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Zeitgeist Starter Set [Pathfinder] [BUNDLE]

Zeitgeist Starter Set [Pathfinder] [BUNDLE]


THIS STARTER SET CONTAINS THREE FULL-COLOR SOFTCOVER BOOKS WHICH WILL BE SHIPPED TO YOU SEPARATELY. THIS IS A BUNDLE PRODUCT. THIS IS NOT A DIGITAL PRODUCT. Steam and soot darken the skies above the city of Flint, and winds sweeping across its majestic harbor blow the choking products of industrial forges into the fey rainforests that dot its knife-toothed mountains....   [click here for more]
EN Publishing  $35.97 $24.98

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Zeitgeist: The Gears of Revolution - DIGITAL BOXED SET!

Zeitgeist: The Gears of Revolution - DIGITAL BOXED SET!


700+ pages - five adventures, two guides, a naval supplement and a deck of cards - the first act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into single digital boxed set. This boxed set contains: ZEITGEIST: The Gears of Revolution - Act One: The Investigation Begins compilation of five breathtaking adventures plus bonus content! The EXTENDED...   [click here for more]
EN Publishing  $49.99 $25.00

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ZEITGEIST: The Gears of Revolution - Act One: The Investigation Begins (4e)

ZEITGEIST: The Gears of Revolution - Act One: The Investigation Begins (4e)


560 pages - five adventures! The first act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These five adventures are the first act of a steam & spell campaign for Dungeons & Dragons 4th edition (also available for Pathfinder RPG, coming later this month). Steam and soot darken the skies above the city of Flint,...   [click here for more]
EN Publishing  $34.99 $29.99

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Zeitgeist: The Gears of Revolution - Act One: The Investigation Begins (Pathfinder)

Zeitgeist: The Gears of Revolution - Act One: The Investigation Begins (Pathfinder)


557 pages - five adventures! The first act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These five adventures are the first act of a steam & spell campaign for the Pathfinder RPG (also available for Dungeons & Dragons 4th edition). Steam and soot darken the skies above the city of Flint,...   [click here for more]
EN Publishing  $34.99 $29.99

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Zeitgeist: The Gears of Revolution - Act Three: The Age of Reason (4e)

Zeitgeist: The Gears of Revolution - Act Three: The Age of Reason (4e)


357 pages - a magnum opus! The third act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These four adventures are the third act of a steam & spell campaign for Dungeons & Dragons 4th edition (also available for the Pathfinder RPG). Darkness falls across the world,...   [click here for more]
EN Publishing  $34.99

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Zeitgeist: The Gears of Revolution - Act Three: The Age of Reason (Pathfinder)

Zeitgeist: The Gears of Revolution - Act Three: The Age of Reason (Pathfinder)


357 pages - a magnum opus! The third act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These four adventures are the third act of a steam & spell campaign for the Pathfinder RPG (also available for Dungeons & Dragons 4th edition). Darkness falls across the world, and the once-hidden...   [click here for more]
EN Publishing  $34.99

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Zeitgeist: The Gears of Revolution - Act Two: The Grand Design (4e)

Zeitgeist: The Gears of Revolution - Act Two: The Grand Design (4e)


400 pages - four adventures! The second act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These four adventures are the second act of a steam & spell campaign for Dungeons & Dragons 4th Edition (also available for the Pathfinder RPG). A conspiracy has been unmasked, and though their plans...   [click here for more]
EN Publishing  $34.99 $29.99

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Zeitgeist: The Gears of Revolution - Act Two: The Grand Design (Pathfinder)

Zeitgeist: The Gears of Revolution - Act Two: The Grand Design (Pathfinder)


400 pages - four adventures! The second act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book! These four adventures are the second act of a steam & spell campaign for the Pathfinder RPG (also available for Dungeons & Dragons 4th edition). A conspiracy has been unmasked, and though their plans...   [click here for more]
EN Publishing  $34.99 $29.99

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ZEITGEIST Adventure Path Extended Player's Guide (4E)

ZEITGEIST Adventure Path Extended Player's Guide (4E)


Extended verison with an additional 35 pages of free content! The all-new EXTENDED Player's Guide for ZEITGEIST: The Gears of Revolution! Powered by Kicksterter, this Player's Guide is a whopping 75 pages of FREE material for players planning on delving into the ZEITGEIST adventure path. The free Player’s Guide is designed for players of the ZEITGEIST adventure path, and contains background...   [click here for more]
EN Publishing   FREE 

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ZEITGEIST Adventure Path Extended Player's Guide (Pathfinder RPG)

ZEITGEIST Adventure Path Extended Player's Guide (Pathfinder RPG)


Extended verison with an additional 35 pages of free content! The all-new EXTENDED Player's Guide for ZEITGEIST: The Gears of Revolution! Powered by Kicksterter, this Player's Guide is a whopping 70 pages of FREE material for players planning on delving into the ZEITGEIST adventure path. The free Player’s Guide is designed for players of the ZEITGEIST adventure path, and contains background...   [click here for more]
EN Publishing   FREE 

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ZEITGEIST #10: Godmind (4E)

ZEITGEIST #10: Godmind (4E)


Welcome to the tenth adventure in the ZEITGEIST adventure path! This is the D&D 4th Edition version of this adventure. An Age of Reason. An Age of Darkness. The Obscurati have won. Across the world, peoples' minds turn to rationality and industriousness - ideals of Nicodemus, the conspiracy's founder. But even as the Ob form a world government, strange side effects of this Great...   [click here for more]
EN Publishing  $9.99

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ZEITGEIST #10: Godmind (Pathfinder RPG)

ZEITGEIST #10: Godmind (Pathfinder RPG)


Welcome to the tenth adventure in the ZEITGEIST adventure path! This is the Pathfinder RPG version of this adventure. An Age of Reason. An Age of Darkness. The Obscurati have won. Across the world, peoples' minds turn to rationality and industriousness - ideals of Nicodemus, the conspiracy's founder. But even as the Ob form a world government, strange side effects of this Great...   [click here for more]
EN Publishing  $9.99

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ZEITGEIST #11: Gorged on Ruins (4E D&D)

ZEITGEIST #11: Gorged on Ruins (4E D&D)


Welcome to the eleventh adventure in the ZEITGEIST adventure path! This is the Dungeons & Dragons 4th Edition version of this adventure. The World is Falling Apart After the stars fell and the sun vanished, a new world order arose, controlled by a group known as the Obscurati. Now four nations are poised to assault the party's homeland, Risur. The only hope to avoid defeat...   [click here for more]
EN Publishing  $9.99

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ZEITGEIST #11: Gorged on Ruins (Pathfinder RPG)

ZEITGEIST #11: Gorged on Ruins (Pathfinder RPG)


Welcome to the eleventh adventure in the ZEITGEIST adventure path! This is the Pathfinder RPG version of this adventure. The World is Falling Apart After the stars fell and the sun vanished, a new world order arose, controlled by a group known as the Obscurati. Now four nations are poised to assault the party's homeland, Risur. The only hope to avoid defeat is to convince the...   [click here for more]
EN Publishing  $9.99

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ZEITGEIST #12: The Grinding Gears of Heaven (4E D&D)

ZEITGEIST #12: The Grinding Gears of Heaven (4E D&D)


Welcome to the twelfth and penultimate adventure in the ZEITGEIST adventure path! This is the Dungeons & Dragons 4th Edition version of this adventure. The End Has Already Begun Things are falling apart. An attempt by the Obscurati conspiracy to create a more perfect world was sabotaged, and the world is descending into chaos. With mere months before the planet is devoured...   [click here for more]
EN Publishing  $9.99

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ZEITGEIST #12: The Grinding Gears of Heaven (Pathfinder)

ZEITGEIST #12: The Grinding Gears of Heaven (Pathfinder)


Welcome to the twelfth and penultimate adventure in the ZEITGEIST adventure path! This is the Pathfinder (PF) version of this adventure. The End Has Already Begun Things are falling apart. An attempt by the Obscurati conspiracy to create a more perfect world was sabotaged, and the world is descending into chaos. With mere months before the planet is devoured by the cosmic...   [click here for more]
EN Publishing  $9.99

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ZEITGEIST #13: Avatar of Revolution (D&D 4e)

ZEITGEIST #13: Avatar of Revolution (D&D 4e)


Welcome to the thirteenth and final adventure in the ZEITGEIST adventure path! This is the Dungeons & Dragons 4th edition (4e) version of this adventure. Finale and Free Will The mastermind Nicodemus tried to foster enlightenment and empathy, to create the best of all possible worlds. After centuries of pursuing his grand design, however, the age of reason he dreamed...   [click here for more]
EN Publishing  $9.99

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ZEITGEIST #13: Avatar of Revolution (Pathfinder)

ZEITGEIST #13: Avatar of Revolution (Pathfinder)


Welcome to the thirteenth and final adventure in the ZEITGEIST adventure path! This is the Pathfinder (PF) version of this adventure. Finale and Free Will The mastermind Nicodemus tried to foster enlightenment and empathy, to create the best of all possible worlds. After centuries of pursuing his grand design, however, the age of reason he dreamed of tastes like ashes. Chance,...   [click here for more]
EN Publishing  $9.99

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ZEITGEIST #6: Revelations from the Mouth of a Madman (PATHFINDER RPG)

ZEITGEIST #6: Revelations from the Mouth of a Madman (PATHFINDER RPG)


Welcome to the sixth adventure in the ZEITGEIST adventure path! This is the PATHFINDER version of this adventure. The mad gnome inventor Tinker Oddcog is a wanted man. The colossus he crafted has gone berserk, and while the Royal Homeland Constabulary wants to know how to stop it, the conspiracy he built for it wants him silenced. Tinker has fled to Ber, a nation of savages trying to...   [click here for more]
EN Publishing  $9.99 $5.00

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ZEITGEIST #7: Schism (D&D 4E)

ZEITGEIST #7: Schism (D&D 4E)


Welcome to the seventh adventure in the ZEITGEIST adventure path! This is the D&D 4th Edition version of this adventure. On a bleak, remote isle, gathered villains plot the final stages of their grand design. This heavily guarded affair is the best chance to land a killing blow against the Obscurati, but to get close enough to strike, the constables will need an invitation. Fortunately,...   [click here for more]
EN Publishing  $9.99 $7.95

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ZEITGEIST #7: Schism (PATHFINDER RPG)

ZEITGEIST #7: Schism (PATHFINDER RPG)


Welcome to the seventh adventure in the ZEITGEIST adventure path! This is the PATHFINDER RPG version of this adventure. On a bleak, remote isle, gathered villains plot the final stages of their grand design. This heavily guarded affair is the best chance to land a killing blow against the Obscurati, but to get close enough to strike, the constables will need an invitation. Fortunately,...   [click here for more]
EN Publishing  $9.99 $7.95

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ZEITGEIST #8: Diaspora (D&D 4E)

ZEITGEIST #8: Diaspora (D&D 4E)


Welcome to the eighth adventure in the ZEITGEIST adventure path! This is the D&D 4E version of this adventure. Wherein the past may be best left forgotten! The Great Malice. Five centuries ago the death of a goddess triggered widespread upheaval, setting the stage for the modern industrial revolution. But for the eladrin of Elfaivar, the tragedy left behind a crippled people who scattered...   [click here for more]
EN Publishing  $9.99 $7.95

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ZEITGEIST #8: Diaspora (PATHFINDER RPG)

ZEITGEIST #8: Diaspora (PATHFINDER RPG)


Welcome to the eighth adventure in the ZEITGEIST adventure path! This is the PATHFINDER RPG version of this adventure. Wherein the past may be best left forgotten! The Great Malice. Five centuries ago the death of a goddess triggered widespread upheaval, setting the stage for the modern industrial revolution. But for the eladrin of Elfaivar, the tragedy left behind a crippled people who...   [click here for more]
EN Publishing  $9.99 $7.95

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ZEITGEIST #9: The Last Starry Sky (D&D 4E)

ZEITGEIST #9: The Last Starry Sky (D&D 4E)


Welcome to the ninth adventure in the ZEITGEIST adventure path! This is the D&D 4E version of this adventure. A Mighty Hand Turns the Stars The conspiracy known as the Obscurati prepares to assassinate the king of Risur and perform a grand ritual. Stars will fall from the heavens, and a new age will begin wherein all must obey. Only the party can avert this coming doomsday, but they...   [click here for more]
EN Publishing  $9.99

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ZEITGEIST #9: The Last Starry Sky (Pathfinder RPG)

ZEITGEIST #9: The Last Starry Sky (Pathfinder RPG)


Welcome to the ninth adventure in the ZEITGEIST adventure path! This is the Pathfinder RPG version of this adventure. A Mighty Hand Turns the Stars The conspiracy known as the Obscurati prepares to assassinate the king of Risur and perform a grand ritual. Stars will fall from the heavens, and a new age will begin wherein all must obey. Only the party can avert this coming doomsday, but...   [click here for more]
EN Publishing  $9.99

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To Slay A Dragon

To Slay A Dragon


SOFTCOVER AVAILABLE! Holdenshire is a peaceful county. Ruled by Lord Pemberton, the villages of Hengistbury and Thornbury exist in a friendly rivalry. Winter is over, and Hengistbury is experiencing a warm, dry Spring. The summer county fair is already being organized, the Fair Committee headed as always by Lady Sybill Pemberton, and the village is its usual bustling,...   [click here for more]
EN Publishing  $19.99 $5.00

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To Stake A Vampire

To Stake A Vampire


The sequel to TO SLAY A DRAGON is here! Evil has awoken in Holdenshire! The dead leaves of autumn’s passing are nowhere to be seen in the blustery cold of the harsh winter that grips the countryside. Windows and doors are shuttered against the elements, and the few townsfolk walking the hills and paths in Holdenshire are bundled up tightly, moving at a brisk gait that warrants...   [click here for more]
EN Publishing  $19.99 $5.00

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Tournaments, Fairs, and Taverns: PATHFINDER

Tournaments, Fairs, and Taverns: PATHFINDER


The BESTSELLING sourcebook returns - and now it's for the PATHFINDER RPG! We've produced an updated, revised version of our best ever selling book, Tournaments, Fairs, & Taverns. The reviews for the D&D 3.5 version of this book were universally glowing! Folks have been begging for a Pathfinder version for years, and now here it is.   "One of the best...   [click here for more]
EN Publishing  $12.95 $4.98

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17 New Conditions

17 New Conditions


These new conditions are designed to work alongside the existing conditions in the D&D core rulebooks. In some cases, you as the DM may choose to swap out an existing condition for one of these new ones in order to add more variety to your combats, or to increase or decrease the lethality of a monster's powers (for example, charmed is similar in theme but weaker than dominated). You do not have...   [click here for more]
EN Publishing  $1.49 $0.75

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Advanced Rules for Beginners

Advanced Rules for Beginners


A gorgeous, full-color, illustrated compilation of EN Publishing's four bestselling and critically acclaimed For Beginners d20 rulebooks. Grappling for Beginners: How to Strike, Hold & Throw: a set of amended rules which make grappling in your game a little more fun, as well as being smoother, simpler and more intuitive. After trying these rules, you'll never go back to the core...   [click here for more]
EN Publishing  $8.99 $4.50

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E.N. Armoury - Shields

E.N. Armoury - Shields


E.N. Armoury Shields Written by: Adam Windsor Come back with your shield, or on it! The Armoury continues with a complete book about shields. This 32-page PDF contains everything you need to optimize your shield-bearing warrior. This volume includes a brief history of shields, a collection of new shield variants (including the thrown discus shield, great...   [click here for more]
EN Publishing  $4.95 $2.48

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E.N. Arsenal - Pistols

E.N. Arsenal - Pistols


E.N. Arsenal Pistols Written by: Peter M Ball Bring blackpowder excitement to your d20 game, with the fifth book in the E.N. Arsenal Line - Pistols! This book explores pistols with 21 pages of material about the weapon itself, variants thereof, and those who wield them. E.N. Arsenal books are "crunch-intensive" - a majority of the PDF...   [click here for more]
EN Publishing  $4.95 $2.48

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E.N. Mini-Games - Infinite: Epic Modern

E.N. Mini-Games - Infinite: Epic Modern


Every generation tells tales of heroes... men and women with prowess and valor far beyond the norm. But although modern man prefers to think these tales and their protagonists as legends or exaggerations or outright lies, the truth is... giants still walk among us. Welcome to Infinite, a minigame of Postmodern Pulp Adventure. Legends Live. In Infinite, the line...   [click here for more]
EN Publishing  $3.75 $1.88

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E.N.Arsenal - Whip

E.N.Arsenal - Whip


E.N. Arsenal Whips Written by: Ryan Nock Art by: Danilo Moretti, Ryan Nock, Kevin H. Yancey EN Publishing returns with the second book in the E.N.Arsenal series, this time featuring the sinuous Whip. This book explores the whip with 23 pages of material about the weapon itself, variants thereof, its history, and those who wield...   [click here for more]
EN Publishing  $4.95 $2.48

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I Want My Magic Back! - Rank I Spells

I Want My Magic Back! - Rank I Spells


Welcome to the second in the "I Want My Magic Back!" series by Sigfried Trent. This series aims to encapsulate the old-school eclectic and wondrous feel of pre-4E magic in a 4E class. One of the more dramatic changes made by 4E was the abandonment of the so called "Vancian" magic system. It was so named in honor of the fantasy author Jack Vance who inspired D&D spell memorization...   [click here for more]
EN Publishing  $1.99 $1.00

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I Want My Magic Back! - The Vancian Mage

I Want My Magic Back! - The Vancian Mage


Welcome to the first in a series entitled "I Want My Magic Back!" by Sigfried Trent. This series aims to encapsulate the old-school eclectic and wondrous feel of pre-4E magic in a 4E class. One of the more dramatic changes made by 4E was the abandonment of the so called "Vancian" magic system. It was so named in honor of the fantasy author Jack Vance who inspired D&D spell memorization with his Dying...   [click here for more]
EN Publishing  $1.99 $1.00

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Russ Morrissey's 1d100 Delicious Tavern Meals

Russ Morrissey's 1d100 Delicious Tavern Meals


This small booklet, is designed to help you quickly describe the food on offer in a tavern or pub. With the wide variety of fantastic ingredients available in a fantasy world, be prepared for mouthwatering dishes of exotic and unusual cuisines. Of course, just because it says it's dragonmeat on the menu doesn't necessarily mean it isn't just horse. In the pages of this short document,...   [click here for more]
EN Publishing  $1.49 $0.50

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Russ Morrissey's 1d100 Dwarf Names

Russ Morrissey's 1d100 Dwarf Names


This small booklet, is designed to help you quickly find a dwarf name for your game, with influences from Tolkien to Salvatore. In the pages of this short document, you'll find 100 different dwarven names. When in need, simply throw 1d100 and voila! You have a dwarf to introduce to your players! Dwarves such as: Bobur Redmace Gimin Greymine Dolin Battlelock Biri Stonebreaker...   [click here for more]
EN Publishing  $1.49 $0.50

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Russ Morrissey's 1d100 English-Style Town Names

Russ Morrissey's 1d100 English-Style Town Names


This small booklet, is designed to help you quickly conjure up the name of a town or village. Based on traditional English town names, these names tend towards the descriptive - “Southchurch” and “Blackwood” intermingle with “Thatchley” and “Kedbury”. In the pages of this short document, you'll find 100 different town names. When in need, simply throw...   [click here for more]
EN Publishing  $1.49 $0.50

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Russ Morrissey's 1d100 Fantastic Books

Russ Morrissey's 1d100 Fantastic Books


This small booklet is designed to help you quickly fill a sage's bookshelf, describe the contents of a wizard's desk, add a little variation to your treasure hoards, give your NPCs some reading material, or populate a library. In the pages of this short document, you'll find 100 fantastic books. When in need, simply throw 1d100 and voila! You have a book to describe to your players! Books...   [click here for more]
EN Publishing  $1.49 $0.50

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Russ Morrissey's 1d100 Fantasy Coins

Russ Morrissey's 1d100 Fantasy Coins


This small booklet, is designed to help you quickly describe an unusual coin in your game. Made of gold, silver, copper, bronze and more; and in shapes of circles, triangles, squares, and hexagons, coins vary in shape, size, and material. In the pages of this short document, you'll find 100 different coins. When in need, simply throw 1d100 and voila! You have a coin to describe to your players!...   [click here for more]
EN Publishing  $1.49 $0.50

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Russ Morrissey's 1d100 Fantasy Ilnesses

Russ Morrissey's 1d100 Fantasy Ilnesses


This small booklet is designed to help you quickly conjure up a fantasy illness or affliction. Additionally, each illness contains some suggested symptoms and pseudo-magical ingredients for a cure, where appropriate (you can decide whether “griffin-shadow” is an actual griffin's shadow or a plant by that name!) In the pages of this short document, you'll find 100 different contagions....   [click here for more]
EN Publishing  $1.49 $0.50

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Russ Morrissey's 1d100 Horrific Dungeons

Russ Morrissey's 1d100 Horrific Dungeons


This small booklet, is designed to help you quickly name a dungeon or location in your game world whether you place it permanently on a map, or just use it as a topic of conversation overheard from an NPC. In the pages of this short document, you'll find 100 different dungeon names. When in need, simply throw 1d100 and voila! You have a dungeon name to mention to your players! Dungeons such...   [click here for more]
EN Publishing  $1.99 $0.50

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Russ Morrissey's 1d100 Medieval Insults

Russ Morrissey's 1d100 Medieval Insults


This small booklet is designed to help you quickly create a medieval-style insult. While there are many shakespearean or Victorian style insult generators on the web, most of the results aren't that useful in an RPG game. Saying “I would not have such a heart in my bosom, for the dignity of the whole body” is not easy to slip in! In the pages of this short document, you'll find 100...   [click here for more]
EN Publishing  $1.49 $0.50

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Russ Morrissey's 1d100 Mundane Treasures

Russ Morrissey's 1d100 Mundane Treasures


This small booklet is designed to help you quickly populate a treasure hoard, the contents of a chest, the items in its pocketses, and more. While there are plenty of resources for magic items and gold coins, this little pamphlet concentrates on the mundane stuff! In the pages of this short document, you'll find 100 different mundane treasures. When in need, simply throw 1d100 and voila! You...   [click here for more]
EN Publishing  $1.49 $0.50

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Russ Morrissey's 1d100 Mundane Treasures II

Russ Morrissey's 1d100 Mundane Treasures II


This small booklet, like its predecessor, is designed to help you quickly populate a treasure hoard, the contents of a chest, the items in its pocketses, and more. While there are plenty of resources for magic items and gold coins, this little pamphlet concentrates on the mundane stuff! In the pages of this short document, you'll find 100 different mundane treasures. When in need, simply throw...   [click here for more]
EN Publishing  $1.49 $0.50

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Russ Morrissey's 1d100 Pirate Ships

Russ Morrissey's 1d100 Pirate Ships


This small booklet is designed to help you quickly describe a pirate ship or fill a dockyard. Indeed, not just pirate ships – you can use this book to describe ships of all kinds! In the pages of this short document, you'll find 100 different ships. When in need, simply throw 1d100 and voila! You have a ship to describe to your players! Ships such as: The Haughty Galley,...   [click here for more]
EN Publishing  $1.99 $0.50

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Russ Morrissey's 1d100 Tavern Drinks

Russ Morrissey's 1d100 Tavern Drinks


This small booklet, is designed to help you quickly describe tavern drinks in your game. Ales, beers, lagers, spirits, rum, grog, mead, cider, bitter, whiskey, port - created by dwarves, gnomes, elves, orcs, and more. In the pages of this short document, you'll find 100 different drinks. When in need, simply throw 1d100 and voila! You have a drink to describe to your players! Drinks such...   [click here for more]
EN Publishing  $1.49 $0.50

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Russ Morrissey's 1d100 Technobabbles

Russ Morrissey's 1d100 Technobabbles


This small booklet, is designed to help you quickly use a bit of technobabble in your game. It means nothing; but if you say it convincingly, it can mean anything you want it to! In the pages of this short document, you'll find 100 different bits of technobable. When in need, simply throw 1d100 and voila! You have a complicated sci-fi thing to describe to your players! Things such as:...   [click here for more]
EN Publishing  $1.49 $0.50

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Russ Morrissey's 1d100 Technobabbles II

Russ Morrissey's 1d100 Technobabbles II


This small booklet, is designed to help you quickly use a bit of technobabble in your game. It means nothing; but if you say it convincingly, it can mean anything you want it to! This time with added verbs! You can now conteract, align, recalibrate, isolate, hamonize, synchronize, recollimate, oscillate, align, reverse, and nullify with the best of them! In the pages of this short document, you'll...   [click here for more]
EN Publishing  $1.49 $0.50

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