The PlanetFall: Mecha Manual III is the another in a series of pdfs on mecha in the PlanetFall campaign setting. This Mecha Manual focuses on command mecha and mecha Commanders. It talks about the role of the Mecha Commander and the types of missions they perform as well as the types of missions performed against them. It also introduces 5 new feats just for mecha Commanders, the Mecha Commander advanced... [click here for more]
The Anvil of Akulaa is an adventure designed for 3-6 1st level heroes using the PlanetFall campaign setting. While it was designed to be used in the PlanetFall Universe the adventure can be modified for use in any futuristic d20 campaign setting you desire. This short Adventure is designed to be played over the course of a single evening, so you can use this as a one-off adventure or the start of a... [click here for more]
PlanetFall is an exciting new campaign set in the world of the Art of War miniatures game.
The Chosen have been manipulating the races of the Universe for billions of years in thier attempt to create a perfectly peaceful society. They have failed. Despite genetic manipulation and social engineering races have begun to show more and more violent tendencies. The Synod of the Chosen have begun a campaign... [click here for more]
Mecha Manual IV: Progress Level 5 Equipment and Weapons covers all of the equipment and weapons for mecha at the dawn of the mecha revolution. It includes rules for advanced prototypes and equipment / weapon pods that can be detached during combat if they become damaged or run out of ammunition. It includes new mecha superstructure and armors as well as early sensors and a variety of new weapon options... [click here for more]
Mecha Manual VI brings you even more PL 5 Equipment and weapons for your campaign as well as 2nd generation Mecha by country.
What you get:
15 new pieces of equipment
4 new weapons
5 common weapons used on the battlefield inlcuding the RPG, Mines, Artillery strikes, and IEDs
15 new mecha to play with ... [click here for more]
Mecha Opponents: Brushfire Wars is a short campaign guide for running some encounters in a thrid-world setting within the Planetfall setting. It is a time or change and conflict as large wealthy nations seek to loot the resources of the third world in order to protect the entire planet from a looming interstellar conflict. The aliens aren't here yet, but the world's powers are determined to be very... [click here for more]
In the Art of War and PlanetFall universe Talents can control the very fabric of the universe and define (temporarily) the nature of reality. They don’t necessarily need trinkets or rare objects to make their powers work though sometimes they need that mental crutch to help them focus their attention long enough. The races of the Synod are well acquainted with the use of Talent mental powers... [click here for more]