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Bad Dog (D20 Modern)

Bad Dog (D20 Modern)


At one time or another just about everybody has wanted a Dog as a partner or a sidekick. This 14-page PDF sourcebook with rules allow for characters in Haven: City of Violence D20 Modern or d20 Modern games to acquire loyal canine partners, which may be selected from a number of options, such as breed or special training. ...   [click here for more]
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Bleeding Edge: Ammunition (D20 Modern)

Bleeding Edge: Ammunition (D20 Modern)


Who doesn't need more ammo??? Of course your players will need more ammunition after seeing this supplement for d20 Modern. This six-page PDF is easy to integrate and just the sort of thing needed for GMs to add depth to any great d20 Modern campaign world and gaming session. Just some of the things you will find in this PDF: New Ammunition Types:...   [click here for more]
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Covert Ops Feats (D20 Modern)

Covert Ops Feats (D20 Modern)


This supplement is perfect addition to fans of the spy genre and stealth action games. The Covert Ops Feats supplement has over 125 feats that are perfect to be used in espionage based d20 Modern game. This 19 page PDF is just the sort of thing needed for GMs to add depth to any great d20 Modern campaign world and gaming session. Written by Louis Porter Jr. ...   [click here for more]
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Covert Teamwork (D20 Modern)

Covert Teamwork (D20 Modern)


When a team works well together, when they are firing on all cylinders, when the plans come together seamlessly, the formerly impossible becomes all too easy. Corporate takeovers, legendary scams, the kind of small unit military victories that would leave Sun Tzu scratching his head in bewilderment..... put enough planning in and they can all be yours. The small unit tactics presented in this sourcebook...   [click here for more]
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D20 Espionage Genre Toolkit [BUNDLE]

D20 Espionage Genre Toolkit [BUNDLE]


This special bundle product contains the following titles. Espionage Genre Toolkit: Cold War Games Regular price: $1.95 Bundle price: $1.50 Format: PDF A conflict so deadly that it could never be fought openly, a Cold War is the perfect environment for a campaign. Spies, technological innovation, arms races, veiled hostility and proxy warfare dominate the stage...   [click here for more]
LPJ Design  $9.75 $7.50

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Debatable Actions (D20 Modern)

Debatable Actions (D20 Modern)


Debatable Actions is a PDF that focus on the arena of resolving conflict without violence but with words. The PDF creates three systems can be used to adjudicate debates of various types from legal to political to economical. Simple debates are used for minor confrontations, "super-simple" debates for easily decided sidetracks, and complex debates for situations central to the plot of the campaign....   [click here for more]
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Dope Fiends (D20 Modern)

Dope Fiends (D20 Modern)


Any game that features the drug culture and illegal narcotics trade is going to have a very different mix of characters than the typical modern action game. Presented here are two new advanced classes for PCs and NPCs alike: the Pusher, the man ultimately responsible for bringing the product to the users, and the Candy Man, the scientist who designs the drugs and manufactures them. This product is...   [click here for more]
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Espionage Genre Toolkit: Cold War Games (D20 Modern)

Espionage Genre Toolkit: Cold War Games (D20 Modern)


A conflict so deadly that it could never be fought openly, a Cold War is the perfect environment for a campaign. Spies, technological innovation, arms races, veiled hostility and proxy warfare dominate the stage as the Great Powers struggle for dominance – and the players must keep their wits about them to survive. In this sourcebook, an enterprising GM will find suggestions, mechanics, and...   [click here for more]
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Espionage Genre Toolkit: Corporate Raiders (D20 Modern)

Espionage Genre Toolkit: Corporate Raiders (D20 Modern)


In a world where just about anything can be bought and sold, the opportunity for adventure often lays in the hands of industrial giants – but are the players on the payroll, or going against the grain? Whether your group wants to join in the machinations of the Corporate Raiders, or you’re just looking for ideas to try out in a few adventures, we have something for you. What follows is...   [click here for more]
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Espionage Genre Toolkit: Funkadelic Streets (D20 Modern)

Espionage Genre Toolkit: Funkadelic Streets (D20 Modern)


Strange things happen in the flickering neon lights of the urban jungle. Deals are made on handshakes, then broken with hand grenades. Mob runners patrol the streets in a grim parody of law and order, and the police struggle to impose rules - often succumbing to the unofficial rules of the street in the process. These are the Funkadelic Streets, a fertile ground for action detective stories and over...   [click here for more]
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Little Black Drug Book (D20 Modern)

Little Black Drug Book (D20 Modern)


The Little Black Drug Book is a guidebook for all things drug-related for d20 Modern. From illegal narcotics to experimental super-soldier serums and zombie-creating nerve gas, if you can smoke it, snort it, or inject it, you'll find it in this book. You'll also find new feats, equipment, and advanced classes for characters who manufacture and deal...   [click here for more]
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Mind of a Mad Man (D20 Modern)

Mind of a Mad Man (D20 Modern)


Serial killers aren’t extraordinarily smart. They aren’t privy to special insight into human nature or the realities of life. They don’t see through things, and they don’t do things because they’re above us. Serial killers kill because they are evil. They kill because they enjoy it, they kill because it thrills them, and they kill because they want to. Some of them might...   [click here for more]
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Modern Chemistry (D20 Modern)

Modern Chemistry (D20 Modern)


This six-page PDF, Modern Chemistry uses the rules provided in the Little Black Drug Book to present a variety of fictional drugs for use in a d20 Modern campaign. By no means does this product seek to trivialize or make light of the seriousness of drug addiction. But, most GMs should find Modern Chemistry useful for introducing both the positive and negative game effects drugs can have on Modern heroes...   [click here for more]
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Modern Maladies (D20 Modern)

Modern Maladies (D20 Modern)


Modern Maladies provides an in-depth look into the hazards of disease and illness in a d20 Modern campaign. Some of the physical ailments presented in this product derive from pure fiction, but many also exist in real-life - including biological weapons, chronic conditions, and worldwide epidemics. For the authentic diseases, defining their effects...   [click here for more]
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Prototype: Blind Master (D20 Modern)

Prototype: Blind Master (D20 Modern)


They say that what doesn't kill you makes you stronger, the Blind Master proves this saying true. While he or she may not have working eyes, the Blind Master can perform feats that are unmatched by sighted martial artists. His martial training does more than allow him to cope with his blindness, it allows the Blind Master to turn disadvantage into advantage. In the midst of battle, your eyes can play...   [click here for more]
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Urban Magica (D20 Modern)

Urban Magica (D20 Modern)


Magic is very powerful effect in a modern setting. Nothing can be more influential to a game. But can you imagine what a world would be like if the foulest, devious and violent individuals could cast magic spells? If you couldn’t then this PDF is for you. Here is a listing of the spells in this PDF: Bad Word, Bloody Mess, Bulletproof Vest, Fistful of Steel, Herron, Jawbreaker, Pass the Buck,...   [click here for more]
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Urban Magica 2 (D20 Modern)

Urban Magica 2 (D20 Modern)


This PDF is the continuation of the first Urban Magica. This spell book add even more new spells for you to use in your local neighbohood games.Player’s may argue for the inclusion of some (or all) of the material in this book into their current campaign but as always the GM is the final arbiter of the rules used in his games. This four page PDF is an easy-to-integrate product covers all new...   [click here for more]
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Urban Magica 3 (D20 Modern)

Urban Magica 3 (D20 Modern)


This PDF is the continuation of the two Urban Magica series. This spell book add even more new spells for you to use in your local neighbohood games that are sure to excite your gaming. Players may argue for the inclusion of some (or all) of the material in this book into their current campaign but as always the GM is the final arbiter of the rules used in his games. This four page PDF is an easy-to-integrate...   [click here for more]
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Urban Operatives (D20 Modern)

Urban Operatives (D20 Modern)


Some of the greatest wars and battles don’t always take place in foreign soils, many of them take place in the back alleyways and side streets in the urban jungle. Some time you need some one who is as skilled on the areas of covert operations, as well as the concrete jungle. This sourcebook includes all new and interesting advanced classes as: Bounty Hound: Nobody would ever mistake you...   [click here for more]
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Verbal Diplomacy (D20 Modern)

Verbal Diplomacy (D20 Modern)


Any game that features the politics and deal making is going to need this supplement. This product is a great addition to Debatable Actions. Presented here in this sourcebook are everything you need to expand any and all negotiations and political deal set in a modern d20 / OGL setting. This sourcebook includes: New Uses for Skills like Appraise, Gather Information, Knowledge...   [click here for more]
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