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Avg. Rating: 
Your Planar Adventure Begins Now!
This exciting entry in the critically acclaimed Races of Renown series fully details aasimar and tieflings, as well as half-fiends, half-celestials, and many of their cousin races. If you've been looking for an easy way to integrate planar elements into your campaign, look no further. Aasimar & Tiefling is your one stop shop for plana... [click here for more] |
Green Ronin |
$10.00 |
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Avg. Rating: 
Bring On the Monsters!
Awaiting you between the covers of the Advanced Bestiary are over 100 new templates that put the power back into your hands! With concepts ranging from the apocalyptic four horsemen to the bizarre id ooze and stone idol, this book offers unprecedented flexibility for campaigns of any style. These templates can be combined with monsters from any other source to c... [click here for more] |
Green Ronin |
$18.00 |
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Avg. Rating: 
Gamemasters Wanted!
Anybody that's ever run a game knows it can be a chore. Between stuffing monsters in dungeon rooms, drawing maps, finding that careful balance between giving the PCs too much or, worse, facing the dreaded TPK (total party kill), it's a tough job being the GM. And whether you're an old hand, with several editions under your belt, or a first timer, still wet behind the ears... [click here for more] |
Green Ronin |
$16.00 |
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Avg. Rating: 
Dragons and Dungeon-dwellers Beware!
The perfect complement for your PH, the Advanced Player's Manual gives your characters all new capabilities. Like other books in Green Ronin's Advanced Series, this book is all about options, expansions, and moving your games into new directions. With new race flexibility, variant magic classes, mass combat rules, and more, you have the tool... [click here for more] |
Green Ronin |
$17.00 |
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Avg. Rating: 
Strength of Stone, Will of Steel!
Elves a bit dull? Dwarves tired? Humans bland? Halflings no longer any fun? What you need is the Advanced Race Codex, fourth in Green Ronin's line of essential 3rd Era sourcebooks. This comprehensive manual enhances and expands your options, bringing new tricks, abilities, and tools to make character races more than just a collection of skill bonuse... [click here for more] |
Green Ronin |
$6.50 |
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Avg. Rating: 
Elves a bit dull? Dwarves tired? Humans bland? Halflings no longer any fun? What you need is the Advanced Race Codex, fourth in Green Ronin's line of essential 3rd Era sourcebooks. This comprehensive manual enhances and expands your options, bringing new tricks, abilities, and tools to make character races more than just a collection of skill bonuses and abilities. Drawn from the very ... [click here for more] |
Green Ronin |
$6.50 |
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Avg. Rating: 
Masters of Illusion!
Elves a bit dull? Dwarves tired? Humans bland? Halflings no longer any fun? What you need is the Advanced Race Codex, fourth in Green Ronin's line of essential 3rd Era sourcebooks. This comprehensive manual enhances and expands your options, bringing new tricks, abilities, and tools to make character races more than just a collection of skill bonuses and abilities... [click here for more] |
Green Ronin |
$6.50 |
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Elves a bit dull? Dwarves tired? Humans bland? Halflings no longer any fun? What you need is the Advanced Race Codex, fourth in Green Ronin's line of essential 3rd Era sourcebooks. This comprehensive manual enhances and expands your options, bringing new tricks, abilities, and tools to make character races more than just a collection of skill bonuses and abilities. Drawn from the very ... [click here for more] |
Green Ronin |
$4.50 |
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Take Hold of Your Destiny!
Elves a bit dull? Dwarves tired? Humans bland? Halflings no longer any fun? What you need is the Advanced Race Codex, fourth in Green Ronin's line of essential 3rd Era sourcebooks. This comprehensive manual enhances and expands your options, bringing new tricks, abilities, and tools to make character races more than just a collection of skill bonuses and ... [click here for more] |
Green Ronin |
$6.50 |
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Avg. Rating: 
Take Hold of Your Destiny!
Elves a bit dull? Dwarves tired? Humans bland? Halflings no longer any fun? What you need is the Advanced Race Codex, fourth in Green Ronin's line of essential 3rd Era sourcebooks. This comprehensive manual enhances and expands your options, bringing new tricks, abilities, and tools to make character races more than just a collection of skill bonuses and ... [click here for more] |
Green Ronin |
$6.50 |
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Freedom Needs You!
There are times when superheroes like the Freedom League just aren't around: that's where you come in. You're the first line of defense when a super-villain rampages through midtown or a clone army attacks the city. You hold the line and keep the city, the nation, and the world safe, and you do it without super-powers or some fancy costume.
Agents of Freedom d... [click here for more] |
Green Ronin |
$13.50 |
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It is a bleak time for Sanctuary. Prince Kadakithis slips deeper into the arms of his beloved Shupansea. Undead walk the Shambles. Death squads drag innocents from their homes, murdering and maiming on the orders of Death's Queen. Assassins of the 3rd Commando rally to fight Roxane's forces, while the PFLS wage their terrorist war to oust the hated Beysib. On behalf of the impotent prince, a fe... [click here for more] |
Green Ronin |
$9.00 |
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Avg. Rating: 
Fear the Shadows
Standing on a hill overlooking the lands of the Kirsvald is an ancient mansion, the seat of power of the Staufen family. After years of decline and creeping corruption, the once noble house has become a den of wickedness and the center of a twisted plot orchestrated by an ancient evil. Now the locals fear the Staufen name and hate the oppression that has become their lot. It i... [click here for more] |
Green Ronin |
$6.50 |
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Avg. Rating: 
What Lies Beyond the Towers?
Stretching north of the imposing mountain range known as the Towers is a vast and primordial swamp. Countless tales and legends hint at its deadly horrors, ancient evils, and lost treasures. It is said that incredible riches lie submerged beneath the swamp's fetid waters, just waiting for bold explorers to uncover them. Indeed, many have tried, but bands of bandits... [click here for more] |
Green Ronin |
$6.50 |
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Revenge, Murder, Mayhem!
The newest in Green Ronin's Bleeding Edge line of 3rd Era adventures, Dirge of
the Damned finds the heroes involved in a twisted plot involving intrigue,
investigation, and murder most foul. What begins with a chance encounter in
the woods draws the player characters into a quagmire of corruption that
shows itself with the attempted murder of the Magis... [click here for more] |
Green Ronin |
$6.50 |
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Twisted Plots, Limitless Evil
The Laughing Badger has long been a popular stop for travelers, merchants, and adventurers bound for distant lands. The last stop on the fringes of civilization, this inn offers a warm bed, fine meal, and the company of a friendly and welcoming staff. People from miles around all agree that the Laughing Badger is without peer. No one would think of harming the f... [click here for more] |
Green Ronin |
$6.50 |
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A terrible tragedy struck the tiny village of Erburg, and the people there have just begun to put their lives in order. However, a new evil is rising that intends to destroy them all. When a veritable army of shuffling undead horrors spills into their streets, the locals know that this is the beginning of the end...unless a band of heroes can find the source of this new threat and put a stop to... [click here for more] |
Green Ronin |
$2.95 |
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Avg. Rating: 
We've Got Your Vile Darkness Right Here!
Devils, demons, and daemons--these are the ultimate servants of evil. Learn all their foul secrets in The Book of Fiends, the definitive sourcebook on these fell creatures. This tome collects Green Ronin's critically acclaimed Legions of Hell and Armies of the Abyss sourcebooks and combines them with the long awaited treatment of da... [click here for more] |
Green Ronin |
$17.00 |
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Avg. Rating: 
The Book of the Righteous presents the most comprehensive pantheon ever seen in the d20 System. This massive, 320-page volume provides more than 20 pick-up-and-play churches corresponding to gods that feature in most fantasy campaigns (god of war, god of justice, etc.). Each church features lavish detail, including in-depth information on its clerics, holy orders, dogma, prayers, and rit... [click here for more] |
Green Ronin |
$20.00 |
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Avg. Rating: 
Join the Archers of Legend!
Arrows fly from the shadows of the trees, blades flash in the twilight, and the wood elves shape the ancient powers of the forest to destroy their foes. This toolkit of player options explores every facet of wood elf characters, proving that game mechanics and evocative flavor can work hand in hand in the same product. Bow & Blade: A Guidebook to Wood Elves... [click here for more] |
Green Ronin |
$10.00 |
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Avg. Rating: 
In The Heart of the Forest, Adventure Awaits!
This companion book to Green Ronin's Bow & Blade fully details a wood elf village designed to fit easily in any fantasy campaign setting. The remote tree-top village makes an excellent home base for a wilderness-oriented campaign, or an exotic place for existing characters to visit. The current political and religious crisis offers a start... [click here for more] |
Green Ronin |
$10.00 |
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Creatures of Nightmare and Legend!
Heroic adventurers - not to mention pirates, brigands and ne'er-do-wells - need monsters to overcome, fiends to thwart, and hostile wildlife to discover. And nothing enhances a setting like a selection of creatures that were specifically created for it.
Creatures of Freeport is just that - 96 pages of monsters great and small, and all of ... [click here for more] |
Green Ronin |
$12.00 |
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A New Sea Lord!
From the moment a band of daring adventurers toppled Sea Lord Drac's regime and exposed his madness and corruption, Freeport has endured a long and arduous Succession Crisis. For with Drac's fall, there was no clear successor and the law was clear: only a blood relative of the Drac line can take the seat of the Sea Lord. With no heirs and no legitimate kin to claim the title, t... [click here for more] |
Green Ronin |
$8.50 |
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Avg. Rating: 
Return to the beginning of the d20 phenomena with this classic adventure! The original version of Death in Freeport was released on August 10, 2000, the very same day as the 3E PHB. Despite a very large print run, the adventure sold out within a year and has been out of print ever since. It went on to win the very first ENnie Award and the Origins Award for Best RPG Adventure. Death in Freeport Re... [click here for more] |
Green Ronin |
$6.50 |
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Avg. Rating: 
War is Coming From Below!
Dezzavold: Fortress of the Drow, Green Ronin's companion book to Plot & Poison: A Guidebook to Drow, provides a fully detailed dark elf settlement for your d20 fantasy campaign. You can send your players against Dezzavold or use it as the backdrop for a dark, dangerous campaign. Dezzavold: Fortress of the Drow includes:
The complete his... [click here for more] |
Green Ronin |
$10.00 |
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Avg. Rating: 
Feed the Hunger!
Vampire enemies are a staple of fantasy adventure, but the standard race is too powerful for Player Character use in most d20 campaigns. Fang & Fury presents a new race, the vampire scion, which is balanced for play with conventional PC races. These mysterious creatures have their own history, traditions, and paths to power; and though individuals can come to rival th... [click here for more] |
Green Ronin |
$8.50 |
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Avg. Rating: 
Fast Times at Freedom High!
The Crime League is on a rampage downtown, but the prom is tonight and, worse yet, you've got a make-up test tomorrow! But then nobody said life was easy at Hero High!
Teenaged superheroes don't have it easy... just ask them. After all, being a normal teenager is hard enough: school, work, parents, friends, dating, and more without complicating matters b... [click here for more] |
Green Ronin |
$15.00 |
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Avg. Rating: 
The holy warrior expands the paladin archetype, giving players and GMs the means to create divine champions of any patron god--not just the lawful good ones. A holy warrior is functionally similar to a paladin, but may swap the traditional class features for ones more appropriate to his heavenly patron.
Armed with the Holy Warrior's Handbook, divine heroes have more options that ... [click here for more] |
Green Ronin |
$4.00 |
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Avg. Rating: 
The Hour of Destiny is at hand!
The Freeport Trilogy concludes with this exciting 72-page adventure. Return to the city that started it all with Madness in Freeport. This revised edition updates the adventure to the 3.5 rules and expands it with bonus material.
The unveiling of Milton's Folly draws near, and the PCs must uncover its sinister secrets before time runs out. ... [click here for more] |
Green Ronin |
$8.50 |
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Avg. Rating: 
The Wrong Place at the Wrong Time...
Sanctuary. Thieves' World. The grittiest city in fantasy is now yours to explore. For as long as the city has stood, it has weathered divine wars, plague, famine, fires, an invasion, cults, and worse--but are there heroes left to fight against the newest plot to destroy this infamous city?
A sudden and seemingly random murder in the Vulgar Unicorn p... [click here for more] |
Green Ronin |
$9.50 |
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This 13-page Mutants & Masterminds supplement, written by Michael Hammes, offers players and Gamemasters a total of ten new ready-to-play archetypes for street-level (PL 6-8) games set in Freedom City. All archetypes include the full stats and backgrounds specific to Freedom City. Although designed specifically for Freedom City street-level games the archetypes are also useful ... [click here for more] |
Green Ronin |
$4.95 |
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This Mutants & Masterminds supplement offers Gamemasters a total of ten new villainous archetypes to challenge the heroes with. Each villainous archetype features suggestions for variations of the archetype as well as a trio of capers appropriate for the villain.
The archetypes inside are:
Beast Lord - thinks humanity are the real animals
Disdainful Psionic - capable of some very... [click here for more] |
Green Ronin |
$4.95 |
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Freeport is Green Ronin's signature city setting and has been home to thousands of RPG campaigns since its launch in 2000. Classic fantasy elements, cruel-hearted pirates, and Lovecraftian horror come together in the rum-fueled metropolis known as the City of Adventure. Now a new era is beginning. The Pirate's Guide to Freeport is the definitive new sourcebook for the City of Adventure... [click here for more] |
Green Ronin |
$19.00 |
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The Pocket Grimoires are your indispensable reference guides to the spells of the d20 System. Each volume collects spells from the core rules and over a dozen of the best d20 supplements, including Green Ronin's Freeport: The City of Adventure. These are arranged alphabetically for easy reference, with spell lists and divine domains provided. Pocket Grimoire Arcane includes... [click here for more] |
Green Ronin |
$7.00 |
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The Pocket Grimoires are your indispensable reference guides to the spells of the d20 System. Each volume collects spells from the core rules and over a dozen of the best d20 supplements, including Green Ronin's Freeport: The City of Adventure. These are arranged alphabetically for easy reference, with spell lists and divine domains provided. Pocket Grimoire Arcane includes... [click here for more] |
Green Ronin |
$7.00 |
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Avg. Rating: 
Welcome to Sanctuary, Welcome to Thieves' World!
Sanctuary is one dangerous city. Thieves and murderers stalk its
streets. Cutthroats and cultists lurk in the shadows and death is a
constant companion. It is a city that has seen gods battle overhead,
where the fate of the Rankan Empire once hung in balance. It is a hotbed
of politics in the Known World, destination for bizarre people f... [click here for more] |
Green Ronin |
$20.00 |
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Avg. Rating: 
WHAT is the twisted fate of an Earth teeming with space frogs bent on galactic conquest?
WHY are these aliens stripping the planet of all its resources?
WHO is the elusive Chosen One, and what part will he play in the destiny of Spaceship Zero?
HOW can the crew keep the secrets of the apocalyptic Better-Than-Light Drive from their captors?
WHERE is the final destination of the massive and deadly S... [click here for more] |
Green Ronin |
$6.00 |
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Avg. Rating: 
Terror in Freeport is 46 pages of rollicking adventure, set in Chris Pramas's dynamic fantasy city. It works either as a stand-alone adventure, or as a sequel to the best-selling Death in Freeport Revised. The d20 System once again provides the framework for a story of heroism and villainy. This time the PCs learn that not all cultists lurk beneath the streets, and not all serpent... [click here for more] |
Green Ronin |
$6.50 |
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Return to the Adventures that Started It All!
In August 2000, Green Ronin released the adventure Death in Freeport and kicked off the 3rd Era phenomenon. But this ENnie and Origins Award winning adventure was just the start, continuing with Terror in Freeport and climaxing with Madness in Freeport. All three adventures have been out of print, but no longer! The Freepo... [click here for more] |
Green Ronin |
$16.00 |
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Azehur, Firaqa, the Rankan Empire, the Kingdom of Ilsig and more have resonated in the stories and deeds of the famous heroes and villains of Sanctuary. The Thieves' World Gazetteer presents all new information on the world of Sanctuary, expanding the focus to reveal the peoples and places in the Known World. From the Cold Lands in the northeast to the Gate of the East, Mrsevada, the ... [click here for more] |
Green Ronin |
$12.00 |
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Avg. Rating: 
Sharpen Your Blade and Watch Your Back!
Since 1979, Sanctuary has been the nastiest, ugliest, and grittiest city in fantasy fiction. It is a place appropriately nicknamed "Thieves' World." The fourteen anthologies of the Thieves' World series and the Sanctuary novel by Lynn Abbey have detailed this dark and dangerous city and the world in which it exists, through the literary voi... [click here for more] |
Green Ronin |
$17.00 |
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Hell Hath No Fury Like a Woman Scorned...
... and Freedom City is the target of that fury! When terrible plagues,
wielded by powerful new supervillains, strike Freedom City, can its heroes
determine their source? More importantly, can they do so in time before the
storm of vengeance reaches its terrifying and final crescendo?
Written by Christopher McGlothlin (Time of Cri... [click here for more] |
Green Ronin |
$8.50 |
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Behold the Power of True Sorcery!Introducing a flexible and innovative magic system, True Sorcery puts eldritch mastery into your hands. Forget slots and spells per day; True Sorcery gives you the power to build spells of your own design, letting you decide how fast, how far, and how potent your spells will be. Inside this book, you'll find: The Spellcaster class that serv... [click here for more] |
Green Ronin |
$12.00 |
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Worlds of imagination and adventure await you!
Important Edition Notes: This edition has been replaced by a Revised Edition. The new edition exchanges the settings from this edition with the entire contents of the True20 Companion and includes all known errata fixes and some rules clarifications.
With True20 Adventure Roleplaying you embark on journeys of th... [click here for more] |
Green Ronin |
$17.50 |
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Fearsome Foes! They say a hero is measured by the quality of his enemies, and the True20 Bestiary is chock full of fearsome foes to test your hero's mettle! In the pages of this book, you'll find hundreds of ready-to-use adversaries for your True20 Adventure Roleplaying games, ranging from goblins and zombies to undead, dragons, constructs, and more! Monsters!<>... [click here for more] |
Green Ronin |
$15.00 |
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Organize your game!This 42-page PDF, designed for use with Green Ronin Publishing's True20 System, provides the narrator with 38-pages of forms that make planning and running a True20 campaign easier than ever! With forms for custom roles, backgrounds, feats, and more, and forms for city design, weather, and world design, the True20 Campaign Planner adapts Ronin Arts' popular Campaign ... [click here for more] |
Green Ronin |
$6.50 |
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Avg. Rating: 
One System, Infinite Worlds
Important Edition Notes: This content has now been added to True20 Adventure Roleplaying, Revised Edition. The new edition exchanges the settings from the original edition with the entire contents of the True20 Companion and includes all known errata fixes and some rules clarifications.
The True20 Adventure Roleplaying rulebook pro... [click here for more] |
Green Ronin |
$12.00 |
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Avg. Rating: 
True20 Fantasy Paths offers ten paths showing you how to create the familiar d20 fantasy classes (barbarian, fighter, cleric, wizard, etc.) using the three True20 roles. Designed as a tool to smooth the transition to True20 for those familiar with d20, and to make the Narrator's life easier, this supplement includes a full example 1st to 20th level progression complet... [click here for more] |
Green Ronin |
$10.00 |
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Saddle up, Pardner! It's time to hit the trail with True20 Wild West, the only tool you'll need to take True20 Adventure Roleplaying to the American Wild West of the late 1800s. In the pages of this 114-page PDF you will find:
New Paths. From the doctor to the lawman to the soldier, these paths provide you with suggestions and advice on building a character well-suited to t... [click here for more] |
Green Ronin |
$13.95 |
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Fantastic worlds of adventure await you! The True20 Adventure Roleplaying game introduced players to four unique campaign settings, and now True 20 Worlds of Adventure opens up whole new vistas with new heroes to play, new battles to fight, and new stories to tell. The book features four more winners from the "True20 Setting Search," plus a new setting from Green Ron... [click here for more] |
Green Ronin |
$11.50 |
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