Burial Plots includes five all new adventures for your CRYPTWORLD game:
Dr. Howard Eastman has called a press conference at his remote research facility to announce a medical breakthrough that will “eradicate human illness and suffering forever.” But what if the cure proves to be worse than the disease?
Three... [click here for more]
Dogs in the Dungeon
This article presents new optional rules for using dogs in the dungeon as useful companions for the Labyrinth LordTM rules set, and is usable with other basic or advanced FRPGs. In addition to new rules for using dogs, new war dogs, scenthounds, waterhounds, sighthounds, and two new exotic dog types are detailed to add variety to the kinds of dogs that may be employed by... [click here for more]
Now add more terrors to your CRYPTWORLD game with Monsters Macabre!CRYPTWORLD is the new Pacesetter horror RPG (also available at this site), fully compatible with other Pacesetter titles, such as Timemaster, Rotworld, Majus, and Sandman.Monsters Macabre is a new sourcebook for CRYPTWORLD, featuring:... [click here for more]
In R'lyeh, Cthulhu Stirs...
Evil cultists consummate their union with Shub-Niggurath in dark woods no other mortals dare go. Alien terrors lurk in the underworld; their vast riches wait, or their incomprehensible powers could leave you broken, dead, or worse. Adventure in underworlds filled with horrible entities, or the ruins of alien beings that enslaved the ape-like ancestors of mankind.... [click here for more]
The Scribe of Orcus (formerly the Classic Fantasy Review) is a periodical produced by Goblinoid Games to support “retro-clone” game systems, to provide 'compatible' material for various old-school RPGs. These systems include OSRIC, Labyrinth Lord, Mutant Future, and GORE. Most issues of the Scribe of Orcus will vary from 5 to 10 pages, and will focus on solid old-school material.
THIS... [click here for more]
This adventure is provided as a special Gen Con 2011 complementary scenario to get you started playing Labyrinth Lord. This adventure can be played in a few hours, perfect for a convention game or an evening of play with little preparation.
An ominous tower lies in a valley among dark woods. Moans and unintelligible voices from the tower occasionally rattle the valley and reach a small frightened... [click here for more]