|Dias Ex Machina Games|
>>>NOW FOR PATHFINDER!!<<<
The city of Archon.
The most cosmopolitan, technologically advanced metropolis the world has ever seen,
where the nations of the world have at last come together to la
|KOTODAMA HEAVY INDUSTRIES|
Almost a decade ago, Japanese artist and game designer Junichi Inoue sat down to create what was, in his own words, a uniquely and unmistakably "Hyper Asian" Japanese world: a world of magic and technology, of samurai and Taoist sorcery, of powerful mecha and cultured geisha. The world was named Tenra, and the game was named Tenra Bansho, or "Everything in Hea
|Catalyst Game Labs|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, o
|Avalon Game Company|
ach week Avalon Games offers a new issue of Heroes Weekly.
Packed full of great superhero fun, each issue will offer a short adventure, an NPC, or some game mechanics for the Heroes Wear Mask system. While compatible with the HWM system, you can always use the information presented in each issue for other superhero games—just monkey around with the stats and m
“You need not prepare for our arrival. We are here.”
Dream is a quirky place, but there are far realms of alien madness which make even our nightmares shudder. At the forefront of a tide of madness is a lowly worm, dancing with a host of twisted beasts in celebration of the mad new world to come. From the depths of the sea of our unconscious comes
What if Gary Gygax had not left TSR in 1985, and had been allowed to continue developing the world’s most famous fantasy role-playing game?
Adventures Dark and Deep attempts to answer that question.
We will, unfortunately, never know exactly what it would have looked like, because Gary Gygax did leave TSR in that year, and others took over the job of designing the second (a
Heart of the Union
The Progenitors hid far more depth than anyone, Tradition or Technocrat, realized. Too long considered by others — and even themselves — as lab monkeys and cloistered researchers, their protective cocoon of isolation was ripped away by the Dimensional Anomaly. Forced by cataclysmic events, the Progenitors are injecting themselves back into a sick wor
|Void Star Games|
These screen inserts, formated to be arranged as three landscape panels, features art from Nova Praxis on one side and the following reference tables and rules on the other:
Quick Reference Facts on the Houses
Relative Distance Between Systems (a table not found in the core book)
Skill Ranks and Difficulties
Degree of Success chart
Brief Synopsis o