Within features a revised adaptation of the Chill game system that incoporatees years of playtesting and development.
Tired of playing vampires and werewolves? Give a Bat Lord, Doll Master or Mechanical Entity a try!
... [click here for more]