Title |
Publisher |
Price |
EXPERIENCE ADRENALINE-FUELED ACTION IN THIS VERSATILE TABLETOP GAME OF MODERN ADVENTURE!
[Download a 12-page preview!]
EXPERIENCE ADRENALINE-FUELED ACTION IN THIS VERSATILE TABLETOP GAME OF MODERN ADVENTURE!
Elite spies fight ninjas on snow-covered rooftops.
Martial-artists perform incredible... [click here for more] |
EN Publishing |
$19.99
|
The Ultimate d20 SuperHero Toolkit - for use with d20 Modern and D&D 3.5!
The d20 supplement that allows you to play superheroes in your favourite d20 game - modern or fantasy. Now revised with more super powers, more options, more POWER.
Rules for more superpowers than ever before, new prestige classes and templates and the most flexible way to create any type of superhero... [click here for more] |
EN Publishing |
$4.98
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AssassinX The 24hour RPG of Bloody Murder
PARENTAL
ADVISORY
EXPLICIT LANGUAGE
AssassinX is a short RPG of bloody murder and violence, written in a 24 hour fit of pique. This free download contains some explicit language descibing violence and several uses of generally inapropriate swearing.
AssassinX is a short... [click here for more] |
EN Publishing |
$1.50
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BlackHammer Firearms 1 BPR-8 Binary Propellant Weapon System
Written & Illustrated by: M Jason Parent
System: Future d20 Progress Level: 6
From the archives of the BlackHammer Project comes the new state of the art in projectile weapon systems.
In the early years of Progress Level 6, the first successful personal weapon system using binary... [click here for more] |
EN Publishing |
$0.75
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BlackHammer Firearms 2 Cutting Edge Ballistics
Written By: M Jason Parent
System: d20 Future Progress Level: 5 / 6
From the archives of the BlackHammer Project comes the new state of the art in projectile weapon systems.
Part 2 of the BlackHammer Firearms series presents four major models of conventional firearms seen across the globe in the early... [click here for more] |
EN Publishing |
$1.25
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BlackHammer Firearms 3 Ballistic Evolution
Written By: M Jason Parent
System: d20 Future Progress Level: 5 / 6
From the archives of the BlackHammer Project comes the new state of the art in projectile weapon systems.
This is the third volume of BlackHammer Firearms - detailing a selection of military & paramilitary firearms that are outgrowths... [click here for more] |
EN Publishing |
$1.25
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New Tribes Shape Memory Polymers
Written by: M Jason Parent Progress Level:6+
First introduced in Japan and then the United States 1984, shape memory polymers are polymers whose qualities have been altered to give them dynamic shape "memory" properties. Using thermal stimuli, shape memory polymers can exhibit a radical change from a rigid polymer to a very elastic state,... [click here for more] |
EN Publishing |
$1.00
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E.N. Arsenal Pistols Written by: Peter M Ball Bring blackpowder excitement to your d20 game, with the fifth book in the E.N. Arsenal Line - Pistols! This book explores pistols with 21 pages of material about the weapon itself, variants thereof, and those who wield them. E.N. Arsenal books are "crunch-intensive" - a majority of the PDF... [click here for more] |
EN Publishing |
$2.48
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Blam! Blam!! BLAM!!!
Gun-Fu: Balletic Ballistic is a brand-new d20 mini-game that lets players swagger through the hyper-violent, wildly stylized world of Hong Kong-style shoot-em-ups. Trenchcoats swirl and nickel-plated automatics blaze as bad guys die in truckloads. Heroes never run out of bullets (until the final showdown), bad guys get knocked down only to stagger to... [click here for more] |
EN Publishing |
$1.98
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Every generation tells tales of heroes... men and women with prowess and valor far beyond the norm. But although modern man prefers to think these tales and their protagonists as legends or exaggerations or outright lies, the truth is... giants still walk among us. Welcome to Infinite, a minigame of Postmodern Pulp Adventure. Legends Live. In Infinite, the line... [click here for more] |
EN Publishing |
$1.88
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The Mini-Game of Toys, Nightmares and Monsters Under The Bed Tiny Terrors is a brand-new d20 mini-game that lets players take on the Boogeyman and other fears of childhood, fighting for innocence and childhood spirit as living toys, sworn to defend their owner against the REAL monsters under the bed. The forces of nightmare are on the march, targetting children all over... [click here for more] |
EN Publishing |
$1.98
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Elements of Magic — Mythic Earth gives you the rules to create magic as it is seen in the myths that are alive in every setting, ancient or modern. Mythic Earth presents rules compatible with both Fantasy d20 and Modern d20, and is an update of the flexible spell creation system of Elements of Magic. Additionally, whether you want to explore the myths of the real world, or you want to play in a fantasy... [click here for more] |
EN Publishing |
$4.48
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This free five-page PDF (plus one page for the OGL) brings you the needed changes to take your classic Four-Color to Fantasy to the modern age. This preview of Four-Color to Fantasy Revised includes both the revised Hero Class and the revised Super Powers list for use with the Modern d20 Rules set. Not a complete product in itself, it is both a preview of the new rules, and a supplement to those... [click here for more] |
EN Publishing |
FREE
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Four-Colour to Fantasy SuperHero ToolKitWritten By: Ryan Nock, Russell Morrissey, Osvaldo Oyola Ortega Page Count: 94 pages Cover Art by: J.L. Jones Illustrated by: J.L. Jones, Marlon deRivera, Stephen Shepherd Please note that this product is now available in a revised edition with significantly more material!... [click here for more] |
EN Publishing |
$4.48
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New Tribes Shape Memory Polymers Written by: M Jason Parent Progress Level: 6+ First introduced in Japan and then the United States 1984, shape memory polymers are polymers whose qualities have been altered to give them dynamic shape "memory" properties. Using thermal stimuli, shape memory polymers can exhibit a radical change... [click here for more] |
EN Publishing |
$1.00
|
Career Ops: Job Fair #1 a supplement for EN Publishing's N.O.W. The Modern Action Roleplaying Game. It includes new careers, new equipment and vehicles, an add-on to the vehicle combat rules, a militant organization of insurgents, and a detailed adventure hook.
Inside Career Ops you'll find:
New Careers
The Faller (aka, Logger or Lumberjack)
Wilderness... [click here for more] |
EN Publishing |
$2.99
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This article contains an optional set of rules which adds Lifestyles to NOW/NEW characters. Is your style a super spy with a five-star lifestyle or a street-urchin with a one-star lifestyle or are you part of a team trying to maintain a cover in a suburban home.
Lifestyles provide you with adventure hooks. ... [click here for more] |
EN Publishing |
$3.99
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Future Tech is a series that will cover various core technologies from the Elven Empire covering Advancement Level 9 (beginning of Kaede’s rule) to AL 12, the peak of the Empire.
Part One covers energy production, which is vital to advanced technology. ... [click here for more] |
EN Publishing |
$5.99
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The Elves have developed a vast range of ranged weapons. In addition to the many ballistic weapons they developed, there are an assortment of energy-based. However, despite the variety, most agencies use a multi-phase weapon that can switch from stun to lethal. It is also effective against shields and androids.
This article introduces you to man-portable rifles, shotguns, and energy weapons. Also,... [click here for more] |
EN Publishing |
$5.99
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This article provides you with three alternative Psi origins for your Psi characters and gives a brief comparison of Psionics vs Magic. ... [click here for more] |
EN Publishing |
$3.99
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A Demon Witch is a magic-user who hosts a minor Demonic entity. It is unknown how many types of Demon exist. Some are animal, some are insects, and some are dark manifestations. Demons are manifestations of chaos and negative emotions that accumulate in The Ethereal Plane.
It is common for a Dökkálfar (Dark Elf) Magic-User to be a Demon Witch, the most common is Snake. However, anyone can become... [click here for more] |
EN Publishing |
$3.99
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Here are more Demons for Demon Witches to host.
Goes with Future Fantasy – 0011 – Demon Witches Part One and
Future Fantasy – 0012 – Demon Witches Part Two ... [click here for more] |
EN Publishing |
$3.99
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This article contains more Animal Demons and rules for Demon Witches hosting more than one Demon. This article also contains new exploits, not just for Demonic Witches but some for all Magic-Users. Also contained within are new items: Demonic Weapons and Demonic Armour. ... [click here for more] |
EN Publishing |
$3.99
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Computers are a vital part of advanced technological societies. But most are invisible, such as smartphones, smart screens (tablet-sized to massive wall screens), and the Kaede Cube. The equipment described within typical spans the periods of The Fusion Age (AL 9) to The Galactic Age (AL 12). Some atomic age (AL 8) technology is used but often made with better materials. ... [click here for more] |
EN Publishing |
$5.99
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An advanced communications network cannot exist without energy. The bulk of communications in the atomic age (AL 8) already was computer to computer. By Al 12, the network allows instant communication between all the star systems in and around the Pleiades.
A secure and reliable communications network is the key to any government, military, business, or personal success, regardless of the level of... [click here for more] |
EN Publishing |
$5.99
|
The Empire has a diverse variety of housing, from massive arcologies (AL 12), sky habitats (AL 12), and underground housing (AL 10) to middle kingdom villages (Al 5) to ancient houses in trees (AL 1 to 4).
This is a general guide to the housing types and other structures in the Elven Empire. As well as a range of technology for the home. ... [click here for more] |
EN Publishing |
$5.99
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Each Elven tribe has their own style of food, fashion, and language. However, most Elves only lightly cooked their food.
There are thousands of dishes, with no one tribe having the same diet. For example, the Deep Forest Elves mostly eat fruit and snake. At the same time, the Cactus Elves, desert-dwelling Forest Elves, harvest water from the cactus, and most meals feature grilled lizards and baked... [click here for more] |
EN Publishing |
$5.99
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While Pest Control and Waste Management might not be exciting careers, career criminals or professional spies often use these as covers they can use to infiltrate organisations. The key to success is a good cover identity to pass the background check and enough knowledge to get into the right areas. ... [click here for more] |
EN Publishing |
$5.99
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The Elves use a range of tools for construction and repairs. However, on large scale constructions, like major buildings, and starships, the common tool used is a portable replicator. While a portable replicator can replace most tools, it is expensive and not only requires skilled operators (usually an android) but massive quantities of power.
Cutting torches are used by a wide range of workers,... [click here for more] |
EN Publishing |
$5.99
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The Elves have developed many gadgets, not just the Imperial Intelligence Agency. Criminals use technology developed to test systems to defeat alarms, hack cameras, and open electronic locks.
This article introduces some devices that spies, criminals, and uncover agents use.
The equipment described typically spans the periods of The Fusion Age (AL 9) to The Galactic Age (AL 12). Some Atomic Age (AL... [click here for more] |
EN Publishing |
$4.99
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The Elves have developed a vast range of Melee and Thrown weapons. Melee remains relevant because a knife is as good as a gun in hand-to-hand combat in the confines of a ship. The Empire has swords so sharp that they can slice an opponent’s head off, a quarterstaff of pure energy that can shatter your opponent’s bones, and darts about to follow its target around a corner.
Elven law enforcement... [click here for more] |
EN Publishing |
$5.99
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The Elves have developed a vast range of handguns, including energy-based weapons. However, sluggers remained in production for the civilian market.
Most law enforcement agents use a multi-phase gun, known as the P-X, as a sidearm, as it can either stun or be lethal. Also, has an ion mode. Making it effective against shields and androids.
This article introduces new handguns, ammunition, weapon modifications... [click here for more] |
EN Publishing |
$5.99
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law enforcement in response to heavily armoured opponents. Area Denial Weapons use pain, flamers that spit out balls of fire, freeze rays, and various machine guns. Most of these weapons are designed to deal with large numbers of attackers, heavily armoured battlesuits, or vehicles.
The equipment described within typically spans the periods of The Fusion Age (AL 9) to The Galactic Age (AL 12). Some... [click here for more] |
EN Publishing |
$5.99
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The Elves have developed a vast range of weapons, such as cannons that use gravity beams to accelerate tiny metal shards to lasers the size of a small starship.
Most Imperial ships carry a mixture of weapons, usually missiles and guns. They don’t usually seek to destroy a ship, only cripple and capture. Meanwhile, specialist ships like Destroyers and Battleships carry ion cannons to knock out shields... [click here for more] |
EN Publishing |
$5.99
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The Elves produce a broad range of Bombs, Mortars, Rockets and Missiles; these are but a few.
Most of these weapons are designed to be vehicle-mounted.
60mm Mortar Rounds are fired in an arc. These can rain down, cold, fire, shrapnel, armour-piercing rounds, lightning, smoke, clouds of Ionising gas and a range of poisons and toxins on the battlefield.
75mm Rockets, often fired in packs, can cause... [click here for more] |
EN Publishing |
$5.99
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Welcome to Simply6! Simply6 is a fast, light tabletop roleplaying game by Russ Morrissey for 2 or more players which you can play using just six-sided dice.
Simply6 is a multi-genre game. You can play in fantasy settings, science-fiction settings, or contemporary settings. You can play in the Wild West or a cyberpunk dystopia. The scope of your setting is entirely up to... [click here for more] |
EN Publishing |
$4.99
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The WOIN Gamemasters Screen comes with 6 pages of GM-relevant tables and 6 pages of player tables for your four-panel screens. Each gets 3 pages of general WOIN tables found in all What's O.L.D is N.E.W. Corebooks. Plus, there are 3 pages of genre-specific tables to swap out the fourth panel, as needed - the magic tables from O.L.D., vehicle combat from N.O.W., and the starship combat tables from... [click here for more] |
EN Publishing |
$3.99
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The WOIN Gamemasters Screen (Portrait) comes with 6 pages of GM-relevant tables and 6 pages of player tables for your four-panel screens. Each gets 3 pages of general WOIN tables found in all What's O.L.D is N.E.W. Corebooks. Plus, there are 3 pages of genre-specific tables to swap out the fourth panel, as needed - the magic tables from O.L.D., vehicle combat from N.O.W., and the starship... [click here for more] |
EN Publishing |
$3.99
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The art in this package may be used for WCPS products only. You are free to use all of the art in this package. You may not use it outside the WCPS. All art in this package is property of EN Publishing.
More about the WCPS here:
https://www.drivethrurpg.com/cc/14/WOIN ... [click here for more] |
EN Publishing |
FREE
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The What's O.L.D. is N.E.W. Exploit Reference Manual
This reference supplement for EN Publishing's What's O.L.D. is N.E.W. roleplaying system collects the majority of the exploits found in the O.L.D., N.O.W., and N.E.W. core rulebooks, plus those found in The Galactic Sentience Catalog.
Over 1000 exploits listed alphabetically and categorized by Race/Career, Universal, Chi, Magical, Psionic, and... [click here for more] |
EN Publishing |
$9.99
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This publication features 15 classes for the What's Old Is New RPG system. There are 5 careers for each system each supporting a wide variety of exploits and playstyles ranging from roleplaying, to combat, to utility.
O.L.D. Careers:
Gigamancer, School of Light and Dark, Constructology, Hunter, Trapper
N.O.W. Careers:
Samurai, Vagrant, Shadow Strider, Powerlifter, Freerunner
N.E.W. Careers:... [click here for more] |
EN Publishing |
$2.99
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This is a free 12-page preview of the full 200-page book.
Download the first 12 pages of N.O.W. for free. This introduction section introduces the game, provides a short play example, a brief glossary, and a discussion of action genres. Rather than including a setting itself, N.O.W. is very much pitched as a toolkit full of rules and guidelines which help you create... [click here for more] |
EN Publishing |
FREE
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Welcome to the Dark Decade
The 1980s were a dark time, with the shadow of nuclear annihilation, and the constant give and take of the Cold War, Central American Guerrilla Uprisings, corporate greed and the rise of MTV.
There is, however, another danger, more evasive, but more immediate. There is a dark and supernatural subculture that lives parallel to our own, a world of vampires,... [click here for more] |
EN Publishing |
$14.99
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There's something strange going on...
Strap on your Anti-Plasm Particle Thrower, grab your Electromagnetic Field Detector, and jump into your Ghostmobile. New York City needs your help!
Battle ghostly creeps, phantasmal drakes, shriekers, slime buckets, and terror dogs! Play as a Half-Ghost, or take up a career as a demonologist or exorcist! Learn the skills of parapsychology, cryptozoology,... [click here for more] |
EN Publishing |
$14.99
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Do you want JUST the vehicles and vehicle rules from various WOIN books?
This PDF is a compilation of existing material. The material found within can be found in WOIN core rulebooks, and is compiled in one PDF for convenience.
This 22-page PDF compiles the vehicle material from N.E.W. The Science Fiction Roleplaying Game, Xenomorphs: The Fall of Somerset Landing, Action Equipment,... [click here for more] |
EN Publishing |
$4.99
|