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TRIBES Anthology II

TRIBES Anthology II


TRIBES: Anthology II presents the following tribes: Centaurs of the Bleak Moor: Noble warriors who war with the Minotaurs of the Black Hills and their ancient, fell masters. Half-Goblins of the Tangled Wood: Debased and depraved descendants of a once proud warrior race enslaved by goblins centuries ago. Lizardfolk of the Dragon Fang: Deep in the heart of a forbidding swamp, the lizardfolk of...   [click here for more]
Raging Swan Press  $12.99

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Tribes Most Foul: Kobolds

Tribes Most Foul: Kobolds


A Pathfinder Roleplaying Game Compatible GM's Resource by Mike Welham Bored of pitting your PCs against boring, one-dimensional kobolds, orcs and goblins? Want to provide your monstrous minions with style and flair in appearance, mannerisms and battlefield tactic? Then, Tribes Most Foul is for you. Each supplement presents three tribes in rich, flavoursome detail and includes notes on the tribe’s...   [click here for more]
Raging Swan Press  $1.99

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Troglodytes of the Tentacled One

Troglodytes of the Tentacled One


A Pathfinder Roleplaying Game compatible TRIBES supplement by Creighton Broadhurst In the dark, wild places far below the wave-flecked flanks of a forlorn, wave-lashed island lurk the degenerate troglodytes of the Tentacled One. Dwelling amid the tumbled cyclopean ruins of a forgotten epoch, the troglodytes toil in their labyrinthine, stench-filled caverns at the behest of their bloated, tentacled...   [click here for more]
Raging Swan Press  $2.99

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Village Backdrop: Dawnmarsh

Village Backdrop: Dawnmarsh


A Pathfinder Roleplaying Game GM’s Resource supplement by David N. Ross Dawnmarsh is that rare breed of lizardfolk village that welcomes trade, offering secret regenerative elixirs, techniques to tame riding lizards, poisons of the marshes and fleet guides to navigate the hazardous terrain. Cultures clash among the stilted houses on the Dawnmarsh swampy islands—here, trade is useful...   [click here for more]
Raging Swan Press  $3.45

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Village Backdrop: Dawnmarsh (5e)

Village Backdrop: Dawnmarsh (5e)


A 5e Compatible GM’s Resource supplement by David N. Ross Dawnmarsh is that rare breed of lizardfolk village that welcomes trade, offering secret regenerative elixirs, techniques to tame riding lizards, poisons of the marshes and fleet guides to navigate the hazardous terrain. Cultures clash among the stilted houses on the Dawnmarsh swampy islands—here, trade is useful but the very...   [click here for more]
Raging Swan Press  $3.45

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Village Backdrop: Dawnmarsh (SNE)

Village Backdrop: Dawnmarsh (SNE)


A System Neutral Edition GM’s Resource supplement by David N. Ross Dawnmarsh is that rare breed of lizardfolk village that welcomes trade, offering secret regenerative elixirs, techniques to tame riding lizards, poisons of the marshes and fleet guides to navigate the hazardous terrain. Cultures clash among the stilted houses on the Dawnmarsh swampy islands—here, trade is useful...   [click here for more]
Raging Swan Press  $3.45

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Villainous Pirates

Villainous Pirates


Cruising the sea lanes in search of loot, captives and reputation corsairs’ predations strike fear into the hearts of merchantmen and sailors alike. So often, though, the sea wolves themselves are little more than one-dimensional enemies that exist only to fall before the PCs’ blades. Villainous Pirates banishes this problem by presenting 30 Pirates of Note and nine Pirates of Renown...   [click here for more]
Raging Swan Press  $5.99

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Villains III

Villains III


A Pathfinder Roleplaying Game GM'S RESOURCE supplement by Julian Neale and Martin Tideswell Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure-hearted paladin needs a vile, shadow-cloaked assassin to cut down. Villains III presents ten low-level malign foes to challenge and bedevil your PCs. Each villain benefits from an extensive write-up including...   [click here for more]
Raging Swan Press  $3.99

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Vistas of the Arcane Vol. 1

Vistas of the Arcane Vol. 1


The first in the series is: Vistas of the Arcane Vol. 1 "Ruins of the Forgotten" All Blank all your ideas your stats! Imagine to have a resource of imagery for the players in your campaign, no not cannibalised old modules, but new fresh art that helps you do what you do best....writing a campagn and be inspired by the already made player handouts! B/W & Color. Landmark cards...   [click here for more]
V Shane  $4.00

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Wererats of the Roach-Run Sewers

Wererats of the Roach-Run Sewers


A Pathfinder Roleplaying Game Compatible TRIBES Supplement by Landon Bellavia In the murk and stink beneath a bustling city's streets, scheming families of wererats scurry through the fetid sewers, often riding their vicious and bad-tempered cockroach steeds or accompanied by their filthy, disease-ridden dire rat pets. Using dark magic and manipulative rituals to break and twist the spirits of...   [click here for more]
Raging Swan Press  $3.99

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Whispers & Rumours: Borderland

Whispers & Rumours: Borderland


A Pathfinder Roleplaying Game Compatible GM's Resource by Landon Bellavia After surviving a long, dangerous stint in the untamed regions of the world, your players eventually find themselves back in civilisation. Upon entering a settlement, the players decide to scope out the area and get a feel for the local goings-on by talking to inhabitants and gathering information. At this point, they ask...   [click here for more]
Raging Swan Press  $3.99

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Wondrous Treasures

Wondrous Treasures


A Pathfinder Roleplaying Game PLAYER'S RESOURCE by Creighton Broadhurst Some magic items are easy to add to your character. Adjusting your character's attacks to take into account his new +1 longsword or increasing his armour class after buying +2 scale mail is a doddle. However, working out exactly what other magic items, like the infamous rod of wonder, do is harder. Wondrous Treasures banishes...   [click here for more]
Raging Swan Press  $4.99

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