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 Hottest Titles from Troll Lord Games
Castles & Crusades For the Player5th EditionSpecials
Castles & Crusades CKAmazing AdventuresBundles
Castles & Crusades MonstersVictorious RPGFree Games
Castles & Crusades AihrdeSiege Engine Games$1.99 Everyday
Castles & Crusades AdventuresCrusader JournalFiction
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Castles & Crusades DB3 Deeper Darkness

Castles & Crusades DB3 Deeper Darkness


Return to the Crater of Umeshti! As is whispered throughout The Duchy of Karbosk, the Crater of Umeshti holds many secrets both wondrous and deadly. Now delve deeper than ever before as the portals to the next three levels in this epic dungeon dive are unlocked at long last! Face Lord Ulzar the Gargoyle whose aerial minions defend the endless shaft from prying eyes of treasure seekers and would...   [click here for more]
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Castles & Crusades DB4 Dro Mandras

Castles & Crusades DB4 Dro Mandras


"So your going down to Dro Mandras Aye? A war going on down there friends and any fellow as goes to the city is sure to be drafted into the struggle no matter what. Hell, even I got a badge!" The fellow paused, leaning on his long bladed spear and reached under the loin-skin mantlet he wore over his steel breastplate and withdrew some form of badge, showing it off to the travelers. "This...   [click here for more]
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Castles & Crusades DB5 The Conquered East

Castles & Crusades DB5 The Conquered East


“Into the East you say?” bellowed the wild eyed foreigner. “Well that’ll be a true path to glory or hell if ever I heard of one! Gird yourselves well my Bowbe’s, for the armies of the Orc King are canny and cunning!” Not far from the Crater of Umeshti in the Haunted Highlands, stands the city of Dro Mandras. It serves as the capitol of the Duchy of Karbosk and...   [click here for more]
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Castles & Crusades DB6 Dwellers in the Darkness

Castles & Crusades DB6 Dwellers in the Darkness


Enter the Darkness The “Darkness” is an area of perpetual night found many hundreds of feet beneath the surface of the Karboskian Marches. Connected with series of cracks, fissures, tunnels, and underground rivers the cavern system stretches for hundreds of miles and is filled with enclaves of dangerous denizens. Few who dwell upon the surface world know more than legends of the...   [click here for more]
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Castles & Crusades Death in the Treklant

Castles & Crusades Death in the Treklant


The world of Inzae lies beneath the world of Aihrde, bound but separate. It is a harsh world where all life struggles agains the power of iron and darkness. It returns to the TLG library at last with the official release of the Death in the Treklant series. These three adventures were originally published in 2000-2001 and chart a wild introduction into the world of Inzae. We saw a limited release...   [click here for more]
Troll Lord Games  $9.74 $12.99

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Castles & Crusades Dwarven Glory: Looking Stones

Castles & Crusades Dwarven Glory: Looking Stones


Be Sure to Check out Castles & Crusades Condensed here on RPGNOW. In the Days before Days there were many Dwarven Kingdoms, and they prospered. Their bastions sprawled across the wide world, above it and below it. They built roads across mountains and tunnels beneath them. The Rhodope Mountains, west of Kayomar, were no different. Here the Folk of Grausumhart came and they built mansions of stone,...   [click here for more]
Troll Lord Games  $0.26 $0.34

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Castles & Crusades Elemental Spells

Castles & Crusades Elemental Spells


TLG 8513 Castles & Crusades Elemental Spell Book MSRP: $9.99 (6.99 PDF) ISBN: 978-1-936822-96-6 Format: 8.5 x 11 Softcover Page Count: 56 Beyond the firmament lies the maelstrom of elemental planes, where the fabric of all things begins. The elemental planes: Where fires rage in an infinite expanse of heart and light, where the rich and loamy...   [click here for more]
Troll Lord Games  $3.51 $4.68

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Castles & Crusades Encounters PDF2 Unusual Roadside Encounters

Castles & Crusades Encounters PDF2 Unusual Roadside Encounters


Often games stall on overland journeys. Day after dreary day passes with little more than empty sky and empty road. More often than not players are drawn into pointless battles with NPCs, such as your local road warrens, while shifting through the overland eat and sleep routine. But TLG delivers the perfect spice to mix it up. Encounters: Unusual Roadside Encounters includes 5 new encounters...   [click here for more]
Troll Lord Games  $0.95 $1.27

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Castles & Crusades Expanding Classes

Castles & Crusades Expanding Classes


Most everyone wants an edge, an angle that allows them to take that extra step, achieve that extra goal, to surprise the enemy. This angle, in hard fought battles with certain loss, can turn and snatch victory from the jaws of disaster. Expanding Classes is just that angle. Herein we delve into the 13 standard C&C classes, and the Rune Mark, and unleash the power of multiclassing, enhanced classes...   [click here for more]
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Castles & Crusades F5 A Shattered Night

Castles & Crusades F5 A Shattered Night


Adventure, 26 pages, PDF Adventure Type: Overland, Dungeon Level: 4-6 Party: 2-5 Setting: Aihrde, Portable to Home-brew Ãlfwic is a cold hearted Prince with designs on the royal blood of Mercia. To this end he sent his brutes abroad to seize the Princess Gwerfyl and bring her to him. They stole into her castle and there overtook her guards and bore her off into the dark. She fought,...   [click here for more]
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Castles & Crusades Fantastic Adventure

Castles & Crusades Fantastic Adventure


Another night of popcorn and dice, another quaint village with a friendly tavern, and another dungeon to map and explore. But looks can be deceiving. Castle Keepers have begun adventures in many a tavern, but not like this. Players have relied upon many a non-player character, but none like those detailed within. To recover a fabled gem at the behest of a village, the Players must overcome their...   [click here for more]
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Castles & Crusades Fields of Battle

Castles & Crusades Fields of Battle


War is an evil thing; but it is not the most evil of things. For where evil reigns peace must suffer and the world’s want be lost in the wages of blood. It is here, where evil sows its seeds of destruction, that the brave must forever rise up to champion those that are true. And so it always has been, and always will be, that the wages of evil are spent upon the Fields of Battle. Fields of...   [click here for more]
Troll Lord Games  $8.03 $10.71

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Castles & Crusades Fortress of The Three

Castles & Crusades Fortress of The Three


Enter Dirty Bowbe’s Roadhouse and you’re likely to find more than you bargained for, whether in coin or blood. Volbroth Bearhair has come looking for his men. Camped along the shores of Lake Ugashtan they had begun the construction of a trading post, but they are gone. When he went to check on them all that remained was a smoking hole in the ground and rumors of a tower now vanished....   [click here for more]
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Castles & Crusades Free City of Eskadia

Castles & Crusades Free City of Eskadia


Eskadia, The Jewel of the North.One of the most powerful of the western City-States in the Haunted Highlands, Eskadia has the singular distinction of being one of the deadliest cities in all of world. Trade barons and guild-masters constantly vie for power and control over shipping and rights to raw materials. Sweatshops and workhouses crank out finished goods and crafts to be traded and sold throughout...   [click here for more]
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Castles & Crusades Giant's Rapture

Castles & Crusades Giant's Rapture


Eurich Gunshoff IV, Count of Kleaves, is beset by powerful enemies. The King to the north has laid waste his holdings beyond the Tot River and even now threatens the river castles. Only the coming winter holds him at bay, giving the Count time, if only a little, to muster his strength. Long have the people of Kleaves worshiped the gods of the south, and it is to these people that he turns, striking...   [click here for more]
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Castles & Crusades Golden Shingles

Castles & Crusades Golden Shingles


The House of Anduel has fallen into ruin, all that remains are the stairs men call the Eagle's Walk. A single spiral that breaches the forest canopy the Walk promises the blessings of the gods. But to climb them is perilous. Many have tried. Many have died. Golden Shingles, Part 4 of the Adventures on the Powder River is now available. Golden Shingles is an encounter area designed for 3-5 characters...   [click here for more]
Troll Lord Games  $0.41 $0.54

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Castles & Crusades Hallowed Oracle Players Guide

Castles & Crusades Hallowed Oracle Players Guide


Enter the brooding world of Terrigan where prophecy bares the weight of power, where men, dwarves and elves fight and struggle in the shadow of gods and titans. This is the world of the Abyss Walker, as promised by the prophecies of the Hallowed Oracle. This is Terrigan. The Players Guide to The Hallowed Oracle comes complete with everything needed to get started playing Castles & Crusades. A...   [click here for more]
Troll Lord Games  $19.99 $14.99

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Castles & Crusades Heart of Glass

Castles & Crusades Heart of Glass


The Paladin sighed, looking to the ground. “I would not bring this upon you... If I could, I would suffer your damnation!” He shook his head, “But . . . there is nothing else that we may do.” Malcom of Helliwell turned away. “You’re a bastard. But of course you know this.” He looked to his hands. Wrinkles and bones, they no longer bore the strength...   [click here for more]
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Castles & Crusades I1 Into the Unknown: Vakhund

Castles & Crusades I1 Into the Unknown: Vakhund


No introductions are necessary for I know well who you are, my intrepid adventurer. A weary traveler indeed. Have a seat, my friend, before you enter the Graffenvold and traverse its byways. Have you come here to rest, to leave the muddy tracks and sharp edges of the world behind? Is that, it my fine fellow? Or have you come to beat down the Lords of this Land and submit them to your will? Which...   [click here for more]
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Castles & Crusades I2 Under Dark & Mistry Ground: Dzeebagd

Castles & Crusades I2 Under Dark & Mistry Ground: Dzeebagd


The Dampfrat is a dismal upland swamp fed by hot springs, geysers and innumerable underground waterways. To enter the Dampfrat, one must travel through an uplift of steep cliffs, precipitous rock faces, and boulder fields called the Shatten Escarpment. The lands of the Dampfrat are ostensibly controlled by the Zjerd, ruthless and warlike goblinoid tribes adapted to these swamplands. Yet, the Zjerd...   [click here for more]
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Castles & Crusades I3 Dogs of War: Felsentheim

Castles & Crusades I3 Dogs of War: Felsentheim


Shall you claim the glory of heroes, or accept your doom? You have raised the ire of the goblin warlord, and now you flee his kingdom with war parties hot on your trail. You must reach the borderland town of Felsentheim, for if you do not, no alarm will sound to hearken the coming of the Dogs of War and your bodies will lie in the forest grass, forgotten by all but the worms! Dogs of War, is a...   [click here for more]
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Castles & Crusades Lost City of Gaxmoor

Castles & Crusades Lost City of Gaxmoor


TLG 8336 Castles & Crusades Lost City of Gaxmoor ISBN: 978-1-936822-97-3 Format: PDF Page Count: 129 North of the Bergruken, upon the broken slopes of the Massif the sun’s fading brilliance outlines the ancient ruins of the once thriving metropolis of Gaxmoor. The former beacon of Imperial power...   [click here for more]
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Castles & Crusades Lost City of Gaxmoor Digital Maps

Castles & Crusades Lost City of Gaxmoor Digital Maps


Maps included in the Lost City of Gaxmoor but all collected in one document. ...   [click here for more]
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Castles & Crusades Lost City of Gaxmoor Isometric Maps

Castles & Crusades Lost City of Gaxmoor Isometric Maps


9 of the Lost City of Gaxmoor Maps rendered in 3d! ...   [click here for more]
Troll Lord Games  $2.00 $2.67

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Castles & Crusades Monsters & Treasure

Castles & Crusades Monsters & Treasure


4th Printing! This incarnation of the C&C Monsters & Treasure debuts a new look, with more interior art, expanded index and some rules clarifications. Upon the Edge of Battle Lie the Spoils of Glory Upon wind-swept battlefields, they seek their glory. With weapons of steel, stout shields, and sorcery, they drive ever onward, seeking the grandeur of conflict with...   [click here for more]
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Castles & Crusades Monsters & Treasure of Aihrde 3rd printing

Castles & Crusades Monsters & Treasure of Aihrde 3rd printing


Game Master Book, PDF, 176 pages Within Monsters & Treasure of Aihrde lies a veritable host of legendary monsters. Each entry comes fully detailed with descriptions, habits, treasure, combat, special abilities, details on culture where needed, as well as a special section on each monster’s place in Aihrde. Over 170 Monsters! A mountain of Special Magic Items! Enhanced...   [click here for more]
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Castles & Crusades Night of the Sprits

Castles & Crusades Night of the Sprits


At the end of each year comes the month and holiday of Samonios, Samhain or Nos Galan Gaeaf, or Halloween. This is the time when the worlds are drawn together and monsters, gods and the spirits of ancestors wander between them. It is a dangerous and dark time in which the most holy and sacred of ideas mean more than they ever have before in the previous year. It is a time for the Dead and to honor...   [click here for more]
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Castles & Crusades Nine Worlds Saga Volume I: Hel Rising

Castles & Crusades Nine Worlds Saga Volume I: Hel Rising


In the rough mountainous region of Ormr, the earth groans, turned this way and that by forces beyond understanding. The tremors send shock waves across the Nine Worlds, jolting the local kingdom of Eucia terribly. People, high and low, turn to their King, as is their right. But King Hrolfr is in the dark, as are his seers; so he must look beyond his wooden halls, calling to the stalwart heroes of his...   [click here for more]
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Castles & Crusades Nine Worlds Saga Volume II: Odin's Fury

Castles & Crusades Nine Worlds Saga Volume II: Odin's Fury


With Hel's plot unearthed, the Nine Worlds beckon, for somewhere beyond Midgaard lies Odin AllFather's scattered Fimbulwinver Runes! And to stop Hel and bring peace to King Hrolfr's realm, someone must fetch the runes and return them to Valhalla, before any take note! But beginnings are oft as hard as endings and King Hrolfr's heroes must first sail to the frigid seas of the north and seek out the...   [click here for more]
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Castles & Crusades Nine Worlds Saga Volume III: Crises in Alfheimer

Castles & Crusades Nine Worlds Saga Volume III: Crises in Alfheimer


TLG 8335 Castles & Crusades Nine Worlds Saga III: Crises in Alfheim With Hel's plot unearthed, the Nine Worlds beckon, for somewhere beyond Midgaard lies Odin AllFather's scattered Fimbulwinter Runes! And to stop Hel and bring peace to King Hrolfr's realm, it is left to the intrepid to fetch the runes and return them to Valhalla, before any take note! From the...   [click here for more]
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Castles & Crusades Of Gods & Monsters

Castles & Crusades Of Gods & Monsters


Mythic epics are the driving force behind fantasy role playing games! Castles & Crusades is no exception. Here for the first time C&C branches out into the ether and brings you OF Gods & Monsters a book we guarantee you’ll want and use. Written by James M. Ward this book stands along side the Monsters & Treasure as a tremendous resource for adventure and fun. James M....   [click here for more]
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Castles & Crusades Outpost

Castles & Crusades Outpost


TLG 8342 Castles & Crusades The Outpost $9.99 The Outpost is an adventure module for 3-6 player characters of 1st to 3rd level. The Outpost stands upon a high ridge, overlooking the long, broken country of the southern Gelderland. It guards the main route between the lands of the Uthine orcs and the Fontenouq elves who dwell in small towers and fortified keeps in the...   [click here for more]
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Castles & Crusades PDF1 Encounters: Bands of Orcs

Castles & Crusades PDF1 Encounters: Bands of Orcs


Encounters: Bands of Orcs is a highly adaptable list of orc encounters for the beleaguered Castle Keepers!<o:p></o:p> <o:p> </o:p> Bands of Orcs is a game supplement that contains six different orc encounters from simple raiding parties to larger war bands. It includes one shaman party encounter. Each encounter is scaled for low, medium or high level adventurers....   [click here for more]
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Castles & Crusades PDF3 Towers of Adventure 2 Cloud Giants Tower

Castles & Crusades PDF3 Towers of Adventure 2 Cloud Giants Tower


At what first appeared as a storm turned out to be something wholly unnatural. The bank of dark clouds followed no discernable weather pattern, coming to a halt above the township with little heed to the winds around them. But more, people could discern a shape in the midst of the clouds, a tower. This tower of stone seemed to them the center of the maelstrom and many wondered what it could mean,...   [click here for more]
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Castles & Crusades Players Guide to Aihrde

Castles & Crusades Players Guide to Aihrde


TLG 81281 Castles & Crusades Players Guide to Aihrde Page Count: 96 In the Players Guide to Aihrde you will find a plethora of new gaming material for your Castles & Crusades Game. Designed specifically for the player in mind! Expanded Rules for Combat Demi-Human Classes: Dwarf, Elf, Goblin, Gnome & Halfling Equipment, Guns, Cannon and more New Spells...   [click here for more]
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Castles & Crusades Players Guide to the Haunted Highlands

Castles & Crusades Players Guide to the Haunted Highlands


The Players Guide to the Haunted Highlands includes new player content for your Castles & Crusades game. Within you'll find new racial variants, class specializations, new spells as well as a gazetteer to the Haunted Highlands geared for player use with persons of note, deities and more. This book includes the basic rules of the Castles & Crusades game. You can play C&C with it, however...   [click here for more]
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Castles & Crusades Players Handbook 7th Printing

Castles & Crusades Players Handbook 7th Printing


TLG 80107 Castles & Crusades Players Handbook, 7th Printing We’ve moved to the 7th printing of the Castles & Crusades Players Handbook. A pillar of the table top RPG industry, Castles & Crusades embodies the spirit of the old-school gamer with the easy to use modern mechanics. The Players Handbook has all you need to get started in a wild ride of adventure! It’s...   [click here for more]
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Castles & Crusades Players Handbook 7th Printing (Alternate Cover)

Castles & Crusades Players Handbook 7th Printing (Alternate Cover)


TLG 80107 Castles & Crusades Players Handbook, 7th Printing We’ve moved to the 7th printing of the Castles & Crusades Players Handbook. A pillar of the table top RPG industry, Castles & Crusades embodies the spirit of the old-school gamer with the easy to use modern mechanics. The Players Handbook has all you need to get started in a wild ride of adventure! It’s...   [click here for more]
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Castles & Crusades Reaping Bones

Castles & Crusades Reaping Bones


The Tar Kiln, a wild region of wooded hills, cut by deep gulches, where giant blocks of gray stone rise from the upland prairie like islands in the sea. Here streams feed lakes or wild rivers and the sky seems to stretch on forever. But the Tar Kiln is not a kindly place; it is littered with tar pits, constantly oozing the ichors of the world's birth upon the green grasses. And it is home to wild beasts,...   [click here for more]
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Castles & Crusades River Walk

Castles & Crusades River Walk


Radgar One Eye has set a up a clever snare on the Powder River, passing down it means passing through him! River Walk is an encounter area for 3-5 characters in the mid-level range. It is designed as a plug and play encounter; either run by itself for a few hours of fun or as an encounter inserted into an ongoing campaign. It includes several pages of background on the river and travel on the river...   [click here for more]
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Castles & Crusades Rune Lore

Castles & Crusades Rune Lore


COMPLETE WITH 2 FULL SIZE MAPS Runes of Old In the crumbled ruins of ancient cities are tombs and crypts where dead kings lie. In towered halls lay a sorcerer’s forgotten lore, writ upon tablets of stone and vellum scrolls. In dungeons dark are threads of time, spun from gods and monsters. All these echo the secrets of a time long forgotten whose faint...   [click here for more]
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Castles & Crusades S1 Lure of Delusion

Castles & Crusades S1 Lure of Delusion


Upon the edge of the world, beneath the eves of the Darkenfold forest, lie the Elkhorn Deeps. Here, where men eek out a living in the shadows of the forest, lays the small berg of Lead Hill. With stone walls and stout towers Lead Hill is a sanctuary or sorts, where travelers may lower their guard and relax. For beyond those walls are the wilds, and the Darkenfold is an unkind place, peopled by dark...   [click here for more]
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Castles & Crusades S2 Dwarven Glory

Castles & Crusades S2 Dwarven Glory


Adventure Type: 3 Dungeon adventures Level: ranges Party: 4-8 characters Setting: Aihrde, Portable to Home-brew But those days, mired as they are in the depths of time, are but echoes heard now by few and remembered by only the oldest and most learned of the scholars. Grausumhart’s cities have all but vanished from the face of Aihrde; only ruins remain, and even these have become as much...   [click here for more]
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Castles & Crusades S3 The Malady of Kings

Castles & Crusades S3 The Malady of Kings


Adventure Type: Overland, Several Dungeons Level: 10-13 Party: 4-6 characters Setting: Aihrde, Portable to Home-brew Play with the use of » Fat Dragons Games Products: Windmill & Cottage But she lingered still, in the world of the living, a haunt barred from the Stone Fields, where the noble dead lie, for a desire so deep death cannot claim her;...   [click here for more]
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Castles & Crusades S4 A Lion in the Ropes

Castles & Crusades S4 A Lion in the Ropes


Adventure Type: Overland, Dungeon Level: 4-8 Party: 1-4 characters Setting: Aihrde, Portable to Home-brew Boots wet from crossing the small river, you tramp up onto the remnants of an old road. A small village lies before you. Its mostly wooden cottages stand arrayed in neat order along either side of the road. The dinner hour is only just passed and the town is muted and dark. Shutters and doors...   [click here for more]
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Castles & Crusades Stains Upon The Green

Castles & Crusades Stains Upon The Green


Castles & Crusades Stains Upon the Green Product Type/Format & Price: PDF, 22 pages; $6.99 Written By: Stephen Chenault Ordering Info: TLG 8328 Stains upon the Green thrusts the characters into the Tar Kiln, where the ruins of an old dwarven ring fort offers them refuge from the wilderness and its many dangers. Beyond the parapet’s walls and the ruined...   [click here for more]
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Castles & Crusades Starter Pack!  [BUNDLE]

Castles & Crusades Starter Pack! [BUNDLE]


This bundle contains the titles below, in the formats listed by each. Castles & Crusades A0 The Rising Knight Regular price: $3.99 Bundle price: $5.59 Format: Watermarked PDF Adventure Type: Overland, Several Dungeons Level: 1-2 Party: 3-5 characters Setting: Aihrde, Portable to Home-brew This is an introductory adventure for...   [click here for more]
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Castles & Crusades The Dungeons of Aufstrag

Castles & Crusades The Dungeons of Aufstrag


Aufstrag is the iron will of evil. It is a house of terror where dwell the shadows of Darkness, named the Fell Beast, Unklar, the Horned God. From that bastion he ruled the world of Aihrde for a thousand years. Those long centuries saw Aufstrag grow into an edifice like to a mountain and one filled with all the nightmares and shadows of his, nay, the world's despair. Over three thousand feet tall...   [click here for more]
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Castles & Crusades The Giants Wrath

Castles & Crusades The Giants Wrath


In the grey seas and dark skies of turbulent chaos, you see a long black dragon-shaped ship. A dozen massive oars on each side row to the beat of a thundering drum. Tall, harsh-faced and dark-hued, fully-armored forms walk the deck, shouting orders in terrifying voices . . . the Formians come again. A power has risen in the Otherworld, it drives the storms upon the shores with such force that they...   [click here for more]
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Castles & Crusades The Goblins of Mount Shadow

Castles & Crusades The Goblins of Mount Shadow


Many long years ago the denizens of Mount Yr Wyddfa crawled beneath the earth; foul minded fey, goblins and others of that ilk; they fled for reasons unknown to any but themselves. The terraced slopes, the valleys, ravines and forested highlands settled in peace, farms spread along the greens, people settled and prospered. But the world unfolds, for ever turning, mirroring the past. It began with nightmares,...   [click here for more]
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