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Publisher |
Price |
Four amazing authors, four fantastic adventures!
Four of the RPG Industry's brightest stars have eachwritten an adventure compatible with the Gaming PaperAdventures: Mega Dungeon 1.
All Stars take on the Mega Dungeon is a collection of fouradventures by Monte Cook, Brian Cortijo, Ed Greenwood,and Steven Schend with stunning artwork by Joel Biskeand Dan Houser. This advent... [click here for more] |
Gaming Paper |
$14.99 $7.50
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JEALOUSY
When the Scourge was imminent, the people of the town of Ardanyan sought shelter in an underground kaer, expecting only the Horrors to be a threat. During the centuries of confinement, small quarrels grew into conflicts, which in turn developed into blood feuds and racial hatred. The Horrors would glady have fed on Kaer Ardanyan—if only they had found it...
... [click here for more] |
FASA |
$24.99 $14.99
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Avast! Thar be ghastly things that sail these waters!
click here for more] |
Eden Studios |
$25.00 $17.50
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Suffer Not the Witch Only a few have the vision to see magic for what it is — anathema. Those who wield this unnatural power must be converted or destroyed, lest they unravel the fabric of the world itself. This is the crusade of the few, the zealous — the Banishers. A Character Book for Mage: The Awakening™
• A look at the varied motives a... [click here for more] |
White Wolf |
$16.99
|

Steeped in tales of legendary heroes, Barsaive lies at the heart of the Earthdawn universe. This set includes cards depicting many of the treasures and creatures found in Barsaive, a map of the land, an Explorer's Guide that describes many facets of life in Barsaive, and the Gamemaster's Book, providing gamemasters with what they need to present a fully realized Earthdawn campaign to their p... [click here for more] |
FASA |
$25.00 $15.00
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BATTLE OF COVENTRY (PDF)[FAS1693p]
Print Price (1996): $12.00File Size: 20.3 MB
REMATCH: CLAN VS. INNER SPHERE
A failed alliance tears a nation apart. Ancient rivals join forces. The winds of change are blasting across the worlds of the Inner Sphere, and the battle for Coventry is the center of the storm!
In early 3058, following the disastrous Trial of Refusal w... [click here for more] |
Catalyst Game Labs |
$12.00 $6.00
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The Order’s Projects
For ComStar, the Clan Invasion sparked a Schism that was, perhaps, a long time coming. When the Jihad erupted, the self-appointed guardians of interstellar communications and the lost technologies of the Star League found itself at war with its brethren on a scale that even the mighty Com Guards could not overcome. As the Word of Blake’s... [click here for more] |
Catalyst Game Labs |
$4.95
|
 Adventures beyond the frontier!
A hundred years ago, Primus Adrienne Sims of ComStar suffered nightmare visions of a dire threat to ComStar and the Successor States: hordes of strange monsters from beyond known space, invading the Inner Sphere to destroy it. These visions so troubled the Primus that she created the Explorer Corps, a division of ComStar dedicated to probing the Deep Periphery, t... [click here for more] |
Catalyst Game Labs |
$15.00 $8.00
|

THE EAGLE HAS RISENSpared from the ravages of the Clan invasion, the Free Worlds League flourished as an arms supplier to the embattled legions of the Inner Sphere. Captain-General Thomas Marik patiently guided the Free Worlds League Military through a long-overdue reformation as the troops of his Great House rivals battled the invaders. Bolstered by the League's powerful milit... [click here for more] |
Catalyst Game Labs |
$20.00 $10.00
|
In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new “Terran Hegemony” in The Republic of the Sphere. With ... [click here for more] |
Catalyst Game Labs |
$9.99
|
OSHANE IS BURNING!
For many years, the Inner City of Oshane has been a source of tension in the Kingdom of Throal. The city’s population is heavily ork, while the government is primarily dwarf. The two races have lived together uneasily at best. A combination of poor government and racial tensions have recently sparked race riots in the city. Now, a spate o... [click here for more] |
FASA |
$24.95 $14.99
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OSHANE IS BURNING!
For many years, the Inner City of Oshane has been a source of tension in the Kingdom of Throal. The city’s population is heavily ork, while the government is primarily dwarf. The two races have lived together uneasily at best. A combination of poor government and racial tensions have recently sparked race riots in the city. Now, a spate of fires has sent the ... [click here for more] |
FASA |
$24.99 $14.99
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Beware the Mad Baron's Legacy!
Welcome to Rogthandor, a massive and crumbling fortress history has dubbed the Citadel of Pain. Years ago, Baronet Dumond imprisoned his citizens in the citadel, using them as test subjects for his twisted experiments. Dumond's ambition was to construct the ultimate torture device in the belief that by consuming the agony of others he could turn himself in... [click here for more] |
Gaming Paper |
$19.99 $9.99
|
The City of Clocks is a shining beacon of civilization in a world long left to the wild, once home to the ancient races known as the Luminaries and still studded with their bizarre and unknowable technology. It is home to a teeming throng of two million souls; most are human but the City is also home to Constructs, ancient servants of the long-dead Luminaries; Geks, insectoid s... [click here for more] |
Battlefield Press |
$24.99 $12.50
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Heart of the Union
The Progenitors hid far more depth than anyone, Tradition or Technocrat, realized. Too long considered by others — and even themselves — as lab monkeys and cloistered researchers, their protective cocoon of isolation was ripped away by the Dimensional Anomaly. Forced by cataclysmic e... [click here for more] |
White Wolf |
$11.99
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FEARSOME AND FASCINATING!
The Horrors are not the only threat to those who travel across Barsaive. The wild creatures of the land, some twisted by the Scourge into living nightmares, pose many dangers to the adventurer unlucky enough to cross their path. The beautiful death moth, with its fatal sting... the fierce pangolus, whose claws can disembowel a troll with a single str... [click here for more] |
FASA |
$18.00 $10.80
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Fearsome and Fascinating!
"The contents of this book have been transcribed from the speaking of Vasdenjas, a most noble and intelligent dragon. I have written down his words almost without alteration, as I found his rambling style of speaking most entertaining."—Tiabdjin the Knower, Scribe and Scholar of the Great Libray of Throal
The H... [click here for more] |
FASA |
$19.99 $9.99
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Fearsome and Fascinating!
"The contents of this book have been transcribed from the speaking of Vasdenjas, a most noble and intelligent dragon. I have written down his words almost without alteration, as I found his rambling style of speaking most entertaining."—Tiabdjin the Knower, Scribe and Scholar of the Great Libray of Throal
The H... [click here for more] |
FASA |
$19.99 $9.99
|
The Namegivers
The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume One provides an indepth look at four of the Namegiving races of Barsaive:
... [click here for more] |
FASA |
$24.99 $11.99
|
The Namegivers
The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume One provides an indepth look at four of the Namegiving races of Barsaive:
... [click here for more] |
FASA |
$24.99 $11.99
|
The Namegivers
The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume Two provides an indepth look at four of the Namegiving races of Barsaive:
... [click here for more] |
FASA |
$24.99 $11.99
|
The Namegivers
The eight Namegiving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive. Denizens of Barsaive Volume Two provides an indepth look at four of the Namegiving races of Barsaive:
... [click here for more] |
FASA |
$24.99 $11.99
|
DENIZENS OF EARTHDAWN VOLUME ONE
The Name-givers. The eight Name-giving races of Barsaive form the heart and soul of the land. They share many experiences and beliefs, but have their own cultures and traditions. Each race is unique and together they breathe life into the land of Barsaive.
Denizens of Earthdawn, Volume I provides an in-depth look at four of the N... [click here for more] |
FASA |
$18.00 $10.80
|
DENIZENS OF EARTHDAWN, VOLUME TWO
The Name-givers. Eight Name-giving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs, and love for their land. Together they embody the heart and soul of Barsaive
Denizens of Earthdawn, Volume II provides an in-depth look at fou... [click here for more] |
FASA |
$18.00 $10.80
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MISTS OF BETRAYALA chance meeting with an elderly Wizard leads to a simple errand, one that takes the heroes on a journey of intrigue and betrayal that may end in glory--or death!TERROR IN THE SKIESFire-breathing Horrors plague the skies above Travar. The heroes are asked to help, but the search for a means to defeat the creatures leads to a hidden windling kaer and a lo... [click here for more] |
FASA |
$39.95 $23.99
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A Land of Wondrous Beauty and Unspeakable Evil...
...When the Wizards proclaimed that the Scourge had ended, Jaro, I, and three others broke open the seals on the doors and walked outside. We hoped to find a new world brimming with life. Instead, a barren landscape stretched before us. As quick as thought, the sky grew dark with creatures, their attack nearly overwhelmi... [click here for more] |
FASA |
$29.99 $14.99
|
A Land of Wondrous Beauty and Unspeakable Evil...
...When the Wizards proclaimed that the Scourge had ended, Jaro, I, and three others broke open the seals on the doors and walked outside. We hoped to find a new world brimming with life. Instead, a barren landscape stretched before us. As quick as thought, the sky grew dark with creatures, their attack nearly overwhelmi... [click here for more] |
FASA |
$29.99 $14.99
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THE AGE OF LEGEND
Before science, before history, there was an Age of Legend... For years humanity huddled in underground kaers, as the astral beings known as the Horrors ravaged the land in an orgy of terror and destruction. Now the long, dark age of the Scourge has passed, and the brave adventurers emerge to reclaim their world.
Elf, ork, t'skrang, human, and ... [click here for more] |
FASA |
$29.99 $14.99
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THE AGE OF LEGEND
Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend.
Bold heroes from all across Barsaive band together—read... [click here for more] |
FASA |
$29.99 $17.99
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THE AGE OF LEGEND
Before science, before history, there was an Age of Legend... For years humanity huddled in underground kaers, as the astral beings known as the Horrors ravaged the land in an orgy of terror and destruction. Now the long, dark age of the Scourge has passed, and the brave adventurers emerge to reclaim their world.
Elf, ork, t'skrang, human, and ... [click here for more] |
FASA |
$29.99 $14.99
|
Before science, before history, there was an Age of Legend…
For years humanity huddled in underground kaers, as the astral beings known as the Horrors ravaged the land in an orgy of terror and destruction. Now the long, dark age of the Scourge has passed, and brave adventurers emerge to reclaim their world.
Elf, ork, t'skrang, human, and other wondrous races explore a wor... [click here for more] |
FASA |
$30.00 $18.00
|

Before science, before history, there was an Age of Legend - and Legends never truly die...
For years, the Name-givers - those races gifted with the ability to Name, and shape the very magic of the world - were forced to live in underground citadels known as kaers, while malevolent creatures from astral space, so terrible they could only be called Horrors, ravaged their world.... [click here for more] |
FASA |
$30.00 $18.00
|

Le Recueil des donneurs-de-noms est un supplément de background et de règles pour tous les joueurs de Earthdawn. Il propose des essais du point de vue d'habitants de Barsaive sur les 8 races qui peuplent la province. Vous saurez tout sur la société matriarcale des t'skrangs, les clans trolls et leur dualité spirituelle, la vie courte mais intense... [click here for more] |
Black Book Editions |
$51.46 $19.35
|

Avant la science, avant l'histoire, notre monde a connu une ère de magie. A cette époque, la magie imprégnait librement chaque chose, chaque aspect de la vie des races de donneurs-de-noms. Ce fut un âge de héros, une ère d'exploits fantastiques et d'histoires mythiques. Ce fut un Age de légendes.
Le Recueil du Joueur est LE livre r&... [click here for more] |
Black Book Editions |
$64.36 $24.51
|

Le Recueil du Maître de jeu est LE livre référence pour tous les maître de jeu de Earthdawn. Cet ouvrage contient tout ce dont vous aurez besoin pour jouer pendant des dizaines d'années, à savoir :
-la description complète de la province de Barsaive -toutes les règles de jeu pour gérer les pièges, les poisons et ... [click here for more] |
Black Book Editions |
$64.36 $24.51
|
It is 2030. The Gilman-Hawking drive has given us access to the stars. But we are not alone.
They're out there: aliens, gods and monsters. They're also down here. The Miskatonic Antarctic Expedition found the elder ones' city in 1931. The mi-go crashed in Roswell in 1947.
In 1958, as quietly as possible, not knowing what we were doing, we bent occult powers to our hands and took... [click here for more] |
Battlefield Press |
$40.00 $16.00
|
It is 2030. The Gilman-Hawking drive has given us access to the stars. But we are not alone.
They're out there: aliens, gods and monsters. They're also down here. The Miskatonic Antarctic Expedition found the elder ones' city in 1931. The mi-go crashed in Roswell in 1947.
In 1958, as quietly as possible, not knowing what we were doing, we bent occult powers to our hands and took... [click here for more] |
Battlefield Press |
$40.00 $16.00
|

This Pathfinder Roleplaying Game compatible adventure contains background information, GM notes, five maps, and all the details necessary to run this high-level planar adventure! The adventure is designed to stand on its own, for four to six players with levels ranging from fifteenth to seventeenth.
If you find this adventure interesting and your characters survive or die... [click here for more] |
Gaming Paper |
$19.99 $9.99
|

The Gamemaster Pack provides gamemasters with all the charts and tables needed to run an Earthdawn campaign in a convenient, easy-to-use format. The Earthdawn Gamemaster Pack also includes sheets of treasure cards and a booklet featuring new rules for adding depth to your game, guidelines for setting up Earthdawn campaigns, and twelve Gamemaster characters. ... [click here for more] |
FASA |
$12.00 $7.20
|
It's a story that begins with death -- with your death.
Why did the Reaper reach out for you before your time? Why was it that you fell between the cracks?
Do you remember the flare of the gun or the sharpness of the knife? Do you remember the gnawing emptiness or the choking thickness of disease? Did you fall across the Threshold alone in the wild, or in the heart of the city?<>... [click here for more] |
White Wolf |
$19.99
|
The world is a dark and dangerous place.
It is filled with enigmas that do not fit neatly into boxes built by scientists or occultists. That doesn't stop us from trying to find an explanation for everything. It is human nature to compartmentalize, to label and identify the things that frighten them - a thing named is a thing neutered. But some things refuse to be categorized neatly. Som... [click here for more] |
White Wolf |
$5.99
|
 |
Black Book Editions |
$49.01 $19.35
|
Strange Encounters The Vigil brings no easy explanations — every night is a new mystery, a bizarre creature, an unknown terror. But hunters are humans, and humans must categorize — they take notes, keep journals, snap pictures and attempt to illustrate the horrors they meet on the hunt. By doing so, hunter cells try to find patterns, solve enigmas, and most important of all, ... [click here for more] |
White Wolf |
$11.99
|
"It wouldn't be magic's cutting edge if it didn't make someone bleed."-- Carbon, founder of the Cloud Infinite Reapers
The Price of Disobedience
All societies have rules--even societies of mages. But rules were made to be broken. For the Awakened, shattered laws raise sinister forces. T... [click here for more] |
White Wolf |
$13.99
|
AN AGE OF LEGEND
Horrors and Heroes, kings and common folk, all have their place in the colorful legends of Barsaive. From the tale of a magic mirror that ensnares the souls of all who gaze into it, to the hero Ciarra Shy-Ru, who captured a Horror with a magical chain and sacrificed her life to slay it, the legends shared among the people of Barsaive form a tapestry that is t... [click here for more] |
FASA |
$10.00 $6.00
|
YOU WANT US TO GO WHERE?The amulet of finely-wrought silver surely holds potent magics, but without the key to unlocking its powers it's just another piece of pretty jewelry. One man can unravel the talisman's secrets and unleash its hidden forces: Hiermon, Wizard of Haven. Of course, the mage demands a price for his services. A simple errand, but one that will take you into the dark domain of ... [click here for more] |
FASA |
$24.99 $14.99
|
THE NAMEGIVERS
Eight Namegiving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs, and love for their land. Together they embody the heart and soul of Barsaive. This volume provides an indepth look at the Namegiver races of Barsaive:
Dwarfs: stout and stubborn, the indust... [click here for more] |
FASA |
$39.99 $23.99
|
ON THE BRINK OF WAR
The kingdom of Throal is the heart of Barsaive, the center of culture, commerce and knowledge. The dwarfs united the people of Barsive and threw off the yoke of oppression; now traders and adventurers from the dwarf kingdom travel across the land, bringing prosperity and liberty to every town and village. But the end of those peaceful days is looming on the horizon, ... [click here for more] |
FASA |
$29.99 $17.99
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THE LIFEBLOOD OF BARSAIVE
The t’skrang call the Serpent River Shivoam, the River Dragon. On the Dragon's broad back they can ride anywhere. From the gates of Throal to the depths of the Servos Jungle, to the treacherous edges of the Mist Swamps, and even into the dark heart of the Blood Wood. The Serpent reaches throughout Barsaive, tying everything together.
Mighty t’... [click here for more] |
FASA |
$24.99 $14.99
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DEATH FROM ABOVE
The crystal raiders of the high mountains fly their sleek drakkars in search of ripe, rich targets to loot and plunder. With their gleaming crystal armor and weapons they leap from the decks of their ships into battle, bellowing and bashing down their opposition. The dark shadow of their airships is known and feared all across Barsaive. The crystal raiders are one of th... [click here for more] |
FASA |
$29.99 $17.99
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