A decade ago, a great fireball streaked across the sky, traveling over the Pillars of Hercules, past Rome, and impacted deep into the wild lands beyond Roman control. As it went, the shooting star broke up, dropping fragments all across its path. Where these smaller pieces landed, dead men got up and rose from their graves, got up off the battle fields, and took arms against the living. To make... [click here for more]
Give your Wellstone City Adventures more punch!
This concept, designed to run with the Wellstone City setting for the Savage Worlds system, adds extra dimension to your games in Wellstone! It gives the GM a much needed tool to generate random encounters within the setting that can be slipped into any of the existing Chronicles, or any of the adventures that the GM has created. Capturing the essence... [click here for more]
Wellstone City, 1937.
It's hot, and it's about to get hotter.
A letter was delivered by courier and it asks you to have a meeting at the Three Oaks. You know the place...it's that ritzy joint in Old Fort. Some guy named Van Hammer. Sounds familiar, but you can't quite place it. Sounds kind of dangerous, and you can picture what happens when people disappoint him. That and he gave you $100 just... [click here for more]