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The fourth issue of The Guild Adventurer has arrived! The Guild Adventurer is a compilation of original adventures and adventure-related material for Rolemaster, Shadow World and HARP. In this, the fourth issue, we have five adventures:
Who Saves the Savior - a high-level scenario by Robert Defendi for the Echoes of Heaven setting, statted for Rolemaster and HARP.
Unusual Heroes - this low-level... [click here for more] |
Iron Crown Enterprises |
$8.00
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A Wedding in Axebridge is designed as a HARP Fantasy adventure module for 4-6 characters of up to 4th level. This module is set in the Aeden Isles which form part of the southernmost Shatterings of Mithra (aka the world containing Cyradon), but the adventure may be readily relocated to a different fantasy setting.
A wedding is normally a time for celebration and festivities, but in the village... [click here for more] |
Iron Crown Enterprises |
$5.00
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HARP Bestiary
- continue your journey on the new road to High Adventure
Ready your weapons and your spells to battle the fiends, dangerous and diabolical, described in this tome.
Learn of the mundane and supernatural perils that prowl the wildernesses of the world, of the mighty denizens of the seas and oceans, and of the winged beasts soaring on the winds above. Understand the... [click here for more] |
Iron Crown Enterprises |
$30.00
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HARP Beyond The Veil
- continue your journey on the new road to High Adventure
Behold! It is the chosen time for all Clerics to step forth on behalf of their Gods and lead the faithful to their ultimate destinies.
HARP Beyond the Veil breathes new life into the Cleric and Paladin professions, expanding the range of possibilities for GMs and players alike. GMs will be able to create... [click here for more] |
Iron Crown Enterprises |
$15.00
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HARP College of Magics
- continue your journey on the new road to High Adventure
The College of Mages is now accepting qualified students interested in learning the art and craft of Magic. If you have demonstrated an aptitude for Magic, then we urge you to enroll today. Novices are welcome.
College of Magics expands the depth and breadth of HARP magic.... [click here for more] |
Iron Crown Enterprises |
$15.00
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HARP Folkways
- continue your journey on the new road to High Adventure
You can take a hero out of the Borderlands but you cannot take the Borderlands out of the hero.
Enrich your characters and your world with unparalleled cultural depth. Explore the diversity of cultures across twenty folkways drawing upon our world and fantasy classics. Make your own unique cultures by defining... [click here for more] |
Iron Crown Enterprises |
$15.00
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HARP Loot
- continue your journey on the new road to High Adventure
Loot, that wonderful, glittery, magical stuff that brings a gleam to an adventurer’s eye and makes his heart beat a little faster. What is it and where do you find it? What do you do when your loot breaks? How do you convert your loot to cash? What is the coolest, newest, hottest and best loot around? This book... [click here for more] |
Iron Crown Enterprises |
$15.00
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HARP Martial Law
- the new road to High Adventure How do monsters and magic affect weapons, armor, and fighting styles? Martial Law breaks new ground in the field of fantasy role playing combat rules. Martial Law expands the fast, dramatic combat of HARP (High Adventure Role Playing) Fantasy to include detailed hit location criticals. Martial Law also includes a section on creating... [click here for more] |
Iron Crown Enterprises |
$12.00
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Take your HARP SF game to the next level of excitement!
HARP SF Xtreme expands the HARP SF system with:
A complete set of vehicular rules for both slower-than-light and faster-than-light travel, whether you fly at the speed of plot or like to crunch the numbers
An extensive catalogue of land, marine, air, space and hybrid vehicles to get your heroes from Alpha Centauri to Betelgeuse... [click here for more] |
Iron Crown Enterprises |
$15.00
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HARP Subterfuge
- continue your journey on the new road to High Adventure
Fighters have their arms and armour, mages have their spells, clerics have their faith, but you have your wits, your charm, your skills and your luck to win your battles and make you wealthy beyond your wildest dreams.
HARP Subterfuge is the definitive masterwork on all matters of thievery and roguery. Add... [click here for more] |
Iron Crown Enterprises |
$25.00 $20.00
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HARP FANTASY - the new road to High Adventure
Heroes Wanted, No Previous Experience Required. On the Job Training Provided. Flexible Hours. Travel Opportunities. Profit Sharing. Health Plan. You Kill it, you Loot it. Are you ready for action, excitement and adventure? Then you're ready for High Adventure Role Playing: Fantasy. HARP Fantasy brings you all the flexibility, simplicity, and... [click here for more] |
Iron Crown Enterprises |
$20.00
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Rolemaster Core Law
For over four decades, Rolemaster has been the definitive fantasy role-playing game that combines realism and depth without sacrificing playability. Rolemaster Unified is the next evolution drawing upon the best elements of previous editions to create a streamlined and consistent game.
Rolemaster Core Law is the cornerstone of... [click here for more] |
Iron Crown Enterprises |
$30.00 $25.00
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Rolemaster Treasure Law
For over four decades, Rolemaster has been the definitive fantasy role-playing game that combines realism and depth without sacrificing playability. Rolemaster Unified is the next evolution drawing upon the best elements of previous editions to create a streamlined and consistent game.
Rolemaster Treasure Law... [click here for more] |
Iron Crown Enterprises |
$30.00 $25.00
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