Cruising the sea lanes in search of loot, captives and reputation corsairs’ predations strike fear into the hearts of merchantmen and sailors alike. So often, though, the sea wolves themselves are little more than one-dimensional enemies that exist only to fall before the PCs’ blades. Villainous Pirates banishes this problem by presenting 30 Pirates of Note and nine Pirates of Renown... [click here for more]
A Pathfinder Roleplaying Game GM'S RESOURCE supplement by Julian Neale and Martin Tideswell Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure-hearted paladin needs a vile, shadow-cloaked assassin to cut down. Villains III presents ten low-level malign foes to challenge and bedevil your PCs.
Each villain benefits from an extensive write-up including... [click here for more]
The first in the series is: Vistas of the Arcane Vol. 1 "Ruins of the Forgotten" All Blank all your ideas your stats! Imagine to have a resource of imagery for the players in your campaign, no not cannibalised old modules, but new fresh art that helps you do what you do best....writing a campagn and be inspired by the already made player handouts! B/W & Color. Landmark cards... [click here for more]
A Pathfinder Roleplaying Game Compatible TRIBES Supplement by Landon Bellavia
In the murk and stink beneath a bustling city's streets, scheming families of wererats scurry through the fetid sewers, often riding their vicious and bad-tempered cockroach steeds or accompanied by their filthy, disease-ridden dire rat pets.
Using dark magic and manipulative rituals to break and twist the spirits of... [click here for more]
A Pathfinder Roleplaying Game Compatible GM's Resource by Landon Bellavia
After surviving a long, dangerous stint in the untamed regions of the world, your players eventually find themselves back in civilisation. Upon entering a settlement, the players decide to scope out the area and get a feel for the local goings-on by talking to inhabitants and gathering information.
At this point, they ask... [click here for more]
A Pathfinder Roleplaying Game PLAYER'S RESOURCE by Creighton Broadhurst
Some magic items are easy to add to your character. Adjusting your character's attacks to take into account his new +1 longsword or increasing his armour class after buying +2 scale mail is a doddle. However, working out exactly what other magic items, like the infamous rod of wonder, do is harder.
Wondrous Treasures banishes... [click here for more]