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 Hottest Books About Games from Avalon Game Company
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Game Geek #37

Game Geek #37


New gaming goodness in this issue along with over $5.00 in free games and discounts. Musing of the Avalon Stogie Behind the Game Coral Throne, Chapter XXIV Heroes Wear Masks Dicing With Life Today’s Promise Excerpt Avalon Pathfinder Sorceress Issue #6 BedRock Interview Artist Spotlight....   [click here for more]
Avalon Game Company  $0.56

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How to be a Great GM

How to be a Great GM


Being a great Game Master is a little like being yourself; no matter what you do to be different, you will always be who you really are in the end. Is that a little cryptic? Let me break it down for you. Being a great Game Master means; being diverse and flexible. You have to be ready for any possibility and you need to be able to visualize things in your head that some people have trouble doing...   [click here for more]
Avalon Game Company  $5.99

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How to be a Great GM with Your Kids

How to be a Great GM with Your Kids


If your group has kids and you play Role-Playing Games, then eventually, at some point, your kids are going to ask if they can play Role-Playing Games with you. And so, you wind up asking yourself the inevitable question: How to I get them involved? This great How to book will give you the secrets to including your kids in your hobby and have fun doing it. ...   [click here for more]
Avalon Game Company  $5.99

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How to be a Great Player

How to be a Great Player


What does it mean to play games, to be a player? You’ll never get the same answer twice and most of them are right in one respect or another. Playing games is fun, its fancy free and we’ve all done it since we were kids; but role playing games are games we know all too well whether we realize it or not. You’ve played role playing games since you were too short to get your own stuff...   [click here for more]
Avalon Game Company  $5.99

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How to be a Master GM

How to be a Master GM


  Mastery Many Gamemasters never go beyond Expert. They feel no need. They already know how to make a Role-Playing Game fun and exciting, and they see no reason to search for something deeper.  And they are right in one sense - the tools of Mastery aren't about making a game more fun and exciting.  Instead, the tools of Mastery are about making the game memorable.    Any...   [click here for more]
Avalon Game Company  $5.99

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How to be an Exceptional GM

How to be an Exceptional GM


Part two in the four part How to Be a GM is here. To become an exceptional Gamemaster, you have to take a step back from Role-Playing Games and take a close look at the elements that make up those games, looking beyond the basics of rules, dice, and mood to the very heart of the game – the heart that most people never even look at. So, we take a closer look, and see that Role-Playing Games are,...   [click here for more]
Avalon Game Company  $5.99

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How to be an Expert GM

How to be an Expert GM


  Once you've decided to push beyond the exceptional and become an Expert Gamemaster, then it's time to take a step back to take a broader view of  Gamemastering, and, once you have that view, ask yourself what refinements you can make to your craft.     Out of the entire group, the Gamemaster is the only person who must bring craft to the table, and it is the quality of that craft that separates...   [click here for more]
Avalon Game Company  $5.99

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How To Bundle #1 [BUNDLE]

How To Bundle #1 [BUNDLE]


This special bundle product contains the following titles. Fantasy Maker Handbook Regular price: $4.95 Bundle price: $2.54 Format: PDF Welcome to the Fantasy Maker Handbook. This book will guide you along the way to writing down all of the elements you’re going to need to consider to write a fantasy role playing game setting from top to bottom. Of course...   [click here for more]
Avalon Game Company  $34.90 $17.94

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How to Create a Great Campaign

How to Create a Great Campaign


If you have played role-playing games for any amount of time it is likely you have heard one of your friends proudly exclaim “wow, what a great campaign that was!”  Session after session of tense and exciting  role-playing and combat that created such fascinating stories you re-tell them for years to come.  Often times it is easy to think that these people are just lucky enough to played under...   [click here for more]
Avalon Game Company  $5.99

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How to Create a Great Dungeon

How to Create a Great Dungeon


In many people's minds, dungeons are synonymous with roleplaying. The most successful game of all time includes the word in its title. But what is it about dungeons that really make them special, and how can you make a dungeon into a rich memorable environment rather than just a hole in the ground? The tradition of the dungeon in storytelling echoes back to the myths of ancient Greece, and the...   [click here for more]
Avalon Game Company  $5.99

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How to GM Bundle [BUNDLE]

How to GM Bundle [BUNDLE]


This special bundle product contains the following titles. How to be a Great GM Regular price: $5.99 Bundle price: $4.99 Format: PDF Being a great Game Master is a little like being yourself; no matter what you do to be different, you will always be who you really are in the end. Is that a little cryptic? Let me break it down for you. Being a great Game Master...   [click here for more]
Avalon Game Company  $23.96 $19.96

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How to Make a Great Character

How to Make a Great Character


So you want to learn how to make a great role playing character? This takes a lot more than a few pages of reading, actually it takes more than most people are willing to devote to the institution, but most importantly you need time and practice. This guide can teach you the basics, just follow the ten basic steps and you will generate wonderful characters to play, each and every time. ...   [click here for more]
Avalon Game Company  $5.99

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How to Make a Great Dungeon II

How to Make a Great Dungeon II


Role-Playing Games are dungeons. Sure, there are a lot of other aspects to Role-Playing Games, but their heart is the dungeon. Most games have only a few other states you can be in - traveling, in town, and editing your character. And most would have you spend as little time in those other states as possible. The three most classic dungeon locales are the ruined keep, the cave system, and the city...   [click here for more]
Avalon Game Company  $5.99

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How to Make a Great Villain

How to Make a Great Villain


In a traditional story, the villain is a catalyst for story. Usually, the events of the world would follow a destined course of action, but the villain decides that they want more, or they simply want the world to take a different path. Once one person steps out of the shadows to change the course of destiny; another person inevitably steps up to stop them. In more complex stories, a second party...   [click here for more]
Avalon Game Company  $5.99

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How to Play a Great Cleric

How to Play a Great Cleric


A cleric is someone in service of a higher power, a god, a force of nature, an ideal. What vision do we summon when clergy becomes the topic? Is it an old man in brown robes with a ring of hair around a bald patch atop his head that spends his life in cloistered prayer? What about the merry Friar Tuck from Robin’s band of thieves that never met a bottle he didn’t warm up to? For some,...   [click here for more]
Avalon Game Company  $4.99

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How to Play a Great Fighter

How to Play a Great Fighter


What is a fighter? You can answer that question as simply as asking it, but you never really feel satisfied. Fighters are supposed to encompass the way of the warrior, those who live and die by the sword, the monsters who burn villages to the ground and even the humble samurai on bent knee before his charge. So when you ask “what is a fighter?” just understand that the question is...   [click here for more]
Avalon Game Company  $4.99

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How to Play a Great Rogue

How to Play a Great Rogue


Rogues come in all shapes and sizes, this is perhaps why they’re called something as generic as “rogue”. Literally, any kind of underhanded person is a rogue, anyone who by definition will not or prefers not to live to the dictations of society. No, a non-conformist who paints their face with bad clown makeup and listens to droned out suicidal music is not a rogue, they’re...   [click here for more]
Avalon Game Company  $4.99

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How to Run a Business in Your Game Setting

How to Run a Business in Your Game Setting


Sometimes being an adventurer doesn't pay all the bills. You need to replenish your rations, possibly buy new armor or equipment…maybe a dragon ate your horse last time out. You have to make money somehow, whether it be paper notes, silver coins, or gold bars. Some decide the only thing they can do is go out and risk their lives one more time, hoping to retire. Others… well, they settle down for...   [click here for more]
Avalon Game Company  $4.99

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How to Run a Great Super Hero Game

How to Run a Great Super Hero Game


Most RPGs puts you and your friends in the role of a brave adventurers fighting to survive in a world beset by magic and evil. It's a very short trip from there to the world of superheroes. While fantasy games and superhero fiction have a lot in common there are some important differences. This how-to book will help you make that transition from traditional fantasy RPGs to the superhero genre,...   [click here for more]
Avalon Game Company  $5.99

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How to Spice Up Combat

How to Spice Up Combat


Combat is an integral part of most role-playing games, and in many of them the most IMPORTANT part. Lots of RPGs have game systems almost entirely devoted to rules used for adjudicating fights; whether between individuals, vehicles, or massed armies. Many of these conflict resolution mechanics are complicated, and can take a long time to resolve at the table. This can lead to lots of downtime,...   [click here for more]
Avalon Game Company  $5.99

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How to Spice Up Your Game

How to Spice Up Your Game


When you play games often, and especially when you play many different games, at some point you might notice that the playing routine starts to get really similar and linear each time you play. Player behavior as well as your own behavior as a game master can easily become all too uniform if you do not vary the game experience enough. This book covers suggestions for many different techniques that,...   [click here for more]
Avalon Game Company  $5.99

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How to Use Comedy In Your Game

How to Use Comedy In Your Game


To many people the prospect of playing in a comedy-driven game can be intimidating. It's one of the few styles of gaming that people will refuse to play not because they don't think they'll enjoy it, but because they don't think they're capable enough or “funny enough”. Nothing could be further from the truth. You no more need to be a comedian to play in a comedy game than you need to...   [click here for more]
Avalon Game Company  $5.99

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How to Use Religion in Your Game

How to Use Religion in Your Game


Gods. Spirits. Demons. Supernatural entities, or maybe mere myths. Omnipotent creators, powerful beings who occasionally interact with lesser ones, or impersonal concepts. Saviors, benevolent helpers who offer illumination or practical assistance, aloof observers, petty mischief-makers, or evil presences. Whatever they are, humankind has always been obsessed with them and with their demands: compliance...   [click here for more]
Avalon Game Company  $5.99

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How to Use Romance in Your Game

How to Use Romance in Your Game


Love. It happens. We’re flesh and blood with one simple program...to seek a mate. The emotion is straightforward but courtship is a human institution full of opinions and restrictions. For most of history, one couldn't fall in love without society's approval. If you fall in love with an unacceptable somebody, you can be locked away, banished, or even killed. In early history, marriage was for...   [click here for more]
Avalon Game Company  $4.99

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Infinite Horizons Issue #3

Infinite Horizons Issue #3


  The third issue of Avalon Game's great Sci-Fi e-zine, Infinite Horizons will bring to you all the great Sci-Fi stuff you have been wanting, and more.   Each issue is packed full of great gaming, fiction, comics and review.  Did we mention that it's free!!!   Gaming Infinite Futures, Heritage New Adaptoid Infinite Futures, New Prestige Classes Infinite Futures, New Feats Infinite...   [click here for more]
Avalon Game Company  $0.75

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Infinite Horizons, Issue #1

Infinite Horizons, Issue #1


This first issue of Avalon Game’s great Sci-Fi e-zine, Infinite Horizons will bring to you all the great Sci-Fi stuff you have been wanting, and more.   Each issue is packed full of great gaming, fiction, comics and review.  Did we mention that it’s free!!!   Gaming Infinite Futures, Heritage Infinite Futures, New Prestige Classes Infinite...   [click here for more]
Avalon Game Company  $1.00

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