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Aces & Eights: Player's Guidebook

Aces & Eights: Player's Guidebook


This rulebook contains everything players need to ready their characters for the Shattered Frontier! Combat, weapons, horses, skill, equipment and more are covered, along with detailed character generation and professional advancement! With no levels or classes (and only gaining experience in skills used), characters can change professions at will, just like the Old West! By far the most deluxe western...   [click here for more]
Kenzer & Company  $29.99 $14.99

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Aces & Eights: Player's Guidebook GM addendum

Aces & Eights: Player's Guidebook GM addendum


This PDF contains everything you need to bridge your copy of the Aces & Eights Player’s Guidebook to the complete ruleset presented in the Shattered Frontier RPG product. While the Player’s Guidebook contains full rules for running Aces & Eights, it does not include the mini-games for handling meta-adventures such as prospecting, running a cattle drive or staging a trial. These...   [click here for more]
Kenzer & Company  $4.99

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Aces & Eights: Rustlers & Townsfolk

Aces & Eights: Rustlers & Townsfolk


Rustlers & Townsfolk is packed with over 100 fully developed Non Player Characters designed to fill virtually any role. From vicious outlaw to prospector, lawman to gambler, and many more, your frontier town is ready to be populated in minutes! Each NPC is a separate character sheet, labeled on top and side for easy sorting, with extra areas for you to add your own labels and ready to be 3-hole-punched!...   [click here for more]
Kenzer & Company  $14.99

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Aces & Eights: Shootist's Guide

Aces & Eights: Shootist's Guide


Welcome to the Shootist’s Guide – an accessory for use with your Aces & Eights game! There are several parts to this product, with the first and most obvious being the collection of new Target Silhouettes. These complement the game by providing a huge new array of targets, including outlaws with hostages, mounted riders, and gunslingers in many different poses. You also...   [click here for more]
Kenzer & Company  $14.99

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Aces & Eights: Showdown

Aces & Eights: Showdown


Note: To use this product, you must print one page (the Shot Clock game aid) on transparency film. Please bear this in mind before purchasing the product. This amazing game provides rules for any roleplaying or tabletop simulation of a Wild West shootout, and is both incredibly realistic and easy to use. As well as including a special Shot Clock combat simulator and Silhouette for fast...   [click here for more]
Kenzer & Company  $14.99 $9.99

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Achtung! Cthulhu - Fiction - The Trellborg Monstrosities

Achtung! Cthulhu - Fiction - The Trellborg Monstrosities


TERROR IN THE ARCTIC CIRCLE! It is 1943 and the war hangs on a knife edge. Set free by a leading Nazi occultist, an ancient evil stirs in the snowy fastnesses of the Norwegian border, threatening to unleash a terrifying artefact which could not only alter the course of the war, but change the fate of humanity itself. Hope though, endures as a band of brave resistance partisans...   [click here for more]
Modiphius  $2.99

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Achtung! Cthulhu: Gaming Tiles

Achtung! Cthulhu: Gaming Tiles


Contains PDF's of 16 different floor tiles drawn by Henning Ludvigsen (Mansions of Madness, Descent 2nd Edition) including a secret Nazi underground base (note: no Swastika's are shown in the art), Elder City ice covered ruins, Elder City/Mythos underground ruins, snow covered outpost and connecting tiles for each section. 16 x large: 10 square x 10 square tiles 16 x medium: 10 square x 5 square...   [click here for more]
Modiphius  $14.99

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Achtung! Cthulhu: Guide to North Africa

Achtung! Cthulhu: Guide to North Africa


From now through September 30th, this title has been marked down 15% for Savage September. For more Fast! Furious! Fun! values, visit our Savage September sale page. Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. Discover the secret history of the war beyond Western Europe: a land...   [click here for more]
Modiphius  $14.99 $12.74

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Achtung! Cthulhu: Guide to the Eastern Front

Achtung! Cthulhu: Guide to the Eastern Front


HORROR STALKS THE STEPPES! Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. Discover the secret history of the war in Russia: a vast land under the thumb of a brutal regime; a downtrodden yet determined population who have seen many horrors, not all of them of man’s...   [click here for more]
Modiphius  $14.99 $12.74

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Achtung! Cthulhu: Trellborg Monstrosities - Call of Cthulhu

Achtung! Cthulhu: Trellborg Monstrosities - Call of Cthulhu


TERROR IN THE ARCTIC CIRCLE! Achtung! Cthulhu brings you a two-fisted wartime roleplaying game setting packed full of fiendish Nazis, terrifying ancient mysteries, legendary war machines, and enough writhing tentacles to fill ten Reichstags! The Trellborg Monstrosities is a standalone adventure for both hardened Call of Cthulhu veterans...   [click here for more]
Modiphius  $11.99

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Achtung! Cthulhu: Trellborg Monstrosities - Savage Worlds

Achtung! Cthulhu: Trellborg Monstrosities - Savage Worlds


From now through September 30th, this title has been marked down 15% for Savage September. For more Fast! Furious! Fun! values, visit our Savage September sale page. TERROR IN THE ARCTIC CIRCLE! Achtung! Cthulhu brings you a two-fisted wartime roleplaying game setting packed full of fiendish Nazis, terrifying ancient mysteries, legendary war machines,...   [click here for more]
Modiphius  $11.99 $10.19

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Acrobat

Acrobat


Flying Through the Air with Death Defying Leaps! With the Acrobat, a new 14-level player character class for Labyrinth Lord (and other old-school fantasy role-playing games) you'll be able to accomplish feats of agility and daring with the greatest of ease! Whether its leaping across vast chasms or dodging dragon breath, you'll be ready to handle it! ...   [click here for more]
Barrel Rider Games  $1.00

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Across the Realms Encyclopedia of Adventure #2: Dungeon Tiles

Across the Realms Encyclopedia of Adventure #2: Dungeon Tiles


Across the Realms Encyclopedia of Adventure #2: Dungeon Tiles brings you a set of miniature scale floor plans for your dungeon delving needs. The set includes 4 x 4, 6 x 6, 6 x 8, 4 x 8 inch room tiles and 2 x 6 inch corridor tiles. There are three different color and/or floor pattern versions of each of the room tiles for a total of 13 different tiles. Print as many as you need. The tiles...   [click here for more]
New Realms Publishing  $2.95

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Across the Realms Encyclopedia of Adventure #3: New Abilities for Classic Classes

Across the Realms Encyclopedia of Adventure #3: New Abilities for Classic Classes


Across the Realms Encyclopedia of Adventure: New Abilities for Classic Classes is a collection of 40 skills and special abilities to add to your fantasy adventure games.  Although these abilities can be used with any role-playing game you need them for, they were designed with the classic, old school fantasy adventure game in mind where the characters may have few, if any, abilities outside...   [click here for more]
New Realms Publishing  $2.95

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Across the Realms: Artifacts and Items #0 The Bracers of Barakus

Across the Realms: Artifacts and Items #0 The Bracers of Barakus


Fashioned long ago by the famous alchemist and enchanter, Atolicus, for Barakus, the legendary swordsman and sorcerer, the Bracers of Barakus are said to impart on the wearer many magical powers. Like many legendary items, though, what became of the bracers is not known. Some say they were worn by a master thief and lost in a tomb or that they were stolen from an enchanter. Others claim that a goblin...   [click here for more]
New Realms Publishing   FREE 

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Across the Realms: Artifacts and Items #1 Helm of the Nightrazer

Across the Realms: Artifacts and Items #1 Helm of the Nightrazer


Legends abound about an ancient helmet worn by warriors, adventurers, bandits and barbarians. The helm is said to be enchanted, but on the exact powers few can agree. Many have gone in search of it, but it has yet to be found. Will you go in search of this legendary item and be the next to bear the Helm of the Nightrazer? Helm of the Nightrazer is the first in the Across the Realms: Artifacts...   [click here for more]
New Realms Publishing  $1.00

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Across the Realms: Artifacts and Items #2 Doomrak the Ogre Crusher

Across the Realms: Artifacts and Items #2 Doomrak the Ogre Crusher


Crafted by dwarves and wielded by barbarian chiefs and heroes, the hammer, Doomrak the Ogre Crusher, is said to bring fortune to the wielder and doom to his enemies. The hammer was lost, though, and lies in a place where only the bravest dare tread. Will you be the next to wield this legendary hammer, or will you fall among the bones of those that came before? Doomrak the Ogre Crusher is the second...   [click here for more]
New Realms Publishing  $1.00

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Across the Realms: Book of Tables #1

Across the Realms: Book of Tables #1


Does your dungeon need details? Are you stuck for ideas? Don’t know if there’s anything unusual about the statue or what happens if they open the sarcophagus? Want to add something different to your adventures? Did the PCs do something unexpected, again? Open up Across the Realms: Book of Tables and roll up some results! Across the Realms: Book of Tables #1...   [click here for more]
New Realms Publishing  $5.00

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Across the Realms: Encyclopedia of Adventure #1 Here Be Monsters

Across the Realms: Encyclopedia of Adventure #1 Here Be Monsters


Kor pulled his fur cloak tighter around him as he stepped further into the icy chamber. Torchlight reflected off patches of ice and mounds of snow and with each exhale his breath formed trailers of mist that drifted toward the icicle-studded ceiling. The air was still and nothing moved. Then a faint rustling and a crack ice came from his right. Kor drew his sword and turned to face the source...   [click here for more]
New Realms Publishing  $1.95

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Actual Assassin

Actual Assassin


Everybody might like Magical Trevor, but they don't all like magical Assassins. For those who prefer their killers to be less magical and more knowledgable, those who understand that even people who are 'good' will kill for the greater good or whatever cause they tie their flag to, for those believe that skill is more important than magical gifts, this is for you. A modified Assassin prestige...   [click here for more]
Postmortem Studios  $2.00

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Actual Monk

Actual Monk


Fantasy games are full of medieval and pseudo-medieval imagery from the clash of chivalrous knights on horseback to the wily thieves making their way through cobbled streets, risking their necks to thieve a coin or two or a loaf of bread. The fantasy world is one of fields, villages, Robin Hood, King Arthur, Dragons and renaissance fair costume and pomp. Quite where ninjas fit into that I am not...   [click here for more]
Postmortem Studios  $2.00

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AD&D Extension Rules & Tables 1987

AD&D Extension Rules & Tables 1987


This book contains an extension of 2nd Edition rules created by the Vandalia Science Fiction Guild, for the Vandalia AD&D campaign, in 1981-87. It is offered here with permission from author/editor Nicholas S. Malone. ...   [click here for more]
Spellbinder Games  $39.95 $1.99

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Adamantine Arrow

Adamantine Arrow


The Dragon’s Talon Existence is war. The Exarchs’ power cannot be thrown off by calm words and gentle gestures. The Banishers won’t relent if they see you’re harmless. Sometimes you need to fight harder than you’ve ever fought before — swift and unbreakable, like arrows made of adamantine. A Character Book for Mage: The Awakening™ The...   [click here for more]
White Wolf  $18.99

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Adastra Demo

Adastra Demo


This contains all the basics for the Adastra setting, for more please try the Adastra: Nucleus game. ...   [click here for more]
Fearless Goblin Games   FREE 

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Addendum: Blessings & Curses (Diceless)

Addendum: Blessings & Curses (Diceless)


Every Blessing ignored becomes a Curse. A magical enhancement to Lords of Gossamer & Shadow, allowing characters to place beneficial or harmful magical effects upon persons, places, or even things. Allowing PCs and GMs to emulate some of the greatest stories, be it brother cursing brother before being thrown in a pit of despair, or a fey lady blessing...   [click here for more]
Rite Publishing  $2.95 $2.07

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Addendum: Empathy (Diceless)

Addendum: Empathy (Diceless)


Your mind, to me, is an open book: full of big print and lots of pictures! Empathy is a new Lesser Power, a type of mind-based magic relatively widespread across the Gossamer worlds. Many worlds feature psychic powers, whether commonplace, rare, or even thought imaginary. Empaths can sense the minds of others from great distances, read surface thoughts, communicate telepathically, judge others’...   [click here for more]
Rite Publishing  $3.99 $2.79

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Adepts of the Arcane (M&M Superlink)

Adepts of the Arcane (M&M Superlink)


System: M&M Superlink. Format: Portrait, fully bookmarked with hyperlinked TOC. Adepts of the Arcane presents twelve new antagonists for players and gamemasters to use in their M&M System roleplaying game. These include Armageddon Girl, The Aspirant, Carmody The Rebel, Cold Comfort, Deadworks, The Magister, Midnight Edition, Nether, The Prime-Mortal, Radian, Sweet...   [click here for more]
Big Finger Games  $10.99

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Advanced Adventures #10: The Lost Keys of Solitude

Advanced Adventures #10: The Lost Keys of Solitude


Advanced Adventures #10: The Lost Keys of Solitude is an OSRIC(TM) module designed for 6-8 adventurers of levels 6-10. While traveling through the foothills of the Garvain Mountains, your party found refuge for the night in a hermit's cave. In the morning, you wake to find the hermit and all his possessions gone, all except for two golden tiles: one embossed with the image of a bull with his hrons...   [click here for more]
Expeditious Retreat Press  $7.00

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Advanced Adventures #13: White Dragon Run

Advanced Adventures #13: White Dragon Run


White Dragon Run is An OSRIC(tm) module designed for 4-6 adventures of levels 2-4 The little village of White Dragon Run is at the edge of civilization - the place where monsters are a constant threat and adventurers thrive. It is here that reputations are made or broken, and deeds are performed only to be set in verse decades after the real story is long lost. On this thin line between country and...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Adventures #15: Stonesky Delve

Advanced Adventures #15: Stonesky Delve


Stonesky Delve is An OSRIC(tm) module designed for 6-10 adventures of levels 4-7. Giant Stonesky Mountain has been a spiritual home for the Dwarves since the first clan received the 4 Pillars of the Underearth from Motsognir. The voice of the dwarven deity purified the halls and caves under Stonesky and the mountain has been a sanctified place for all the various dwarven peoples. And now, as lamentable...   [click here for more]
Expeditious Retreat Press  $7.00

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Advanced Adventures #16: Under Shattered Mountain

Advanced Adventures #16: Under Shattered Mountain


Under Shattered Mountain is An OSRIC(tm) module designed for 5-8 adventures of levels 9-12. Shattered Mountain... an evil landmark looming over the countryside. In ages past, the mountain roared as a volcano and rendered the surrounding area uninhabitable, and then suddenly went quiet. Centuries later, investigation by adventurers revealed the volcano's core to be mysteriously sealed off, although...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Adventures #17: The Frozen Wave Satsuma

Advanced Adventures #17: The Frozen Wave Satsuma


The Frozen Wave Satsuma is An OSRIC(tm) module designed for 6-8 adventures of levels 3-5. A bank of frigid fog rolls down the northern coasts, bringing seaborne raiders sacking villages and temples along the way. Survivors wail of strange-speaking men in stranger armor, wielding weapons unseen in civilized lands. All know that the fog must hide a larger ship of some equally strange design, for the...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Adventures #20: The Riddle of Anadi

Advanced Adventures #20: The Riddle of Anadi


The Riddle of Anadi is an OSRIC(tm) module designed for 5-7 adventures of levels 6-10. The ancient name of Anadi is legendary among sages, mystics, and wizards throughout the land. It was the Great Sage herself who researched countless magical rituals and spells commonly used today. Yet none know what ultimately became of Anadi; rumors abound that she ascended to godhood, she was enslaved by some...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Adventures #21: The Obsidian Sands of Syncrates

Advanced Adventures #21: The Obsidian Sands of Syncrates


The Obsidian Sands of Syncrates is an OSRIC(tm) module designed for 6-10 adventures of levels 4-7. It was the tournament adventure at GenCon Indy 2011. Returning from a successful trading voyage to far-away lands, the party's ship is stranded in the doldrums. After two days without any wind, the sky darkens and small particles of black ash fall like a dark snow. The party's two native guide-translators...   [click here for more]
Expeditious Retreat Press  $7.00

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Advanced Adventures #23: Down the Shadowvein

Advanced Adventures #23: Down the Shadowvein


Down the Shadowvein is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-5. You carefully load your canoes and launch into the fast-moving waters of the underground river named Shadowvein. The Pod-Caverns of the Sinister Shroom behind you, the veracity of the map that is to be your guide into the dark unknown will soon be tested. Hopefully what is written is accurate, but if it is not,...   [click here for more]
Expeditious Retreat Press  $7.00

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Advanced Adventures #24: The Mouth of the Shadowvein

Advanced Adventures #24: The Mouth of the Shadowvein


The Mouth of the Shadowvein is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-5. The depths of the underearth weigh heavily upon the party as they delve deeper into the cold, hard stone. Every river has an end, even those that never see the light of day. Many adventures behind, the party continues to find the mouth of the Shadowvein. What lies ahead is surely dangerous, but the lure...   [click here for more]
Expeditious Retreat Press  $7.00

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Advanced Adventures #28: Redtooth Ridge

Advanced Adventures #28: Redtooth Ridge


Redtooth Ridge is an OSRIC(tm) module designed for 6-10 adventurers of levels 1-3. The plain wooden cup the dryad Aralina needs for her great oak’s rebirth has been stolen by creeping foul things! Small, man-like, creatures with great heads assaulted her and, in the confusion, pick-pocketed the cup before fleeing towards Redtooth Ridge. Without her cup, her tree with die before it can reproduce...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Adventures #2: The Red Mausoleum

Advanced Adventures #2: The Red Mausoleum


The populated regions north of the Sistermoors have enjoyed over a century of respite from the wars that once plagued the area. However, within the past year, baronial patrols have reported clashes with undead and other dark creatures brave enough to strike out from the moors into the forests of men and elves. The Baron’s sage suspects that the undead issue out of the mysterious ancient landmark...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Adventures #3: The Curse of the Witch Head

Advanced Adventures #3: The Curse of the Witch Head


Advanced Adventures #3: The Curse of the Witch Head is a 12-page OSRIC(TM) module designed for 4-6 adventurers of levels 6-10. Over two cenuries ago, the Duke Ithinge ordered an underground complex to be built to house the Witch Head and keep it from those who would use its powers for evil. The construction of the complex was performed in a remote and secret place, its chambers and corridors filled...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Adventures #6: The Chasm of the Damned

Advanced Adventures #6: The Chasm of the Damned


Advanced Adventures #6: The Chasm of the Damned is an OSRIC(TM) module designed for 4-6 adventurers of levels 6-10. Every Inn hearth is ringing with chatter and every guildhall is silently watching and preparing. Nobles are equipping adventuring parties, and religious orders are hiring sword arms to be at the ready. All of this activity centers around one fact: this is the month that the legendary...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Adventures #8: The Seven Shrines of Nav'k-Qar

Advanced Adventures #8: The Seven Shrines of Nav'k-Qar


The Seven Shrines of Nav'k-Qar is An OSRIC(tm) module designed for 6-8 adventurers of levels 8-12. Nav'k-Qar! A name lost to antiquities and feared only by scholars who know of the dread toad god's former power... once surrounded by a cult which performed the most vile and evil acts in his honor. Now that all of his followers are long dead and the temples of the Gray One completely destroyed, the...   [click here for more]
Expeditious Retreat Press  $6.00

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Advanced Arcana

Advanced Arcana


My Dearest Student, I am glad to hear that you were accepted into the Aubergrave Academy of Magecraft. I wasn't surprised that you were able to gain entrance-I've always known you were a bright and promising young pupil, but still, I am excited to hear that you will be joining the elite ranks of mages who've attended Aubergrave. I'm sure you recall that it was the academy...   [click here for more]
Necromancers of the Northwest  $4.99

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Advanced Arcana Volume II

Advanced Arcana Volume II


The Only Spellbook You'll Ever Need! This book, Advanced Arcana Volume II, the sequel to the most popular Necromancers of the Northwest product ever, has been long awaited, and not in vain. At over 100 pages, it not only contains over 100 new spells, but also contains alternate familiar options, alternate arcane bonds, and new rules covering the customization of spellbooks...   [click here for more]
Necromancers of the Northwest  $4.99

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Advanced Arcana Volume III

Advanced Arcana Volume III


Do You Believe in Magic? The Advanced Arcana series has quickly developed a reputation for excellence, not just because the individual spells contained within these books are of the highest caliber, but because each book explores a theme, pushing the boundaries of what spells are capable of doing in the Pathfinder Roleplaying Game with innovative and groundbreaking new mechanics....   [click here for more]
Necromancers of the Northwest  $9.99

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Advanced Arcana Volume IV

Advanced Arcana Volume IV


Magic Like You’ve Never Experienced It Before! It’s easy to feel like you’ve unlocked all the secrets of magic when you can simply flip through the Pathfinder Roleplaying Game Core Rulebook and see every spell it has. The very nature of the game means that spells, and spellcasting, work a certain way. While there are plenty of spells to choose from, eventually...   [click here for more]
Necromancers of the Northwest  $9.99

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Advanced Bestiary for the Pathfinder Roleplaying Game

Advanced Bestiary for the Pathfinder Roleplaying Game


Note: This book is currently available as part of a pre-order print bundle through the Green Ronin Web site. The Advanced Bestiary was one of the classic books of the d20 era and now it’s back for the Pathfinder RPG! The revised and expanded book features over 100 templates, a sample creature for each one, and brand new color art throughout. With concepts ranging from the...   [click here for more]
Green Ronin  $19.99

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Advanced Dimensional Green Ninja-Educational Preparatory Super-Elementary Fortress 555

Advanced Dimensional Green Ninja-Educational Preparatory Super-Elementary Fortress 555


Behold, the ultimate resource: The guide to Advanced Dimensional Green Ninja Educational Preparatory Super Elementary Fortress 555, the best cartoon series there never was! Between these two gloriously colorful covers, every piece of information that fans of the show could gather together has been collated, codified, cross-referenced and other verbs starting with the letter C. Every character, every...   [click here for more]
Windmill Game Co.  $30.00 $10.00

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Advanced Encounters: Alternate Objectives (4e)

Advanced Encounters: Alternate Objectives (4e)


Alternate Objectives is the latest of the Advanced Encounters series. Like all books in the series, it provides advice and tools for the DM to create more memorable encounters. Alternate Objectives focuses on creating battles where they PCs have goals beyond slaying the bad guys: things like rescuing prisoners or obtaining a powerful artifact before the opponents. Alternate Objectives details several...   [click here for more]
Sneak Attack Press  $5.95

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Advanced Encounters: Alternate Objectives (PFRPG)

Advanced Encounters: Alternate Objectives (PFRPG)


Alternate Objectives is the latest of the Advanced Encounters series. Like all books in the series, it provides advice and tools for the GM to create more memorable encounters. Alternate Objectives focuses on creating battles where they PCs have goals beyond slaying the bad guys: things like rescuing prisoners or obtaining a powerful artifact before the opponents. Alternate Objectives details several...   [click here for more]
Sneak Attack Press  $5.95

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Advanced Encounters: Terrain Toolbox (4e)

Advanced Encounters: Terrain Toolbox (4e)


Terrain Toolbox is the first in a planned series of books that offer advice and tools for DMs to create more memorable encounters. Terrain Toolbox is designed to increase the creative use of terrain in your game, making battles more dynamic. The book begins with general advice for designing terrain effect and powers. It discusses why we use terrain, different things terrain can do,...   [click here for more]
Sneak Attack Press  $4.95

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