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Publisher |
Price ▲ |
Let's make things easy, 'kay? You surrender your soul to me, an' I stop feeding from your wife, your kids. You keep resistin' an' I'm gonna have to make their lives very unpleasant. Don't think I won't make their lives a livin' hell. Get me?
- Izukanne, Seventh Generation Ghiberti, Favored Son of the Family
These Ghiberti are no true Laibon. Descended from Clan Giovanni, they... [click here for more] |
White Wolf |
FREE
|
A variety of character art, maps, scenes, and items from classic Scarred Lands d20 titles for your Slarecian Vault creations.
Note: This art pack is for use with the Slarecian Vault community content program only. No authorization is given for use outside of DriveThruRPG community created Scarred Lands PDFs.
For more information on creating your own Scarred Lands supplements and... [click here for more] |
Onyx Path Publishing |
FREE
|
The evolution of the Storypath system is tied to our work on the Trinity Continuum, a world of hope, heroism, and peril, and Scion, a world where the children of the old gods walk the earth.
Early on, we found that both new editions of these games had similar system needs, because their characters are larger-than-life and fight in epic battles on a grand scale.... [click here for more] |
Onyx Path Publishing |
FREE
|
The evolution of the Storypath system is tied to our work on the Trinity Continuum, a world of hope, heroism, and peril, and Scion, a world where the children of the old gods walk the earth.
Early on, we found that both new editions of these games had similar system needs, because their characters are larger-than-life and fight in epic battles on a grand scale.... [click here for more] |
Onyx Path Publishing |
FREE
|
The evolution of the Storypath system is tied to our work on the Trinity Continuum, a world of hope, heroism, and peril, and Scion, a world where the children of the old gods walk the earth.
Early on, we found that both new editions of these games had similar system needs, because their characters are larger-than-life and fight in epic battles on a grand scale.... [click here for more] |
Onyx Path Publishing |
FREE
|
Judge us not by our seemings for we are never what we appear. Come hither, changelings and join the dream-dance, lest the winter come and the Dreaming pass into memory.
Recall your heritage! Let the games begin!
Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised... [click here for more] |
Onyx Path Publishing |
$1.99
|
TWO PRINCES. BITTER RIVALS. AND A COTERIE CAUGHT BETWEEN THEM.
Marcus Verus, the vampiric Prince of Chester, secretly prepares to go into torpor. Should his plans be made public, the Prince knows the wolves — both real and imagined — would launch an attack, threatening all within his domain.
That's where you come in.
Legacy of Lies includes:
Basic rules for players... [click here for more] |
Onyx Path Publishing |
$1.99
|
All the stories they told you about what it would be like after you died? They were wrong.
There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the impossible dream of Transcendence at the top. And in between, all the Restless Dead.
Are you ready to join them? ... [click here for more] |
Onyx Path Publishing |
$1.99
|
The Future of Media
Entertainment in the 22nd century is a sensory extravaganza. The media uses holograms, virtual reality and interactive interfaces to create a fully immersing experience. People are no longer just "viewers," they're often participants! The media game is more cutthroat than ever before, with entertainment wars being fought over a single ratings... [click here for more] |
Onyx Path Publishing |
$2.99
|
Justice is Blind
It's the 22nd century. Earth has returned from the brink of destruction and people with awesome powers have emerged. Yet anarchy does not reign. Civilized governments and psi orders across known space struggle to maintain the peace. Some want psions outlawed, others want psions to become the law.
Who is Above the Law?
The... [click here for more] |
Onyx Path Publishing |
$2.99
|
Sorin relaxed in his chair, his face ever in shadows, his gaze a reflective mirror. “I have revealed myself, just as you asked,” Sorin said. “Am I a monster?” “The term ‘monster’ is relative,” replied Barnabus, not flinching underneath Sorin’s intense gaze. “I want to know if this is real. Is what you are offering actually... [click here for more] |
Frog God Games |
$3.99
|
Sorin relaxed in his chair, his face ever in shadows, his gaze a reflective mirror. “I have revealed myself, just as you asked,” Sorin said. “Am I a monster?” “The term ‘monster’ is relative,” replied Barnabus, not flinching underneath Sorin’s intense gaze. “I want to know if this is real. Is what you are offering actually... [click here for more] |
Frog God Games |
$3.99 $2.39
|
Beyond the Blight
The Blight Pathologies is a series of drop-in locations and adventures designed for use with The Blight campaign setting and adventures series that can easily be dropped into any Fifth Edition campaign to add a touch of truly twisted, tainted, and troubling horror to your game!
The Schaduw Elite
Life eternal is a dream of... [click here for more] |
Frog God Games |
$3.99
|
Zone Stalkers is a gamemaster-focused sourcebook for Eclipse Phase:
Send players to the most perilous place on Mars—for Firewall, or for profit!
Perimeter Security: How authorities keep the Zone quarantined – and how to get around it.
Threats: New monsters, NPCs, and environmental hazards to challenge players.
Locations: TITAN facilities, ruined habitats,... [click here for more] |
Posthuman Studios |
$4.99
|
For over 20 years, the artists of Mage: The Ascension have conjured spirits and constructed hypertech that can transform reality on a whim.
Within this retrospective, those artists and images depict the ever-changing face of magick. From the debut edition to the twenty-first century, this book explores the people behind the pictures, the process of putting such books together, the story behind... [click here for more] |
Onyx Path Publishing |
$4.99
|
Hunt for the Red Widow is a short encounter designed starting Talents in the Trinity Continuum Core setting.
When a renowned but mysterious thief known as The Red Widow steals an ancient artifact from the Æon Society’s vaults, it is up to the party to track her down and recover the device. She is heading to an old ruin said to unlock the artifact’s true power. Can the heroes... [click here for more] |
Onyx Path Publishing |
$4.99
|
Every werewolf tribe has its traditions, legends, and customs. From the tales of lordly Silver Fangs to the debased Black Spiral Dancers, and from the isolated Siberakh to the long-dead White Howlers, those legends live on. Part of that culture comes across through each tribe’s attitude towards food. This book is a first for the World of Darkness, providing both extra background... [click here for more] |
Onyx Path Publishing |
$4.99
|
La nation garou
Chaque tribu de loups-garous a des traditions, des légendes et des coutumes uniques. Ces histoires continuent de vivre dans les récits des nobles Crocs d'Argent, des rares Siberakh, des Hurleurs Blancs depuis longtemps disparus, et même dans ceux des Danseurs de la Spirale Noire corrompus. Un peu de cette culture se dévoile dans la relation que ces tribus ont... [click here for more] |
Arkhane Asylum Publishing |
$5.44
|
The world is a dark and dangerous place.
It is filled with enigmas that do not fit neatly into boxes built by scientists or occultists. That doesn't stop us from trying to find an explanation for everything. It is human nature to compartmentalize, to label and identify the things that frighten them - a thing named is a thing neutered. But some things refuse to be categorized neatly. Some mysteries... [click here for more] |
White Wolf |
$5.99
|
Durbenford is under threat! Giants have been spotted, strange lights appear in the sky, and something is stirring in the old sanctuary known as the Whispering Depths. Open up this campaign setting and adventure sourcebook to find the town of Durbenford, its environs, and the mega-adventure that is Trouble at Durbenford! Includes appendices covering new monsters and magic items.
Set in The... [click here for more] |
Necromancer |
$6.99
|
A Multitude of Questions
With the return of Aberrants, the rise of psions and contact with alien races, citizens of the 22nd century face complexities heretofore unknown in human culture. In such turbulent times, it can be tough to know where you fit into the scheme of things.
A Universe of Answers
The... [click here for more] |
Onyx Path Publishing |
$7.00
|
Dead Cities in the Desert
A city of unspeakable antiquity, buried for centuries beneath the desert sands, stands revealed deep in the accursed desert known as the Red Waste. Dare you enter The City That Worshipped a Thousand Gods, seeking the treasures and relics of its Hierophants?
Beware the lurking terrors of a bygone age!
Treasures of Darkness
Ancient Kingdoms: Mesopotamia... [click here for more] |
Necromancer |
$14.99 $7.49
|
FROM THE LONG NIGHT
The Kindred: predators and monsters to the last. A race of biblically cursed parasites, these vampires hide among humanity, eking out a damned existence under the eyes of God and the noses of mortals. Each night, the Kindred steal forth to take the sustenance they need for their continued survival - human blood.
...TO THE FINAL NIGHTS
The Art of Vampire:... [click here for more] |
White Wolf |
$14.95 $7.99
|
REALITY OVERTHROWN!
Their heritage is magic, their quest truth. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries, they have battled to define existence and lead huamnity to an enlightened age. Now in an age when technology is humanity's magic, the magicians of yesteryear's mystic Traditions fight for survival... [click here for more] |
White Wolf |
$7.99
|
Zwei Prinzen. Erbitterte Rivalen. Und ein Klüngel, der zwischen ihnen gefangen ist.
Marcus Verus, der Vampirprinz von Chester, bereitet insgeheim vor, in Starre zu wechseln. Sollten seine Pläne öffentlich gemacht werden, weiß der Prinz, dass die Wölfe, echte und eingebildete, angreifen würden und alles in seiner Domäne in Gefahr wäre.
Vermächtnis der Lügen enthält:
Grundregeln für Spieler... [click here for more] |
Ulisses Spiele |
$8.15
|
To Bask in the Light...
The Aberrant world is a vast and often terrifying place. Who knows what secrets lurk in the Nova Age of 2083 From the maze-like alleys of Hong Kong to the eerily sterile paradise of Addis Ababa, this sourcebook provides all manner of exotic locales for characters to control...or destroy.
...Or Lurk in the Shadows
This sourcebook... [click here for more] |
Onyx Path Publishing |
$8.99
|
Infinite Power
You have survived countless centuries. Your knowledge of magick is unparalleled. The very primal forces of the universe quiver at your merest beckoning. What secrets await the mage who possesses such masterful knowledge? Death, Beginnings, the wisdom of the Oracles these are your quests now. Let none stand between you and the light of Ascension!
Infinite Longing
For... [click here for more] |
White Wolf |
$8.99
|
Step right up, right this way
For centuries, almost millennia, it has traveled the backroads and byways of the World of Darkness. And as it wandered, the stain on its festival soul thickened. Now it answers to the name of Anastagio's Olde Time Lunar Carnival and Midnight Circus. Its taste for souls has grown ever keener and it's still hungry. The calliope beckons like a lorelei...... [click here for more] |
White Wolf |
$8.99
|
Champions of Gods and Titans
A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere.
The Wise and the Wicked introduces a host of extraordinary movers and shakers — those who carry out the will of the fates and who can be valuable friends, useful resources or tenacious foes for the player characters of your campaign. Herein... [click here for more] |
Onyx Path Publishing |
$8.99
|
Enlightenment is a Jewel Reflecting Everything
Warriors and sages, the mages of the Akashic Brotherhood bring thousands of years of martial prowess and philosophy to the Traditions. The Warring Fists discipline their minds and hone their bodies to perfection. As the Akashic Record tells, however, one must fight for true virtue without being consumed by violence. How can young mages battle for... [click here for more] |
White Wolf |
$8.99
|
Wherever the Soul Shines
Persecuted for their faith, called heretics for their belief in One face of the divine, blamed for the Inquisition and divided by their disparate visions of Heaven, the Celestial Chorus perseveres nonetheless. One Song, the very pulse of Creation itself, reverberates through their hearts. With this faith they hope to bring humanity into communion with the divine, but this... [click here for more] |
White Wolf |
$8.99
|
Hedonists and Sensualists
Alternately shunned and courted, derided and admired, the Cult embodies the pioneering spirit of the Traditions, but also the dark underbelly of intemperance. In their quest to break through old preconceptions, cultists reach for tomorrow by dancing on the razors edge of excess. But will this vision open new futures or trap them in sybaritic futility? The Cults sex, drugs... [click here for more] |
White Wolf |
$8.99
|
The Drumbeat of the World
As spirit-talkers and shamans around the world, the Dreamspeakers have the keenest insight into the nature of the Umbra - and with their ties to the primordial pulse, they understand why they are more than mundane flesh. Even when marginalized or thrust into categories of convenience, the Dreamspeakers recognize the trials of the modern age as simply one more test in the... [click here for more] |
White Wolf |
$8.99
|
Since the fall of Rome, the wizards of the Order of Hermes have imposed their potent will on the Tapestry of reality, discovering, shaping and ordering the secret forces of the cosmos. Much of the modern world’s image of magic itself comes from the Order’s lore, filtered through sensationalistic minds. But the truth is even more sensational, for Hermetics don’t merely cast spells and summon demons.... [click here for more] |
White Wolf |
$8.99
|
The Wild Magic of the Witches
The Verbena witches are heir to the secrets of the druids, the power of nature, and the wisdom of the Great Goddess and the Horned God. Theirs is the rage of the storm, the resilience of the oak and the cunning of the fox. But charmed they're not. Amoral as nature itself, Verbena covens gather in moonlit groves, working magic to hasten the return of the old ways.
Untamed,... [click here for more] |
White Wolf |
$8.99
|
The Space-Mind Continuum
The youngest magical Tradition is the most vibrant and the most irreverent. Virtual Adepts dont waste time delving into ancient grimoires or contemplating their navels. Theyre too busy surfing the razors edge of the next zeitgeist. They dont follow trends, they make them. By the time the mainstream catches up to their latest idea, theyve moved on to new frontiers of space... [click here for more] |
White Wolf |
$8.99
|
The Gathering Storm For countless centuries, they have endured the rule of weaker Garou. They have sacrificed their own honor to further the goals of the Garou Nation, and received nothing but scorn in return. They have fought battles nobody else was willing to fight, and made allies that nobody else would approach. Now they are ready to come into their own. The balance of power is about to... [click here for more] |
White Wolf |
$8.99
|
Seekers after the Forgotten They follow the great water-serpent Uktena, the strange totem of mystical wisdom. They have imprisoned countless evil spirits and learned volumes of magical lore. There are no greater sorcerers among the werewolf tribes -- but the Uktena have not gained such wisdom without cost. There is always a price.
Masters of the Forbidden The Revised Tribebooks take... [click here for more] |
White Wolf |
$8.99
|
Hearts of Ice
Their anger is not hot, but cold as the frozen North. They have endured pain enough to kill a thousand nations, but they refuse to die. They are the chosen of the cannibal spirit, the tribe of winter, the last of the Pure Ones. They are the Wendigo, and woe to anyone who crosses these warriors' path.
The Wolves of Winter
The Revised Tribebook series closes not with a... [click here for more] |
White Wolf |
$8.99
|
Description
In the 22nd century, humanity has ventured to the stars. Yet amid the wonders of this new age, mankind faces many dangers from without and within. Alien races, fractious colonies, contending governments, ruthless corporations and aberrant mutations all vie for supremacy. At the center of the conflict stands a new breed of humans - men and women with psychic powers... [click here for more] |
Onyx Path Publishing |
$8.99
|
Synonymous with terror and destruction, for centuries the Black Hand has struck fear in the still hearts of Camarilla's vampires. What would the members of that august sect give to know the role the Black Hand has played in its own history?
The Black Hand is far more powerful than the Camarilla or even the Sabbat suspect, and its role tonight is even more critical than ever. Learn the secrets behind... [click here for more] |
White Wolf |
$9.00
|
Traduction française de Mage Made Easy: Advice From that Damn Guy
Traduction autorisée par Satyros Phil Brucato.
"Mage ? Version FACILE ?
Depuis près de 30 ans, Mage : L'Ascension a ravi certains et déconcerté d'autres. D'une échelle qui va de l'intime à l'épique, ce "jeu aux possibilités... [click here for more] |
White Wolf |
$9.15
|
Heroes… Legends… Gods
In the dawn of the 21st century, select humans erupt with incredible powers previously seen only in comics and movies. These rare 'novas' are all too real, however, and their abilities and personalities will change the world forever.
Awaken the Power Within
Aberrant d20 is a game of epic superpowers. This campaign setting... [click here for more] |
Onyx Path Publishing |
Pay What You Want
|
Description
Aberrant is a core rulebook and prequel to the Trinity science-fiction game that deals with the Aberrant Era. Set in the early 21st century, this complete roleplaying game allows you to be one of these doomed beings of vast power, and to experience their struggles to avoid the coming cataclysm. This edition contains an out-of-control full-color... [click here for more] |
Onyx Path Publishing |
$9.99
|
SONGS OF PASSION
To play a song of love and to dance beneath the moon, these are the satyr's inheritance. They play from their hearts, and their songs delve deep to draw hidden passions from their audience. Herein you will find the tale of the satyrs - from their treasured romances to their fiery passions; from their great successes to their dismal failures. Join in the song and... [click here for more] |
White Wolf |
$9.99
|
The War's Not Over
What is the Rogue Council? Thats the question asked by nearly every Tradition mage in councils, chantries and nightclubs across the world. Nobody admits to knowing. Yet the Rogue Councils messages keep coming through, delivered by magic to most chantry houses - no matter how hard Tradition leaders try to stop them.
Anyone Not With Us Is Against Us
Why would anyone want to... [click here for more] |
White Wolf |
$9.99
|
Heroes, Villains, and Others in Between!
This tome is a revision of the original book by the same title, which was first published for use with 3rd edition rules for the world’s most popular roleplaying game. In this revised edition of The Wise & the Wicked, all the same characters have returned (and we’ve added some new ones, too!), all newly updated to 5th Edition... [click here for more] |
Onyx Path Publishing |
$9.99
|
Heroes, Villains, and Others in Between!
This tome is a revision of the original book by the same title, published for use with 3rd edition rules for the world’s most popular roleplaying game. In this revised edition of The Wise & the Wicked, all the same characters have returned (and we’ve added some new ones, too!), all newly updated to Pathfinder Roleplaying... [click here for more] |
Onyx Path Publishing |
$9.99
|
A Folio of Fiends Malevolent and Benign
Disappointed that your favorite First Edition monsters didn't make it into the official rulebooks? Contained herein are all the classic monsters you've longed for, plus a whole bunch more! Restore the "First Edition Feel" to your game with this manual of monsters, both malevolent and benign!
Over 400 of Your Favorite First Edition Monsters
Tome... [click here for more] |
Necromancer |
$9.99
|
The Horrors Return!
Necromancer Games brings you another volume in the series of monster books that made Monte Cook says "If a role playing game is a gun, then Tome of Horrors is a case of hollow point, explosive shells!" Sequel to the highly popular Tome of Horrors and Tome of Horrors II, Tome of Horrors III contains over 200 never-before-seen... [click here for more] |
Necromancer |
$9.99
|