These extension cards will enhance your FARFLUNG experience.
Extensions are an optional rule that some players may want to use. When a character has an Extension, a new rule is in play for that character. They may have access to a new move. Or rolls they make have been changed in some way: they may be more random, more predictable, or just plain odd. Extensions may also have some story complication... [click here for more]
These story cards will enhance your FARFLUNG experience. They will also work with any game, especially ones of speculative fiction.
Each card contains:
A Story point to help shape your needs and desires.
A Being to consider introducing as a new character.
A Goal to inspire a character to take action.
An Item to help or to hinder the story.
A Snag to use as a complication when things aren't... [click here for more]
These cards are for use with MADCAP: SCREWBALL CARTOON ROLE-PLAY
Each card includes:
A Gimmick, an upside and a downside for your character. Some of them are General gimmicks (for use in any game), while others are specific to a genre (Medieval, Wild West, Sci-Fi, Teen Mystery, Horror, Cyberpunk). Pass these out to the players to... [click here for more]
MAGENTA, OPEN SOURCE MILITARY ROLE-PLAYING is designed from the ground up for roleplay in the social context of military culture and the explosive violence of modern war. The Magenta engine was first used in Sanguine's critically-acclaimed RPG ALBEDO: Platinum Catalyst, and now it sees new life as open-source, Open Gaming Licence content. The document only contains the rules,... [click here for more]
This is not a stand-alone game. You will need a copy of MYRIAD SONG to use this book.
From a night that flashed brighter than a dozen suns, to the darkest corners of a place twisted by unknowable forces ... from a mechanized riot that threatens the lives of millions, to a criminal tragedy of a single poor soul. This book of adventures for MYRIAD SONG will take your campaigns to the frontiers... [click here for more]
No longer must you merely be thought a fool ... now with the IRONCLAW BOOK OF FOOLS, you can remove all doubt!
Winner of the 2015 Reflexive Award for Best Role-Playing Game Book!
Streamlined for second-edition IRONCLAW rules, this book has pared down the original 772-page volume to just 6 pages, yet the number of character options have actually QUADRUPLED in size. And... [click here for more]